Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 01:28:43 Player: Cracklepappy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (410) 2050 Value Destroyed (13063) 13063 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (4521) 4521 TOTAL SCORE: 31214 Bonus ------- High Alert Combat Kills 1879 Follower Combat Kills 890 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -848 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 449/450 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Energy Well Enhanced Optical Array Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Nanoactuators Advanced Transmission Jammer Improved Phase Shifter Centrium Medium Armor Plating Thermal Barrier > --- WEAPON ----------- Makeshift Hammer Lance > --- INVENTORY -------- MA-1KR's Cyclogen Vortex Chain Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Force Field Transdimensional Reconstructor Ripteeth [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Mace Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . 2 2 . . . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . Utility 11 | . . . 2 . . . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 2 9 21 17 13 19 4 4 3 7 39 5 . . 1 10 4 3 7 1 25 3 6 17 2 15 15 9 12 Power 41 | . 1 4 2 2 3 . 1 1 . 9 . . . 1 . . 1 1 . 3 . 1 5 . 2 1 3 . Engine 12 | . 1 3 . . 2 . . . . 3 . . . . . . . . . 1 . . 2 . . . . . Core 16 | . . 1 2 2 1 . 1 . . 6 . . . 1 . . 1 . . . . 1 . . . . . . Reactor 13 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . 3 . 2 1 3 . Propulsion 72 | 2 4 8 4 7 6 . . 1 2 6 2 . . . 1 2 . . . 5 . 1 2 . 5 5 3 6 Treads 21 | 2 2 8 4 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 3 . Flight 37 | . 2 . . 2 4 . . 1 2 6 2 . . . 1 2 . . . 5 . 1 2 . . 1 . 6 Utility 133 | . 2 5 8 4 7 2 2 1 3 23 2 . . . 8 2 1 5 1 15 2 4 8 2 8 9 3 6 Device 65 | . 1 1 3 1 . 1 . . 2 14 2 . . . 4 1 1 2 . 9 . 1 5 1 5 3 3 5 Storage 10 | . . . . 1 . 1 2 . 1 . . . . . 1 . . 1 . 1 . . . . 1 . . 1 Processor 30 | . 1 4 4 1 1 . . . . 7 . . . . . . . . 1 2 1 2 1 1 2 2 . . Hackware 5 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . 1 . . Protection 23 | . . . 1 1 6 . . 1 . 2 . . . . 2 1 . 1 . 1 1 1 2 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | . 2 4 3 . 3 2 1 . 2 1 1 . . . 1 . 1 1 . 2 1 . 2 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . 2 3 3 . 1 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . Slashing Weapon 10 | . . 1 . . 2 1 1 . 1 1 . . . . . . 1 1 . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . . . 1 4 . 1 . . . . . 3 . . . . 7 . 2 . 1 . Corrupted Parts 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 43 | . 12 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 118 | . 2 7 4 7 5 . . . . 9 . . . 1 3 7 2 . . 9 . 10 . . 20 8 2 22 Power 23 | . 1 2 1 2 2 . . . . 2 . . . . . . 1 . . 2 . 2 . . 5 . . 3 Propulsion 38 | . 1 4 1 4 . . . . . 5 . . . . 1 1 1 . . 3 . . . . 4 2 . 11 Utility 49 | . . 1 2 1 2 . . . . 1 . . . 1 1 5 . . . 4 . 7 . . 9 5 2 8 Weapon 8 | . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 1 . . 2 1 . . Highest Loss Streak 13 | . 2 3 2 2 2 . . . . 3 . . . 1 2 8 2 . . 5 . 5 . . 8 7 2 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 6 | . 3 4 4 4 4 6 12 10 8 7 9 9 9 8 8 7 7 7 7 8 8 7 8 8 7 4 4 2 Power . | . . . . . . . . 1 1 1 2 2 2 2 1 2 2 1 1 1 1 1 2 2 1 1 1 . Propulsion . | . 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . . . 1 . . 3 1 . . 1 Utility 3 | . . . 2 2 2 4 7 5 3 4 5 5 5 4 4 3 3 4 4 4 4 3 4 1 2 2 3 1 Weapon 1 | . 1 2 1 2 1 . 2 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 1 2 . 1 2 1 . 1 6 . . . . 5 . . 5 . 1 . 1 3 . 1 . . 3 Power 7 | . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . Utility 21 | . . 1 2 . 1 2 . . . 2 . . . . 4 . . 1 . 1 . 1 3 . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 68 89 98 83 94 100 91 86 99 98 93 87 87 86 93 74 72 83 94 79 84 78 86 90 75 50 46 46 Engine 2 | . 3 3 . . 2 9 5 . . 1 . . . . . . . . . . 5 3 5 5 2 . . . Core 4 | . . . 8 8 6 . 3 5 6 4 6 6 6 6 11 11 10 10 11 4 . . . . . . . . Treads 12 | . 14 42 35 17 8 . . . . . . . . . . . . . . . . . . . . . 4 . Flight 13 | . 13 . . 1 18 36 36 31 33 31 26 25 25 25 21 19 16 19 22 14 15 15 19 20 11 2 . 1 Device 11 | . 10 5 5 7 4 . 7 6 12 13 13 12 12 14 22 11 15 19 16 16 30 27 26 20 18 4 3 6 Storage 2 | . . . . . . 6 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . 1 Processor 19 | . 10 16 26 26 22 18 18 13 13 18 20 18 18 18 16 16 16 16 21 21 10 12 15 19 17 20 15 11 Protection 3 | . . . 3 1 8 11 1 8 12 5 5 6 6 2 4 4 . . . . 5 3 2 5 2 5 3 . Impact Weapon 7 | . 14 18 16 15 11 1 . . . . . . . . 2 . . . . . . . 3 5 3 2 . . Slashing Weapon 4 | . . 1 1 1 6 16 10 11 11 10 11 6 6 6 4 5 7 9 11 5 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 2 1 6 6 6 2 . . . . 4 9 7 5 5 2 . . . Peak Build Rating 139 | 2 9 15 28 36 39 37 39 51 65 77 78 77 77 82 98 98 74 93 93 113 113 114 137 136 139 112 115 113 Average Rating 55 | 1 6 12 26 30 36 35 36 48 58 65 77 76 77 76 91 74 70 82 90 102 112 104 126 132 116 61 84 86 On Entrance 65 | . 2 7 15 28 36 36 36 39 49 62 77 77 77 77 82 98 66 74 93 90 111 112 93 136 132 32 51 107 Avg Prop Armor Cover (%) 30 | 41 31 37 36 31 33 . . . . 1 . . . . . . . . . . . 10 10 . 2 9 11 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | . 8 9 19 19 21 20 29 32 37 36 33 32 31 34 44 47 31 34 34 51 51 51 48 41 72 51 36 46 Greatest Support 80 | 40 40 80 80 80 24 20 29 34 35 40 40 40 40 40 49 49 38 39 39 51 51 51 45 45 58 70 70 70 Greatest Overweight (x) 8 | . 1 2 1 3 1 . 1 . 1 1 . . . 8 . 1 . . . 5 . . 1 . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 7 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 5 5 5 Most Carried 15 | . 5 5 5 5 5 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | . 3 4 4 4 4 6 13 10 9 9 10 10 10 9 9 8 8 9 9 9 10 9 9 9 8 4 4 3 Final Capacity 15 | 5 5 5 5 5 5 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | . 5 5 5 5 5 8 15 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 5 5 5 . Class Distribution -------------------- 23% | Scavenger-Gladiator 20% | Sprinter 18% | Mutant 16% | Gladiator 8% | Commander-Sprinter 6% | Scavenger-Sprinter 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Storage Sprinter | -8/Recycling Commander-Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Commander-Gladiator | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 4721 | 165 90 609 275 296 264 60 80 16 194 664 110 30 . 69 236 50 30 120 20 340 100 85 370 30 121 90 . 207 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19680 | . 503 2025 2382 1497 2007 738 27 16 153 3208 195 20 . 69 2369 322 461 318 22 1465 166 418 . 50 1223 . . 26 Parts 770 | . 14 71 68 40 69 24 1 2 8 143 12 1 . 6 91 20 21 4 4 79 10 20 . 3 57 . . 2 Haulers Intercepted 33 | . 1 6 6 . 6 . . . . 6 . . . . 4 . . . . 3 . . . . 1 . . . Recyclers Shooed 10 | . 1 1 2 . 1 3 . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . 14 . . 4 . 19 5 1 3 . 6 18 . 16 . . . . Prevented 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 237 | . 8 33 30 25 27 5 . . . 27 5 . . 1 19 13 2 . 2 12 1 9 . 1 12 . . 5 Melee 177 | . 5 15 19 12 16 5 . . . 27 5 . . 1 19 13 2 . 2 12 1 9 . 1 8 . . 5 Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 1 4 7 2 2 1 . 1 . . . 2 . . . . . 1 . 1 . . . . . . . . . Worker 47 | . . 8 14 . 8 . . 1 . 10 . . . . 1 . . . . 4 . . . . 1 . . . Builder 12 | . . 5 3 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Tunneler 9 | 1 1 1 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Hauler 33 | . 1 6 6 . 6 . . . . 6 . . . . 4 . . . . 3 . . . . 1 . . . Recycler 40 | . 3 5 5 . 5 8 . . . 5 . . . . 5 . . . . 1 . . . . 3 . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Mechanic 6 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . Operator 10 | . . 3 2 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Watcher 11 | . . 3 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Swarmer 55 | . 3 8 . 6 3 1 . . . 3 4 . . . . 13 . . . . . 4 . . 5 . . 5 Grunt 96 | . 5 14 22 8 13 . . . . 17 . . . . 9 . . . . 5 1 2 . . . . . . Brawler 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 7 | . . 2 . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . Sentry 31 | . . 8 5 3 7 2 . . . 2 . . . . 3 . . . . . . . . . 1 . . . Demolisher 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . 2 2 . . . . . 1 . . . 1 3 . 2 . . 2 . . . . 2 . . . Programmer 20 | . . . . 3 . . . . . 2 . . . . 4 . . . . 5 . 2 . . 4 . . . Decomposer 6 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 8 6 4 8 6 1 1 . 9 4 . . 1 13 9 2 . 2 6 1 4 . 1 10 . . 2 Combat Bots Only 9 | . 3 4 5 4 5 3 . . . 9 4 . . 1 4 9 2 . 2 2 1 4 . 1 7 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1911 | . 84 174 97 119 90 2 10 . . 139 19 . . 21 104 119 9 . 1 88 . 125 25 . 279 51 24 331 Missed 722 | . 17 53 28 28 22 . 8 . . 58 6 . . 14 65 45 2 . 1 35 . 49 12 . 112 12 10 145 Hits 1189 | . 67 121 69 91 68 2 2 . . 81 13 . . 7 39 74 7 . . 53 . 76 13 . 167 39 14 186 Melee 60 | . . 13 . 1 . . . . . 2 . . . . . . . . . . . 3 . . 26 15 . . Projectile 1129 | . 67 108 69 90 68 2 2 . . 79 13 . . 7 39 74 7 . . 53 . 73 13 . 141 24 14 186 AOE 19 | . . . . . 11 2 . . . . . . . . . . . . . 1 . . . . 2 1 . 2 Critical Strikes 70 | . 1 7 2 1 7 . . . . 7 . . . . 2 1 . . . 3 . 7 1 . 18 9 . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Damage Taken 20711 | . 641 1642 1099 1247 1223 66 13 . . 1350 198 . . 53 770 1064 129 . . 1100 . 1440 71 . 3308 1121 346 3830 Core 5013 | . 233 350 85 233 151 12 5 . . 274 31 . . . 114 219 14 . . 236 . 363 10 . 561 454 45 1623 Absorbed by Shields 1360 | . . . . . . . . . . . . . . . 5 . . . . 4 . 96 42 . 289 217 . 707 Redirected to Shielding 252 | . . . . . . . . . . 45 . . . . . . . . . . . . . . . 144 63 . Ignored by Resistances 151 | . . . . . . . . . . . . . . . . . . . . . . . . . 151 . . . Regen/Repaired (Parts) 1290 | . 134 273 258 . 241 . . . 3 48 . . . . 110 . . . . 17 . . 83 . . 123 . . Core Remaining (%) 46 | 100 6 12 . . . . 11 . . . . . . 64 . . . . 65 . . . . 47 . 16 96 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 932 | . 28 139 119 116 100 27 1 1 4 115 12 1 . 1 70 23 13 38 2 49 4 27 . 3 39 . . . Core Hits 324 | 2 7 27 23 29 24 9 1 . 2 50 6 . . 1 31 10 7 24 1 26 2 14 . 2 16 . 1 9 Critical Kills 18 | . . 6 11 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 72 | . 4 21 25 12 7 . . . . . . . . . 1 . . . . . . . . . 2 . . . Critical Strikes 124 | . 4 28 36 13 10 1 . . . 6 . . . . 13 . 1 . . 5 1 4 . . 2 . . . Smash 92 | . 4 28 36 13 8 . . . . . . . . . 1 . . . . . . . . . 2 . . . Sever 21 | . . . . . 2 1 . . . 4 . . . . 12 . 1 . . 1 . . . . . . . . Impale 11 | . . . . . . . . . . 2 . . . . . . . . . 4 1 4 . . . . . . Melee Attacks 1352 | . 51 196 169 160 129 30 8 2 4 169 16 4 . 7 93 34 17 38 6 71 15 48 8 4 65 8 . . Impact 620 | . 51 151 168 102 86 1 . . . . . . . . 6 1 . . . 3 . . 6 1 36 8 . . Slashing 527 | . . 45 1 58 43 29 8 2 4 110 16 3 . 6 87 33 17 38 6 21 . . . . . . . . Piercing 205 | . . . . . . . . . . 59 . 1 . 1 . . . . . 47 15 48 2 3 29 . . . Sneak Attacks 214 | . 8 35 39 1 23 18 1 1 4 31 1 1 . . 17 1 10 . . 14 2 . . 2 5 . . . Combat Hostiles 13 | . 1 2 3 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . Follow-up Attacks 95 | . 6 28 13 7 8 4 . . . 16 1 . . . 4 . . . . 4 . 1 . . 3 . . . Damage Inflicted 50041 | 13 1341 5918 7037 4835 5200 1771 85 72 292 7881 628 99 . 50 4723 1142 1135 280 105 3260 400 1185 . 254 2172 7 14 142 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 49840 | . 1326 5918 7037 4835 5200 1771 81 72 292 7881 628 99 . 50 4723 1142 1135 280 105 3260 400 1185 . 254 2166 . . . Ramming 201 | 13 15 . . . . . 4 . . . . . . . . . . . . . . . . . 6 7 14 142 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 20519 | . 1326 4825 7037 2686 3672 87 . . . . . . . . 