Cogmind - Beta 10.1 --- EXPLORER MODE // 2021.10.31 @ 00:11:45 Player: Ilyas Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2436) 2436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6116 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 243/400 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Battery Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Medium Treads Large Matter Pod (150) Relay Coupler [Swarmer] (47) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Large Battery Advanced Sensor Array Targeting Computer > --- WEAPON ----------- Gatling Laser EM Pulse Cannon Gauss Cannon Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Medium Treads Large Matter Pod Shield Generator Grenade Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 7 | . 1 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . Utility 3 | . 1 1 . . . 1 . . Weapon 2 | . . . . . . 1 1 . Parts Attached 80 | 7 8 11 1 2 . 34 11 6 Power 10 | 1 . 2 . 1 . 3 2 1 Engine 7 | 1 . 2 . 1 . 2 . 1 Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 3 . . . 7 2 . Treads 12 | . . 3 . . . 7 2 . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . 1 . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 5 4 . 1 . 13 2 2 Device 12 | . 1 1 . . . 7 1 2 Storage 5 | 1 1 1 . 1 . . 1 . Processor 5 | 1 1 1 . . . 2 . . Hackware . | . . . . . . . . . Protection 7 | . 2 1 . . . 4 . . Artifact . | . . . . . . . . . Weapon 26 | 2 2 2 1 . . 11 5 3 Energy Gun 4 | 1 . . . . . 2 1 . Energy Cannon 6 | . . . . . . 4 1 1 Ballistic Gun 7 | 1 2 2 . . . 2 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 7 | . . . . . . 3 2 2 Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 26 | . . 2 . . 1 8 2 13 Power 5 | . . 1 . . . 1 1 2 Propulsion 5 | . . 1 . . 1 . . 3 Utility 8 | . . . . . . 4 1 3 Weapon 8 | . . . . . . 3 . 5 Highest Loss Streak 8 | . . 2 . . 1 3 2 8 Average Slot Usage (%) 95 | . 96 82 100 100 97 95 95 85 Engine 7 | . 12 7 10 10 10 7 1 3 Core 1 | . . . . . . . 12 6 Treads 21 | . . 16 30 30 27 23 21 18 Leg 2 | . 18 . . . . . . . Device 7 | . 3 11 10 8 . 7 7 10 Storage 11 | . 4 10 10 11 20 11 10 14 Processor 11 | . 21 10 10 10 10 9 14 8 Protection 7 | . 7 3 10 10 10 9 1 . Energy Gun 1 | . 4 . . . . 2 1 5 Energy Cannon 4 | . . . . . . 13 5 1 Ballistic Gun 8 | . 19 20 12 10 10 3 . . Launcher 3 | . . . . . . 3 14 10 Special Weapon 3 | . . . 7 10 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 16 20 31 31 31 31 48 51 52 Greatest Support 62 | 20 20 60 60 60 60 60 62 62 Greatest Overweight (x) 6 | . 3 6 . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 5 8 10 10 10 10 10 10 Most Carried 9 | 4 5 5 7 9 7 9 7 7 Average Carried 4 | 1 1 1 5 7 7 5 5 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 7 | 2 . 4 7 7 7 6 6 3 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Hacker-Mutant 25% | Hacker-Gunner 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1428 | 290 225 251 53 10 60 366 49 124 Remotely . | . . . . . . . . . Salvage Created 2780 | 124 172 548 . . 78 1455 138 265 Parts 157 | 11 9 30 . . 4 77 10 16 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 3 | . 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 52 | . 4 8 . . 3 25 3 9 Guns 26 | . 4 8 . . 3 7 . 4 Cannons 16 | . . . . . . 13 2 1 AOE 10 | . . . . . . 5 1 4 Classes Destroyed 12 | 3 3 2 . . 1 3 . . Worker 4 | 1 . 1 . . . 2 . . Builder 4 | . . . . . . 4 . . Tunneler 3 | 2 . 1 . . . . . . Hauler 1 | . . . . . . 1 . . Recycler 6 | 1 . 2 . . . 3 . . Watcher 6 | . 2 . . . . 4 . . Swarmer 11 | . 2 . . . . 5 . 4 Grunt 24 | . 2 5 . . 1 12 1 3 Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . 1 . . . . . . Sentry 10 | . . 2 . . . 7 . 1 Hunter 4 | . . . . . 2 . 1 1 Best Kill Streak 8 | 3 2 4 . . 1 8 2 4 Combat Bots Only 4 | . 2 3 . . 1 3 2 4 Max Kills in Single Turn 4 | 1 1 2 . . 1 4 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Damage Taken 4536 | . 84 653 . . 256 1213 128 2202 Core 1017 | . 15 153 . . 52 97 . 700 Absorbed by Shields 55 | . . . . . . . . 