Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 13:24:13 Player: SunShine214 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (2427) 2427 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7740) 7740 TOTAL SCORE: 16407 Bonus ------- High Alert Combat Kills 880 Follower Combat Kills 6082 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 93/300 Energy 700/700 System Corruption 29% Temperature Cool (0) Movement Core (400) Ox7 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Large Storage Unit Experimental Energy Well Machine Analyzer Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Improved Fusion Compressor Light Quantum Reactor Compact Matter Pod (150) Compact Matter Pod (150) Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Improved Plasma Cutter CPS Tube (2) Companion Sword DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Myomer Leg Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Machine Analyzer Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Phase Shifter Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Improved Fusion Compressor Compact Matter Pod Compact Matter Pod Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Improved Plasma Cutter CPS Tube Companion Sword DRS Beacon Large Botcube [Rating: 180] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Spread Laser Energy Cannon Disruptor Cannon Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Slots Evolved 16 | . . . . 10 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . 2 1 . 1 Utility 8 | . . . . 4 1 2 1 Weapon 4 | . . . . 4 . . . Parts Attached 91 | 7 8 5 4 23 8 6 30 Power 8 | 1 . . . 2 . 1 4 Engine 2 | 1 . . . 1 . . . Core 1 | . . . . 1 . . . Reactor 5 | . . . . . . 1 4 Propulsion 31 | 2 1 2 . 10 2 1 13 Treads 20 | 2 1 . . 6 2 1 8 Leg 7 | . . . . 4 . . 3 Wheel . | . . . . . . . . Hover 4 | . . 2 . . . . 2 Flight . | . . . . . . . . Utility 32 | 2 1 2 1 9 5 3 9 Device 10 | 1 . 2 . 2 2 1 2 Storage 4 | 1 1 . . . . . 2 Processor 9 | . . . 1 4 2 . 2 Hackware 3 | . . . . . . 1 2 Protection 6 | . . . . 3 1 1 1 Artifact . | . . . . . . . . Weapon 20 | 2 6 1 3 2 1 1 4 Energy Gun 5 | 2 2 . 1 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 4 | . . . . . 1 1 2 Launcher 6 | . 3 1 1 . . . 1 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 6 | . . 1 1 1 1 . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 37 | . . . . 4 3 2 28 Power 3 | . . . . . . . 3 Propulsion 22 | . . . . 3 3 1 15 Utility 10 | . . . . 1 . 1 8 Weapon 2 | . . . . . . . 2 Highest Loss Streak 9 | . . . . 3 1 2 9 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 11 6 8 10 11 11 11 Power . | . . . . . . . . Propulsion 2 | . 1 2 1 3 2 1 1 Utility 2 | . 2 1 1 . 4 4 2 Weapon 3 | . 8 2 4 3 1 1 3 Tool/Special . | . . . . . . . . Unused Backups 23 | . 5 2 1 7 1 1 6 Power 2 | . . . . 1 . . 1 Propulsion 7 | . . 1 . 4 1 1 . Utility 4 | . . 1 . . . . 3 Weapon 7 | . 5 . 1 1 . . . Tool/Special 3 | . . . . 1 . . 2 Average Slot Usage (%) 79 | . 100 90 89 68 75 73 67 Engine 5 | . 14 14 14 1 . . . Core 1 | . . . . 3 5 . . Treads 18 | . 28 6 28 14 23 16 13 Leg 1 | . . . . 6 . . 2 Hover 3 | . . 21 . . . . . Device 8 | . 14 15 1 4 5 8 9 Storage 6 | . 14 3 14 5 5 4 4 Processor 11 | . . . 3 13 20 19 17 Hackware 1 | . . . . . . 3 3 Protection 2 | . . . . 4 4 3 2 Energy Gun 5 | . 26 4 12 . . . . Ballistic Cannon 1 | . . . . . 1 2 3 Launcher 2 | . 