230 . . . . . . . . . 656 . . . Slashing 20678 | . . 1093 . 2149 1528 1684 81 72 292 5012 628 99 . 50 4493 1142 1135 280 105 835 . . . . . . . . Piercing 8643 | . . . . . . . . . . 2869 . . . . . . . . . 2425 400 1185 . 254 1510 . . . Highest Corruption 34 | . 12 34 . 4 1 1 . . . 5 . . . . . . . . . 1 . 8 8 1 9 9 5 5 Average Corruption 7 | . 12 16 . 3 1 1 . . . 4 . . . . . . . . . 1 . 6 1 1 4 9 4 3 Corruption Purged 10 | . . . . 4 . . . . . 5 . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . 12 93 . 6 8 1 . . . 22 . . . . . . . . . . . 6 4 . 6 12 1 8 Message Errors 52 | . 1 25 . 2 5 1 . . . 8 . . . . . . . . . . . 1 3 . . 4 . 2 Matter Fused 36 | . 4 17 . 2 1 . . . . 6 . . . . . . . . . . . . . . 2 2 . 2 Heat Flow Errors 10 | . . 3 . 1 . . . . . 1 . . . . . . . . . . . 2 . . 1 1 . 1 Energy Discharges 21 | . 1 12 . 1 . . . . . 2 . . . . . . . . . . . 1 . . 1 2 . 1 Parts Rejected 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 25 | . 1 14 . . 2 . . . . 4 . . . . . . . . . . . . 1 . . 2 . 1 Data Loss (major) 13 | . 2 7 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 Alerts 8 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11585 | . 376 1793 2946 952 1305 313 . 32 41 1253 58 95 . . 659 119 394 7 15 641 . 49 . 70 465 . . 2 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 11585 | . 376 1793 2946 952 1305 313 . 32 41 1253 58 95 . . 659 119 394 7 15 641 . 49 . 70 465 . . 2 Knockbacks 72 | . 8 14 22 9 17 . . . . . . . . . 1 . . . . . . . . . 1 . . . Impact 68 | . 7 14 21 8 16 . . . . . . . . . 1 . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 3 . 21 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 101 | 16 25 . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 5 50 Targets Rammed 109 | 17 28 . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 5 54 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Temperature 262 | . . 262 5 139 110 215 3 40 31 225 6 . . . 16 . . . . 4 . 158 . . 125 147 254 223 Average Temperature 66 | . . 107 5 79 45 103 3 16 12 25 4 . . . 1 . . . . 4 . 56 . . 59 78 131 103 Received Heat Transfer 3393 | . 177 531 495 144 459 . 6 . . 465 60 . . . 186 . . . . 238 . 350 . . 135 66 9 72 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 94 | . 6 30 20 13 21 . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 59 | . 3 18 11 13 10 . . . . . . . . . . . . . . . . . . . 4 . . . Parts Fried 125 | . 8 32 45 15 17 1 . . . . . . . . 1 . . . . . . . . . 6 . . . Impact Corruptions 258 | . 13 65 88 37 43 1 . . . . . . . . 1 . . . . . . . . . 9 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Maximum Alert Level 4 | . 1 2 2 4 4 2 . . . 3 . . . . 2 . . . . 1 . . . . 2 1 . . Low Security (%) 33 | 100 86 44 9 . . . . 100 100 18 . . . . 25 . . . . 83 . . . . . 32 100 100 Level 1 16 | . 13 10 39 . . . . . . 23 . . . . 24 . . . . 16 . . . . . 67 . . Level 2 33 | . . 44 50 37 2 100 . . . 40 . . . . 50 . . . . . . . . . 100 . . . Level 3 12 | . . . . 32 88 . . . . 16 . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . 30 8 . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1503 | 5 231 672 649 1503 1251 634 . 5 10 889 . . . . 673 . . . . 220 . . . . 603 297 50 75 Initial 732 | . . 73 274 417 732 428 . . . . . . . . 171 . . . . 150 . . . . 450 297 33 . Average 429 | . 85 340 427 933 921 549 . 1 . 443 . . . . 382 . . . . 169 . . . . 476 222 11 20 Influence Increases 11743 | 5 511 1297 1097 1156 1195 376 . 5 10 1579 140 . . 45 1032 305 100 5 25 694 20 315 289 5 1109 48 60 320 Destroy 0b10 Robot/C 5080 | . 160 660 600 500 620 100 . . . 640 80 . . 20 380 260 40 . . 240 20 180 180 . 300 . . 100 Destroy 0b10 Robot/NC 905 | 5 25 155 170 30 110 40 . 5 . 155 5 . . . 75 . 5 5 10 70 . . 5 5 30 . . . Destroy Leader 1098 | . 42 208 164 50 156 . . . . 146 10 . . 10 110 30 10 . . 58 . 30 . . 64 . . 10 Allied During Kill 219 | . . . . 3 112 . . . . 20 . . . . . . . . . . . . 74 . 10 . . . Successful Hack 325 | . 35 30 54 14 41 26 . . . 52 . . . . 29 . . . . 12 . . . . 16 16 . . Select Force Hacks 240 | . . . 30 . . 210 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . 15 . 30 60 . . . . 30 . . . . . . . . . 15 . . . . 15 30 . . Anti-Garrison Action 400 | . . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 191 | . 9 4 19 84 6 . . . 10 11 . . . . 18 . . . . 14 . . . . 14 2 . . Advance Influence 750 | . . . . . . . . . . . . . . . 150 . . . . 150 . . . . 450 . . . Partial Spotted 465 | . 15 15 15 . 90 . . . . 165 . . . . 75 . . . . 45 . . . . 30 . . 15 Lose Combat Pursuer 1875 | . 225 210 45 45 . . . . . 360 45 . . 15 195 15 45 . 15 90 . 105 30 . 180 . 60 195 Influence Decreases 11743 | 5 337 821 1104 296 1599 885 590 5 10 694 518 187 320 10 400 398 200 479 25 486 228 235 369 5 542 550 125 320 Entered New Map 4786 | . . 101 376 226 771 671 590 . . . 328 97 320 . 14 248 110 474 . . 78 . 80 . . 270 32 . Time Decay 5281 | 5 317 650 688 . 498 214 . 5 10 504 190 90 . 10 356 80 70 5 25 386 150 170 230 5 222 170 93 138 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 1077 | . 20 70 40 70 50 . . . . 90 . . . . 30 70 20 . . 90 . 65 . . 200 80 . 182 Lost Ally 499 | . . . . . 280 . . . . 100 . . . . . . . . . 10 . . 59 . 20 30 . . Squads Dispatched 64 | . 2 5 9 . 5 . . 1 . 19 . . . . 11 . . . . 5 . . . . 3 1 1 2 Investigation 33 | . 1 1 6 . 2 . . 1 . 12 . . . . 6 . . . . 2 . . . . 1 . . 1 Extermination 9 | . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 1 Reinforcement 18 | . 1 4 3 . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 1 1 . . Assault 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 22 | . 8 5 1 . 2 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 6 . 2 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 6 . 2 . . . Times Spotted 552 | . 29 57 47 28 38 2 12 . 7 60 8 . . 3 38 15 4 . 3 20 1 18 48 2 53 15 9 35 Peak Tracking Total 16 | . 9 7 6 5 11 1 5 . 6 6 4 . . 2 10 6 4 . 2 5 1 6 16 2 13 16 4 11 Tactical Retreats 65 | . 