Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 01:53:03 Player: sve9 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (165) 825 Value Destroyed (5392) 5392 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (760) 760 TOTAL SCORE: 15317 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 247 Met Data Miner 300 Met Zhirov 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Medium Storage Unit Improved Trap Extractor (5/6 Dirty Bomb) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Antigrav System Improved Antigrav System Advanced Sensor Array Advanced Melee Analysis Suite Advanced Target Analyzer Hacking Suite Improved Trap Extractor Transdimensional Reconstructor Advanced Concussive RPG Advanced Concussive RPG [Rating: 129] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Sensor Drone Bay Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . 1 . . Utility 9 | . . . . . 1 1 2 . . . . 2 . . . . 1 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 243 | 7 3 17 16 21 10 16 41 8 . . 5 16 3 5 6 2 20 38 9 Power 17 | 1 . 1 2 1 1 1 4 . . . 1 2 . . 1 . 1 1 . Engine 9 | 1 . 1 1 1 . 1 3 . . . . 1 . . . . . . . Core 5 | . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . Reactor 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Propulsion 68 | 2 1 4 5 1 2 3 15 1 . . 2 4 1 1 . . 6 17 3 Treads 10 | 1 1 . 1 . 1 2 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 18 | 1 . 4 3 1 1 1 5 . . . . . . . . . . . 2 Hover 35 | . . . . . . . 6 1 . . 2 4 1 1 . . 6 13 1 Flight 5 | . . . 1 . . . . . . . . . . . . . . 4 . Utility 70 | 2 . 1 2 . 2 4 12 4 . . . 6 1 2 5 2 10 14 3 Device 24 | 1 . 1 . . . 1 2 3 . . . . 1 1 3 . 5 3 3 Storage 7 | 1 . . 2 . 1 . 1 . . . . 1 . . . . . 1 . Processor 15 | . . . . . . . 5 1 . . . 2 . 1 . 2 . 4 . Hackware 5 | . . . . . . . 2 . . . . . . . . . 1 2 . Protection 19 | . . . . . 1 3 2 . . . . 3 . . 2 . 4 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 11 7 19 5 8 10 3 . . 2 4 1 2 . . 3 6 3 Energy Gun 2 | . . 1 . 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 1 4 6 12 2 3 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Launcher 17 | . 1 6 . 1 1 2 1 . . . 1 1 . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . 1 4 2 3 2 . . . . 1 . . . . . . . Slashing Weapon 16 | . . . . . . . 6 3 . . 1 2 1 1 . . 2 . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 1 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 3 1 2 . . . . . . . . 3 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Lost 89 | . . 9 1 2 1 10 11 1 . . 5 3 . 2 . . 6 32 6 Power 6 | . . 2 . 1 . 1 . . . . 1 . . . . . . 1 . Propulsion 47 | . . 4 1 1 1 4 5 1 . . 4 . . . . . 5 17 4 Utility 23 | . . 1 . . . 2 5 . . . . 1 . 1 . . 1 11 1 Weapon 13 | . . 2 . . . 3 1 . . . . 2 . 1 . . . 3 1 Highest Loss Streak 19 | . . 6 1 2 1 8 3 1 . . 3 2 . 2 . . 2 19 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 100 83 98 99 99 95 94 99 100 100 73 96 95 99 93 94 97 83 33 Engine 4 | . 14 5 7 11 4 4 5 6 6 6 1 . . . . . . . . Core 1 | . . . 3 . 4 2 . . . . . . . . 2 5 5 . . Reactor 1 | . . . . . . . . . . . . 4 5 5 3 . . 2 . Treads 4 | . 14 5 . . 9 14 6 . . . . . . . . . . . . Wheel 9 | . 14 20 21 22 17 14 9 . . . . . . . . . . . 1 Hover 10 | . . . . . . . 9 25 26 26 15 22 23 23 23 23 25 17 3 Device 8 | . 14 12 11 11 9 11 8 6 6 6 6 5 7 10 4 4 4 3 5 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 9 | . . . . . . . 