1 13 1 . . . . Special Weapon 2 | . . 9 12 . . . . Slashing Weapon 1 | . . . 1 5 3 1 . Special Melee Weapon 2 | . . . . 4 5 4 3 Peak Build Rating 180 | 7 10 17 27 124 134 144 180 Average Rating 86 | 5 8 8 17 104 129 138 152 On Entrance 55 | . 7 10 17 26 119 126 142 Avg Prop Armor Cover (%) 6 | . . . . 3 . . 8 Naked Turns . | . . . . . . . . Heaviest Build 120 | 15 32 30 32 116 112 114 120 Greatest Support 171 | 40 40 40 40 112 142 109 171 Greatest Overweight (x) 9 | . . . . 9 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 13 7 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 Average Carried 12 | . 11 6 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 14 15 13 15 13 Class Distribution -------------------- 41% | Scavenger-Assassin 39% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -7 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Res Matter Collected 7525 | 270 199 161 99 1553 1856 502 2885 Remotely 1145 | . . . . . 212 . 933 Salvage Created 2162 | 106 447 . . 622 218 158 611 Parts 94 | 6 24 . . 25 7 3 29 Haulers Intercepted 4 | . 2 . . 2 . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Combat Hostiles Destroyed 36 | . 10 . . 5 3 5 13 Melee 5 | . . . . 5 . . . Guns 6 | . 6 . . . . . . Cannons 19 | . . . . . 3 5 11 AOE 6 | . 4 . . . . . 2 Classes Destroyed 14 | 2 6 . . 2 1 2 1 Worker 5 | . . . . 2 1 . 2 Builder 2 | . 1 . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . . 2 . . . Recycler 3 | 1 1 . . 1 . . . Mechanic 1 | . . . . . 1 . . Operator 2 | . 2 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . 3 . . 1 . 3 1 Grunt 14 | . 7 . . 3 2 . 2 Brawler 1 | . . . . . . 1 . Demolisher 2 | . . . . . . 1 1 Hunter 2 | . . . . . . . 2 Programmer 9 | . . . . 1 1 . 7 Best Kill Streak 4 | 2 4 . . 2 3 2 4 Combat Bots Only 4 | . 3 . . 2 3 2 4 Max Kills in Single Turn 3 | 2 3 . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 1 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Hostile Shots Fired 558 | . 22 3 16 71 55 17 374 Missed 166 | . 7 3 2 16 16 1 121 Hits 392 | . 15 . 14 55 39 16 253 Melee 9 | . . . . . 4 2 3 Projectile 383 | . 15 . 14 55 35 14 250 AOE 4 | . . . . . . 1 3 Critical Strikes 13 | . 1 . 1 1 3 . 7 Actively Blocked 7 | . . . . . . . 7 Damage Taken 11043 | . 282 . 125 1256 1477 784 7119 Core 2400 | . 94 . 33 331 366 120 1456 Absorbed by Shields 38 | . . . . . . . 38 Reduced by Siege Mode 66 | . . . . . . . 66 Redirected to Shielding 120 | . . . . . . . 120 Ignored by Resistances 18 | . . . . . 8 10 . Regen/Repaired (Parts) 1520 | . . . . 95 269 249 907 Core Remaining (%) 74 | 100 . . 49 66 68 90 . Volleys Fired 165 | 6 37 5 . . 28 20 69 Largest 2 | 2 2 1 . . 1 1 2 Hottest 150 | 100 150 100 . . 33 54 106 Shots Fired 211 | 12 72 7 . . 28 20 72 Gun 79 | 12 66 1 . . . . . Cannon 115 | . . . . . 28 20 67 Launcher 10 | . 5 2 . . . . 3 Special 7 | . 1 4 . . . . 2 Kinetic 115 | . . . . . 28 20 67 Thermal 84 | 12 67 5 . . . . . Explosive 10 | . 5 2 . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 1 8 5 . . 4 5 15 Robot Miss Streak 7 | 2 7 1 . . 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 174 | 4 53 1 . 25 22 14 55 Core Hits 118 | 4 61 1 . 13 9 7 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 15 | . 5 . . 2 2 1 5 Burn 5 | . 5 . . . . . . Blast 8 | . . . . . 2 1 5 Melee Attacks 47 | . . . . 32 12 . 3 Impact . | . . . . . . . . Slashing 47 | . . . . 