Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 16:32:54 Player: ipso Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1563) 1563 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4253 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Battery (250) Terrain Scanner System Shield System Shield System Restoration Module Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Compact Battery Kinecellerator Improved Utility Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Enhanced Autogun Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel High-capacity Battery Terrain Scanner System Shield System Shield System Restoration Module Field Recycling Unit Particle Cannon Shock Bomb Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 60 | 6 1 26 7 20 Power 8 | 1 . 3 3 1 Engine 6 | 1 . 3 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 2 . 5 1 5 Treads . | . . . . . Leg 2 | . . 2 . . Wheel 9 | 2 . 3 1 3 Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | 1 1 9 2 3 Device 6 | . 1 3 . 2 Storage 6 | 1 . 4 . 1 Processor . | . . . . . Hackware 1 | . . 1 . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 23 | 2 . 9 1 11 Energy Gun 6 | 1 . 2 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | 1 . 3 1 2 Ballistic Cannon 1 | . . 1 . . Launcher 7 | . . 3 . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 34 | . . 10 4 20 Power 6 | . . 2 2 2 Propulsion 8 | . . 3 1 4 Utility 7 | . . 2 1 4 Weapon 13 | . . 3 . 10 Highest Loss Streak 8 | . . 6 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 92 98 81 Engine 9 | . 14 10 15 5 Core 2 | . . . 2 6 Leg 4 | . . 9 . . Wheel 11 | . 28 10 17 7 Device 6 | . 8 9 . 5 Storage 18 | . 14 20 18 14 Hackware 6 | . . 6 9 7 Protection 8 | . . 4 17 11 Energy Gun 3 | . 14 1 . 5 Ballistic Gun 12 | . 14 14 18 7 Ballistic Cannon 1 | . . 3 . . Launcher 1 | . . 1 . 2 Peak Build Rating 42 | 6 8 21 30 42 Average Rating 21 | 4 7 15 25 32 On Entrance 13 | . 6 8 21 30 Naked Turns . | . . . . . Heaviest Build 62 | 12 13 53 55 62 Greatest Support 26 | 26 26 26 20 20 Greatest Overweight (x) 19 | 3 . 11 2 19 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 15 | 4 7 15 15 15 Average Carried 12 | 1 6 12 13 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 7 15 14 10 Class Distribution -------------------- 77% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1381 | 260 25 481 401 214 Remotely . | . . . . . Salvage Created 1703 | . 43 631 504 525 Parts 120 | . 2 50 30 38 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 1 19 8 11 Guns 21 | . 1 7 8 5 Cannons 8 | . . 6 . 2 AOE 10 | . . 6 . 4 Classes Destroyed 14 | . 1 8 3 2 Worker 7 | . . 3 . 4 Builder 3 | . . 1 . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 3 | . . . 1 2 Mechanic 1 | . . 1 . . Watcher 3 | . . 1 1 1 Swarmer 13 | . . 6 . 7 Grunt 14 | . 1 6 5 2 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Sentry 6 | . . 5 1 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 13 | . 1 13 5 10 Combat Bots Only 7 | . 1 7 4 5 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 376 | . 8 124 56 188 Missed 119 | . 4 43 19 53 Damage Taken 3808 | . 65 1135 544 2064 Core 1025 | . 22 215 87 701 Absorbed by Shields 115 | . . 115 . . Redirected to Shielding 106 | . . . 17 89 Core Remaining (%) 80 | 100 91 46 84 . Volleys Fired 142 | . 7 53 26 56 Largest 3 | . 2 2 2 3 Hottest 141 | . 60 65 53 141 Shots Fired 268 | . 14 104 52 98 Gun 186 | . 14 58 52 62 Cannon 44 | . . 33 . 11 Launcher 38 | . . 13 . 25 Special . | . . . . . Kinetic 162 | . 7 79 52 24 Thermal 16 | . . . . 16 Explosive 26 | . . 13 . 13 Electromagnetic 64 | . 7 12 . 45 Robot Hit Streak 13 | . 5 13 8 5 Robot Miss Streak 7 | . 2 7 2 6 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 171 | . 10 71 37 53 Core Hits 97 | . 4 38 19 36 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 1 1 Destroy 2 | . . 1 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4262 | . 163 1738 720 1641 Guns 1888 | . 142 539 687 520 Cannons 506 | . . 340 . 166 Explosions 1816 | . 21 840 . 955 Melee . | . . . . . Ramming 52 | . . 19 33 . Kinetic 1845 | . 53 788 687 317 Thermal 572 | . 21 313 . 238 Explosive 1318 | . . 527 . 791 Electromagnetic 475 | . 89 91 . 295 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 6 | . . . . 6 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Data Loss (minor) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 168 | . . 135 . 33 Projectiles 13 | . . . . 13 Explosions 155 | . . 135 . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . 19 167 16 41 Shots 10 | . 1 4 . 5 Rammed 2 | . . . 2 . Targets Rammed 4 | . . 2 2 . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 504 | . 38 39 87 504 Average Temperature 151 | . 25 11 38 196 Received Heat Transfer 607 | . 24 277 162 144 Effects 10 | . . . . 10 Shutdowns 6 | . . . . 