15 13 13 13 13 16 17 17 17 17 21 21 14 Hackware 4 | . . . . . . . 2 13 13 13 13 11 11 11 11 11 10 10 4 Protection 3 | . . . . . 9 7 3 . . . . 4 3 . 4 5 5 4 . Ballistic Gun 13 | . 28 14 41 35 27 23 3 . . . . . . . . . . . . Impact Weapon 4 | . . . 1 3 8 6 10 6 6 6 3 . 5 5 5 5 1 . . Slashing Weapon 6 | . . . . . . . 8 19 20 20 11 19 12 16 11 11 12 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 15 24 107 115 120 137 123 36 32 32 32 48 48 52 46 38 51 75 10 Greatest Support 60 | 20 16 26 22 22 28 32 58 42 42 42 42 48 48 48 48 48 60 59 11 Greatest Overweight (x) 8 | . . 2 6 5 5 8 4 . . . 1 . . 1 . . . 4 . Average Overweight (x) 1 | . . . 3 4 4 4 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 17 | 6 8 8 20 25 25 25 19 10 10 10 10 13 15 15 15 15 15 14 5 Most Carried 25 | 5 8 8 25 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 5 Average Carried 17 | 2 7 6 19 24 24 24 17 9 9 10 9 13 14 14 14 14 14 12 3 Final Capacity 25 | 8 8 8 25 25 25 25 10 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 25 | 5 8 7 25 25 25 22 8 10 10 10 10 15 15 15 15 15 15 5 3 Class Distribution -------------------- 23% | Hacker-Gladiator 20% | Tank 13% | Gunner 11% | Mutant 9% | Hacker-Mutant 8% | Derelict-Gladiator 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Tank | -7/Factory Gladiator | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Derelict-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 4050 | 142 201 348 260 395 570 408 619 108 31 . 34 255 56 97 76 20 125 305 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7231 | 39 204 53 600 513 925 720 1372 186 . . 32 649 53 171 209 . 527 978 . Parts 420 | 4 15 6 47 43 41 45 56 15 . . 6 25 1 15 . . 35 66 . Haulers Intercepted 10 | . 1 . 3 1 3 1 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 2 . . 11 . . 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 133 | . 6 20 9 12 11 16 15 4 . . 5 8 . 7 . . 8 12 . Melee 41 | . . . . . . . 10 4 . . . 5 . 2 . . 8 12 . Guns 47 | . 4 4 9 8 8 13 1 . . . . . . . . . . . . AOE 44 | . 2 16 . 4 3 3 3 . . . 5 3 . 5 . . . . . Classes Destroyed 16 | 1 3 1 4 1 1 2 2 1 . . . . . . . . . . . Worker 5 | . . . . . 3 . 1 . . . . 1 . . . . . . . Builder 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . Tunneler 6 | 2 . . 1 . 1 . 1 . . . . . . . . . . 1 . Hauler 10 | . 1 . 3 1 3 1 1 . . . . . . . . . . . . Recycler 11 | . . . 1 . 1 . 4 . . . . 2 . . . . . 3 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . . . . 1 2 . 1 . . . . 1 . . . . 2 1 . Swarmer 47 | . 3 6 3 4 3 3 4 . . . 5 4 . 5 . . . 7 . Grunt 29 | . 3 . 3 4 3 7 3 . . . . 1 . . . . 5 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . Sentry 15 | . . . 2 4 6 . 2 . . . . 1 . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . 1 . Programmer 17 | . . . . . . 2 4 . . . . 2 . 2 . . 3 4 . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 1 3 7 6 4 4 4 4 5 . . 5 4 . 5 . . 4 3 . Combat Bots Only 7 | . 3 7 4 4 4 4 4 4 . . 5 4 . 5 . . 4 3 . Max Kills in Single Turn 4 | 1 2 3 2 2 2 2 2 1 . . 4 2 . 4 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . 2 2 2 2 . . . 4 2 . 4 . . . . . Melee 1 | . . . . . . . 1 1 . . . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 935 | . 16 47 26 17 45 158 147 9 . . 38 53 . 30 . . 71 237 41 Missed 314 | . 5 18 9 4 9 51 39 2 . . 15 21 . 6 . . 24 96 15 Damage Taken 12745 | . 