32 12 . 3 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . 11 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7031 | 63 883 22 . 1359 1004 644 3056 Guns 716 | 63 631 22 . . . . . Cannons 3886 | . . . . . 853 640 2393 Explosions 768 | . 248 . . . . . 520 Melee 1645 | . . . . 1359 143 . 143 Ramming 16 | . 4 . . . 8 4 . Kinetic 3886 | . . . . . 853 640 2393 Thermal 716 | 63 631 22 . . . . . Explosive 768 | . 248 . . . . . 520 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1645 | . . . . 1359 143 . 143 Piercing . | . . . . . . . . Highest Corruption 29 | . 4 4 . 2 . . 29 Average Corruption 6 | . 3 4 . 2 . . 20 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 128 | . 12 42 . 18 . . 56 Message Errors 29 | . 2 12 . 4 . . 11 Matter Fused 34 | . 3 13 . 7 . . 11 Heat Flow Errors 12 | . 1 4 . 3 . . 4 Energy Discharges 13 | . 1 5 . 1 . . 6 Parts Rejected 4 | . . . . . . . 4 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 12 | . 2 5 . . . . 5 Data Loss (major) 8 | . 1 . . 2 . . 5 Misfires 4 | . 1 2 . . . . 1 Alerts 3 | . 1 . . 1 . . 1 Misdirections 7 | . . . . . . . 7 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 343 | . 15 . . 128 . 15 185 Projectiles 172 | . . . . . . 15 157 Explosions 15 | . 15 . . . . . . Melee 156 | . . . . 128 . . 28 Knockbacks 24 | . . . . . 2 2 20 Impact . | . . . . . . . . Kinetic 22 | . . . . . 2 1 19 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 77 | . 74 . . . . . 3 Shots 4 | . 3 . . . . . 1 Rammed 3 | . 2 . . . . 1 . Targets Rammed 4 | . 2 . . . 1 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 319 | 117 319 244 . 231 14 . 251 Average Temperature 83 | 59 83 109 . 86 6 . 94 Received Heat Transfer 1173 | . 120 . . 312 198 39 504 Effects 4 | . 3 . . 1 . . . Energy Bleed 1 | . 1 . . . . . . Interference 3 | . 2 . . 1 . . . Siege Activations 1 | . . . . . . . 1 Total Turns 18 | . . . . . . . 18 Longest Duration 18 | . . . . . . . 18 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 1768 | 185 1558 25 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Maximum Alert Level 5 | . . . . 2 5 5 4 Low Security (%) 37 | 100 100 . . 86 2 . . Level 1 6 | . . . . 11 14 . . Level 2 4 | . . . . 1 14 . . Level 3 31 | . . . . . 22 28 96 Level 4 14 | . . . . . 25 61 3 Level 5 6 | . . . . . 21 9 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2099 | 5 141 . . 436 2099 1690 1126 Initial 1095 | . . . . . 212 1095 947 Average 669 | . 33 . . 82 1078 1322 944 Influence Increases 6239 | 15 361 . . 966 2691 1081 1125 Destroy 0b10 Robot/C 3360 | . 200 . . 500 1420 580 660 Destroy 0b10 Robot/NC 235 | 15 35 . . 80 65 10 30 Destroy Leader 664 | . 56 . . 118 274 102 114 Allied During Kill 956 | . . . . 101 423 285 147 Successful Hack 32 | . 7 . . 25 . . . Disable Machine 330 | . 30 . . 30 255 15 . Destroy Structure 497 | . 33 . . 52 224 44 144 Lose Combat Pursuer 165 | . . . . 60 30 45 30 Influence Decreases 5408 | 15 361 . . 533 1037 1484 1978 Entered New Map 1950 | . . . . . 221 992 737 Time Decay 2408 | 15 361 . . 413 626 392 601 Lost Part 350 | . . . . 20 30 20 280 Lost Ally 700 | . . . . 100 160 80 360 Squads Dispatched 44 | . 2 . . 6 21 5 10 Investigation 6 | . . . . 1 4 . 1 Extermination 11 | . . . . 3 4 . 4 Reinforcement 12 | . 2 . . 2 2 3 3 Assault 12 | . . . . . 8 2 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 Haulers Reinforced 3 | . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Distress Signals 10 | . 4 . . 1 3 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 236 | . 19 3 3 45 74 35 57 Peak Tracking Total 8 | . 4 3 2 5 7 8 7 Tactical Retreats 10 | . . 1 1 2 2 2 2 Traps | -11 -10 -10 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Traps Triggered 7 | . 6 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Res Machines Disabled 23 | . 2 . 1 2 17 1 . Max in Single Turn 1 | . 1 . . 1 1 1 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Machines Accessed 23 | . 5 2 2 4 5 2 3 Terminals 10 | . 4 . . 2 . 2 2 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 43 | . 8 5 10 9 5 2 4 Successful 27 | . 4 5 10 3 4 . 1 Failed 16 | . 4 . . 6 1 2 3 Catastrophic 6 | . . . . 2 1 2 1 Database Lockouts . | . . . . . . . . Manual 9 | . . . . . 4 2 3 Terminals 16 | . 7 . . 4 . 2 3 Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 1 . 1 Terminal Hacks 21 | . 3 5 10 3 . . . Record 13 | . . 4 9 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 4 | . . . . . 4 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 4 . . Fedlink 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 10 | . 3 . . 2 1 2 2 Full Trace Events 3 | . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 9 | . . . . . 2 . 7 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Res Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 38 | . . 38 38 . . . . Highest-Rated Ally 19 | . . 19 19 . . . . Initial UFD Resources 64 | . . . . 37 40 62 64 Total Orders 3 | . . . . . 2 . 1 GUARD 3 | . . . . . 2 . 1 Ally Attacks 742 | . . . 25 99 295 206 117 Total Damage 26908 | . . . 225 4105 12945 5004 4629 Kills 163 | . . . . 33 81 26 23 Allies Corrupted 11 | . . . . 2 2 1 6 Allies Melted 2 | . . . . 1 . . 1 Borg Created 41 | . . . . 11 12 2 16 Largest Collective 4 | . . . . 3 4 4 4 Intel | -11 -10 -10 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Res Active Infowar (turns) 8897 | 12 768 1120 195 1773 2152 938 1939 Optics 6300 | . . . . 1271 2152 938 1939 Sensors 5739 | . . 1120 . 233 2152 938 1296 Seismic 780 | 12 768 . . . . . . Decoding 6997 | . . . 195 1773 2152 938 1939 Machine Analysis 517 | . . . . . . . 517 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 102 | . . . . 29 23 20 30 Traps 62 | . . . . 18 12 11 21 Emergency Access 37 | . . . . 10 10 8 9 Garrisons 2 | . . . . 1 1 . . Exits 1 | . . . . . . 1 . Exploration | -11 -10 -10 -7 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Res Turns Passed 10725 | 124 1425 1503 871 1773 2152 938 1939 Spaces Moved 5813 | 62 740 1460 538 795 1052 393 773 Core 5 | 3 . . . 2 . . . Treads 4225 | 59 740 220 538 601 1052 393 622 Legs 343 | . . . . 192 . . 151 Wheels . | . . . . . . . . Hover 1240 | . . 1240 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 56 160 120 156 156 115 Average Speed 151 | 154 160 71 160 192 169 205 193 Slowest Speed 500 | 160 160 160 160 500 236 242 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 89 47 45 24 21 17 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 . 1 . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 15 | . . 8 . . 5 . 2 Terrain Destroyed 101 | . 29 12 . . 9 4 47 Melee 6 | . . . . . 5 . 1 Projectile 24 | . . . . . 4 4 16 AOE 71 | . 29 12 . . . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Res Total 7331 | 75 904 1907 549 965 1346 496 1089 Wait 987 | . 82 408 . 