Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 16:19:11 Player: yomama Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4758 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 100/100 System Corruption 0% Temperature Cool (66) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Targeting Computer > --- WEAPON (4) ------- Minigun Minigun Minigun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Aluminum Leg Improved Heat Sink Terrain Scan Processor Cloak of Protection Hacking Suite Minigun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Cloak of Protection > --- WEAPON ----------- Improved EM Shotgun Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Hacking Suite Shock Rifle Minigun Minigun Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 63 | 8 12 3 12 1 6 . 21 Power 13 | 2 3 1 3 1 2 . 1 Engine 11 | 2 3 1 2 1 1 . 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 11 | 2 4 . 2 . . . 3 Treads 2 | 2 . . . . . . . Leg 7 | . 4 . . . . . 3 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 2 . 3 . 4 . 5 Device 7 | 1 1 . 1 . 2 . 2 Storage 3 | 1 . . 1 . 1 . . Processor 4 | . 1 . . . . . 3 Hackware 1 | . . . 1 . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 23 | 2 3 2 4 . . . 12 Energy Gun 7 | . 1 . 1 . . . 5 Energy Cannon 4 | . 1 1 2 . . . . Ballistic Gun 12 | 2 1 1 1 . . . 7 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 19 | . 1 3 . . . 1 14 Power 3 | . . 1 . . . . 2 Propulsion 3 | . . . . . . . 3 Utility 3 | . 1 . . . . 1 1 Weapon 10 | . . 2 . . . . 8 Highest Loss Streak 8 | . 1 3 . . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 93 98 100 99 100 87 Engine 10 | . 14 9 9 11 10 11 8 Treads 3 | . 15 . . . . . . Leg 9 | . 12 28 13 . . . 9 Wheel 9 | . . . 8 22 22 22 8 Device 3 | . 7 . 1 11 4 . 3 Storage 11 | . 14 14 11 11 11 11 9 Processor 11 | . 5 14 11 11 11 11 15 Hackware 2 | . . . 9 . . . . Protection 1 | . . . . . 6 11 . Energy Gun 10 | . 8 8 9 11 11 11 11 Energy Cannon 7 | . 2 13 13 11 11 11 3 Ballistic Gun 13 | . 17 4 10 11 11 11 17 Naked Turns . | . . . . . . . . Heaviest Build 60 | 15 16 21 35 35 60 60 57 Greatest Support 40 | 40 40 26 26 24 24 24 26 Greatest Overweight (x) 4 | . . . 1 1 2 2 4 Average Overweight (x) . | . . . . 1 1 2 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 Average Capacity 14 | 6 8 8 14 15 15 20 20 Most Carried 18 | 8 8 8 15 15 15 16 18 Average Carried 12 | 4 7 7 13 15 15 15 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 Final Carried 16 | 8 8 6 15 15 15 16 16 Class Distribution -------------------- 33% | Gunner 29% | Mutant 23% | Skirmisher 6% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1425 | 285 385 21 180 46 . 52 456 Remotely . | . . . . . . . . Salvage Created 2527 | 107 699 99 565 218 . . 839 Parts 148 | 7 46 3 34 15 . . 43 Haulers Intercepted 4 | . 1 . 2 . . . 1 Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 11 4 10 6 . . 11 Guns 29 | . 10 . 5 4 . . 10 Cannons 12 | . 1 4 5 2 . . . Classes Destroyed 14 | 2 8 1 2 . . . 1 Worker 8 | . 3 . 2 . . . 3 Builder 5 | . 1 . . . . . 4 Tunneler 2 | 1 . . . 1 . . . Hauler 4 | . 1 . 2 . . . 1 Recycler 4 | 1 2 . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 3 | . 2 . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 Swarmer 12 | . 3 . 4 3 . . 2 Grunt 24 | . 8 2 4 3 . . 7 Duelist 1 | . . . 1 . . . . Sentry 2 | . . . 1 . . . 1 Demolisher 2 | . . 2 . . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 2 4 2 5 3 . . 5 Combat Bots Only 3 | . 3 2 3 3 . . 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 288 | . 45 15 41 32 . 28 127 Missed 69 | . 10 2 10 9 . 10 28 Damage Taken 3488 | . 355 362 401 226 . 289 1855 Core 738 | . 38 30 74 30 . . 566 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 72 . . . 74 . Volleys Fired 157 | 2 63 8 23 12 . 2 47 Largest 4 | 2 2 2 3 3 . 3 4 Hottest 186 | 40 121 121 165 136 . 136 186 Shots Fired 402 | 4 124 16 68 36 . 8 146 Gun 336 | 4 118 8 32 24 . 4 146 Cannon 66 | . 6 8 36 12 . 4 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 233 | 4 86 2 20 12 . 2 107 Thermal 92 | . 32 8 36 12 . 4 . Explosive . | . . . . . . . . Electromagnetic 77 | . 6 6 12 12 . 2 39 Robot Hit Streak 11 | 2 7 9 10 6 . 4 11 Robot Miss Streak 8 | 1 8 3 5 4 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 213 | 3 62 11 32 19 . 4 82 Core Hits 107 | 3 32 7 21 9 . . 35 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 3 1 . . . . . Burn 2 | . 2 . . . . . . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3540 | 47 881 192 581 286 . 88 1465 Guns 2779 | 47 786 71 266 163 . 48 1398 Cannons 678 | . 95 120 300 123 . 40 . Explosions 67 | . . . . . . . 67 Melee . | . . . . . . . . Ramming 16 | . . 1 15 . . . . Kinetic 1663 | 47 506 10 131 58 . 14 897 Thermal 905 | . 280 95 300 123 . 40 67 Explosive . | . . . . . . . . Electromagnetic 956 | . 95 86 135 105 . 34 501 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . Average Corruption 2 | . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . 8 2 7 9 . Message Errors 7 | . . . . . 3 4 . Matter Fused 2 | . . . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 6 | . . . 2 1 3 . . Data Loss (minor) 5 | . . . 