140 648 199 253 601 2478 1644 126 . . 425 635 . 454 . . 1516 3092 534 Core 2157 | . . 110 32 20 . 91 263 . . . 36 94 . 74 . . 174 910 353 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . 159 . . Core Remaining (%) 82 | 100 . 56 . 87 100 87 . . . . 64 . . . . 83 84 . . Volleys Fired 218 | 6 19 27 26 21 52 47 9 . . . 5 2 . 2 . . . 2 . Largest 4 | 2 2 2 4 4 4 4 2 . . . 1 1 . 1 . . . 1 . Hottest 114 | 40 50 80 80 114 92 92 46 . . . 36 36 . 36 . . . . . Shots Fired 571 | 12 38 31 103 68 152 141 15 . . . 5 2 . 2 . . . 2 . Gun 529 | 12 37 14 103 65 148 137 13 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 42 | . 1 17 . 3 4 4 2 . . . 5 2 . 2 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 520 | 12 37 8 103 62 148 137 13 . . . . . . . . . . . . Thermal 6 | . . 6 . . . . . . . . . . . . . . . . . Explosive 42 | . 1 17 . 3 4 4 2 . . . 5 2 . 2 . . . 2 . Electromagnetic 3 | . . . . 3 . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 21 8 11 10 20 9 8 . . . . 2 . . . . . 3 . Robot Miss Streak 7 | 2 4 2 5 5 7 4 3 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 2 . 2 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 510 | 7 29 16 55 30 102 86 58 9 . . . 40 2 13 4 . 25 34 . Core Hits 312 | 5 14 36 34 24 38 42 30 6 . . 11 20 . 7 3 . 13 29 . Critical Kills 3 | . . . . 1 . . 2 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 2 . . . . . . . . . . . . Critical Strikes 35 | . . 1 1 1 . 1 10 . . . . 8 . 2 . . 5 6 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . Smash 5 | . . . 1 . . . 4 . . . . . . . . . . . . Sever 22 | . . . . . . . 6 . . . . 8 . 2 . . 3 3 . Impale 5 | . . . . . . . . . . . . . . . . . 2 3 . Melee Attacks 401 | . . . 5 6 9 8 76 14 . . . 85 2 45 5 . 80 62 4 Impact 68 | . . . 5 6 9 8 24 . . . . 4 . 7 1 . 4 . . Slashing 283 | . . . . . . . 52 14 . . . 81 2 38 4 . 70 22 . Piercing 50 | . . . . . . . . . . . . . . . . . 6 40 4 Sneak Attacks 16 | . . . 1 . . . 7 1 . . . 3 . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 46 | . . . . . . . 12 2 . . . 9 1 7 . . 7 8 . Damage Inflicted 16427 | 56 336 1257 555 685 1824 1760 2655 356 . . 308 1844 111 819 328 . 1045 2488 . Guns 4342 | 56 229 93 498 450 1622 1267 127 . . . . . . . . . . . . Cannons 18 | . . . . . . . . . . . . . . . . . . 18 . Explosions 3924 | . 107 1164 . 235 196 456 332 . . . 308 309 . 347 . . . 470 . Melee 8100 | . . . 57 . . . 2196 356 . . . 1535 111 472 328 . 1045 2000 . Ramming 43 | . . . . . 6 37 . . . . . . . . . . . . . Kinetic 4263 | 56 229 56 498 408 1622 1267 127 . . . . . . . . . . . . Thermal 37 | . . 37 . . . . . . . . . . . . . . . . . Explosive 3924 | . 107 1164 . 235 196 456 332 . . . 308 309 . 347 . . . 470 . Electromagnetic 42 | . . . . 42 . . . . . . . . . . . . . . . Impact 1172 | . . . 57 . . . 910 . . . . 89 . 98 . . . 18 . Slashing 5579 | . . . . . . . 1286 356 . . . 1446 111 374 328 . 987 691 . Piercing 1367 | . . . . . . . . . . . . . . . . . 58 1309 . Highest Corruption 14 | . 2 7 . . 3 1 10 10 10 10 10 1 1 5 5 9 2 14 14 Average Corruption 3 | . 1 4 . . 1 1 3 10 10 10 10 1 1 2 5 5 1 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 127 | . 2 12 . . 16 7 15 10 11 2 10 5 3 9 1 5 1 12 6 Message Errors 29 | . . 3 . . 3 2 4 . 2 1 3 2 . 1 . 1 1 5 1 Matter Fused 35 | . 1 3 . . 4 2 5 6 3 1 3 2 . 3 1 . . 1 . Heat Flow Errors 14 | . 1 2 . . 2 . 1 1 1 . . 1 2 2 . 