Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.12 @ 23:14:11 Player: kasaphescent Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (196) 980 Value Destroyed (8666) 8666 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1532) 1532 TOTAL SCORE: 18498 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 647 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 122/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Thermal Shield Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Enhanced Optical Array Long-range Sensor Array Armor Integrity Analyzer Advanced Transmission Jammer Reflective Plating Experimental Thermal Shield Antimissile System > --- WEAPON ----------- HERF Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Centrium Leg Compact Wheel Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Heat Sink Improved Cooling System High-capacity Matter Pod Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Gamma Bomb Array Precision Grenade Launcher [Rating: 154] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Graphene Brace Device Graphene Brace Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . . 2 1 . 1 . . . . . . 2 Utility 10 | . . 2 . . . 1 1 . 2 2 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 287 | 6 17 32 20 2 17 22 50 17 20 11 53 10 10 Power 30 | 1 2 2 1 . . 1 9 2 2 . 7 2 1 Engine 13 | 1 2 2 1 . . 1 4 1 1 . . . . Core 6 | . . . . . . . 5 . . . 1 . . Reactor 11 | . . . . . . . . 1 1 . 6 2 1 Propulsion 99 | 2 2 9 8 1 7 8 17 8 5 3 21 3 5 Treads 32 | 1 1 9 6 . 3 1 4 3 1 . 3 . . Leg 31 | . . . . . 4 7 4 1 . . 15 . . Wheel 25 | 1 1 . 2 1 . . 9 4 4 3 . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 10 | . . . . . . . . . . . 3 3 4 Utility 99 | 1 7 15 6 . 5 10 13 4 10 5 18 4 1 Device 58 | . 5 7 4 . 5 5 2 1 6 5 14 3 1 Storage 6 | 1 1 1 . . . . 3 . . . . . . Processor 10 | . . 1 . . . 5 3 . . . 1 . . Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 23 | . 1 6 2 . . . 4 3 4 . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 6 6 5 1 5 3 11 3 3 3 7 1 3 Energy Gun 7 | 2 2 . . . . . . . 2 1 . . . Energy Cannon 16 | . 3 1 1 . 1 . . 1 1 1 6 1 . Ballistic Gun 5 | . . 1 1 . 3 . . . . . . . . Ballistic Cannon 7 | . . 2 1 1 1 . . 1 . 1 . . . Launcher 12 | . 1 1 2 . . . 4 . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . 1 . . . 3 7 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 1 . . . . 2 . 1 1 4 1 . Corrupted Parts 3 | . . . . . . . . 1 . . 2 . . System Corruption 14 | . . . . . . . . 9 . . 5 . . Parts Lost 129 | . . 3 8 . 8 9 20 26 4 . 37 3 11 Power 16 | . . 1 1 . . . 3 3 . . 6 1 1 Propulsion 57 | . . 1 3 . 4 6 11 11 1 . 12 1 7 Utility 35 | . . 1 2 . 1 2 3 7 2 . 14 . 3 Weapon 21 | . . . 2 . 3 1 3 5 1 . 5 1 . Highest Loss Streak 22 | . . 2 7 . 7 4 6 22 2 . 13 2 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 97 97 93 90 94 78 69 83 82 36 29 Engine 5 | . 14 10 8 7 7 6 3 . . . . . . Core 1 | . . . . . . . 5 7 . . 1 . . Reactor 2 | . . . . . . . . . 8 9 6 2 2 Treads 7 | . 14 20 20 23 8 2 4 14 . 4 1 . . Leg 10 | . . . . . 21 30 18 3 . . 18 . . Wheel 7 | . 14 1 14 15 2 . 8 5 17 19 5 . . Device 14 | . 11 17 14 15 22 16 10 5 15 18 21 6 7 Storage 6 | . 14 11 9 7 7 6 5 5 5 4 3 . . Processor 7 | . . 8 8 . . 6 13 11 5 4 6 8 5 Protection 3 | . . 6 3 7 . . 2 5 3 9 4 . . Energy Gun 2 | . 18 1 . . . . . . 4 3 . . . Energy Cannon 3 | . 8 3 1 7 5 . . . 6 7 4 3 . Ballistic Gun 1 | . . 