3 . . 2 . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . . . . . 2 . Alerts 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . 7 . . 1 15 Projectiles 8 | . . . 7 . . 1 . Explosions 15 | . . . . . . . 15 Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 59 | . . . 7 . . . 52 Shots 1 | . . . . . . . 1 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 213 163 345 30 . 173 297 Average Temperature 84 | . 84 85 103 18 . 70 76 Received Heat Transfer 1011 | . 150 39 123 78 . 108 513 Effects 3 | . . . 1 . . . 2 Interference 2 | . . . . . . . 2 Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . Heat Transferred 2111 | . 814 222 629 222 . 74 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 216 | 10 160 172 216 170 . 45 136 Initial 63 | . 6 62 63 25 . . . Average 62 | 3 76 140 87 142 . 1 23 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 87 100 . 100 100 Level 1 3 | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 1 1 . . . 3 Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 3 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 20 7 20 6 . 6 15 Peak Tracking Total 6 | . 4 2 4 3 . 4 6 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . 1 1 . . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 4 1 . . . . . Successful 3 | . 2 1 . . . . . Failed 2 | . 2 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Security Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5734 | 128 1186 256 1479 211 606 400 1468 Spaces Moved 3335 | 71 608 181 968 148 560 328 471 Core 11 | 11 . . . . . . . Treads 300 | 60 240 . . . . . . Legs 1255 | . 368 181 463 . . . 243 Wheels 1769 | . . . 505 148 560 328 228 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 120 105 Average Speed 136 | 142 135 120 140 105 106 120 191 Slowest Speed 330 | 160 160 120 190 105 120 120 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 45 34 43 26 64 60 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 3 | . . . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4217 | 92 850 204 1043 177 570 330 951 Wait 559 | . 138 9 . 16 . . 396 Move 3328 | 70 607 180 967 147 559 327 471 Hop . | . . . . . . . . Pick Up 56 | 10 11 1 23 . . 1 10 Fast Attach 24 | 6 4 . 3 . 2 . 9 Attach 20 | 2 1 2 4 . . . 11 Detach 7 | 1 . . 2 . . . 4 Swap 19 | . 7 1 5 1 4 . 1 Drop 43 | 1 19 2 15 1 3 . 2 Fire 157 | 2 63 8 23 12 . 2 47 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 10) 893 | -10/Materials | Identified exit to Mines 1099 | -10/Materials | Discovered exit to Mines (range 6) 1315 | -10/Materials | Entered Mines 1317 | -10/Mines | Met a Derelict bent on vengeance 1414 | -10/Mines | Met a Derelict shopkeep closing up shop 1459 | -10/Mines | Assembled infested the area 1516 | -10/Mines | Lost 3 parts (1p2w) 1548 | -10/Mines | Discovered new exit (range 14) 1568 | -10/Mines | Identified exit to Materials 1571 | -10/Mines | Entered Materials 1571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1889 | -9/Materials | Build established: Gunner 2046 | -9/Materials | Discovered new exit (range 5) 2062 | -9/Materials | Identified exit to Materials 3026 | -9/Materials | Discovered new exit (range 7) 3032 | -9/Materials | Identified exit to Mines 3050 | -9/Materials | Entered Mines 3254 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3255 | -9/Mines | Discovered new exit (range 5) 3259 | -9/Mines | Identified exit to Exiles 3261 | -9/Mines | Entered Exiles 3292 | -9/Exiles | Discovered new exit (range 15) 3303 | -9/Exiles | Met 8R-AWN 3320 | -9/Exiles | Met EX-HEX 3401 | -9/Exiles | Met EX-DEC 3422 | -9/Exiles | Met EX-BIN 3444 | -9/Exiles | Aligned with FarCom system 3445 | -9/Exiles | Given EX-Vault access code 3477 | -9/Exiles | Opened EX-Vault 3480 | -9/Exiles | Found Prototype Device 3480 | -9/Exiles | Identified Cloak of Protection 3528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3639 | -9/Exiles | Identified exit to Mines 3788 | -9/Exiles | Build established: Tank 3842 | -9/Exiles | Discovered exit to Mines (range 14) 3867 | -9/Exiles | Left Exiles lab with Cloak of Protection 3867 | -9/Exiles | Entered Mines 4170 | -8/Mines | Build established: Skirmisher 4249 | -8/Mines | Discovered exit to Materials (range 11) 4267 | -8/Mines | Entered Materials 4267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4268 | -8/Materials | Identified exit to Factory 4888 | -8/Materials | Lost 3 parts (1p2w) 5027 | -8/Materials | Lost 8 parts (3n1u4w) 5553 | -8/Materials | Build established: Scavenger-Skirmisher 5627 | -8/Materials | Core integrity fell below 50% 5719 | -8/Materials | Core integrity fell below 20% 5735 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Hvy. EM Pulse Gun destroyed. Knocked back. U-05 Engineer system corrupted by crushing effect. Knocked back. Acquired 3 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. U-05 Engineer system corrupted by crushing effect. Knocked back. Lgt. Ion Engine destroyed. Knocked back. Acquired 8 matter. Y-45 Defender destroyed. Knocked back. U-05 Engineer destroyed. Terrain Scanner fried. U-05 Engineer destroyed. Slug penetrates Door. 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