1 . . . Energy Discharges 13 | . . 1 . . 2 . 1 1 3 . 1 . . . . 1 . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . . . . . . 1 . . . 1 . . . . . . 1 1 Data Loss (minor) 14 | . . 1 . . 2 2 2 . 1 . . . 1 1 . 1 . 2 1 Data Loss (major) 5 | . . . . . 2 . . 2 . . . . . . . . . . 1 Misfires 3 | . . . . . 1 1 1 . . . . . . . . . . . . Alerts 6 | . . 2 . . . . . . 1 . 1 . . 1 . 1 . . . Misdirections 2 | . . . . . . . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1274 | . . 73 57 6 47 . 363 . . . . 184 74 100 71 . 79 220 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 197 | . . 73 . 6 47 . . . . . . . . 62 . . . 9 . Melee 1077 | . . . 57 . . . 363 . . . . 184 74 38 71 . 79 211 . Knockbacks 8 | . . . . . 1 . 6 . . . . . . 1 . . . . . Impact 8 | . . . . . 1 . 6 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . 164 . . 37 18 . . . . . . . . . . . 80 . Shots 9 | . . 6 . . 1 . . . . . . . . . . . . 2 . Rammed 3 | . . . . . 1 2 . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 255 196 143 442 183 150 234 105 260 . . 187 215 221 . 238 . . . Average Temperature 59 | . 82 51 40 85 26 42 97 63 135 . . 100 91 123 . 128 . . . Received Heat Transfer 1527 | . 87 60 69 66 225 234 357 18 . . 93 102 . . . . 195 21 . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions 10 | . . . 1 . . . 9 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . 185 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 546 | 10 204 280 194 316 546 281 258 . . . . 324 . . . . 273 253 25 Initial 218 | . 6 79 9 81 133 173 94 . . . . 218 . . . . 37 64 25 Average 164 | 3 114 170 85 200 378 150 101 . . . . 152 . . . . 106 93 8 Maximum Alert Level 2 | . 1 1 . 1 2 1 1 . . . . 1 . . . . 1 1 . Low Security (%) 68 | 100 91 42 100 45 7 76 96 . . . . 63 . . . . 89 94 100 Level 1 25 | . 8 57 . 54 47 23 3 . . . . 36 . . . . 10 5 . Level 2 6 | . . . . . 45 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 1 6 7 5 . . . 1 1 . . . . 3 5 1 Investigation 6 | . . . . 1 1 . 2 . . . . . . . . . 1 . 1 Extermination 9 | . . . . . . 2 3 . . . . 1 . . . . 1 2 . Reinforcement 11 | . 1 . . . 1 5 . . . . . . . . . . 1 3 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 12 | . . 4 1 . 2 . 1 . . . . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 12 26 16 18 31 24 30 4 . . 19 23 1 8 . 1 20 37 4 Peak Tracking Total 14 | . 4 14 5 5 6 5 6 4 . . 13 6 1 5 . 4 6 12 4 Tactical Retreats 25 | . . 3 1 . 3 1 4 . . . 4 4 . . . 1 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 12 | . 2 . . 2 2 . 1 . . . . 3 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 5 | . . . . 2 . 1 . . . . . 1 . . . . . 1 . Max in Single Turn 1 | . . . . 1 . 1 . . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 56 | . 3 1 5 5 5 5 3 1 1 4 . 5 1 3 4 . 8 1 1 Terminals 34 | . 3 . 5 5 4 4 3 . 1 . . 3 . . . . 4 1 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . Total Hacks 179 | . 7 1 14 15 16 11 12 1 1 28 . 10 1 7 17 . 33 3 2 Successful 109 | . 4 1 7 7 5 7 4 1 1 28 . 5 1 7 17 . 13 1 . Failed 70 | . 3 . 7 8 11 4 8 . . . . 5 . . . . 20 2 2 Catastrophic 13 | . . . 2 3 1 1 1 . . . . 1 . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 82 | . 6 . 12 9 9 7 7 . . . . 7 . . . . 20 3 2 Terminals 107 | . 7 . 14 15 14 9 12 . 1 . . 7 . . . . 23 3 2 Fabricators 6 | . . . . . . 2 . . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . . . . . . . . 3 . . . . 