Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 18:04:51 Player: ILikeVoltron Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1718) 1718 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4644 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 60/100 System Corruption 7% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Improved Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Concussive RPG > --- INVENTORY -------- VSS Leg VSS Leg VSS Leg High-capacity Matter Pod Structural Scanner System Shield Heavy Mace Heavy Flail [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 69 | . 11 27 14 5 12 Power 8 | . 2 3 1 1 1 Engine 6 | . 1 3 1 1 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 20 | . 4 8 3 2 3 Treads 1 | . . . . . 1 Leg 15 | . 4 8 3 . . Wheel 4 | . . . . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 1 7 5 1 5 Device 11 | . . 4 4 1 2 Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware 1 | . . . . . 1 Protection 5 | . . 2 1 . 2 Artifact . | . . . . . . Weapon 22 | . 4 9 5 1 3 Energy Gun 3 | . . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | . 3 4 3 . . Ballistic Cannon 3 | . . 3 . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 25 | . 1 4 5 4 11 Power 4 | . 1 . 1 1 1 Propulsion 8 | . . 1 3 . 4 Utility 7 | . . . 1 1 5 Weapon 6 | . . 3 . 2 1 Highest Loss Streak 9 | . 1 3 3 4 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 98 99 73 37 Engine 6 | . 4 11 8 6 . Core 3 | . 9 . . . . Leg 24 | . 28 32 36 2 . Wheel 2 | . . . . 13 10 Device 6 | . . 8 14 14 5 Storage 10 | . 14 11 9 7 3 Processor 10 | . 13 11 9 7 5 Protection 1 | . . 2 3 . 1 Ballistic Gun 13 | . 22 11 17 14 . Ballistic Cannon 2 | . . 8 . . . Slashing Weapon 1 | . 4 . . . . Naked Turns 52 | . . . . . 52 Heaviest Build 28 | 11 13 28 23 23 23 Greatest Support 56 | 20 20 35 49 56 56 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 7 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 . Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1655 | 200 160 874 193 100 128 Remotely 38 | . . 38 . . . Salvage Created 2000 | . 380 840 229 100 451 Parts 126 | . 30 64 11 6 15 Haulers Intercepted 5 | . . 2 2 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 45 | . 10 23 4 1 7 Melee 3 | . . 1 . . 2 Guns 26 | . 10 11 4 1 . Cannons 9 | . . 9 . . . AOE 2 | . . 2 . . . Classes Destroyed 10 | . 3 6 1 . . Worker 2 | . . 2 . . . Builder 2 | . . 1 . . 1 Hauler 5 | . . 2 2 1 . Recycler 2 | . . 1 . . 1 Operator 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 8 | . 2 6 . . . Grunt 27 | . 8 14 2 . 3 Sentry 9 | . . 3 1 1 4 Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 4 5 3 1 4 Combat Bots Only 5 | . 4 5 2 1 4 Max Kills in Single Turn 3 | . 1 3 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 4944 | . 470 1134 901 412 2027 Core 1081 | . 140 172 68 73 628 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 72 | 100 44 57 87 . . Volleys Fired 163 | . 40 86 20 7 10 Largest 3 | . 2 2 2 3 1 Hottest 78 | . 40 78 53 53 65 Shots Fired 282 | . 80 140 40 13 9 Gun 224 | . 80 83 40 12 9 Cannon 51 | . . 51 . . . Launcher 7 | . . 6 . 1 . Special . | . . . . . . Kinetic 266 | . 80 134 40 12 . Thermal 9 | . . . . . 9 Explosive 7 | . . 6 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 13 20 9 6 5 Robot Miss Streak 7 | . 4 6 7 2 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 223 | . 61 97 27 11 27 Core Hits 105 | . 27 53 14 7 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 5 | . . 1 . . 4 Blast 1 | . . 1 . . . Smash 4 | . . . . . 4 Melee Attacks 48 | . 14 5 . . 29 Impact 34 | . . 5 . . 29 Slashing 14 | . 14 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4193 | . 480 1779 583 259 1092 Guns 1998 | . 480 645 510 222 141 Cannons 699 | . . 687 . 12 . Explosions 415 | . . 317 73 25 . Melee 1075 | . . 130 . . 945 Ramming 6 | . . . . . 6 Kinetic 2544 | . 480 1332 510 222 . Thermal 141 | . . . . . 141 Explosive 415 | . . 317 73 25 . Electromagnetic . | . . . . . . Impact 1087 | . . 130 . 12 945 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 294 | . . 10 19 . 265 Projectiles 10 | . . 