6 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 707 | . 50 200 . 457 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 330 | . 245 330 191 146 Initial 103 | . . 103 21 15 Average 95 | . 27 138 63 56 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 97 81 100 100 Level 1 9 | . 2 18 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 2 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 1 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 4 32 13 17 Peak Tracking Total 6 | . 2 6 3 6 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 3 1 2 Max in Single Turn 3 | . . 3 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 5 2 2 Terminals 7 | . 1 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 25 | . 4 13 4 4 Successful 13 | . 2 8 1 2 Failed 12 | . 2 5 3 2 Catastrophic 5 | . 1 2 2 . Database Lockouts . | . . . . . Manual 7 | . 1 3 2 1 Terminals 17 | . 2 10 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 2 . 3 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 7 1 1 Record 5 | . . 4 1 . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Unreport Threat 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 1 . 1 Report Inventory 1 | . 1 . . . Retrieve Components 3 | . 1 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 1 3 . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3590 | 77 123 1780 530 1080 Spaces Moved 2023 | 59 109 994 390 471 Core 106 | 20 . 30 . 56 Treads . | . . . . . Legs 376 | . . 376 . . Wheels 1508 | 39 109 588 390 382 Hover . | . . . . . Flight 33 | . . . . 33 Fastest Speed 50 | 50 90 90 110 110 Average Speed 145 | 108 90 149 110 181 Slowest Speed 1000 | 200 90 600 110 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 18 57 28 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 120 | . . 79 1 40 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 119 | . . 79 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2451 | 68 119 1199 454 611 Wait 107 | . . 52 21 34 Move 2019 | 58 108 993 389 471 Hop . | . . . . . Pick Up 59 | 4 3 40 6 6 Fast Attach 24 | 6 1 5 2 10 Attach 37 | . . 21 5 11 Detach 14 | . . 8 . 6 Swap 1 | . . . . 1 Drop 36 | . . 25 3 8 Fire 142 | . 7 53 26 56 Melee . | . . . . . Ram 2 | . . . 2 . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 12) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 859 | -9/Materials | Lost 3 parts (1n1u1w) 870 | -9/Materials | Destroyed 7 combat bots 1087 | -9/Materials | Lost 6 parts (2p2n1u1w) 1886 | -9/Materials | Discovered new exit (range 4) 1916 | -9/Materials | Core integrity fell below 50% 1981 | -9/Materials | Entered another Materials area 1981 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2488 | -8/Materials | Discovered new exit (range 15) 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2830 | -7/Factory | Build established: Tank 3038 | -7/Factory | Lost 3 parts (2n1w) 3385 | -7/Factory | Lost 8 parts (1p2n2u3w) 3486 | -7/Factory | Lost 5 parts (1p1u3w) 3497 | -7/Factory | Core integrity fell below 50% 3533 | -7/Factory | System corruption reached 10% 3561 | -7/Factory | Core integrity fell below 20% 3591 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03480_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 03483_ K-01 Serf collects debris. 03490_ UKQ7M/LUZ8|PE5|MRGMZFBXBVO3|I0N/B 03491_ K-01 Serf collects debris. 03506_ UP8JPF2VW3 BAR4C34H1FJE%WEU 03539_ ,C#227US=B:EY 03573_ System corrupted: Component data lost. 03574_ U-05 Engineer lays Concrete. 03587_ P-60 Hacker IFF system glitched. 03588_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ??????????????###+######+### #????????????? | | ??????????????# @ /p #????????????? | | ??????????????# # " " #????????????? | | ??????????????# # """""" #????????????? | | ??????????????# + """ #????????????? | | ???????????? # "" #????????????? | | ????????????######+### # ##??????####?? | | ?????????????????????# ################## ### | | ?????????????????????# * | | ??????????????? # | | ?????????????? [ # u ! | | ?????????????? # | | ????????????? # | | ?????????????? ?#####;## ################### | | ?????????????? ??????##?#######?############## | | ????????????????????????????????????# """ # | | ????????????????????????????????????# ""F"" | | ????????????????????????????????????# "" "" # | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# """"" | | ????????????????????????????????????# """"" | | ????????????????????????????????????# """ | | ????????????????????????????????????# # | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 42 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Challenges ------------ None Game ------ Seed FluxAngularBay Manual? 0 Play Time 01:10:48 Cumulative 3.9 hours Start 2024.08.13 @ 14:52:07 End 2024.08.13 @ 16:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e92131f-9690-4812-85ab-5af6bc60284d