8 11 2 3 . . 2 . 1 10 1 . . 1 6 1 1 . 1 3 . 3 1 . 4 . 1 5 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 12 | . . 1 1 1 . . . 1 . 2 . . . . 2 . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 23 | . . 1 . 7 4 . 3 . . 2 1 . . . . . . . . 1 . . 1 . 1 2 . . Max in Single Turn 1 | . . 1 . 1 1 . 1 . . 1 1 . . . . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 145 | . 8 11 16 3 16 11 4 1 . 28 . . 4 . 15 . . 2 . 8 1 1 2 . 5 3 3 3 Terminals 61 | . 6 6 9 3 13 4 . . . 11 . . . . 3 . . . . 3 . . . . 1 . . 2 Fabricators 13 | . . . . . . . . . . 4 . . . . 4 . . . . 2 . . . . 1 2 . . Repair Stations 12 | . 1 2 2 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . Recycling Units 28 | . 1 1 2 . 2 7 . 1 . 7 . . . . 3 . . . . 2 . . . . 1 . . 1 Scanalyzers 11 | . . 2 2 . . . . . . 2 . . . . 1 . . . . . . . . . 2 . 2 . Garrison Access 6 | . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . Total Hacks 428 | . 30 30 50 7 49 29 44 4 . 56 . . 27 . 43 . . 7 . 18 1 1 5 . 9 7 6 5 Successful 247 | . 22 15 26 3 21 16 44 2 . 19 . . 27 . 21 . . 7 . 10 1 1 5 . 3 3 . 1 Failed 178 | . 8 15 23 4 28 13 . 2 . 36 . . . . 22 . . . . 8 . . . . 5 4 6 4 Catastrophic 34 | . 1 3 3 . 2 2 . 1 . 11 . . . . 3 . . . . 2 . . . . . . 3 3 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Manual 130 | . 21 16 21 . 13 14 . 2 . 21 . . . . 10 . . . . 8 . . 1 . 3 . . . Terminals 155 | . 23 18 24 7 36 9 . . . 19 . . . . 9 . . . . 5 . . . . 2 . . 3 Fabricators 34 | . . . . . . . . . . 7 . . . . 15 . . . . 7 . . . . 1 4 . . Repair Stations 37 | . 3 6 8 . 6 . . . . 2 . . . . 8 . . . . 1 . . . . . 3 . . Recycling Units 77 | . 4 2 7 . 7 20 . 4 . 17 . . . . 6 . . . . 5 . . . . 3 . . 2 Scanalyzers 30 | . . 4 9 . . . . . . 8 . . . . 2 . . . . . . . . . 3 . 4 . Garrison Access 10 | . . . 2 . . . . . . 3 . . . . 3 . . . . . . . . . . . 2 . Terminal Hacks 124 | . 6 4 3 3 12 4 44 . . 3 . . 27 . 3 . . 7 . . 1 1 5 . 1 . . . Record 58 | . . . . . . . 44 . . . . . 11 . . . . 3 . . . . . . . . . . Part Schematic 21 | . 1 1 1 . 6 2 . . . . . . 9 . 1 . . . . . . . . . . . . . Robot Schematic 6 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . . 1 . . . 1 . . 3 . . . . . . . . . 4 . . . . . Open Door 8 | . . . . 1 4 . . . . . . . . . . . . . . . 1 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 1 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 1 . . . . 6 . . . . 4 . . . . . 1 . . Network Status 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Repair Station Hacks 20 | . 2 5 3 . 4 . . . . . . . . . 4 . . . . . . . . . . 2 . . Scan Component 11 | . 1 3 2 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair 9 | . 1 2 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 1 . 1 . 1 3 . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 Retrieve Components 12 | . 1 . 1 . 1 3 . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 Scanalyzer 11 | . . 1 5 . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . Insert Component 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 64 | . 13 5 13 . 4 9 . 2 . 8 . . . . 4 . . . . 5 . . . . 1 . . . Terminals 30 | . 10 5 8 . 2 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . Track 7 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Botnet 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Skim 17 | . 5 5 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 6 | . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . Patch 6 | . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . Recycling Units 25 | . 3 . 2 . 1 7 . 2 . 5 . . . . 2 . . . . 2 . . . . 1 . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 7 | . 1 . 2 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . . . 1 . 5 . . . . 2 . . . . . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 8 11 14 3 15 7 . 1 . 25 . . . . 11 . . . . 5 . . . . 5 3 3 3 Full Trace Events 14 | . . 1 1 1 2 . . . . 5 . . . . 3 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 1 4 . 6 2 . . . 1 . . 9 . 1 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Time 239 | . . . . . . . . . . . . . . . 42 . . . . 128 . . . . . 69 . . Total Part Build Rating 34 | . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . 18 . . Part Studies Acquired 4 | . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Parts Repaired 9 | . 1 2 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . Time 330 | . 26 52 26 . 76 . . . . . . . . . 106 . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 1 . 10 . 5 9 . . . 7 . . . . 9 . . . . 1 . . . . . . . 3 Parts Scanalyzed 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . 16 . . . . . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 4 . . . . . . . . . . . . . . . . 5 . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total Allies 46 | . 1 . . 2 12 4 . . 18 . . . . . . . . . . 1 . . 5 . 1 2 . . Largest Group 18 | . 1 . . 2 12 4 4 1 18 9 . . . . . . . . . 1 . . 5 . 1 2 . . Highest-Rated Group 650 | . 10 . . 62 235 70 70 18 650 304 . . . . . . . . . 26 . . 293 . 139 94 . . Highest-Rated Ally 139 | . 10 . . 31 31 21 21 18 50 46 . . . . . . . . . 26 . . 68 . 139 47 . . Initial Warlord ECA Mod 9 | . . . . . 9 9 9 . . . . . . . . . . . . . . . . . . . . . Total Orders 15 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 5 . . 1 6 1 STAY 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 323 | . . . . 9 33 . 14 . 165 37 . . . . . . . . . . . . 55 . 7 3 . . Total Damage 8188 | . . . . 124 359 . 339 . 3818 797 . . . . . . . . . . . . 2058 . 571 122 . . Kills 33 | . . . . . 4 . 5 . 6 5 . . . . . . . . . . . . 10 . 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Active Infowar (turns) 6163 | . 652 692 2 . . . . . 122 2 84 192 22 116 410 . . . 121 912 365 360 229 99 469 355 439 520 Optics 2865 | . . . . . . . . . . . . . . . . . . . 119 864 . . . 99 469 355 439 520 Sensors 1344 | . 652 692 . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 2161 | . . . . . . . . . . . 