Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 15:19:13 Player: sweetandcool Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4628) 4628 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 10729 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 117 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Cloak of Protection Relay Coupler [Grunt] (31) Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Heavy Armor Plating Hardened Medium Armor Plating Decoy Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Armored Treads Cloak of Protection Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Improved Datajack Remote Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Slots Evolved 8 | . . . . . 4 . . 4 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . . . . 3 . . 4 . Weapon . | . . . . . . . . . . Parts Attached 85 | 7 4 2 1 6 26 9 4 5 21 Power 12 | 1 . 1 . . 4 1 . 1 4 Engine 7 | 1 . 1 . . 2 . . . 3 Core 5 | . . . . . 2 1 . 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 1 . 1 8 3 1 1 7 Treads 18 | 2 1 1 . 1 4 1 1 1 6 Leg 5 | . . . . . 4 . . . 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 1 | . . . . . . 1 . . . Utility 20 | 2 1 . . 1 5 2 2 3 4 Device 7 | . . . . . 2 1 . 2 2 Storage 5 | 2 1 . . 1 . 1 . . . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 2 . 2 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 . 1 4 9 3 1 . 6 Energy Gun 10 | 2 . . . . 7 . . . 1 Energy Cannon 3 | . . . . 1 . 1 . . 1 Ballistic Gun 5 | . 2 . . 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 6 | . . . . 1 . 2 1 . 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 4 3 . 1 . Parts Lost 49 | . 2 2 . . 15 3 1 . 26 Power 8 | . . 1 . . 3 . . . 4 Propulsion 16 | . 1 1 . . 4 . 1 . 9 Utility 9 | . . . . . 2 2 . . 5 Weapon 16 | . 1 . . . 6 1 . . 8 Highest Loss Streak 17 | . 2 2 . . 7 2 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 5 11 18 18 16 13 10 10 6 Power 1 | . 1 2 3 3 1 1 1 1 . Propulsion 2 | . 1 1 4 3 3 2 1 1 1 Utility 4 | . 1 4 6 7 5 4 3 1 2 Weapon 3 | . . 2 4 3 3 3 3 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . . . 4 4 3 . . 6 Power 3 | . . . . 1 2 . . . . Propulsion 2 | . . . . 1 . . . . 1 Utility 7 | . . . . 1 . 2 . . 4 Weapon 3 | . . . . 1 2 . . . . Tool/Special 2 | . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 99 99 100 100 95 94 89 76 62 Engine 8 | . 14 13 14 14 7 . . . 3 Core 1 | . . . . . 1 9 9 6 1 Treads 22 | . 27 27 28 28 12 27 27 20 14 Leg 3 | . . . . . 14 . . . 1 Device 4 | . . . . . 9 9 7 7 8 Storage 19 | . 28 28 28 28 18 13 9 6 1 Processor 4 | . . . . . 8 9 9 7 13 Protection 4 | . . . . . 6 8 10 13 6 Energy Gun 4 | . 14 . . . 5 6 1 6 4 Energy Cannon 1 | . . . . 5 1 5 . . . Ballistic Gun 10 | . 13 28 15 16 9 . . . 3 Launcher 2 | . . . . 6 . 5 16 6 1 Special Melee Weapon 2 | . . . 12 . . . . . . Peak Build Rating 52 | 7 7 11 13 18 36 37 36 52 52 Average Rating 22 | 5 6 8 12 15 32 33 35 43 30 On Entrance 20 | . 7 7 11 13 18 36 27 36 51 Avg Prop Armor Cover (%) 11 | . . . . . 7 . . . 19 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 16 51 53 53 59 64 58 56 60 60 Greatest Support 70 | 40 40 40 40 40 60 60 60 70 70 Greatest Overweight (x) 8 | 1 1 1 1 1 1 . . . 8 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 Average Capacity 17 | 6 18 20 20 20 20 15 15 15 7 Most Carried 20 | 2 7 19 20 20 20 20 13 12 15 Average Carried 14 | 1 5 12 19 19 18 15 11 10 6 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 5 Final Carried 20 | 2 6 19 20 20 20 15 11 12 5 Class Distribution -------------------- 70% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Matter Collected 2480 | 270 114 70 . 