66 217 68 146 Move 5806 | 61 739 1459 537 794 1051 392 773 Hop . | . . . . . . . . Pick Up 72 | 1 21 14 4 14 4 3 11 Fast Attach 54 | 7 4 3 1 13 1 3 22 Attach 20 | . . 1 1 1 3 2 12 Detach 11 | . . 1 . 2 . 1 7 Swap 54 | . 10 5 2 14 8 3 12 Drop 59 | . 9 11 4 16 6 1 12 Fire 165 | 6 37 5 . . 28 20 69 Melee 47 | . . . . 32 12 . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 2 . 1 Trap . | . . . . . . . . Miscellaneous 49 | . . . . 13 13 2 21 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Tes) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 271 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Discovered new exit (range 15) 1526 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Entered Subcaves 1551 | -10/Subcaves | Approached by a straggling Scientist 1581 | -10/Subcaves | Learned Materials terminal intel 2068 | -10/Subcaves | Visited 4L-MR0's lab 2210 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2217 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2256 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2355 | -10/Subcaves | Discovered new exit (range 6) 2387 | -10/Subcaves | Visited Clippyterm 2389 | -10/Subcaves | Learned location of Deep Caves (-7) 2514 | -10/Subcaves | Visited triangular shrine 2517 | -10/Subcaves | Found Prototype Device 2517 | -10/Subcaves | Identified V3-11A's Pendant 2522 | -10/Subcaves | Befriended Subdweller 2557 | -10/Subcaves | Befriended Subdweller 2788 | -10/Subcaves | Found Prototype Special Melee Weapon 3053 | -10/Subcaves | Entered Scraptown 3053 | -7/Scraptown | Accompanied by 2 allies 3053 | -7/Scraptown | System corruption cleaned by C-Scrubber 3116 | -7/Scraptown | Learned location of Extension (-5) 3133 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 3197 | -7/Scraptown | Visited Observation Area 3265 | -7/Scraptown | Visited Shadow of the Wyrm 3301 | -7/Scraptown | Visited UFD Registry 3301 | -7/Scraptown | Registered with UFD as "Scrapcell" 3313 | -7/Scraptown | Visited Assassins FH 3348 | -7/Scraptown | Visited The Evicted 3473 | -7/Scraptown | Visited Chapter 10 3497 | -7/Scraptown | Visited Botcube Research 3509 | -7/Scraptown | Found Lrg. Botcube 3537 | -7/Scraptown | Visited Derelict Rescue Squad 3552 | -7/Scraptown | Found DRS Beacon 3607 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3715 | -7/Scraptown | Visited Infowarlord's Domain 3779 | -7/Scraptown | Met Optimus 3779 | -7/Scraptown | Accepted into 0bPrime 3838 | -7/Scraptown | Visited Sword Containment 3854 | -7/Scraptown | Found Prototype Slashing Weapon 3854 | -7/Scraptown | Identified Companion Sword 3889 | -7/Scraptown | Civil war broke out across Scraptown 3919 | -7/Scraptown | Discovered new exit (range 3) 3920 | -7/Scraptown | Core integrity fell below 50% 3924 | -7/Scraptown | Entered Factory 3924 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x4, Weapon x4 3945 | -5/Factory | Identified exit to Upper Caves 3945 | -5/Factory | Identified exit to Extension 3987 | -5/Factory | Identified exit to Factory 4103 | -5/Factory | Lost 3 parts (2n1u) 4211 | -5/Factory | Identified 1B-0RG's Assimilator 4222 | -5/Factory | Assimilating Warrior 6a into Collective. 4257 | -5/Factory | Assimilating Soldier 6a into Collective. 4268 | -5/Factory | Assimilating Soldier 6b into Collective. 4275 | -5/Factory | Assimilating Sage 6a into Collective. 