3 . . Terminal Hacks 77 | . . 1 3 5 . 4 2 1 1 28 . 1 1 7 17 . 6 . . Record 27 | . . . 1 . . 3 1 . 1 11 . . . 5 5 . . . . Part Schematic 18 | . . . . 2 . . . . . 9 . 1 . . 4 . 2 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . Open Door 7 | . . 1 . 2 . . . 1 . . . . 1 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . Analyze 2 | . . . . . 1 . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 23 | . 4 . 4 2 3 3 2 . . . . 2 . . . . 2 1 . Terminals 22 | . 4 . 4 2 3 2 2 . . . . 2 . . . . 2 1 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . Botnet 19 | . 3 . 3 2 3 2 2 . . . . 1 . . . . 2 1 . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 4 5 5 5 3 . . . . 4 . . . . 7 1 1 Full Trace Events 4 | . . . . 1 1 . 1 . . . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 2 1 . . . . 9 . 1 . . 4 . 3 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . Autooverrided 2 | . . . . . . . . . . . 1 1 . . . . . . . Robots Rewired 10 | . . . . 10 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 14 | . . . . 10 . . . . . . 2 2 . . . . . . . Largest Group 9 | . . . . 9 9 . . . . . 1 1 . . . . . . . Highest-Rated Group 96 | . . . . 80 80 . . . . . 96 26 . . . . . . . Highest-Rated Ally 96 | . . . . 16 16 . . . . . 96 26 . . . . . . . Total Orders 49 | . . 18 . 5 3 6 5 . . . . . 4 8 . . . . . STAY 3 | . . . . 1 1 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . 1 1 1 . . . . . . . . . . . . . EXPLORE 10 | . . 3 . . . . 1 . . . . . 2 4 . . . . . RETURN 33 | . . 15 . 3 1 4 4 . . . . . 2 4 . . . . . Ally Attacks 86 | . . . . 19 52 . . . . . 13 2 . . . . . . . Total Damage 1133 | . . . . 202 409 . . . . . 522 . . . . . . . . Kills 21 | . . . . 5 13 . . . . . 3 . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . . . . 3 . 1 . . 1 . 3 . . . Drone Launches 57 | . . 20 2 4 4 6 14 . . . . . 1 6 . . . . . Drone Recoveries 51 | . . 18 2 3 4 7 11 . . . . . 1 5 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 12472 | 78 362 560 774 1176 1411 1428 1537 306 277 43 249 1524 273 440 141 228 808 732 125 Spaces Moved 9819 | 45 289 467 467 480 668 726 1059 478 551 90 227 1630 308 394 167 314 863 450 146 Core 3 | 2 . . . . . . . . . . . . . . . . . . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3622 | 41 289 467 467 480 668 726 484 . . . . . . . . . . . . Hover 6136 | . . . . . . . 575 478 551 90 227 1630 308 394 167 314 863 412 127 Flight 56 | . . . . . . . . . . . . . . . . . . 38 18 Fastest Speed 31 | 50 100 90 95 145 155 145 48 48 48 48 48 56 71 71 71 71 58 31 40 Average Speed 92 | 100 100 96 128 155 156 156 100 48 48 48 54 69 71 71 71 71 60 98 59 Slowest Speed 300 | 160 100 110 170 160 160 220 150 48 48 48 116 71 71 141 71 71 71 300 65 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 5 62 70 33 71 72 30 24 71 78 70 49 33 60 78 62 55 29 11 24 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . 1 1 1 . . . 3 1 . . . Known Exits Taken 14 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . . 3 10 . 1 . 3 2 . 3 . . . Spaces Dug 128 | . . 19 4 4 3 8 9 . . . . 23 . 12 . . 29 13 4 Terrain Destroyed 441 | . 3 145 4 22 36 30 22 . . . 47 42 . 27 . . 29 30 4 Melee 109 | . . . 4 4 3 8 9 . . . . 23 . 12 . . 29 13 4 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 332 | . 3 145 . 18 33 22 13 . . . 47 19 . 15 . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 12372 | 64 330 544 585 860 908 900 1425 543 563 89 348 1954 360 515 184 319 1072 634 175 Wait 1299 | 2 16 27 40 120 143 77 189 38 11 . 106 202 47 79 . . 113 76 13 Move 9798 | 44 288 466 466 479 667 726 1058 477 550 89 226 1629 307 393 166 313 862 446 146 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . Pick Up 155 | 5 3 5 20 12 13 12 33 5 1 . 1 18 1 1 2 2 13 8 . Fast Attach 75 | 7 . 2 9 6 1 3 5 1 . . . 6 1 3 5 . 5 16 5 Attach 89 | . . 7 . 2 3 8 22 2 . . 4 8 . . 1 2 9 17 4 Detach 18 | . . 1 3 . . 1 2 . . . 4 1 . . . . . 4 2 Swap 81 | . 3 8 7 13 6 5 14 5 . . 1 2 2 2 1 . 6 6 . Drop 146 | . 1 1 9 21 13 12 36 4 1 . 1 11 1 3 5 2 12 12 1 Fire 218 | 6 19 27 26 21 52 47 9 . . . 5 2 . 2 . . . 2 . Melee 296 | . . . 5 6 9 8 57 11 . . . 62 1 32 4 . 52 45 4 Ram 2 | . . . . . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . 8 . . . . . . . 13 . . . . . 1 . Rewire 172 | . . . . 172 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 616 | -10/Mines | Assembled infested the area 665 | -10/Mines | Destroyed 7 combat bots 702 | -10/Mines | Found the Drone Emporium 706 | -10/Mines | Found Prototype Device 706 | -10/Mines | Identified Sensor Drone Bay 708 | -10/Mines | Lost 6 parts (2p2n1u1w) 874 | -10/Mines | Lost 3 parts (2n1w) 977 | -10/Mines | Discovered new exit (range 11) 1001 | -10/Mines | Entered Materials 1001 | -9/Materials | Accompanied by 1 ally 1001 | -9/Materials | Evolved 2 slots: Weapon x2 1261 | -9/Materials | Discovered new exit (range 5) 1297 | -9/Materials | Build established: Gunner 1338 | -9/Materials | Identified exit to Storage 1476 | -9/Materials | Discovered new exit (range 16) 1775 | -9/Materials | Entered Storage 1775 | -9/Storage | Accompanied by 1 ally 2348 | -9/Storage | Discovered new exit (range 16) 2775 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2951 | -9/Storage | Entered Materials 2951 | -8/Materials | Accompanied by 10 allies 2951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -8/Materials | Garrison activated, responded to threat 3254 | -8/Materials | Build established: Commander-Tank 3265 | -8/Materials | Discovered new exit (range 8) 3324 | -8/Materials | Lost 6 allies 3373 | -8/Materials | Garrison activated, responded to threat 3568 | -8/Materials | Build established: Tank 4339 | -8/Materials | Discovered new exit (range 5) 4359 | -8/Materials | Identified exit to Factory 4362 | -8/Materials | Entered Factory 4362 | -7/Factory | Accompanied by 1 ally 4362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5395 | -7/Factory | Cargo convoy interrupted 5578 | -7/Factory | Discovered new exit (range 14) 5790 | -7/Factory | Entered another Factory area 5790 | -6/Factory | Evolved 2 slots: Utility x2 5818 | -6/Factory | Lost 8 parts (1p3n1u3w) 6220 | -6/Factory | Build established: Mutant 6386 | -6/Factory | Discovered new exit (range 18) 6609 | -6/Factory | Identified exit to Lower Caves 6611 | -6/Factory | Build established: Gladiator 7004 | -6/Factory | System corruption reached 10% 7034 | -6/Factory | Lost 3 parts (3u) 7295 | -6/Factory | Build established: Hacker-Mutant 7327 | -6/Factory | Entered Lower Caves 7331 | -6/Lower Caves | Lost 3 parts (2n1u) 7472 | -6/Lower Caves | Ambushed by wild Derelicts 7596 | -6/Lower Caves | Discovered new exit (range 15) 7601 | -6/Lower Caves | Identified exit to Lower Caves 7633 | -6/Lower Caves | Entered another Lower Caves area 7645 | -6/Lower Caves | Discovered new exit (range 5) 7646 | -6/Lower Caves | Identified exit to Factory 7678 | -6/Lower Caves | Learned 12 Factory zone layouts 7700 | -6/Lower Caves | Learned location of 1 exit from Factory 7891 | -6/Lower Caves | Discovered new exit (range 5) 7893 | -6/Lower Caves | Identified exit to Data Miner 7910 | -6/Lower Caves | Entered Data Miner 7910 | -6/Data Miner | Discovered new exit (range 6) 7920 | -6/Data Miner | Met Data Miner 7930 | -6/Data Miner | Learned location of Section 7 (-2) 7930 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7942 | -6/Data Miner | Received God Mode back door access code from Data Miner 7953 | -6/Data Miner | Identified exit to Proximity Caves 7953 | -6/Data Miner | Entered Proximity Caves 7961 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7977 | -5/Proximity Caves | Learned location of Armory (-3) 7982 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8035 | -5/Proximity Caves | Lost 3 parts (1p2n) 8184 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8202 | -5/Proximity Caves | Entered Factory 8202 | -5/Factory | Evolved 2 slots: Utility x2 8203 | -5/Factory | Identified exit to Upper Caves 8578 | -5/Factory | Build established: Derelict-Gladiator 8622 | -5/Factory | Discovered new exit (range 8) 8633 | -5/Factory | Identified exit to Factory 9501 | -5/Factory | Local machine network offline 9622 | -5/Factory | Build established: Hacker-Gladiator 9726 | -5/Factory | Entered Upper Caves 9979 | -5/Upper Caves | Discovered new exit (range 15) 9999 | -5/Upper Caves | Identified exit to Upper Caves 9999 | -5/Upper Caves | Entered another Upper Caves area 10035 | -5/Upper Caves | Discovered exit to Factory (range 12) 10070 | -5/Upper Caves | Encountered a Warlord checkpoint 10106 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10177 | -5/Upper Caves | Learned Research garrison access intel 10378 | -5/Upper Caves | Discovered new exit (range 10) 10438 | -5/Upper Caves | Identified exit to Zhirov 10439 | -5/Upper Caves | Entered Zhirov 10439 | -5/Zhirov | Discovered new exit (range 4) 10453 | -5/Zhirov | Met Zhirov 10469 | -5/Zhirov | Learned location of Quarantine (-2) 10469 | -5/Zhirov | Learned location of Testing (-3) 10469 | -5/Zhirov | Learned location of Command (-1) 10482 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10497 | -5/Zhirov | Found Alien Artifact 10497 | -5/Zhirov | Identified Integrated Reactor 10497 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10509 | -5/Zhirov | Found Alien Artifact 10580 | -5/Zhirov | Identified exit to Proximity Caves 10580 | -5/Zhirov | Entered Proximity Caves 10808 | -4/Proximity Caves | Entered Factory 10808 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11034 | -4/Factory | Identified exit to Research 11218 | -4/Factory | Spotted B-86 Titan 11366 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 11616 | -4/Factory | Entered Research 11616 | -3/Research | Evolved 2 slots: Utility x2 11617 | -3/Research | Loaded intel: 3 garrison access locations 11737 | -3/Research | Found Enh. Force Lance 11739 | -3/Research | Found Enh. Force Lance 11743 | -3/Research | Found Enh. Force Lance 11747 | -3/Research | Found Enh. Force Lance 12156 | -3/Research | System corruption reached 10% 12163 | -3/Research | Cargo convoy interrupted 12167 | -3/Research | Identified