154 773 301 90 155 553 Remotely . | . . . . . . . . . . Salvage Created 4797 | 95 697 163 . 121 1813 877 217 205 609 Parts 232 | 2 35 8 . 8 93 43 4 13 26 Haulers Intercepted 9 | . 1 . . . 6 2 . . . Recyclers Shooed 4 | . 1 . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Combat Hostiles Destroyed 92 | . 13 4 . 4 34 11 6 4 16 Guns 49 | . 12 4 . 2 22 2 . 2 5 Cannons 7 | . . . . 2 3 . . . 2 AOE 32 | . . . . . 8 7 6 2 9 Classes Destroyed 15 | 1 4 . . 2 5 . 2 1 . Worker 7 | . 1 . . . 5 . . 1 . Builder 4 | . . . . . 3 1 . . . Tunneler 1 | . . . . . 1 . . . . Hauler 9 | . 1 . . . 6 2 . . . Recycler 7 | 1 1 . . . 3 2 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 4 | . . . . . 3 1 . . . Swarmer 8 | . . . . . 8 . . . . Grunt 62 | . 13 4 . . 21 10 2 . 12 Brawler 2 | . . . . . . . 1 1 . Duelist 2 | . . . . . . . . 1 1 Sentry 10 | . . . . 2 3 1 2 . 2 Hunter 3 | . . . . . 2 . . 1 . Programmer 3 | . . . . . . . 1 1 1 Assembled 2 | . . . . 2 . . . . . Best Kill Streak 21 | 1 4 2 . 2 21 9 4 3 4 Combat Bots Only 15 | . 3 2 . 2 15 3 4 2 4 Max Kills in Single Turn 5 | 1 1 1 . 1 5 3 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 2 2 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Hostile Shots Fired 790 | . 68 27 . 22 232 48 37 19 337 Missed 259 | . 14 9 . 7 74 15 11 7 122 Hits 531 | . 54 18 . 15 158 33 26 12 215 Melee 9 | . . . . . . . . 1 8 Projectile 522 | . 54 18 . 15 158 33 26 11 207 AOE 5 | . . . . . . . . . 5 Critical Strikes 28 | . . 1 . 1 10 1 . 2 13 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 9231 | . 620 232 . 242 2563 716 411 245 4202 Core 1570 | . 126 10 . 30 435 77 29 . 863 Absorbed by Shields 45 | . . . . . . . . . 45 Core Remaining (%) 44 | 100 . . . 33 . . 1 . . Volleys Fired 358 | 5 62 15 . 21 135 34 13 24 49 Largest 2 | 2 2 2 . 2 2 2 1 2 2 Hottest 138 | 90 90 40 . 88 138 122 36 97 119 Shots Fired 560 | 10 122 30 . 31 210 45 14 25 73 Gun 445 | 10 122 30 . 21 176 20 . 22 44 Cannon 51 | . . . . 10 22 2 . . 17 Launcher 62 | . . . . . 11 23 14 3 11 Special 2 | . . . . . 1 . . . 1 Kinetic 216 | . 53 30 . 21 82 . . . 30 Thermal 219 | 10 69 . . . 71 20 . 22 27 Explosive 26 | . . . . . 11 . 5 3 7 Electromagnetic 97 | . . . . 10 45 25 9 . 8 Robot Hit Streak 17 | 2 17 6 . 6 16 10 8 12 10 Robot Miss Streak 8 | 1 4 3 . 5 8 3 1 3 8 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 393 | 5 84 18 11 21 154 24 8 16 52 Core Hits 274 | 2 33 11 . 9 98 25 13 11 72 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . 3 . . . 5 2 . 3 2 Burn 13 | . 3 . . . 5 2 . 3 . Blast 1 | . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 Melee Attacks 39 | . . . 11 . 28 . . . . Impact . | . . . . . . . . . . Slashing 28 | . . . . . 28 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11378 | 58 942 213 . 479 4458 1368 706 542 2612 Guns 5252 | 58 942 213 . 290 2487 256 . 285 721 Cannons 1026 | . . . . 189 429 27 . . 381 Explosions 5084 | . . . . . 1542 1085 706 257 1494 Melee . | . . . . . . . . . . Ramming 16 | . . . . . . . . . 16 Kinetic 2548 | . 382 213 . 290 1095 . . . 568 Thermal 2920 | 58 560 . . . 1126 380 . 285 511 Explosive 3213 | . . . . . 1429 . 477 257 1050 Electromagnetic 2681 | . . . . 189 808 988 229 . 467 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 6 7 7 1 2 Average Corruption 4 | . . . . . 