71 192 22 112 410 . . . 114 551 339 350 . . . . . . Structural 268 | . . . . . . . . . . . 13 . . 11 11 . . . 7 . 26 200 . . . . . . Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . T.N.C. 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 705 | . . . . . . . . . . . . . . . . . . . . . . . . . 355 350 . . Jamming 2019 | . . . . . . . . . 122 . . . . . . . . . . 912 363 168 229 . 225 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 1 1 . 1 . 1 1 . . . 2 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 19428 | 110 823 2390 2773 1363 1334 457 1394 48 296 1408 385 195 22 189 804 177 147 131 131 912 365 511 1172 108 469 355 439 520 Spaces Moved 25652 | 89 1124 1695 2362 1088 1935 879 2321 107 378 3159 1060 590 79 428 1425 334 334 238 267 1231 672 414 1181 323 654 263 383 639 Core 5587 | 56 170 1585 2013 1034 638 . . . . . . . . 2 . . . . . . . . . . 6 80 . 3 Treads 751 | 33 110 110 349 43 . . . . . . . . . . . . . . . . . . . . . 1 83 22 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1150 | . . . . . . . . . . . . . . . . . . . . . . . . . 242 140 300 468 Flight 18164 | . 844 . . 11 1297 879 2321 107 378 3159 1060 590 79 426 1425 334 334 238 267 1231 672 414 1181 323 406 42 . 146 Fastest Speed 23 | 50 37 50 50 50 26 26 26 23 23 23 28 28 28 28 28 28 28 28 28 28 35 35 29 29 29 40 91 34 Average Speed 42 | 90 51 90 68 58 37 26 38 23 23 24 28 28 28 29 28 29 31 29 28 38 35 35 30 29 40 54 105 52 Slowest Speed 450 | 160 160 160 162 200 100 26 96 23 96 99 28 28 28 450 35 107 32 32 28 360 35 39 99 29 152 145 200 154 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . 8 . . . . 1 . . . 7 . . . . 7 . . . . 4 . 1 2 . 1 . . 4 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 4 98 92 96 80 93 97 91 5 96 74 98 81 68 48 33 47 51 62 42 19 63 58 89 44 24 22 18 20 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 18 | . . 1 2 . 1 7 5 . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . . . . . 1 1 1 . 1 1 1 . . 1 . 1 1 . 1 1 1 . . Unknown Exits Taken 10 | 1 . . . . 1 1 1 . . . . . 1 . . . 1 1 . 1 . . 1 . . . 1 . Scrap Searched 15 | . . . . . . . 3 . . . 4 2 . . . 1 1 . 1 . 1 1 . 1 . . . . Spaces Dug 114 | . 9 4 19 9 5 . . . . 11 . 2 . 5 9 2 1 . 1 7 6 12 6 . 5 1 . . Terrain Destroyed 114 | . 9 4 19 9 5 . . . . 11 . 2 . 5 9 2 1 . 1 7 6 12 6 . 5 1 . . Melee 114 | . 9 4 19 9 5 . . . . 11 . 2 . 5 9 2 1 . 1 7 6 12 6 . 5 1 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total 32066 | 107 1282 2247 3255 1520 2345 1058 2813 128 577 3549 1129 613 78 475 1728 380 358 305 316 1540 784 726 1982 331 779 458 410 793 Wait 4192 | . 74 309 709 238 253 97 458 7 171 151 43 17 . 32 145 5 5 . 40 187 91 246 682 . 27 118 8 79 Move 25561 | 89 1107 1694 2361 1087 1934 876 2321 107 377 3147 1059 589 78 427 1411 333 333 237 266 1222 671 411 1176 322 651 262 382 631 Hop 31 | . 8 . . . . 1 . . . 4 . . . . 6 . . . . 4 . 1 2 . 1 . . 4 Pick Up 148 | . 8 17 9 5 7 5 10 2 3 16 . . . 1 15 2 3 5 1 10 . 5 12 1 5 2 2 2 Fast Attach 148 | 2 5 12 4 9 6 . . . 3 11 1 2 . 1 2 1 2 6 . 17 2 3 10 . 14 17 9 9 Attach 107 | . 3 15 5 5 5 . 1 5 1 8 . . . 1 6 4 1 3 . 6 . 5 10 . 11 4 1 7 Detach 41 | . 3 6 1 1 . . 2 . 1 3 . . . . 1 1 . 1 . 4 . 2 5 . 4 2 1 3 Swap 225 | . 4 17 19 17 15 6 7 3 9 45 9 1 . 7 15 . . 4 4 9 8 4 16 3 3 . . . Drop 176 | . 2 15 11 8 11 2 6 3 8 23 3 1 . . 11 1 . 11 1 19 2 3 20 1 6 2 2 4 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1170 | . 40 162 136 150 114 25 8 1 4 141 14 3 . 6 87 33 14 38 4 62 10 46 6 3 55 8 . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 101 | 16 28 . . . . . . . . . . . . . . . . . . . . . . . . . 5 52 Escape Stasis 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . Rewire 130 | . . . . . . 46 . . . . . . . . . . . . . . . . 43 . . 41 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory -2/Research (discovered 2 exits: *Acc / Tes) -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Subcaves 347 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Discovered exit to Materials (range 5) 449 | -10/Materials | Discovered exit to Materials (range 11) 494 | -10/Materials | Learned Storage emergency access door positions 568 | -10/Materials | Learned Storage emergency access door positions 606 | -10/Materials | Learned location of 2 exits from Mines 630 | -10/Materials | Core integrity fell below 50% 664 | -10/Materials | System corruption reached 10% 701 | -10/Materials | Core integrity fell below 20% 854 | -10/Materials | Repaired Lgt. Treads 874 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Propulsion x2 935 | -9/Materials | Identified exit to Mines 1727 | -9/Materials | System corruption reached 10% 1974 | -9/Materials | Core integrity fell below 50% 2176 | -9/Materials | Discovered new exit (range 16) 2208 | -9/Materials | Repaired Lgt. Treads 2208 | -9/Materials | Build established: Scavenger-Gladiator 2236 | -9/Materials | Repaired Lgt. Treads 2425 | -9/Materials | Discovered new exit (range 8) 2699 | -9/Materials | Learned location of Zion (-7) 2739 | -9/Materials | Identified exit to Materials 2770 | -9/Materials | Learned Storage emergency access door positions 2806 | -9/Materials | Learned Storage trap positions 2809 | -9/Materials | Learned location of 2 exits from Materials 2857 | -9/Materials | Loaded intel: 12 terminal locations 3080 | -9/Materials | Core integrity fell below 20% 3092 | -9/Materials | System corruption reached 30% 3113 | -9/Materials | Lost 3 parts (1p1n1u) 3324 | -9/Materials | Entered another Materials area 3324 | -8/Materials | Evolved 2 slots: Utility x2 3325 | -8/Materials | Identified exit to Storage 3326 | -8/Materials | Identified exit to Factory 3364 | -8/Materials | Build established: Gladiator 3379 | -8/Materials | Identified exit to Garrison 3531 | -8/Materials | Met 7R-MNS 3800 | -8/Materials | Build established: Scavenger-Gladiator 3869 | -8/Materials | Discovered exit to Factory (range 9) 4448 | -8/Materials | Repaired Lgt. Treads 4457 | -8/Materials | Learned Factory fabricator intel 4515 | -8/Materials | Learned 4 Lower Caves zone layouts 4562 | -8/Materials | Learned location of 1 exit from Extension 4571 | -8/Materials | Central database locked down 4601 | -8/Materials | Learned Storage security intel 4629 | -8/Materials | Learned Storage stockpile data 4675 | -8/Materials | Learned location of 1 exit from Lower Caves 4764 | -8/Materials | Learned Storage garrison access intel 6097 | -8/Materials | Entered Garrison 6175 | -8/Garrison | Triggered checkpoint 6205 | -8/Garrison | Garrison Relay disabled 6429 | -8/Garrison | Build established: Gladiator 6779 | -8/Garrison | Triggered checkpoint 6806 | -8/Garrison | Garrison Relay disabled 6820 | -8/Garrison | Discovered exit to Storage (range 69) 6820 | -8/Garrison | Discovered exit to Storage (range 36) 6820 | -8/Garrison | Discovered exit to Storage (range 22) 6820 | -8/Garrison | Discovered exit to Storage (range 31) 6849 | -8/Garrison | Triggered checkpoint 6979 | -8/Garrison | Triggered checkpoint 7001 | -8/Garrison | Core integrity fell below 50% 7045 | -8/Garrison | Garrison Relay disabled 7129 | -8/Garrison | Garrison Relay disabled 7187 | -8/Garrison | Rescued a captive Derelict 7192 | -8/Garrison | Rescued a captive Derelict 7229 | -8/Garrison | Triggered checkpoint 7266 | -8/Garrison | Garrison Relay disabled 7307 | -8/Garrison | Triggered checkpoint 7460 | -8/Garrison | Entered Storage 7460 | -8/Storage | Accompanied by 2 allies 7461 | -8/Storage | Loaded intel: 11 trap records 7626 | -8/Storage | Repaired Imp. Medium Treads 7654 | -8/Storage | Repaired Lgt. Treads 7725 | -8/Storage | Learned location of Armory (-3) 7853 | -8/Storage | Discovered exit to Factory (range 16) 8400 | -8/Storage | Discovered new exit (range 9) 8415 | -8/Storage | Build established: Sprinter 8548 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8653 | -8/Storage | Met a pair of Derelict thieves 8735 | -8/Storage | Core integrity fell below 20% 8753 | -8/Storage | Lost 12 allies 8794 | -8/Storage | Entered Recycling 8795 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 9022 | -8/Recycling | Discovered new exit (range 15) 9157 | -8/Recycling | Scanned before Scraplab entrance 9225 | -8/Recycling | Entered Scraplab 9227 | -8/Recycling | Discovered new exit (range 2) 9251 | -8/Recycling | Entered Scraptown 9251 | -8/Scraptown | Accompanied by 4 allies 9251 | -8/Scraptown | System corruption cleaned by C-Scrubber 9289 | -8/Scraptown | Discovered new exit (range 13) 9310 | -8/Scraptown | Visited TADAMA 9312 | -8/Scraptown | Visited The Evicted 9317 | -8/Scraptown | Visited Assassins FH 9335 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9336 | -8/Scraptown | Visited Comm Corps 9392 | -8/Scraptown | Build established: Commander-Sprinter 9397 | -8/Scraptown | Visited Awakened 9401 | -8/Scraptown | Visited Junk Repository 9406 | -8/Scraptown | Visited Shadow of the Wyrm 9414 | -8/Scraptown | Visited UFD Registry 9414 | -8/Scraptown | Registered with UFD as "Fluxtank" 9424 | -8/Scraptown | Visited Modified Component R&D 9433 | -8/Scraptown | Visited Scrapoid Research Area 9440 | -8/Scraptown | Visited Botcube Research 9443 | -8/Scraptown | Visited Cartography Club 9448 | -8/Scraptown | Visited Science Testing Area 9452 | -8/Scraptown | Visited Derelict Rescue Squad 9458 | -8/Scraptown | Visited LU-1G1's Boring Crew 9513 | -8/Scraptown | Visited Curators Association 9526 | -8/Scraptown | Visited Scrapoid Pod Storage 9585 | -8/Scraptown | Found DRS Beacon 9637 | -8/Scraptown | Learned location of Extension (-5) 9637 | -8/Scraptown | Learned location of Testing (-2) 9637 | -8/Scraptown | Learned 8 Materials zone layouts 9637 | -8/Scraptown | Learned 12 Materials zone layouts 9637 | -8/Scraptown | Learned 16 Materials zone layouts 9637 | -8/Scraptown | Learned 12 Factory zone layouts 9637 | -8/Scraptown | Learned 24 Factory zone layouts 9637 | -8/Scraptown | Learned 12 Upper Caves zone layouts 9637 | -8/Scraptown | Learned 24 Upper Caves zone layouts 9637 | -8/Scraptown | Learned Research emergency access door positions 9637 | -8/Scraptown | Learned location of 1 exit from Lower Caves 9637 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9659 | -8/Scraptown | Found Deep Structural Scanner 9981 | -8/Scraptown | Build established: Commander-Mutant 10148 | -8/Scraptown | Discovered new exit (range 5) 10231 | -8/Scraptown | Met Optimus 10231 | -8/Scraptown | Accepted into 0bPrime 10289 | -8/Scraptown | Build established: Commander-Sprinter 10576 | -8/Scraptown | Civil war broke out across Scraptown 10598 | -8/Scraptown | Found MA-1KR's Cyclogen 10645 | -8/Scraptown | Entered Factory 10645 | -6/Factory | Accompanied by 1 ally 10645 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10646 | -6/Factory | Identified exit to Lower Caves 10647 | -6/Factory | Identified exit to Factory 10648 | -6/Factory | Loaded intel: 6 fabricator locations 10660 | -6/Factory | Lost 12 allies 10673 | -6/Factory | Loaded intel: 8 recycling unit locations 10693 | -6/Factory | Sucked down chute 10693 | -6/Factory | Entered Waste 10709 | -6/Waste | Spotted C-40 Crusher 10724 | -6/Waste | Spotted C-40 Crusher 10727 | -6/Waste | Spotted C-40 Crusher 10727 | -6/Waste | Spotted C-40 Crusher 10768 | -6/Waste | Spotted C-40 Crusher 10771 | -6/Waste | Spotted C-40 Crusher 10776 | -6/Waste | Warlord forces began an assault 10795 | -6/Waste | Allies destroyed C-40 Crusher 10801 | -6/Waste | Allies destroyed C-40 Crusher 10803 | -6/Waste | Allies destroyed C-40 Crusher 10819 | -6/Waste | Allies destroyed C-40 Crusher 10826 | -6/Waste | Allies destroyed C-40 Crusher 10836 | -6/Waste | Allies destroyed C-40 Crusher 10854 | -6/Waste | Lost 3 allies 10953 | -6/Waste | Discovered new exit (range 12) 10960 | -6/Waste | Build established: Sprinter 10989 | -6/Waste | Entered Factory 10989 | -6/Factory | Accompanied by 9 allies 11036 | -6/Factory | Loaded intel: 8 recycling unit locations 11036 | -6/Factory | Learned location of Protoforge (-3) 11071 | -6/Factory | Lost 4 allies 11317 | -6/Factory | Destroyed 9 combat bots 11323 | -6/Factory | Lost 3 parts (1p1n1u) 11584 | -6/Factory | Build established: Scavenger-Sprinter 11883 | -6/Factory | Discovered exit to Factory (range 15) 12039 | -6/Factory | First assault squad dispatched 12099 | -6/Factory | Discovered exit to Lower Caves (range 8) 12232 | -6/Factory | Lost 3 parts (1p2n) 12250 | -6/Factory | Build established: Sprinter 12271 | -6/Factory | Central database locked down 12397 | -6/Factory | Entered Lower Caves 12398 | -6/Lower Caves | Identified exit to Lower Caves 12418 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12433 | -6/Lower Caves | Entered a destroyed Warlord outpost 12502 | -6/Lower Caves | Encountered a Warlord checkpoint 12525 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12742 | -6/Lower Caves | Learned Factory stockpile data 12782 | -6/Lower Caves | Entered another Lower Caves area 12783 | -6/Lower Caves | Identified exit to Data Miner 12792 | -6/Lower Caves | Found Alien Artifact 12792 | -6/Lower Caves | Identified Core Expander 12792 | -6/Lower Caves | Installed Core Expander, added new Power slot 12915 | -6/Lower Caves | Learned Factory stockpile data 12977 | -6/Lower Caves | Entered Data Miner 12977 | -6/Data Miner | Discovered new exit (range 6) 12983 | -6/Data Miner | Met Data Miner 12988 | -6/Data Miner | Learned location of Section 7 (-3) 12988 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12993 | -6/Data Miner | Received God Mode back door access code from Data Miner 12999 | -6/Data Miner | Entered Proximity Caves 13064 | -5/Proximity Caves | Spotted B-75 Beast 13066 | -5/Proximity Caves | Spotter reported a threat 13188 | -5/Proximity Caves | Entered Factory 13188 | -5/Factory | Evolved 2 slots: Utility x2 13189 | -5/Factory | Identified exit to Upper Caves 13465 | -5/Factory | Loaded intel: 8 recycling unit locations 13566 | -5/Factory | Repaired Lgt. Fission Core+ 13592 | -5/Factory | Discovered new exit (range 5) 13708 | -5/Factory | Repaired Phasing Sabre 13769 | -5/Factory | Discovered new exit (range 16) 13788 | -5/Factory | First assault squad dispatched 13892 | -5/Factory | Fabricated Impulse Thruster Array (x1) 13992 | -5/Factory | Entered Upper Caves 13993 | -5/Upper Caves | Identified exit to Upper Caves 14005 | -5/Upper Caves | Spotted B-75 Beast 14058 | -5/Upper Caves | Destroyed 9 combat bots 14082 | -5/Upper Caves | Lost 8 parts (2n5u1w) 14131 | -5/Upper Caves | Encountered a Warlord checkpoint 14169 | -5/Upper Caves | Entered another Upper Caves area 14170 | -5/Upper Caves | Identified exit to Factory 14241 | -5/Upper Caves | Learned Factory emergency access door positions 14301 | -5/Upper Caves | Discovered new exit (range 16) 14316 | -5/Upper Caves | Entered Zhirov 14316 | -5/Zhirov | Discovered new exit (range 3) 14322 | -5/Zhirov | Met Zhirov 14334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14357 | -5/Zhirov | Found Alien Artifact 14357 | -5/Zhirov | Identified Integrated Reactor 14357 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14364 | -5/Zhirov | Found Alien Artifact 14447 | -5/Zhirov | Entered Proximity Caves 14449 | -4/Proximity Caves | Spotter reported a threat 14480 | -4/Proximity Caves | Build established: Scavenger-Sprinter 14552 | -4/Proximity Caves | Discovered exit to Factory (range 6) 14578 | -4/Proximity Caves | Entered Factory 14578 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14579 | -4/Factory | Identified exit to Research 14824 | -4/Factory | Discovered new exit (range 7) 14976 | -4/Factory | Fabricated Impulse Thruster Array? 15029 | -4/Factory | Build established: Gladiator 15145 | -4/Factory | Lost 5 parts (3n2u) 15490 | -4/Factory | Entered Upper Caves 15491 | -4/Upper Caves | Identified exit to Upper Caves 15825 | -4/Upper Caves | Encountered a Warlord checkpoint 15849 | -4/Upper Caves | Learned 4 Research zone layouts 15855 | -4/Upper Caves | Entered another Upper Caves area 15856 | -4/Upper Caves | Identified exit to Warlord 15864 | -4/Upper Caves | Build established: Scavenger-Gladiator 16120 | -4/Upper Caves | Discovered exit to Research (range 12) 16184 | -4/Upper Caves | Lost 5 parts (1p3u1w) 16230 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16290 | -4/Upper Caves | Lost 3 parts (1p2u) 16352 | -4/Upper Caves | Core integrity fell below 50% 16366 | -4/Upper Caves | Entered Warlord 16380 | -4/Warlord | System corruption cleaned by Quarantine Array 16491 | -4/Warlord | Opened Warlord's prototype stash 16521 | -4/Warlord | Found Prototype Device 16521 | -4/Warlord | Identified Thermal Barrier 16525 | -4/Warlord | Found Prototype Processor 16525 | -4/Warlord | Identified Exp. Target Analyzer 16533 | -4/Warlord | Found Prototype Reactor 16533 | -4/Warlord | Identified Vortex Chain Reactor 16626 | -4/Warlord | Warlord's base attacked by MAIN.C 16660 | -4/Warlord | Rebuked by Warlord 16785 | -4/Warlord | Spotted B-90 Cyclops 16803 | -4/Warlord | Allies destroyed B-90 Cyclops 16976 | -4/Warlord | Warlord forces counterattacked 16982 | -4/Warlord | Build established: Commander-Gladiator 16991 | -4/Warlord | Spotted B-90 Cyclops 16992 | -4/Warlord | Spotted Executioner 17097 | -4/Warlord | Lost 11 allies 17301 | -4/Warlord | Warlord base infiltrated, sounded retreat 17370 | -4/Warlord | Lost 5 allies 17506 | -4/Warlord | Discovered new exit (range 15) 17517 | -4/Warlord | Lost 3 allies 17538 | -4/Warlord | Entered Proximity Caves 17539 | -3/Proximity Caves | Activated DRS Beacon 17540 | -3/Proximity Caves | Spotter reported a threat 17541 | -3/Proximity Caves | Spotter reported a threat 17567 | -3/Proximity Caves | Lost 13 allies 17598 | -3/Proximity Caves | Spotter reported a threat 17637 | -3/Proximity Caves | Discovered exit to Research (range 7) 17641 | -3/Proximity Caves | Build established: Sprinter 17646 | -3/Proximity Caves | Entered Research 17646 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17647 | -3/Research | Identified exit to Armory 17648 | -3/Research | Identified exit to Research 17730 | -3/Research | Central database locked down 17896 | -3/Research | Search patrols dispatched 17934 | -3/Research | Destroyed 7 combat bots 17936 | -3/Research | Lost 8 parts (3p2n2u1w) 18004 | -3/Research | Identified Transdimensional Reconstructor 18004 | -3/Research | Warped through subspace 18014 | -3/Research | Spotted B-86 Titan 18087 | -3/Research | Scraphulk reinforcements arrived 18115 | -3/Research | Entered Armory 18134 | -3/Armory | Lost 8 parts (2p1n4u1w) 18215 | -3/Armory | Repaired Mak. Hammer 18314 | -3/Armory | Build established: Mutant 18361 | -3/Armory | Fabricated Cmb. Linear Gravjet? 18458 | -3/Armory | Core integrity fell below 50% 18465 | -3/Armory | Discovered exit to Research (range 5) 18469 | -3/Armory | Core integrity fell below 20% 18470 | -3/Armory | Entered Research 18470 | -2/Research | Evolved 2 slots: Propulsion x2 18471 | -2/Research | Identified exit to Testing 18496 | -2/Research | Lost 7 parts (2n4u1w) 18839 | -2/Research | Discovered new exit (range 19) 18909 | -2/Research | Entered Access 18909 | -1/Access | Evolved 2 slots: Utility x2 19264 | -1/Access | Incoming investigation squad redirected 19289 | -1/Access | Lost 6 parts (1p1n4u) 19394 | -1/Access | Core integrity fell below 50% 19422 | -1/Access | Energy Cycler disabled 19424 | -1/Access | Core integrity fell below 20% 19429 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19422_ Adv. Heavy Treads destroyed. 19422_ Xenon Bombardment Thruster destroyed. 19422_ S-43 Plague destroyed. 19422_ Slug penetrates Wall. 19422_ Adv. Visual Processing Unit destroyed. 19422_ Drone sends a signal. 19423_ System corrupted: Matter fused (-8). 19423_ Acquired Xenon Bombardment Thruster. 19423_ Penetrated by Slug. 19423_ Slug penetrates Wall. 19425_ Wall collapses. 19425_ Xenon Bombardment Thruster destroyed. 19426_ Slug penetrates P-80 Master. 19426_ Penetrated by Slug. 19426_ Slug penetrates Earth. 19426_ Penetrated by Slug. 19427_ Xenon Bombardment Thruster destroyed. 19427_ Penetrated by Slug. 19428_ Slug penetrates Wall. 19429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ?????? ""#???????????????????????????????????? | | # ? ""#???????????????????????????????????? | | # """"" ""#???????????????????????????????????? | | # """"" G#???????????????????????????????????? | | # """"" ""#?????????????????????##############? | | # """"" ""#???????????????? #?# #? | | # """"" ""#???????????????? #?# #? | | ? """"" #???????????????? #?# #? | | ??? [ ?????????????????? #?# #? | | ????? ??????????????????? #?# #? | | #######+####????????????????? #?# ! #? | | #????????????????? #?# +? | | #????????????????? #?# #? | | #???????????????? ??# #? | | #?###???????????? ???# #? | | ## ##??????????? ????# #? | | # ##?????????? ?????# #? | | #################+#############+####### | | #### | | ???# t | | ???# | | ???# %% % | | ???# % | | ???# | | ???# ^ hh | | ???####+#################@#//#############+### | | ???????????????????# h # # | | ???????????????????# # ! # | | ???????????????????# # ! # | | ???????????????????# # ! # | | ???????????????????# # # | | ???????????????????# ; * # | | ???????????????????# ; ##### | | ???????????????????# p p ; #???? | | ???????????????????# ; #???? | | ???????????????????# [ ; #???? | | ???????????????????# % ; #???? | | ???????????????????# %[%; R #???? | | ???????????????????######;;;;;;;;;#####/######???? | | ????????????????????????# ; #???# #????????? | | ????????????????????????# # # ## #???# #????????? | | ????????????????????????########?##???# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# ????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 80 Energy Capacity 2650 Matter Stores 390 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Resistance: TH 50 Resistance: EM 20 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 22 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Force Boost 30 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Mining Claw | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Reaction Control System | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Hrd. Heavy Armor Plating | -8/Storage | Hacked Scythe | -8/Storage | Hacked Adv. Weight Redist. System | -8/Storage | Hacked Imp. Utility Shielding | -8/Storage | Hacked Force Field | -8/Storage | Hacked Melee Analysis Suite | -8/Storage | Hacked EM Shield | -8/Recycling | Hacked Lgt. Nuclear Core | -8/Recycling | Hacked Impulse Thruster Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Force Field | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-31 Rogue | -8/Recycling | Hacked S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Authchip Impulse Thruster Array | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Armory | Preloaded Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Treads | 1% | -9/Materials Lgt. Treads | 3% | -9/Materials Lgt. Treads | 28% | -8/Materials Imp. Medium Treads | 27% | -8/Storage Lgt. Treads | 36% | -8/Storage Lgt. Fission Core | 1% | -5/Factory Phasing Sabre | 21% | -5/Factory Mak. Hammer | 12% | -3/Armory Studied --------- Mining Claw | -9/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- DIY Cooler Melee Specialist Uncivil War Challenges ------------ None Game ------ Seed SubdwellerDeliveryLink Manual? 0 Play Time 05:00:40 Cumulative 1445.1 hours Start 2025.12.15 @ 00:43:27 End 2025.12.16 @ 01:28:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 42d441ad-0c31-4db4-ac13-7f265175d2d9