55 Core Remaining (%) 81 | 100 94 . . . 48 82 . . Volleys Fired 153 | 20 14 27 . . 15 63 3 11 Largest 4 | 2 2 2 . . 2 3 4 4 Hottest 198 | 60 60 46 . . 123 198 171 191 Shots Fired 329 | 21 28 54 . . 24 164 6 32 Gun 171 | 21 28 54 . . 15 44 . 9 Cannon 123 | . . . . . . 103 4 16 Launcher 22 | . . . . . . 13 2 7 Special 13 | . . . . . 9 4 . . Kinetic 158 | 20 23 54 . . 15 35 1 10 Thermal 102 | . . . . . 9 84 . 9 Explosive 22 | . . . . . . 13 2 7 Electromagnetic 47 | 1 5 . . . . 32 3 6 Robot Hit Streak 46 | 19 8 34 . . 12 45 40 46 Robot Miss Streak 2 | 1 1 1 . . 1 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 265 | 20 20 45 . . 19 128 6 27 Core Hits 145 | 8 10 20 . . 7 68 5 27 Critical Hits 3 | . 1 . . . . 2 . . Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5821 | 173 261 721 . . 303 3276 219 868 Guns 1973 | 153 261 721 . . 159 489 . 190 Cannons 2102 | . . . . . . 1795 103 204 Explosions 1602 | 20 . . . . . 992 116 474 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1798 | 141 237 721 . . 159 351 26 163 Thermal 1709 | 20 . . . . 144 1308 47 190 Explosive 1433 | . . . . . . 890 69 474 Electromagnetic 881 | 12 24 . . . . 727 77 41 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . . 47 20 . Projectiles 21 | . . . . . . 21 . . Explosions 46 | . . . . . . 26 20 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . 63 . . . 23 85 . Shots 4 | . . 1 . . . 1 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 671 | 20 79 22 . . 152 557 130 671 Average Temperature 147 | 15 28 10 . . 62 162 48 243 Received Heat Transfer 2327 | . 42 255 . . 72 810 . 1148 Effects 28 | . . . . . . 14 . 14 Shutdowns 7 | . . . . . . 4 . 3 Energy Bleed 2 | . . . . . . 1 . 1 Interference 6 | . . . . . . 3 . 3 Matter Decay 3 | . . . . . . 3 . . Short Circuit 4 | . . . . . . 2 . 2 Damage (minor) 2 | . . . . . . 1 . 1 Damage (major) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . 8 . . Heat Transferred 3034 | . . . . . 300 2259 50 425 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Peak Influence 349 | 20 150 213 6 . 71 349 229 328 Initial 73 | . 9 . 6 . . . 73 5 Average 80 | 11 32 67 3 . 12 117 170 178 Maximum Alert Level 1 | . . 1 . . . 1 1 1 Low Security (%) 83 | 100 100 97 100 . 100 78 33 61 Level 1 16 | . . 2 . . . 21 66 38 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . . . 6 4 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . . . 2 1 . Assault . | . . . . . . . . . Garrison 7 | . . . . . . 4 3 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Distress Signals 6 | . 1 1 . . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 8 19 . . 4 37 4 14 Peak Tracking Total 11 | . 3 11 . . 3 4 2 7 Tactical Retreats 4 | . . . . . 1 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 18 | . 1 2 . . . 6 9 . Max in Single Turn 9 | . 1 2 . . . 1 9 . Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 5 | . . . . . . 3 2 . Terminals 3 | . . . . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 7 | . . . . . . 5 2 . Successful 4 | . . . . . . 2 2 . Failed 3 | . . . . . . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . . . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 3 | . . . . . . 2 1 . Record 3 | . . . . . . 2 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Turns Passed 5131 | 206 599 423 666 436 490 1491 474 346 Spaces Moved 2514 | 125 348 154 370 269 258 622 216 152 Core 5 | 3 . 2 . . . . . . Treads 1986 | . . 99 370 269 258 622 216 152 Legs 404 | 122 282 . . . . . . . Wheels . | . . . . . . . . . Hover 119 | . 66 53 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 161 161 Average Speed 159 | 118 142 189 160 160 160 165 161 162 Slowest Speed 350 | 120 240 350 160 160 160 185 166 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 46 24 60 60 64 62 6 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 209 | 6 . 30 . . 1 109 29 34 Melee . | . . . . . . . . . Projectile 16 | . . . . . 1 15 . . AOE 193 | 6 . 30 . . . 