6 6 7 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . 6 28 11 . 8 Message Errors 14 | . . . . . 1 10 2 . 1 Matter Fused 15 | . . . . . 2 5 5 . 3 Heat Flow Errors 8 | . . . . . 1 4 . . 3 Energy Discharges 5 | . . . . . . 3 1 . 1 Parts Rejected 2 | . . . . . . 1 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 3 . . . Data Loss (major) 2 | . . . . . 1 . 1 . . Misfires 3 | . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . . . . 51 29 15 . 23 Projectiles 17 | . . . . . . . . . 17 Explosions 101 | . . . . . 51 29 15 . 6 Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 9 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 524 | . . . . . 5 202 21 56 240 Shots 23 | . . . . . 1 11 1 2 8 Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 316 | 150 316 19 . 108 225 230 . . 207 Average Temperature 80 | 78 93 10 . 41 93 67 . . 48 Received Heat Transfer 3594 | . 336 156 . 96 1080 288 90 . 1548 Effects 1 | . 1 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . 1 2 . . . Parts Fried 6 | . . . . . . 2 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 10 | . 3 . . . 3 1 . 2 1 Heat Transferred 7215 | 161 1745 . . . 2666 903 . 703 1037 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 5 . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Maximum Alert Level 2 | . . . . . 1 1 . . 2 Low Security (%) 75 | 100 100 100 . 100 63 53 100 100 20 Level 1 15 | . . . . . 36 46 . . 15 Level 2 8 | . . . . . . . . . 64 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 694 | 5 96 42 . 40 362 326 105 130 694 Initial 126 | . . 13 . . . 126 15 29 85 Average 128 | 1 31 8 . 1 156 183 50 16 473 Influence Increases 3430 | 5 382 100 . 40 1145 436 226 222 874 Destroy 0b10 Robot/C 1860 | . 260 80 . 40 680 220 120 80 380 Destroy 0b10 Robot/NC 170 | 5 20 . . . 105 35 . 5 . Destroy Leader 316 | . 52 20 . . 148 46 . 30 20 Allied During Kill 8 | . . . . . . . . . 8 Successful Hack 132 | . 35 . . . 38 28 . 24 7 Disable Machine 195 | . . . . . 60 45 30 60 . Anti-Garrison Action 100 | . . . . . . . . . 100 Destroy Structure 229 | . . . . . 54 17 31 23 104 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 405 | . 15 . . . 60 45 45 . 240 Influence Decreases 2771 | 5 347 135 . 40 845 696 196 170 337 Entered New Map 299 | . . 22 . . . 174 25 41 37 Time Decay 1667 | 5 327 100 . 40 554 342 170 129 . Lost Part 465 | . 20 13 . . 141 30 1 . 260 Lost Ally 40 | . . . . . . . . . 40 Purge Threat 300 | . . . . . 150 150 . . . Squads Dispatched 16 | . 3 1 . . 6 4 . 2 . Investigation 7 | . 2 1 . . 1 3 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 1 . . . 4 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Distress Signals 12 | . 3 . . . 6 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 25 4 . 9 61 18 9 5 40 Peak Tracking Total 11 | . 5 2 . 2 7 4 6 2 11 Tactical Retreats 16 | . 1 . . 1 3 1 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Traps Triggered 5 | . 1 . . . . 1 . . 3 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Disabled 16 | . . . . . 4 3 2 4 3 Max in Single Turn 2 | . . . . . 1 1 1 1 2 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Accessed 33 | . 6 1 4 1 9 5 2 2 3 Terminals 21 | . 5 . . . 6 5 1 1 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 124 | . 21 1 40 1 35 14 4 3 5 Successful 79 | . 11 1 40 1 17 4 2 1 2 Failed 45 | . 10 . . . 18 10 2 2 3 Catastrophic 14 | . 4 . . . 6 2 2 . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 11 . 1 . 15 1 1 1 . Terminals 68 | . 20 . . . 25 14 2 2 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 5 | . . . . . 4 . . 1 . Terminal Hacks 69 | . 10 1 40 1 11 4 . . 2 Record 40 | . . . 39 . 1 . . . . Prototype ID Bank 6 | . 2 . . . 3 1 . . . Open Door 5 | . . 1 . 1 . 2 . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 Scanalyzer Index 2 | . 1 . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . Report Inventory 2 | . 1 . . . . . 1 . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . Terminals 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Monitor 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 20 | . 5 . . . 8 4 1 1 1 Full Trace Events 4 | . 1 . . . 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 9 | . . . 7 . 1 . . . 1 Non-combat 4 | . . . 3 . 1 . . . . Combat 5 | . . . 4 . . . . . 1 Robot Hacks Applied 9 | . . . 7 . 1 . . . 1 parse_system 9 | . . . 7 . 1 . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total Allies 4 | . . . . 2 . . . . 2 Largest Group 2 | . . . . 2 . . . . 2 Highest-Rated Group 84 | . . . . 41 . . . . 84 Highest-Rated Ally 46 | . . . . 31 . . . . 46 Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 31 | . . . . 19 . . . . 12 Total Damage 559 | . . . . 232 . . . . 327 Kills 7 | . . . . 4 . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Active Infowar (turns) 1330 | . . . . . 152 . . 134 1044 Sensors 152 | . . . . . 152 . . . . Machine Analysis 1178 | . . . . . . . . 134 1044 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 16 | . . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Turns Passed 9414 | 88 1184 542 1464 1366 2019 765 340 602 1044 Spaces Moved 3975 | 44 423 202 602 514 738 345 174 299 634 Core 203 | 9 . . . . . . . . 194 Treads 3195 | 35 423 202 602 514 219 345 174 299 382 Legs 577 | . . . . . 519 . . . 58 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 166 166 166 166 50 Average Speed 196 | 140 233 240 240 240 191 166 167 168 125 Slowest Speed 450 | 160 240 240 240 240 240 166 170 170 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 53 | 4 64 49 81 89 65 44 45 20 70 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 10 | . . . . . 10 . . . . Terrain Destroyed 271 | . . . . . 59 13 38 26 135 Melee 10 | . . . . . 10 . . . . Projectile 4 | . . . . . 2 . . 1 1 AOE 257 | . . . . . 47 13 38 25 134 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total 4984 | 57 505 233 622 620 1074 494 208 371 800 Wait 372 | . 10 1 . 61 100 84 16 38 62 Move 3965 | 43 422 201 601 513 736 344 173 298 634 Hop . | . . . . . . . . . . Pick Up 67 | 2 6 14 1 8 24 5 . 3 4 Fast Attach 32 | 7 . . . . 5 2 1 2 15 Attach 39 | . 2 2 . . 19 1 3 2 10 Detach 2 | . . . . . 2 . . . . Swap 42 | . 2 . 1 6 13 12 2 2 4 Drop 44 | . 1 . . 11 11 12 . 2 7 Fire 358 | 5 62 15 . 21 135 34 13 24 49 Melee 39 | . . . 11 . 28 . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . 1 . . . 9 Rewire 10 | . . . 8 . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 10) 1031 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Discovered new exit (range 13) 1185 | -10/Materials | Discovered new exit (range 9) 1213 | -10/Materials | Identified exit to Mines 1273 | -10/Materials | Entered Mines 1284 | -10/Mines | Met a Derelict bent on vengeance 1441 | -10/Mines | Learned Materials trap positions 1563 | -10/Mines | Met a Derelict shopkeep closing up shop 1805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1805 | -10/Mines | Discovered new exit (range 5) 1815 | -10/Mines | Entered Exiles 1873 | -10/Exiles | Met 8R-AWN 1914 | -10/Exiles | Met EX-HEX 1971 | -10/Exiles | Discovered new exit (range 14) 2239 | -10/Exiles | Met EX-BIN 2280 | -10/Exiles | Aligned with FarCom system 2282 | -10/Exiles | Given EX-Vault access code 2364 | -10/Exiles | Opened EX-Vault 2378 | -10/Exiles | Found Cloak of Protection 2425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2497 | -10/Exiles | Met EX-DEC 2533 | -10/Exiles | Learned location of Zion (-7) 2710 | -10/Exiles | Visited The Gauntlet 3258 | -10/Exiles | Discovered new exit (range 11) 3279 | -10/Exiles | Left Exiles lab with Cloak of Protection 3279 | -10/Exiles | Entered Mines 3496 | -9/Mines | Assembled infested the area 3543 | -9/Mines | Learned Materials interactive machine intel 3562 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3763 | -9/Mines | Found the Drone Emporium 3775 | -9/Mines | Found Prototype Device 3989 | -9/Mines | Learned 2 Materials zone layouts 4552 | -9/Mines | Discovered new exit (range 8) 4614 | -9/Mines | Build established: Scavenger-Mutant 4645 | -9/Mines | Entered Materials 4645 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4647 | -8/Materials | Loaded intel: 20 trap records 4648 | -8/Materials | Loaded intel: 19 interactive machine locations 4787 | -8/Materials | Garrison activated, responded to threat 4918 | -8/Materials | Destroyed 15 combat bots 4918 | -8/Materials | Lost 7 parts (1p3n1u2w) 4947 | -8/Materials | Core integrity fell below 50% 5303 | -8/Materials | Identified exit to Storage 5716 | -8/Materials | Discovered new exit (range 8) 6334 | -8/Materials | Crushed by falling debris 6412 | -8/Materials | Discovered new exit (range 6) 6647 | -8/Materials | Discovered new exit (range 16) 6664 | -8/Materials | Entered Storage 6725 | -8/Storage | Core integrity fell below 20% 7076 | -8/Storage | Build established: Mutant 7353 | -8/Storage | Used back door to open Recycling access 7353 | -8/Storage | Discovered new exit (range 5) 7427 | -8/Storage | Identified exit to Recycling 7429 | -8/Storage | Entered Recycling 7430 | -8/Recycling | Met a Zionite searching for Scraptown 7762 | -8/Recycling | Discovered new exit (range 5) 7767 | -8/Recycling | Identified exit to Factory 7769 | -8/Recycling | Entered Factory 7769 | -6/Factory | Evolved 4 slots: Utility x4 7811 | -6/Factory | Identified Decoy Drone Bay 7833 | -6/Factory | Discovered new exit (range 68) 8297 | -6/Factory | Garrison activated, responded to threat 8353 | -6/Factory | Identified exit to Garrison 8371 | -6/Factory | Entered Garrison 8411 | -6/Garrison | Triggered checkpoint 8434 | -6/Garrison | Garrison Relay disabled 8495 | -6/Garrison | Triggered checkpoint 8500 | -6/Garrison | Triggered checkpoint 8629 | -6/Garrison | Core integrity fell below 50% 8683 | -6/Garrison | Lost 17 parts (3p5n3u6w) 8688 | -6/Garrison | Rescued a captive Derelict 8688 | -6/Garrison | Rescued a captive Derelict 8744 | -6/Garrison | Phase Generator disabled 8813 | -6/Garrison | Triggered checkpoint 9000 | -6/Garrison | Build established: Scavenger-Mutant 9055 | -6/Garrison | Discovered new exit (range 10) 9065 | -6/Garrison | Met a derelict Sapper fleeing the area 9068 | -6/Garrison | Identified exit to Factory 9121 | -6/Garrison | Triggered checkpoint 9164 | -6/Garrison | Spotted B-75 Beast 9280 | -6/Garrison | Discovered exit to Factory (range 10) 9313 | -6/Garrison | Triggered checkpoint 9363 | -6/Garrison | Lost 4 parts (1p1u2w) 9391 | -6/Garrison | Core integrity fell below 20% 9415 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09372_ Garrison Terminal disabled. 