2 1 7 8 10 . . . . . . . Ballistic Cannon 3 | . . 13 13 4 5 . . . . . 3 . . Slashing Weapon 5 | . . 1 1 . . 9 16 14 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 206 | 13 33 40 46 50 50 43 121 118 181 206 206 40 24 Greatest Support 160 | 16 16 43 20 20 56 96 110 36 62 68 160 45 62 Greatest Overweight (x) 9 | . 3 3 4 2 2 2 6 7 7 4 9 . . Average Overweight (x) 1 | . 1 . 1 2 . . 1 4 3 3 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 5 5 Average Capacity 18 | 6 12 15 15 15 15 15 21 25 25 25 24 5 5 Most Carried 25 | 6 15 15 15 10 15 15 25 23 25 25 25 5 3 Average Carried 16 | 3 12 14 13 9 10 14 17 19 17 24 21 4 2 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 5 5 Final Carried 25 | 6 15 15 11 9 15 13 24 13 23 25 3 5 3 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 8% | Scavenger-Assassin 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Matter Collected 5453 | 225 329 915 334 . 510 766 600 71 240 210 1117 96 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 8594 | . 298 1045 320 . 358 839 1585 483 537 695 2291 . 143 Parts 427 | . 21 74 36 . 16 43 95 13 21 22 80 . 6 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 2 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Combat Hostiles Destroyed 162 | . 10 29 13 . 9 15 26 7 3 10 35 . 5 Melee 30 | . . . . . . 4 19 7 . . . . . Guns 23 | . 6 2 1 . 1 11 . . . 2 . . . Cannons 70 | . 1 23 9 . 8 . . . . 4 25 . . AOE 23 | . 3 3 3 . . . 7 . . . 2 . 5 Classes Destroyed 19 | . 3 6 3 . 2 3 1 . . . 1 . . Worker 11 | . . 1 . . . . 7 . 2 . . . 1 Builder 8 | . . 1 1 . . . 6 . . . . . . Tunneler 2 | . . . . . . 1 1 . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 4 | . . . . . . . 1 . 2 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . Watcher 4 | . . 2 . . . 1 . . . . . . 1 Swarmer 31 | . 6 6 3 . . 4 5 . . 3 . . 4 Cutter 3 | . . . 3 . . . . . . . . . . Grunt 56 | . 4 14 2 . 6 7 4 3 . 4 11 . 1 Brawler 6 | . . . . . 1 . 1 4 . . . . . Duelist 6 | . . 1 . . . 1 . . . . 4 . . Sentry 19 | . . 8 4 . . . 2 . . 1 4 . . Demolisher 2 | . . . . . . . . . . . 2 . . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 15 | . . . . . . 1 4 . 2 . 8 . . Programmer 21 | . . . . . . 2 10 . 1 2 6 . . Heavy 2 | . . . 1 . 1 . . . . . . . . Best Kill Streak 7 | . 3 5 4 . 4 4 5 4 2 7 6 . 7 Combat Bots Only 6 | . 3 5 3 . 4 4 4 4 2 6 6 . 5 Max Kills in Single Turn 4 | . 2 3 4 . 1 1 4 1 1 1 2 . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 3 . . . 4 . . . 1 . 4 Melee 1 | . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . NK-0LA (-4/Factory) Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Damage Taken 24450 | . 306 1144 1188 . 834 1508 3125 2942 543 535 8616 1192 2517 Core 4278 | . 16 120 112 . 174 200 421 380 27 31 745 445 1607 Absorbed by Shields 687 | . . . . . . . . . 290 397 . . . Reduced by Siege Mode 719 | . . . . . . . . . . . 719 . . Redirected to Shielding 103 | . . . . . . . 103 . . . . . . Ignored by Resistances 367 | . . . . . . . . . . 159 208 . . Core Remaining (%) 71 | 100 93 70 79 . 75 76 . 19 97 . 40 69 . Volleys Fired 429 | . 25 82 39 . 30 34 6 5 40 30 133 . 5 Largest 3 | . 2 2 2 . 3 3 2 1 2 3 2 . 1 Hottest 240 | . 133 133 91 . 130 75 72 57 171 228 240 . 52 Shots Fired 756 | . 45 159 75 . 83 102 7 5 54 52 169 . 5 Gun 252 | . 37 38 11 . 23 102 . . 12 29 . . . Cannon 481 | . 5 120 61 . 60 . . 5 42 23 165 . . Launcher 23 | . 3 1 3 . . . 7 . . . 