Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.16 @ 12:01:53 Player: LU-1G1 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (736) 736 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4055 Bonus ------- Follower Combat Kills 116 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 98/100 System Corruption 23% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Weapon Shielding > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Cooling System Improved Terrain Scanner Improved Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Heavy Ion Engine Cooling System Improved Terrain Scanner Hardened Light Armor Plating Improved Assault Rifle EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 70 | 6 1 . 29 4 17 2 11 Power 9 | 1 . . 2 . 3 1 2 Engine 8 | 1 . . 2 . 3 1 1 Core . | . . . . . . . . Reactor 1 | . . . . . . . 1 Propulsion 21 | 2 . . 14 1 2 . 2 Treads 12 | 2 . . 9 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 3 | . . . . . 2 . 1 Flight 6 | . . . 5 1 . . . Utility 18 | 1 1 . 4 3 7 . 2 Device 3 | . . . . . 3 . . Storage 2 | 1 . . 1 . . . . Processor 3 | . . . 2 1 . . . Hackware 5 | . . . . 2 3 . . Protection 5 | . 1 . 1 . 1 . 2 Artifact . | . . . . . . . . Weapon 22 | 2 . . 9 . 5 1 5 Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 3 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 3 . 1 . 3 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . 1 . 4 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 24 | . . . 1 2 11 . 10 Power 4 | . . . . 1 1 . 2 Propulsion 9 | . . . . 1 5 . 3 Utility 10 | . . . . . 5 . 5 Weapon 1 | . . . 1 . . . . Highest Loss Streak 6 | . . . 1 2 6 . 6 Average Slot Usage (%) 84 | . 96 100 99 90 70 45 53 Engine 9 | . 14 14 11 6 5 1 3 Treads 21 | . 28 28 40 . . . 5 Flight 4 | . . . 3 36 19 7 2 Device 2 | . . . . . 7 7 5 Storage 10 | . 14 14 11 9 7 7 6 Processor 1 | . . . . 9 6 . . Hackware 5 | . . . . 11 13 15 14 Protection 7 | . 10 14 10 . . . 5 Energy Gun 1 | . . . 5 . . . . Ballistic Gun 14 | . 28 28 14 . . 4 . Impact Weapon 1 | . . . . 9 5 . 2 Naked Turns . | . . . . . . . . Heaviest Build 30 | 13 16 16 29 20 26 13 30 Greatest Support 83 | 40 40 40 83 20 20 14 29 Greatest Overweight (x) 8 | . . . . . 8 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 10 Average Carried 8 | 2 6 7 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 5 8 8 10 9 9 10 4 Class Distribution -------------------- 54% | Mutant 21% | Hacker-Mutant 15% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1252 | 272 238 . 444 31 98 67 102 Remotely . | . . . . . . . . Salvage Created 1694 | 126 694 . 625 25 126 48 50 Parts 101 | 11 44 . 40 . 1 1 4 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 22 | . 11 . 8 . . . 3 Guns 19 | . 11 . 8 . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 10 | 2 5 . 2 . . 1 . Builder 3 | . . . 1 1 1 . . Tunneler 2 | 2 . . . . . . . Hauler 7 | . 2 . 5 . . . . Recycler 6 | 1 3 . 1 . 1 . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 11 | . 5 . 3 . . . 3 Grunt 9 | . 6 . 3 . . . . Sentry 2 | . . . 2 . . . . Decomposer 2 | . . . . . . 2 . Best Kill Streak 6 | 2 5 . 6 1 1 . 3 Combat Bots Only 5 | . 5 . 3 . . . 3 Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 3470 | . 416 . 682 182 1038 . 1152 Core 968 | . 93 . 102 45 301 . 427 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 62 74 91 . . . Volleys Fired 123 | 3 57 . 47 . . 9 7 Largest 2 | 2 2 . 2 . . 1 2 Hottest 90 | 40 40 . 90 . . 23 60 Shots Fired 234 | 6 114 . 93 . . 9 12 Gun 221 | 6 114 . 92 . . 9 . Cannon . | . . . . . . . . Launcher 13 | . . . 1 . . . 12 Special . | . . . . . . . . Kinetic 215 | 6 114 . 86 . . 9 . Thermal . | . . . . . . . . Explosive 13 | . . . 1 . . . 12 Electromagnetic 6 | . . . 6 . . . . Robot Hit Streak 13 | 3 13 . 13 . . 6 1 Robot Miss Streak 3 | . 3 . 2 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 148 | 3 70 . 60 2 3 6 4 Core Hits 75 | 3 32 . 29 . . 2 9 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . Destroy 2 | . 1 . . . . 1 . Melee Attacks 55 | . . . 1 3 44 . 7 Impact 55 | . . . 1 3 44 . 7 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 1 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2916 | 54 726 . 1081 80 213 87 675 Guns 1721 | 53 716 . 865 . . 87 . Cannons . | . . . . . . . . Explosions 707 | . . . 110 . . . 597 Melee 477 | . . . 106 80 213 . 78 Ramming 11 | 1 10 . . . . . . Kinetic 1637 | 53 716 . 781 . . 87 . Thermal 36 | . . . 36 . . . . Explosive 671 | . . . 