Transdimensional Reconstructor 12167 | -3/Research | Warped through subspace 12197 | -3/Research | Lost 19 parts (1p10n6u2w) 12257 | -3/Research | Discovered new exit (range 15) 12290 | -3/Research | Core integrity fell below 50% 12328 | -3/Research | Crushed by falling debris 12339 | -3/Research | Discovered new exit (range 17) 12348 | -3/Research | Identified exit to Testing 12348 | -3/Research | Entered Testing 12394 | -3/Testing | Lost 14 parts (8n5u1w) 12419 | -3/Testing | Incoming investigation squad redirected 12467 | -3/Testing | Core integrity fell below 20% 12473 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12463_ Antigrav System destroyed. 12466_ Slug penetrates U-05 Engineer. 12466_ Slug penetrates Wall. 12467_ System corrupted: Adv. Coolant Injector rejected. 12467_ U-05 Engineer builds a Wall. 12469_ U-05 Engineer destroyed. 12469_ Penetrated by Slug. 12469_ Com. Wheel destroyed. 12470_ Penetrated by Slug. 12470_ Slug penetrates Wall. 12470_ Penetrated by Slug. 12470_ Slug penetrates Wall. 12472_ Penetrated by Slug. 12472_ Adv. Sensor Array destroyed. 12472_ Penetrated by Slug. 12472_ Enh. Force Lance destroyed. 12472_ Slug penetrates Wall. 12472_ Penetrated by Slug. 12473_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #???# """ #??????????????????????????????? | | ! #???# """ #??????????????????????????????? | | #???? """ #??????????????????????????????? | | #?????? ????????????????????????????????? | | +#############+####??????????????????????????????? | | ! ####???????????????????????????? | | "" #???????????????????????????? | | "" """#???????????????????????????? | | "" F"#???????????????????????????? | | ######## "" """#???????????????????????????? | | ????# "" "" #???????????????????????????? | | ????#""" ##########+######+######???????? | | ????#"T ???????? | | ????#""" ??????? | | ????# "" ??????? | | ###?#### ??????? | | #T###### ###+#######?????????????? | | # """ """ """ # #?????????????? | | "" """ # """ """ """ # #?????????????? | | "" """ # """ """ """ # """"""" #?????????????? | | "" """ # # """"""" #?????????????? | | S """ + """ """ """u # """"""" #?????????????? | | "" """ # """ """ """ # u #?????????????? | | "" """ # """ """ """ #hh ##????????????? | | "" """ # #!%| ##????????????? | | # """ """ @###########????????????? | | ######## " F" """ """ ##??????????????????????? | | ???????# """" """ """ #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# ########???????????????????????? | | ???????# #??????????????????????????????? | | ??? #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ###################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Utility Shielding 90 Evasion (%) 63 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Force Boost 20 Offensive Hacking 22 Defensive Hacking 28 Trap Extractor Capacity 6 Item Schematics ----------------- Seismic Detector | -9/Storage | Hacked Autogun | -9/Storage | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Microactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. System Shield | -4/Factory | Scanalyzed Force Lance | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed SensorScanFlakker Manual? 0 Play Time 03:27:37 Cumulative 40.6 hours Start 2024.05.03 @ 22:12:27 End 2024.05.04 @ 01:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ca21a0b-e322-474e-a54f-a6ea3b7bb521