Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.20 @ 06:55:01

Player: Jefffff

Result: Destroyed by 6L-ULM(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (21)      105
Value Destroyed (604)      604
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1109

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     146/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (470) Ox5
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Assault Rifle
                Slug Cannon
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Ion Engine
          Light Nuclear Core
          Light Nuclear Core
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
       Improved Heat Sink
                Core Shielding
                Power Shielding
                Power Shielding
                Power Shielding
          Light Armor Plating
          Light Armor Plating

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
                Assault Rifle
                Slug Cannon
>               --- INVENTORY --------
          Light Ion Engine
          Light Ion Engine
          Light Nuclear Core
          Light Nuclear Core
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
       Improved Heat Sink
                Core Shielding
                Power Shielding
                Power Shielding
                Power Shielding
          Light Armor Plating
          Light Armor Plating
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Slug Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 6   6   2   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   4   .   
    Treads                 .    | .   .   .   
    Leg                    6    | 2   4   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | 2   .   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   .   3   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   96  96  
  Engine                   14   | .   14  14  
  Leg                      27   | .   28  27  
  Device                   12   | .   10  14  
  Storage                  14   | .   14  14  
  Ballistic Gun            21   | .   28  15  
  Ballistic Cannon         4    | .   .   9   
Peak Build Rating          14   | 6   11  14  
  Average Rating           11   | 4   9   12  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             53   | 13  49  53  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         18   | 6   16  20  
  Most Carried             20   | 2   20  20  
  Average Carried          15   | .   12  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 2   20  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           650  | 61  479 110 
  Remotely                 .    | .   .   .   
Salvage Created            734  | .   601 133 
  Parts                    48   | .   36  12  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      3    | .   .   3   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   13  4   
  Guns                     16   | .   13  3   
  Cannons                  1    | .   .   1   
Classes Destroyed          7    | .   5   2   
  Worker                   1    | .   1   .   
  Hauler                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    10   | .   10  .   
  Artisan                  1    | .   .   1   
  Subdweller               4    | .   .   4   
Best Kill Streak           7    | .   7   1   
  Combat Bots Only         6    | .   6   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        117  | .   83  34  
  Missed                   41   | .   30  11  
Damage Taken               907  | .   440 467 
  Core                     255  | .   96  159 
  Absorbed by Shields      .    | .   .   .   
  Ignored by Resistances   252  | .   135 117 
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              102  | .   55  47  
  Largest                  2    | .   2   2   
  Hottest                  68   | .   40  68  
Shots Fired                180  | .   110 70  
  Gun                      161  | .   110 51  
  Cannon                   19   | .   .   19  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  180  | .   110 70  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         21   | .   14  21  
  Robot Miss Streak        2    | .   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        4    | .   4   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           125  | .   83  42  
  Core Hits                43   | .   34  9   
  Critical Kills           1    | .   .   1   
  Critical Parts Destroyed 1    | .   1   .   
  Critical Strikes         3    | .   1   2   
    Destroy                3    | .   1   2   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1547 | .   894 653 
  Guns                     1339 | .   894 445 
  Cannons                  208  | .   .   208 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  1547 | .   894 653 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            25   | .   .   25  
  Projectiles              25   | .   .   25  
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 1    | .   .   1   
  Impact                   .    | .   .   .   
  Kinetic                  1    | .   .   1   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        165  | .   36  165 
  Average Temperature      29   | .   14  99  
  Received Heat Transfer   518  | .   264 254 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             262  | .   262 .   
  Initial                  .    | .   .   .   
  Average                  79   | .   83  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         84   | 100 84  .   
  Level 1                  15   | .   15  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   22  5   
  Peak Tracking Total      9    | .   9   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   7   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               14   | .   14  .   
  Failed                   7    | .   7   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   23   | .   23  .   
  Terminals                22   | .   22  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Part Schematic           1    | .   1   .   
  Robot Analysis           3    | .   3   .   
  Terminal Index           1    | .   1   .   
  Unreport Threat          2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                7    | .   7   .   
    Track                  1    | .   1   .   
    Botnet                 6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2198 | 51   1018 1129 
Spaces Moved               831  | 37   406  388  
  Core                     5    | 5    .    .    
  Treads                   .    | .    .    .    
  Legs                     826  | 32   406  388  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  260  
  Average Speed            223  | 110  198  260  
  Slowest Speed            260  | 120  260  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 4    75   29   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          3    | .    .    3    
  Melee                    .    | .    .    .    
  Projectile               3    | .    .    3    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      999  | 44  518 437 
  Wait                     35   | .   35  .   
  Move                     829  | 36  405 388 
  Hop                      .    | .   .   .   
  Pick Up                  17   | 2   15  .   
  Fast Attach              8    | 6   1   1   
  Attach                   1    | .   .   1   
  Detach                   .    | .   .   .   
  Swap                     5    | .   5   .   
  Drop                     2    | .   2   .   
  Fire                     102  | .   55  47  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 14)
   52 | -11/Scrapyard | Entered Materials
  326 | -10/Materials | Build established: Mutant
  455 | -10/Materials | Discovered new exit (range 7)
  681 | -10/Materials | Discovered new exit (range 6)
  872 | -10/Materials | Central database locked down
  976 | -10/Materials | Discovered new exit (range 10)
 1046 | -10/Materials | Discovered new exit (range 7)
 1070 | -10/Materials | Entered Subcaves
 1204 | -10/Subcaves  | Core integrity fell below 50%
 1415 | -10/Subcaves  | Disturbed a concealed Subdweller
 1430 | -10/Subcaves  | Core integrity fell below 20%
 1554 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1790 | -10/Subcaves  | Discovered new exit (range 16)
 2038 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2199 | -10/Subcaves  | Destroyed by 6L-ULM(R) with Subdweller Machine Gun

 Last Messages 
---------------
01693_ Subatomizers dissect the Sub. Optics.
01703_ Subatomizers dissect the Sub. Optics,
  destroying it.
01790_ EXIT=FOUND
01891_ Triggered Piercing Trap.
01891_ Spikes shoot up from the floor.
01891_ Critical hit (Impale). <x2>
01935_ Slug penetrates Twisted Machinery.
01944_ Destroyed Multitool.
01944_ ZD-KFH(u) cries out in pain.
01944_ ZD-KFH(u) destroyed.
01950_ Acquired 5 matter.
01964_ Acquired 7 matter.
A swath of the cavern ceiling suddenly
  collapses.
02176_ 74-WRI(R) suffers critical hit (Destroy).
02176_ 74-WRI(R) knocked back.
02188_ 74-WRI(R) suffers critical hit (Destroy).
02188_ 74-WRI(R) destroyed.
02189_ Aluminum Leg destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AerolevPoweredReconfigurator
  Manual?         0
Play Time         00:10:27
  Cumulative      224.9 hours
  Start           2025.04.20 @ 06:46:39
  End             2025.04.20 @ 06:55:01
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          259
  Rogue           0
  Adventurer      259
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             69
Gallery%          61
Achievement%      49
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4f4e9750-cb73-498a-a578-29a276d489ea