4384 | -5/Factory | Build established: Scavenger-Mutant 4772 | -5/Factory | Assimilating Sage 6b into Collective. 4941 | -5/Factory | Spotted B-75 Beast 4973 | -5/Factory | Assimilating Beast 6a into Collective. 5176 | -5/Factory | Assimilating Virus 6a into Collective. 5179 | -5/Factory | Assimilating Virus 6b into Collective. 5199 | -5/Factory | Assimilating Sage 6c into Collective. 5562 | -5/Factory | Assimilating Soldier 6c into Collective. 5569 | -5/Factory | Assimilating Soldier 6d into Collective. 5697 | -5/Factory | Entered another Factory area 5697 | -4/Factory | Accompanied by 3 allies 5697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5754 | -4/Factory | Discovered new exit (range 14) 5764 | -4/Factory | Build established: Scavenger-Assassin 5775 | -4/Factory | Identified exit to Research 5948 | -4/Factory | Assimilating Virus 7a into Collective. 6093 | -4/Factory | Assimilating Sentinel 7a into Collective. 6232 | -4/Factory | Garrison activated, responded to threat 6267 | -4/Factory | Assimilating Assassin 7a into Collective. 6336 | -4/Factory | Loaded intel: 8 recycling unit locations 6447 | -4/Factory | First assault squad dispatched 6528 | -4/Factory | Assimilating Assassin 7b into Collective. 6582 | -4/Factory | Learned location of Protoforge (-2) 6593 | -4/Factory | Assimilating Veteran 7a into Collective. 6969 | -4/Factory | Assimilating Swordsman 7a into Collective. 6975 | -4/Factory | Assimilating Enforcer 7a into Collective. 6984 | -4/Factory | Assimilating Swordsman 7b into Collective. 7088 | -4/Factory | Assimilating Swordsman 7c into Collective. 7148 | -4/Factory | Assimilating Veteran 7b into Collective. 7267 | -4/Factory | Assimilating Swordsman 7d into Collective. 7731 | -4/Factory | Assimilating Assassin 7c into Collective. 7849 | -4/Factory | Entered Research 7849 | -3/Research | Accompanied by 4 allies 7849 | -3/Research | Evolved 2 slots: Utility x2 8133 | -3/Research | Identified exit to Research 8181 | -3/Research | Assimilating Swordsman 8a into Collective. 8190 | -3/Research | Assimilating Veteran 8a into Collective. 8349 | -3/Research | First assault squad dispatched 8620 | -3/Research | Discovered new exit (range 19) 8681 | -3/Research | Identified exit to Testing 8689 | -3/Research | Discovered exit to Research (range 18) 8787 | -3/Research | Entered another Research area 8787 | -2/Research | Accompanied by 2 allies 8787 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8849 | -2/Research | Assimilating Plague 9a into Collective. 8880 | -2/Research | Spotted B-90 Cyclops 8915 | -2/Research | Allies destroyed B-90 Cyclops 9003 | -2/Research | Assimilating Enforcer 9a into Collective. 9037 | -2/Research | First assault squad dispatched 9211 | -2/Research | Assimilating Master 9a into Collective. 9219 | -2/Research | Assimilating Master 9b into Collective. 9249 | -2/Research | Attached CPS modules to B-74 Champion. 9601 | -2/Research | Assimilating Enforcer 9b into Collective. 9604 | -2/Research | Assimilating Enforcer 9c into Collective. 9651 | -2/Research | Lost 4 allies 9664 | -2/Research | Assimilating Archangel 9a into Collective. 9688 | -2/Research | Assimilating Master 9c into Collective. 9712 | -2/Research | Assimilating Master 9d into Collective. 9722 | -2/Research | Assimilating Champion 9a into Collective. 