74 . . . 597 Electromagnetic 84 | . . . 84 . . . . Impact 477 | . . . 106 80 213 . 78 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . . . . . 23 23 23 Average Corruption 20 | . . . . . 13 23 23 Corruption Purged . | . . . . . . . . Effects 43 | . . . . . 8 10 25 Message Errors 6 | . . . . . 1 2 3 Matter Fused 14 | . . . . . 1 4 9 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 6 | . . . . . 1 1 4 Data Loss (minor) 8 | . . . . . 4 1 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 233 | . . . 53 47 133 . . Projectiles . | . . . . . . . . Explosions 7 | . . . 7 . . . . Melee 226 | . . . 46 47 133 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . 36 . . . 19 Shots 2 | . . . 1 . . . 1 Rammed 4 | 2 2 . . . . . . Targets Rammed 4 | 2 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 223 | . 30 . 84 17 . . 223 Average Temperature 25 | . 8 . 28 12 . . 105 Received Heat Transfer 723 | . 114 . 282 63 144 . 120 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 1 2 4 . . Impact Corruptions 6 | . . . 1 2 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 367 | 15 277 68 278 151 367 . . Initial 113 | . 9 68 26 113 68 . . Average 143 | 6 159 68 177 131 161 . . Maximum Alert Level 1 | . 1 . 1 . 1 . . Low Security (%) 72 | 100 81 100 46 100 68 . . Level 1 27 | . 18 . 53 . 31 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . 2 5 . . Investigation 5 | . 1 . . . 4 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 6 | . 3 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 21 1 16 9 25 . 4 Peak Tracking Total 16 | . 4 1 4 7 16 . 3 Tactical Retreats 7 | . . . . . 7 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 17 | . 7 1 3 1 5 . . Terminals 13 | . 6 1 3 1 2 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 18 2 6 2 23 . . Successful 28 | . 10 . 3 1 14 . . Failed 23 | . 8 2 3 1 9 . . Catastrophic 3 | . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 33 | . 13 2 6 2 10 . . Terminals 40 | . 15 2 6 2 15 . . Fabricators 6 | . . . . . 6 . . Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 6 . 1 1 8 . . Part Schematic 2 | . . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Machine Index 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Fabricator Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 4 | . 3 . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . . Load Schematic 2 | . . . . . 2 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 . 2 . 3 . . Terminals 6 | . 2 . 2 . 2 . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . 1 . 1 . 1 . . Operators 2 | . . . 1 . 1 . . Fabricators 1 | . . . . . 1 . . Prioritize 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 1 3 1 5 . . Full Trace Events 5 | . 1 . . . 4 . . Feedback Events 1 | . . . . . 1 . . Hackware Fried 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built 2 | . . . . . 2 . . Matter 146 | . . . . . 146 . . Time 73 | . . . . . 73 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 2 | . 1 1 . . . . . Largest Group 2 | . 1 2 2 . . . . Highest-Rated Group 41 | . 10 41 41 . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 1 13 . . . . Total Damage 193 | . . 22 171 . . . . Kills 5 | . . 1 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 3145 | 105 773 395 769 78 364 230 431 Spaces Moved 2227 | 52 371 245 398 198 495 214 254 Core 90 | 2 . . . . 1 76 11 Treads 1136 | 50 371 245 309 . . . 161 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 8 | . . . . . . . 8 Flight 993 | . . . 89 198 494 138 74 Fastest Speed 31 | 50 160 160 31 31 31 40 40 Average Speed 107 | 155 160 160 131 31 37 88 141 Slowest Speed 450 | 160 160 160 160 31 450 250 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . 2 4 . . Cave-ins Triggered 5 | . . . . . 5 . . Exploration Rate (%) 36 | 5 61 69 46 25 13 39 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . 1 3 Spaces Dug 32 | . . . . 1 31 . . Terrain Destroyed 99 | . . . 14 1 31 . 53 Melee 32 | . . . . 1 31 . . Projectile . | . . . . . . . . AOE 67 | . . . 14 . . . 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2655 | 67 446 249 557 205 579 244 308 Wait 104 | . 13 . 32 . 19 18 22 Move 2207 | 52 370 244 397 193 484 213 254 Hop 6 | . . . . 2 4 . . Pick Up 31 | 5 3 2 17 2 . . 2 Fast Attach 33 | 6 1 . 13 1 8 1 3 Attach 23 | . . . 3 3 8 1 8 Detach 14 | . . . 2 . 8 2 2 Swap 15 | . . . 14 . 1 . . Drop 38 | . . 2 31 1 1 . 3 Fire 123 | 3 57 . 47 . . 9 7 Melee 55 | . . . 1 3 44 . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | 1 2 . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Discovered new exit (range 9) 865 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Entered Mines 879 | -10/Mines | Accompanied by 1 ally 923 | -10/Mines | Found a hidden stash of uninstalled traps 1259 | -10/Mines | Discovered new exit (range 8) 1262 | -10/Mines | Received a Mining Laser from a helpful Derelict 1265 | -10/Mines | Allies destroyed YI-UF0 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Accompanied by 2 allies 1274 | -9/Materials | Evolved 2 slots: Propulsion x2 1791 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Discovered new exit (range 14) 2025 | -9/Materials | Discovered new exit (range 16) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Utility x2 2077 | -8/Materials | Identified exit to Factory 2121 | -8/Materials | Entered Factory 2121 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2136 | -7/Factory | Identified exit to Storage 2136 | -7/Factory | Identified exit to Lower Caves 2150 | -7/Factory | Hacking Suite fried by hacking feedback 2247 | -7/Factory | Crushed by falling debris 2253 | -7/Factory | Fabricated Adv. Weight Redist. System? 2268 | -7/Factory | Crushed by falling debris 2283 | -7/Factory | Crushed by falling debris 2283 | -7/Factory | System corruption reached 10% 2441 | -7/Factory | Crushed by falling debris 2461 | -7/Factory | Crushed by falling debris 2485 | -7/Factory | Entered Lower Caves 2492 | -7/Lower Caves | Lost 6 parts (1p3n2u) 2707 | -7/Lower Caves | Discovered new exit (range 4) 2715 | -7/Lower Caves | Entered another Lower Caves area 2731 | -7/Lower Caves | Build established: Hacker-Mutant 2958 | -7/Lower Caves | Spotted B-75 Beast 3084 | -7/Lower Caves | Core integrity fell below 50% 3136 | -7/Lower Caves | Core integrity fell below 20% 3146 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03072_ System corrupted: Component data lost. 03074_ Hvy. Ion Engine destroyed. 03090_ System corrupted: Substantial component data lost. 03092_ Acquired 1 matter. 03101_ Arm. Treads destroyed. 03101_ Hacking Suite destroyed. 03101_ Critical hit (Blast). 03108_ System corrupted: Matter fused (-9). 03108_ System corrupted: Mni. Grenade Launcher failed to launch. 03112_ The unstable cave ceiling collapses. 03117_ Med. Storage Unit destroyed. 03120_ The unstable cave ceiling collapses. 03120_ Dropped Mni. Grenade Launcher. 03124_ The unstable cave ceiling collapses. 03125_ System corrupted: Matter fused (-6). 03128_ The unstable cave ceiling collapses. 03135_ Knocked back. 03135_ System Shield destroyed. 03139_ The unstable cave ceiling collapses. 03140_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????####?????????????????????? | | ???????????????## #?????? #?????????????? | | ??????????????## ######? #?????????????? | | ??????????????# ## #?????????????? | | ??????????????# ##?????#??????? | | ??????????????# #???? #??????? | | ??????????????## #??? #??????? | | ?????????????## ### ##?# ####???? | | ????????????## # ##?# ## ???? | | ????????????# # # ??# #??? | | ????????????# BB ###?# #??? | | ????????????# # BB #?# #??? | | ????????????# # @ ### #??? | | ????????????# #% % ## #??? | | ?????????????# % #????# | | ?????????????## ;# #????# | | ?????????????## ; ##### #????# | | ?????????????# #???# ;# #???# | | ?????????????# #???# ##??#### #???# | | ?????????????# ###?"!/#####??# ##??# | | ?????????????# ] # #?# #??# ##?# | | ?????????????###]] #?# #??# ### | | ???????????????#%]% #?##### #??# | | ??????????????## %###??## ##?# # | | ??????????????# ;#????# ### ## | | ??????????????# ;#????## # | | ??????????????## ##?????# ## "" ### | | ???????????????#; %#?????###?# """" #?? | | ???????????????######?????????# "" #?? | | ??????????????????????????????# "" #?? | | ??????????????????????????????# """" #?? | | ??????????????????????????????# """" #?? | | ??????????????????????????????# """" #?? | | ??????????????????????????????# #?? | | ??????????????????????????????# #?? | | ??????????????????????????????##########?? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTractorFirepult Manual? 0 Play Time 00:42:45 Cumulative 428.9 hours Start 2021.10.15 @ 18:21:41 End 2021.10.16 @ 12:01:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 192 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 84 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28bce939-9ec8-4278-801d-d2f45e01e237