Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 21:20:37 Player: Figgis Result: Destroyed by AD-KK9(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (436) 436 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 940 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Scrap Shield Small Laser Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Small Laser Small Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 3 14 . Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 1 4 . Treads . | . . . Leg 5 | 1 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 2 | . 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 9 | 3 8 12 Power 2 | . 2 2 Propulsion 3 | . 3 3 Utility 1 | . 1 4 Weapon 1 | 1 1 3 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 3 | . 1 2 Tool/Special 1 | . 1 . Average Slot Usage (%) 92 | . 90 100 Engine 12 | . 12 14 Leg 26 | . 25 28 Storage 13 | . 13 14 Processor 11 | . 10 14 Energy Gun 13 | . 13 14 Ballistic Gun 13 | . 13 14 Peak Build Rating 13 | 3 13 12 Average Rating 10 | 1 9 11 On Entrance 4 | . 3 11 Naked Turns . | . . . Heaviest Build 29 | 2 29 29 Greatest Support 26 | 3 26 23 Greatest Overweight (x) 9 | . 9 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 13 15 Most Carried 14 | 5 12 14 Average Carried 9 | 3 8 13 Final Capacity 15 | 5 15 15 Final Carried 14 | 5 11 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 517 | 230 287 . Remotely . | . . . Salvage Created 573 | . 556 17 Parts 32 | . 32 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 13 1 Guns 14 | . 13 1 Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . 4 1 Grunt 9 | . 9 . Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 90 12 Missed 29 | . 25 4 Hits 73 | . 65 8 Projectile 73 | . 65 8 Critical Strikes 1 | . 1 . Damage Taken 816 | . 727 89 Core 258 | . 208 50 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 69 5 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 137 | . 127 10 Gun 137 | . 127 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 72 | . 67 5 Thermal 65 | . 60 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 2 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 89 3 Core Hits 37 | . 34 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 888 | . 854 34 Guns 888 | . 854 34 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 428 | . 405 23 Thermal 460 | . 449 11 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | . 140 . Average Temperature 49 | . 49 . Received Heat Transfer 387 | . 369 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1000 | . 975 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | . 102 . Initial . | . . . Average 30 | . 30 . Influence Increases 465 | . 415 50 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 66 | . 66 . Successful Hack 9 | . 9 . Lose Combat Pursuer 90 | . 60 30 Influence Decreases 465 | . 415 50 Time Decay 445 | . 395 50 Lost Part 20 | . 20 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 25 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 3 | . 3 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1623 | 29 1230 364 Spaces Moved 747 | 36 538 173 Core 65 | 36 29 . Treads . | . . . Legs 682 | . 509 173 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 190 Average Speed 175 | 50 178 190 Slowest Speed 500 | 50 500 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 90 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 943 | 46 696 201 Wait 54 | . 33 21 Move 745 | 35 537 173 Hop . | . . . Pick Up 35 | 8 25 2 Fast Attach 1 | . 1 . Attach 19 | 3 16 . Detach . | . . . Swap 7 | . 7 . Drop 8 | . 8 . Fire 74 | . 69 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 12) 30 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 13) 225 | -10/Materials | Central database locked down 292 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 651 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Lost 4 parts (1p2n1w) 764 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Core integrity fell below 20% 1127 | -10/Materials | Discovered new exit (range 7) 1246 | -10/Materials | Discovered new exit (range 9) 1260 | -10/Materials | Entered Subcaves 1261 | -10/Subcaves | Approached by a straggling Scientist 1494 | -10/Subcaves | Discovered new exit (range 12) 1624 | -10/Subcaves | Destroyed by AD-KK9(R) with Subdweller Machine Gun Last Messages --------------- 01494_ EXIT=FOUND 01498_ S-10 Pest destroyed. 01499_ Subatomizers dissect the Lgt. Ion Engine. 01499_ HV Slug penetrates Wall. 01502_ HV Slug penetrates S-10 Pest. 01502_ S-10 Pest suffers critical hit (Destroy). 01502_ S-10 Pest destroyed. 01505_ HV Slug penetrates S-10 Pest. 01505_ S-10 Pest suffers critical hit (Destroy). 01505_ S-10 Pest destroyed. 01509_ Lgt. Ion Engine fries itself beyond repair. 01509_ 6V-05A(h) destroyed. 01512_ Subatomizers dissect the Lgt. Assault Rifle. 01513_ Lgt. Ion Engine fries itself beyond repair. 01513_ S-10 Pest destroyed. X6-92U(c): "I think it's somewhere southeast of here" 01517_ Flight Unit fries itself beyond repair. 01518_ Acquired Armor Integrity Analyzer. X6-92U(c): "I think it's somewhere southeast of here" 01621_ AD-KK9(R): "SUBMAD!" 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"""??????? | | ??????????????###?#""" ??? # #?????###<###??????? | | ??????????????????"" ??? ##????????#?????????? | | ??????????????????"" ??? ????????????????????? | | ??????????????????#####??? ##???????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????## ????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSpikedCore Manual? 0 Play Time 00:10:00 Cumulative 169.5 hours Start 2025.05.31 @ 21:12:19 End 2025.05.31 @ 21:20:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 259 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d186efcd-eb9a-42a5-a575-25019ecb5daf