09388_ Imp. Light Armor Plating destroyed. 09405_ Knocked back. 09406_ Triggered Stasis Trap. 09406_ A bubble of rippling energy engulfs the area. 09406_ Field strength at 94. 09407_ Field strength at 88. 09407_ Lgt. Treads destroyed. 09408_ Field strength at 77. 09409_ Field strength at 71. 09410_ Field strength at 52. 09411_ Field strength at 46. 09412_ Field strength at 35. 09413_ Field strength at 29. 09413_ Knocked back. 09413_ Triggered Stasis Trap. 09413_ A bubble of rippling energy engulfs the area. 09413_ Field strength at 94. 09414_ Field strength at 88. 09415_ Field strength at 82. Map ----- +----------------------------------------------------+ | ???????????# #?????# #???????# #? | | ???????????# #?????# #????????# ###### """" ## | | ???????????# #?????# #????????????????#" "#?" "# | | ???????????# #?????# #?????????????????" #??" "# | | ???????????# #???### #?????????????????# ##?" #? | | ???????????# #??# # #?????????????????#%#"#" ## | | ####???????# #??# # #?????????????????# !! | | """#???????# #??# ## #?????????#######?###" | | ########## #### ## ####??????# ###### ### | | #??????# %%%% #?? | | ^ #??????# # ##### #?? | | ####### ##^ #### #### ###????# ## #???# #?? | | ??????# ## #??# # # #????############ #?? | | ??????###### #??#!# ###????# #?? | | ???????????# #### # # #????# ######### #?? | | ???????????# ## #[# # ## ####?# #???????# #?? | | ??????????## [ # ## #?# #???????# #?? | | ???????# ## !### # # ## %### ##??????# #?? | | ???????# [= %= ######## #?? | | ???????#### == = g #?? | | ??????????# =* ! %" #?? | | ?????????# # = # # ## ###########?? | | ?????????## ; ### ## ###?????????? | | ??????????######### C#?????????? | | ??????????????????### ^^ #?????????? | | ????????????????????# @ ^^ C#?????????? | | ????????????????????# ^^% C#?????????? | | ???????????????????#### ## ## ###?????????? | | ????????############ #g ## ## #???????????? | | ????????# g g BB ??s???????? | | ###?###?# BB ?s????????? | | ## ## g ###?????????? | | ####g# ## ###""""## ##???????????? | | #?# # ##### #???????? #????????????? | | #?# ###???# #???????? ?????????????? | | #### #?????# ### #???? ?????????????? | | ## ### ## #?????# #???????????????????? | | ######### ## #?????# #####???????????????????? | | ?# #?????# #???????????????????????? | | ?# ##### ## #?????# #???????????????????????? | | ?# ###?# ## #?????# #???????????????????????? | | ?# #### #### ####### #???????????????????????? | | ?# *%= i d #???????????????????????? | | ?# #### ########## ###???????????????????????? | | ?# ###??# #????????#%#?????????????????????????? | | ?# #????# #?????####+####??????????????????????? | | ## #????# #?????#||%^*[[#??????????????????????? | | "" #????# #???### | [[###????????????????????? | | #????# #???#|%!![ = #????????????????????? | | #????# #???###[[ !!###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Hydra Let Me Out Of Here Physics Hates This One Trick Challenges ------------ None Game ------ Seed FusionSlugChainsaw Manual? 0 Play Time 01:49:33 Cumulative 121.4 hours Start 2025.11.20 @ 12:03:37 End 2025.11.20 @ 15:19:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f93e9786-1011-436e-8e5d-4e914f08d148