9744 | -2/Research | System corruption reached 10% 9758 | -2/Research | Lost 3 allies 9783 | -2/Research | Lost 4 parts (2n2u) 9920 | -2/Research | Attached CPS modules to Y-72 Warden. 10000 | -2/Research | Found Fusion Bomb Launcher 10020 | -2/Research | Assimilating Warden 9a into Collective. 10030 | -2/Research | Assimilating Terminator 9a into Collective. 10048 | -2/Research | Assimilating Terminator 9b into Collective. 10083 | -2/Research | Lost 4 parts (2p1n1u) 10126 | -2/Research | Core integrity fell below 50% 10173 | -2/Research | Assimilating Terminator 9c into Collective. 10358 | -2/Research | Assimilating Master 9e into Collective. 10481 | -2/Research | Spotted B-90 Cyclops 10646 | -2/Research | Assimilating Terminator 9d into Collective. 10657 | -2/Research | Spotted B-90 Cyclops 10675 | -2/Research | Core integrity fell below 20% 10726 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 10712_ K-01 Serf collects debris. 10713_ The unstable cave ceiling collapses. 10714_ R-10 Processor collects Unknown Ballistic Gun. 10715_ K-01 Serf collects debris. 10717_ R-10 Processor collects Lgt. Quantum Reactor. 10718_ System corrupted: Matter fused (-9). 10718_ U-05 Engineer lays Concrete. 10719_ K-01 Serf collects debris. 10719_ U-05 Engineer builds a Wall. 10720_ Slug penetrates Wall. 10720_ Penetrated by Slug. 10721_ Slug penetrates Wall. 10722_ >> DECODED: Emergency access location. 10723_ Slug penetrates Wall. 10723_ Penetrated by Slug. 10724_ Slug penetrates Wall. 10726_ Penetrated by Slug. 10726_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????##??? | | ?????????????????????????????? ???????????? #??? | | ??????????????????????????????? ??????????? +??? | | ???????????????????????????????? ??????????? #??? | | ????????????????????????????#####+########??? #??? | | ????????????????????????????# # ###? #??? | | ????????????????????????????# ## +??? | | ????????????????????????????# # #??? | | ????????????????????????????# #### | | ????????????????????????????# | | ????????????????????????????? # | | ????????????????????#########? #% | | ????????????????????#= @ #?? = | | ????????????????????# #???#+ # # ! | | ????????????????????+ h ##### | | ????????????????????# + | | ????????????????????######### # ##"+# | | ??????????????????# ######### # #=#???? | | ??????????????????# #??# #???? | | ??????????????????# ########### ####??# #???? | | ?????????????????# ??????????????# "#????# #???? | | ???????????????????????????????????# "#????# #???? | | ???????????????????????????????????# "#?##?# #???? | | ???????????????????????????????????# ""##"## #???? | | ???????????????????????????????????# " " #?### | | ???????????????????????????????????# # # #?# | | ???????????????????????????????????# # # #?# | | ?????????????????######????????????# # #=#?# | | ????????????????? ???????????# " #%#?# | | ?????????????????? ########### " !#^#?#! | | ??????????????????? ^ ^ ^ ^ " #^#?# | | ???????????????????? ^ ^ # " #^###% | | ????????????????????? # T #^% # | | ????????????????????? """ *! # " |!^^ + % | | ?????????????????#=! """ *! # +* #[ | | ?????????????????#= """ ! # " # | | ?????????????????# ####### % ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastAntisysBotcube Manual? 0 Play Time 01:25:57 Cumulative 149.1 hours Start 2026.04.21 @ 11:57:56 End 2026.04.21 @ 13:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d03eb8-16a2-472b-8f68-90974acba4e4