4 . 5 Special . | . . . . . . . . . . . . . . Kinetic 396 | . . 105 61 . 53 102 . 5 . 8 62 . . Thermal 242 | . 25 53 11 . 30 . . . 43 . 80 . . Explosive 17 | . 3 1 1 . . . 7 . . . . . 5 Electromagnetic 101 | . 17 . 2 . . . . . 11 44 27 . . Robot Hit Streak 23 | . 7 10 12 . 12 10 13 18 23 10 13 . 2 Robot Miss Streak 7 | . 3 4 2 . 3 3 . . 3 4 7 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 642 | . 26 86 51 . 61 85 111 49 23 33 116 . 1 Core Hits 302 | . 17 41 25 . 20 38 57 15 7 12 58 . 12 Critical Kills 3 | . . 1 . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 45 | . 1 4 2 . 2 2 16 7 . 5 6 . . Burn 1 | . 1 . . . . . . . . . . . . Meltdown 3 | . . 1 . . . . . . . . 2 . . Blast 12 | . . 3 2 . 2 . . . . 1 4 . . Corrupt 4 | . . . . . . . . . . 4 . . . Sever 25 | . . . . . . 2 16 7 . . . . . Melee Attacks 263 | . . 2 1 . . 31 175 54 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 263 | . . 2 1 . . 31 175 54 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 18 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 54 | . . . . . . 9 31 14 . . . . . Damage Inflicted 24697 | . 560 1975 1273 . 1207 2021 5956 1412 704 1474 6666 . 1449 Guns 2772 | . 320 355 121 . 236 1132 . . 194 414 . . . Cannons 10722 | . 21 1427 878 . 971 . . 130 510 882 5903 . . Explosions 4161 | . 219 193 274 . . . 1114 . . 178 753 . 1430 Melee 7013 | . . . . . . 889 4842 1282 . . . . . Ramming 29 | . . . . . . . . . . . 10 . 19 Kinetic 7092 | . . 1062 834 . 736 1132 . 130 . 564 2634 . . Thermal 4903 | . 182 720 165 . 471 . . . 543 178 2644 . . Explosive 3181 | . 219 193 225 . . . 1114 . . . . . 1430 Electromagnetic 2479 | . 159 . 49 . . . . . 161 732 1378 . . Impact . | . . . . . . . . . . . . . . Slashing 7013 | . . . . . . 889 4842 1282 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 39 | . 2 . . . . 2 12 39 9 1 36 1 10 Average Corruption 9 | . 2 . . . . 2 6 21 9 1 18 1 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . 40 . . Effects 153 | . 1 . . . . 8 54 8 2 1 72 1 6 Message Errors 36 | . . . . . . 1 18 . 1 . 13 . 3 Matter Fused 31 | . 1 . . . . 3 8 3 . . 15 . 1 Heat Flow Errors 16 | . . . . . . . 8 1 . . 7 . . Energy Discharges 18 | . . . . . . 2 7 3 . 1 5 . . Parts Rejected 8 | . . . . . . . 2 . . . 5 . 1 Parts Fused 3 | . . . . . . . 1 . . . 2 . . Data Loss (minor) 20 | . . . . . . 2 7 1 . . 8 1 1 Data Loss (major) 3 | . . . . . . . 1 . . . 2 . . Misfires 3 | . . . . . . . . . 1 . 2 . . Alerts 3 | . . . . . . . 2 . . . 1 . . Misdirections 5 | . . . . . . . . . . . 5 . . Weapon Failures 7 | . . . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1313 | . 21 4 34 . . 43 704 . 4 166 314 . 23 Projectiles 480 | . . 4 . . . . . . 4 166 306 . . Explosions 144 | . 21 . 34 . . . 58 . . . 8 . 23 Melee 689 | . . . . . . 43 646 . . . . . . Knockbacks 30 | . . 6 6 . 2 . . 2 . . 14 . . Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . 6 4 . 2 . . 2 . . 14 . . Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 295 | . . . 76 . . . . . . 60 150 . 9 Shots 15 | . . . 2 . . . . . . 1 12 . . Rammed 6 | . . . . . . . . . . . 1 . 5 Targets Rammed 6 | . . . . . . . . . . . 1 . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 632 | . 379 168 330 . 9 1 265 136 37 236 632 . 16 Average Temperature 101 | . 89 51 147 . 4 1 89 77 19 95 134 . 7 Received Heat Transfer 2419 | . 99 429 171 . 153 228 180 234 18 138 598 90 81 Effects 4 | . 