10 . . . Explosions 19 | . . . 19 . . Melee 265 | . . . . . 265 Knockbacks 10 | . . 7 . . 3 Impact 3 | . . . . . 3 Kinetic 7 | . . 7 . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . . 31 114 . 3 Shots 3 | . . 2 1 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | . 99 80 21 10 32 Average Temperature 19 | . 21 21 6 4 10 Received Heat Transfer 1821 | . 300 480 207 132 702 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 222 | . . . . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 625 | . 219 625 446 239 351 Initial 263 | . . 64 263 196 94 Average 218 | . 107 294 342 204 166 Maximum Alert Level 2 | . 1 2 2 1 1 Low Security (%) 46 | . 74 28 . 39 75 Level 1 43 | . 25 56 66 60 24 Level 2 9 | . . 15 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 3 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 3 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 6 | . . 5 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 15 36 9 2 15 Peak Tracking Total 5 | . 4 5 5 2 4 Tactical Retreats 6 | . 2 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 15 | . 5 4 3 . 3 Terminals 13 | . 5 3 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 10 10 6 . 7 Successful 20 | . 9 6 3 . 2 Failed 13 | . 1 4 3 . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 5 3 2 . . Terminals 28 | . 10 8 3 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 10 | . 4 3 1 . 2 Open Door 2 | . . . . . 2 Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 5 1 1 . . Terminals 7 | . 5 1 1 . . Track 2 | . 1 . 1 . . Botnet 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 3 1 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 2287 | . 702 776 325 104 380 Spaces Moved 1343 | 1 411 389 208 75 259 Core 128 | . . . . . 128 Treads 3 | . . . . . 3 Legs 1016 | 1 411 389 208 7 . Wheels 196 | . . . . 68 128 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 110 90 90 50 Average Speed 108 | 120 120 123 102 99 76 Slowest Speed 190 | 120 120 190 105 100 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 67 43 26 2 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . 10 6 . . . Terrain Destroyed 80 | . 10 39 29 . 2 Melee 12 | . 10 2 . . . Projectile 3 | . . 1 . . 2 AOE 65 | . . 36 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 1850 | . 535 555 280 96 384 Wait 147 | . 34 16 27 . 70 Move 1338 | . 410 388 207 74 259 Hop . | . . . . . . Pick Up 29 | . 11 11 4 2 1 Fast Attach 26 | . 2 8 7 2 7 Attach 18 | . . 6 5 2 5 Detach 6 | . . 1 1 3 1 Swap 25 | . 9 13 2 1 . Drop 49 | . 15 21 7 5 1 Fire 163 | . 40 86 20 7 10 Melee 48 | . 14 5 . . 29 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 11) 276 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 603 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Discovered new exit (range 13) 1230 | -9/Materials | Lost 3 parts (1n2w) 1444 | -9/Materials | Discovered new exit (range 15) 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -8/Materials | Discovered new exit (range 16) 1804 | -8/Materials | Entered Factory 1804 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1832 | -7/Factory | Lost 3 parts (1p2n) 1879 | -7/Factory | Discovered new exit (range 15) 1908 | -7/Factory | Entered Storage 1934 | -7/Storage | Lost 4 parts (1p1u2w) 2144 | -7/Storage | Core integrity fell below 50% 2195 | -7/Storage | Core integrity fell below 20% 2210 | -7/Storage | Lost 9 parts (1p4n3u1w) 2288 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02202_ Massive razor-sharp blades shoot up from within the floor. 02202_ Lgt. Treads severed. 02202_ Hvy. Flail severed. 02202_ System Shield severed. 02205_ R-06 Scavenger collects Lgt. Treads. 02214_ Slammed into K-01 Serf. 02214_ Imp. Targeting Computer destroyed. 02214_ System corrupted by crushing effect (+3). 02231_ K-01 Serf cleans the Terminal. 02244_ K-01 Serf collects debris. 02261_ W-25 Informer sends out distress signal. 02265_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02266_ Acquired Prototype Energy Gun. 02266_ Identified Imp. Heavy Laser. 02277_ U-05 Engineer builds a Wall. 02278_ U-05 Engineer destroyed. 02282_ JELY7RH4F