Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 00:24:15 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 178/550 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Nuclear Core Machine Analyzer Machine Analyzer Improved Sensor Array Transport Network Coupler Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Hover Unit Machine Analyzer Machine Analyzer Improved Sensor Array Improved Sensor Array Transport Network Coupler Gauss Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | 6 5 9 9 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . 1 . . Utility 5 | 1 . 2 2 Device 3 | . . 1 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 4 5 Energy Gun 9 | 2 1 2 4 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 4 1 3 Power 2 | . 2 . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 2 1 . Highest Loss Streak 3 | . 3 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 41 | . 63 47 35 Engine 5 | . 7 7 5 Leg 4 | . 23 . 1 Hover 9 | . . 16 10 Device 3 | . . 4 3 Storage 8 | . 5 7 9 Energy Gun 4 | . 17 4 2 Ballistic Gun 1 | . . . 1 Special Weapon 1 | . 4 4 . Naked Turns . | . . . . Heaviest Build 24 | 12 12 15 24 Greatest Support 20 | 20 20 14 15 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 6 8 10 Most Carried 9 | 4 5 8 9 Average Carried 6 | 2 4 4 7 Final Capacity 10 | 8 5 10 10 Final Carried 8 | 4 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 543 | 260 . 58 225 Remotely . | . . . . Salvage Created 661 | 143 158 213 147 Parts 29 | 11 10 5 3 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 5 . 3 Guns 5 | . 2 . 3 AOE 3 | . 3 . . Classes Destroyed 7 | 2 3 . 2 Tunneler 3 | 3 . . . Hauler 2 | . 1 1 . Recycler 3 | 1 . 2 . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 7 3 2 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1370 | . 520 139 711 Core 478 | . 72 34 372 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 71 91 . Volleys Fired 56 | 9 16 6 25 Largest 2 | 2 2 2 2 Hottest 130 | 80 100 130 130 Shots Fired 88 | 18 24 9 37 Gun 77 | 18 16 6 37 Cannon . | . . . . Launcher 3 | . 3 . . Special 8 | . 5 3 . Kinetic 13 | . . . 13 Thermal 38 | . 5 9 24 Explosive 3 | . 3 . . Electromagnetic 34 | 18 16 . . Robot Hit Streak 12 | 5 10 9 12 Robot Miss Streak 2 | 2 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | 11 13 4 21 Core Hits 23 | 4 9 3 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | 1 . . 1 Destroy 1 | . . . 1 Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 946 | 160 375 63 348 Guns 733 | 160 165 63 345 Cannons . | . . . . Explosions 210 | . 210 . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 138 | . . . 138 Thermal 409 | . 139 63 207 Explosive 71 | . 71 . . Electromagnetic 325 | 160 165 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 612 | 90 96 90 612 Average Temperature 117 | 34 28 29 282 Received Heat Transfer 240 | . 27 78 135 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | 5 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 779 | . 150 148 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 252 | 20 252 158 62 Initial 105 | . 13 105 62 Average 48 | 6 86 58 48 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 86 100 100 Level 1 1 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 9 15 7 Peak Tracking Total 10 | . 7 10 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 3 3 Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 13 9 8 Successful 18 | . 5 9 4 Failed 12 | . 8 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 13 9 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 5 9 4 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 3 | . . 2 1 Unreport Threat 2 | . . 1 1 Locate Traps 1 | . . 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1210 | 183 173 143 711 Spaces Moved 611 | 127 134 155 195 Core 78 | 16 . 3 59 Treads . | . . . . Legs 208 | 111 71 . 26 Wheels . | . . . . Hover 212 | . . 102 110 Flight 113 | . 63 50 . Fastest Speed 40 | 50 40 40 56 Average Speed 99 | 111 82 60 133 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 1 1 . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 16 | 6 30 16 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 5 3 . Terrain Destroyed 28 | . 25 3 . Melee . | . . . . Projectile 8 | . 5 3 . AOE 20 | . 20 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1113 | 151 161 193 608 Wait 373 | . . 6 367 Move 604 | 126 131 152 195 Hop 2 | . 1 1 . Pick Up 28 | 10 4 11 3 Fast Attach . | . . . . Attach 26 | 6 3 9 8 Detach 8 | . 1 3 4 Swap 3 | . 2 . 1 Drop 11 | . 3 5 3 Fire 56 | 9 16 6 25 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Crushed by falling debris 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Lost 3 parts (1p2w) 352 | -10/Materials | Discovered new exit (range 10) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 464 | -9/Materials | Discovered new exit (range 12) 500 | -9/Materials | Entered another Materials area 500 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1190 | -8/Materials | Core integrity fell below 50% 1211 | -8/Materials | Self-destructed Last Messages --------------- 6x Hvy. Particle Gun A-02 Transporter 3x Enh. Autogun A-02 Transporter 6x Beam Rifle A-02 Transporter 3x Field Recycling Unit Acquired 132 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. O-16 Technician locks terminal. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-55 Commando. Penetrated by Slug. Slug penetrates H-55 Commando. H-55 Commando suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????""? """ """ | | ?????????????????????????????????"" """ """ | | ??????????????????????????????? ### | | ??????????????????????????????? #?? | | ?????????????????????????????????########### #?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????# %"T" + #?? | | ?????????????????????????????????# "" # #?? | | ?????????????????????????????????# # #?? | | ?????????????????????????????????########### #?? | | ??????????????????????????????#####????????# #?? | | ??????????????????????????????#"""#????????# #?? | | ?????????????????????????######"T"########## #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????# % #?? | | ?????????????????????????# #?? | | ?????????????????????????# """ ###########?? | | ????????????????########### """ #???????????? | | ????????????????# # """ #???????????? | | ????????????????# # #???????????? | | ????????????????# + #???????????? | | ????????????????# """ """ # #???????????? | | ????????????????# """ """ # """ #???????????? | | ????????????????# """ """ # R" #???????????? | | ????????????????# @#? """ #???????????? | | ????????????????# h +???????????? | | ????????????????###########o k #???????????? | | ??????????????????????????# ###+####???????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? +??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????##+##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeStormAnalyzer Manual? 0 Play Time 00:18:41 Cumulative 14.7 hours Start 2022.12.07 @ 00:07:30 End 2022.12.07 @ 00:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 636a834d-2817-4ae0-a12c-4856ee6dd77a