1 . . . . . . . . . 3 . . Energy Bleed 3 | . 1 . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . 4 . . Total Turns 101 | . . . . . . . . . . . 101 . . Longest Duration 53 | . . . . . . . . . . . 53 . . Robots Corrupted 12 | . . . . . . . . . 2 4 6 . . Combat Hostiles 12 | . . . . . . . . . 2 4 6 . . Parts Fried 24 | . . . . . . . . . . 7 17 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . 1 . 2 . . Combat Hostiles 4 | . . 1 . . . . . . 1 . 2 . . Parts Melted 15 | . 1 3 . . . . . . 4 . 7 . . Heat Transferred 6084 | . 496 1369 296 . 851 . . . 809 150 2113 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Peak Influence 1025 | . 213 501 462 160 232 310 272 . 534 375 581 824 1025 Initial 398 | . . 1 186 145 112 121 91 . 98 237 196 294 398 Average 253 | . 79 340 303 149 178 208 142 . 327 252 284 502 748 Maximum Alert Level 3 | . 1 2 2 . 1 1 1 . 2 1 2 3 3 Low Security (%) 37 | 100 99 8 10 100 53 35 66 . 14 12 26 . . Level 1 47 | . . 59 82 . 46 64 33 . 48 87 58 44 3 Level 2 12 | . . 31 7 . . . . . 37 . 14 39 33 Level 3 2 | . . . . . . . . . . . . 16 63 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 46 | . . 2 2 1 1 6 8 . 4 2 12 4 4 Investigation 12 | . . 1 . . . . 2 . 1 . 4 2 2 Extermination 12 | . . . . . . 1 5 . 1 1 3 . 1 Reinforcement 18 | . . 1 2 1 1 2 1 . 2 1 4 2 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Distress Signals 13 | . 1 4 1 . . . 3 . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 338 | . 19 43 16 1 9 22 45 15 14 12 62 38 42 Peak Tracking Total 15 | . 5 7 4 1 4 4 6 9 4 4 11 15 12 Tactical Retreats 28 | . . 2 . . . 3 2 4 . 1 2 6 8 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Traps Triggered 15 | . 3 1 . . 1 1 2 . . . 5 2 . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Machines Disabled 15 | . . 2 2 . . . . . 3 1 5 . 2 Max in Single Turn 1 | . . 1 1 . . . . . 1 1 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Machines Accessed 44 | . 7 6 2 2 . 2 6 . 4 1 9 3 2 Terminals 33 | . 7 6 1 2 . . 5 . 2 1 5 3 1 Fabricators 8 | . . . . . . 1 1 . 1 . 4 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . Total Hacks 97 | . 17 12 5 3 . 4 18 . 8 1 16 8 5 Successful 34 | . 7 4 2 1 . 1 10 . 2 1 2 3 1 Failed 63 | . 10 8 3 2 . 3 8 . 6 . 14 5 4 Catastrophic 14 | . 1 . 1 1 . . 1 . 1 . 4 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 12 6 4 . . . 15 . 4 . 5 4 2 Terminals 77 | . 17 12 4 3 . . 16 . 4 1 9 8 3 Fabricators 15 | . . . . . . 2 2 . 2 . 7 . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . . . Terminal Hacks 13 | . 3 2 . 1 . . 3 . . 1 1 2 . Open DSF 2 | . . . . 1 . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 1 . . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 1 . . . . 1 . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 1 . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 16 | . 4 2 1 . . . 6 . . . 1 1 1 Terminals 13 | . 4 2 1 . . . 5 . . . . 1 . Botnet 13 | . 4 2 1 . . . 5 . . . . 1 . Fabricators 3 | . . . . . . . 1 . . . 1 . 1 Fabnet 1 | . . . . . . . 1 . . . . . . Overload 2 | . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 6 4 1 2 . 2 6 . 4 . 9 3 2 Full Trace Events 8 | . 1 . . . . . 1 . 1 . 3 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 93 | . . . . . . 47 . . 46 . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 . . 3 . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 . . Autooverrided 1 | . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Total Allies 2 | . . . . . . . . 1 . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . . . . Highest-Rated Group 146 | . . . . . . . . 146 146 . . . . Highest-Rated Ally 146 | . . . . . . . . 146 146 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 4 28 . 1 . . Total Damage 2254 | . . . . . . . . 230 2002 . 22 . . Kills 17 | . . . . . . . . 2 15 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Turns Passed 10753 | 61 818 1896 496 31 330 1012 2610 195 710 629 1358 251 356 Spaces Moved 6372 | 47 572 974 251 27 161 669 1260 28 390 205 598 628 562 Core 223 | 1 . . . . . . . . . . . . 222 Treads 798 | . . 794 . . 1 . . . . . 3 . . Legs 1916 | . . . . . 142 669 804 . . . 301 . . Wheels 2399 | 46 572 180 251 27 18 . 456 28 390 205 226 . . Hover . | . . . . . . . . . . . . . . Flight 1036 | . . . . . . . . . . . 68 628 340 Fastest Speed 28 | 50 100 125 95 110 110 120 100 131 115 130 34 34 28 Average Speed 114 | 98 118 153 103 110 124 120 135 166 135 142 131 34 39 Slowest Speed 330 | 100 130 240 140 110 330 260 190 205 205 145 235 40 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 4 13 6 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 5 94 93 25 1 91 12 35 6 15 5 52 31 27 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 77 | . . 3 1 . . . 27 . . . 1 . 45 Terrain Destroyed 250 | . 18 20 18 . . . 39 1 7 19 43 . 85 Melee 30 | . . 2 1 . . . 27 . . . . . . Projectile 50 | . . 4 6 . . . . 1 7 2 30 . . AOE 170 | . 18 14 11 . . . 12 . . 17 13 . 85 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac Upp Fac Res Arm Res Acc Total 8778 | 58 671 1226 414 28 244 791 1909 100 515 493 995 649 685 Wait 1274 | . 32 92 88 . 11 32 434 9 53 236 174 9 104 Move 6314 | 46 571 973 250 26 160 668 1259 27 389 204 589 602 550 Hop 22 | . . . . . . . . . . . 4 12 6 Pick Up 116 | 6 14 17 10 . 15 4 17 1 7 6 12 7 . Fast Attach 116 | 6 4 6 2 . 6 12 25 4 14 2 23 8 4 Attach 87 | . 1 6 11 2 6 4 8 13 3 3 22 2 6 Detach 31 | . 1 . 1 . 3 4 8 1 3 . 4 1 5 Swap 84 | . 12 20 7 . 5 6 17 . 3 6 8 . . Drop 113 | . 11 28 5 . 8 7 12 . 3 6 25 8 . Fire 429 | . 25 82 39 . 30 34 6 5 40 30 133 . 5 Melee 186 | . . 2 1 . . 20 123 40 . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 174 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 559 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Utility x2 1102 | -9/Materials | Identified exit to Mines 1102 | -9/Materials | Identified exit to Storage 1172 | -9/Materials | Discovered new exit (range 11) 1304 | -9/Materials | Build established: Scavenger-Mutant 2148 | -9/Materials | Discovered new exit (range 3) 2189 | -9/Materials | Build established: Mutant 2525 | -9/Materials | Discovered new exit (range 12) 2776 | -9/Materials | Entered another Materials area 2776 | -8/Materials | Evolved 2 slots: Propulsion x2 3183 | -8/Materials | Discovered new exit (range 9) 3229 | -8/Materials | Lost 7 parts (1p2n2u2w) 3272 | -8/Materials | Entered Factory 3272 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3302 | -7/Factory | Identified exit to DSF 3303 | -7/Factory | Entered DSF 3330 | -7/DSF | Additional patrols routed to DSF 3385 | -7/DSF | Lost 7 parts (4n1u2w) 3506 | -7/DSF | Sterilization system engaged 3526 | -7/DSF | Ambient heat levels rising (+10) 3541 | -7/DSF | Ambient heat levels rising (+10) 3556 | -7/DSF | Ambient heat levels rising (+10) 3570 | -7/DSF | Discovered new exit (range 16) 3571 | -7/DSF | Ambient heat levels rising (+10) 3586 | -7/DSF | Ambient heat levels rising (+10) 3601 | -7/DSF | Ambient heat levels rising (+10) 3616 | -7/DSF | Ambient heat levels rising (+10) 3631 | -7/DSF | Ambient heat levels rising (+10) 3633 | -7/DSF | Entered Factory 3633 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3773 | -6/Factory | Discovered new exit (range 12) 3869 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 3936 | -6/Factory | Build established: Scavenger-Gunner 4031 | -6/Factory | Garrison activated, responded to threat 4236 | -6/Factory | Lost 4 parts (3n1w) 4384 | -6/Factory | Lost 3 parts (2n1u) 4644 | -6/Factory | Identified exit to Factory 4645 | -6/Factory | Entered another Factory area 4645 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4689 | -5/Factory | Build established: Scavenger-Mutant 4944 | -5/Factory | Spotted B-75 Beast 5520 | -5/Factory | Lost 6 parts (2p2n1u1w) 5579 | -5/Factory | Identified exit to Upper Caves 5579 | -5/Factory | Identified exit to Extension 6305 | -5/Factory | Lost 5 parts (1p3n1w) 6634 | -5/Factory | Build established: Scavenger-Assassin 6650 | -5/Factory | Discovered new exit (range 22) 6738 | -5/Factory | Identified exit to Factory 7185 | -5/Factory | System corruption reached 10% 7255 | -5/Factory | Entered Upper Caves 7273 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7322 | -5/Upper Caves | Lost 5 parts (4n1u) 7382 | -5/Upper Caves | System corruption reached 30% 7424 | -5/Upper Caves | Core integrity fell below 50% 7440 | -5/Upper Caves | NK-0LA showed up to help 7442 | -5/Upper Caves | NK-0LA revealed a hidden path 7443 | -5/Upper Caves | Core integrity fell below 20% 7450 | -5/Upper Caves | Entered Factory 7450 | -4/Factory | Accompanied by 1 ally (NK-0LA) 7450 | -4/Factory | Evolved 2 slots: Utility x2 7480 | -4/Factory | Lost 22 parts (3p8n6u5w) 7780 | -4/Factory | Spotted B-86 Titan 7795 | -4/Factory | Allies destroyed B-86 Titan 7815 | -4/Factory | Found Hvy. Reflective Plating 7988 | -4/Factory | Allies destroyed NK-0LA 8095 | -4/Factory | Crushed by falling debris 8117 | -4/Factory | Build established: Scavenger-Mutant 8149 | -4/Factory | Discovered new exit (range 10) 8160 | -4/Factory | Entered Research 8160 | -3/Research | Evolved 2 slots: Utility x2 8179 | -3/Research | Found Gamma Bomb Array 8198 | -3/Research | Found Gamma Bomb Array 8482 | -3/Research | Build established: Scavenger-Tank 8746 | -3/Research | Discovered new exit (range 4) 8789 | -3/Research | Entered Armory 8790 | -3/Armory | Met VL-GR5, who suggested a friendly competition 8823 | -3/Armory | Found Prototype Device 8823 | -3/Armory | Identified Exp. Thermal Shield 8833 | -3/Armory | Found Exp. Thermal Shield 8854 | -3/Armory | Build established: Scavenger-Mutant 8866 | -3/Armory | System corruption reached 10% 9057 | -3/Armory | Lost the competition with VL-GR5 9083 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 9303 | -3/Armory | Lost 5 parts (1p2n2u) 9367 | -3/Armory | Found Antimissile System 9862 | -3/Armory | System corruption reached 30% 9896 | -3/Armory | Lost 11 parts (4n5u2w) 9923 | -3/Armory | Spotted B-86 Titan 10017 | -3/Armory | Lost 3 parts (2p1u) 10039 | -3/Armory | First assault squad dispatched 10105 | -3/Armory | Core integrity fell below 50% 10107 | -3/Armory | Discovered new exit (range 11) 10139 | -3/Armory | Lost 13 parts (3p6n2u2w) 10144 | -3/Armory | Build established: Mutant 10147 | -3/Armory | Entered Research 10147 | -2/Research | Evolved 2 slots: Utility x2 10249 | -2/Research | Spotted B-90 Cyclops 10254 | -2/Research | Spotted B-90 Cyclops 10370 | -2/Research | Found Fusion Bomb Launcher 10395 | -2/Research | Discovered new exit (range 8) 10397 | -2/Research | Search patrols dispatched 10398 | -2/Research | Entered Access 10398 | -1/Access | Evolved 2 slots: Propulsion x2 10409 | -1/Access | Energy Cycler disabled 10676 | -1/Access | Search patrols dispatched 10678 | -1/Access | Lost 10 parts (1p6n3u) 10730 | -1/Access | Core integrity fell below 50% 10745 | -1/Access | Core integrity fell below 20% 10746 | -1/Access | System corruption reached 10% 10754 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10727_ Destabilizing: Short circuit. 10728_ Slammed into P-80 Master. 10731_ P-80 Master resets P-80 Master, system corruption cleaned. 10731_ Slammed into P-80 Master. 10736_ Slug penetrates Wall. 10736_ P-80 Master resets P-80 Master, system corruption cleaned. 10736_ Door malfunctions. 10737_ P-80 Master resets R-10 Processor, system corruption cleaned. 10740_ Penetrated by Slug. 10740_ Slug penetrates R-10 Processor. 10741_ Penetrated by Slug. 10743_ Slug penetrates Wall. 10744_ Slug penetrates Y-72 Warden. 10744_ Slug penetrates Wall. 10744_ Penetrated by Slug. 10747_ WJ8A2275K1YPHIGAH%5HOGIK 10748_ Penetrated by Slug. 10749_ W-44 Eye sends out distress signal. 10749_ Slug penetrates Wall. 10752_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????????????? | | ????????????????????????????????? ####???????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? #????????????? | | ?????????? ###/############## ### ###??????# | | ?????????? R Y ??? ??# | | ?????????? @ #????????? ??# | | ?????????????????######### w #?????????? ?# | | ?????????????????????????# #??????????? # | | ?????????????????????????# #??????????? # | | ?????????????????????????# #????????????+ | | ?????????????????????????# +????????????# | | ?????????????????????????# #????????????# | | ?????????????????????????# #????????????# | | ?????????????????????????# #????????????# | | ?????????????????????????# ##### #????????????# | | ?????????????????????????# #???? #????????????# | | ?????????????????????????# #?????#????????????# | | ?????????????????????????# #??????????????????# | | ?????????????????????????# #??????????????????# | | ????????????????????????## ##?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????+ #?????????????????# | | ????????????????????????# #?????????????????# | | ????????????????????????# #?????????????????+ | | ##########??????????????## ##?????????????????# | | """""" #???????????????# #??????????????????# | | ""S""" #???????????????# #??????????????????# | | """ *#???????????????# #??????????????????# | | #???############# #??????????????????# | | #?? !# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 54 Energy Capacity 600 Matter Stores 381 Matter Capacity 500 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneFrostSystem Manual? 0 Play Time 01:47:54 Cumulative 377.9 hours Start 2023.07.09 @ 11:05:36 End 2023.07.12 @ 23:14:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 29 Types 25/0/3/1/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e07aa3bb-91da-48e6-a20b-d56cf5c1a62b