94 29 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total 3360 | 166 433 237 445 277 293 944 338 227 Wait 496 | 6 45 26 71 . 21 183 92 52 Move 2507 | 124 347 153 369 268 257 621 216 152 Hop . | . . . . . . . . . Pick Up 72 | 9 7 14 3 3 . 25 9 2 Fast Attach 1 | . 1 . . . . . . . Attach 61 | 7 7 8 1 2 . 25 6 5 Detach 18 | . 3 2 1 1 . 7 2 2 Swap 18 | . . 3 . . . 9 5 1 Drop 34 | . 9 4 . 3 . 11 5 2 Fire 153 | 20 14 27 . . 15 63 3 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 207 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 463 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Discovered exit to Mines (range 12) 639 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Discovered exit to Materials (range 16) 806 | -10/Materials | Entered another Materials area 806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Discovered exit to Mines (range 13) 1229 | -9/Materials | Entered Mines 1234 | -9/Mines | Met a Derelict bent on vengeance 1299 | -9/Mines | Build established: Scavenger-Mutant 1306 | -9/Mines | Identified exit to Materials 1306 | -9/Mines | Discovered exit to Materials (range 3) 1373 | -9/Mines | Received a Mining Laser from a helpful Derelict 1510 | -9/Mines | Discovered exit to Materials (range 8) 1819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1820 | -9/Mines | Identified exit to Exiles 1820 | -9/Mines | Discovered exit to Exiles (range 5) 1895 | -9/Mines | Entered Exiles 1949 | -9/Exiles | Identified exit to Mines 1949 | -9/Exiles | Discovered exit to Mines (range 15) 1994 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2088 | -9/Exiles | Met EX-BIN 2178 | -9/Exiles | Met EX-DEC 2309 | -9/Exiles | Discovered exit to Mines (range 14) 2331 | -9/Exiles | Entered Mines 2697 | -8/Mines | Core integrity fell below 50% 2813 | -8/Mines | Discovered exit to Materials (range 5) 2821 | -8/Mines | Entered Materials 2821 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3598 | -8/Materials | Garrison activated, responded to threat 3782 | -8/Materials | Garrison activated, responded to threat 4035 | -8/Materials | Lost 3 parts (2u1w) 4210 | -8/Materials | Identified exit to Factory 4210 | -8/Materials | Discovered exit to Factory (range 15) 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4394 | -7/Factory | Garrison activated, responded to threat 4668 | -7/Factory | Build established: Hacker-Gunner 4786 | -7/Factory | Identified exit to Garrison 4786 | -7/Factory | Entered Garrison 4898 | -7/Garrison | Triggered checkpoint 4901 | -7/Garrison | Triggered checkpoint 4912 | -7/Garrison | Triggered checkpoint 5006 | -7/Garrison | Triggered checkpoint 5060 | -7/Garrison | Triggered checkpoint 5098 | -7/Garrison | Lost 8 parts (2p1n1u4w) 5101 | -7/Garrison | Garrison Relay disabled 5110 | -7/Garrison | Core integrity fell below 50% 5122 | -7/Garrison | Core integrity fell below 20% 5132 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05053_ G-47 Trooper destroyed. 05055_ Gatling Laser destroyed. 05056_ G-47 Trooper destroyed. 05057_ Slug penetrates Wall. 05058_ Lgt. Nuclear Core destroyed. 05060_ Slug penetrates Wall. 05060_ Gauss Cannon destroyed. 05060_ H-55 Commando destroyed. 05067_ Mni. Grenade Launcher destroyed. 05067_ Adv. Treads destroyed. 05101_ Garrison Relay disabled. 05101_ Relay Coupler [Sentry] tumbles out of relay unit. 05101_ Relay Coupler [Grunt] tumbles out of relay unit. 05101_ Relay Coupler [Swarmer] tumbles out of relay unit. 05103_ Arm. Treads destroyed. 05103_ Shield Generator destroyed. 05104_ Acquired Relay Coupler [Swarmer]. 05109_ Adv. Sensor Array destroyed. 05111_ Arm. Treads destroyed. 05112_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????### # | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# = | | ???????????????????????????????????????# * | | ???????????????????????????????????????### [# | | ???????????????????????????????########## ## | | ???????????????????????????????# | | ???????????????????????????????# ^^ | | ???????????????????????????????# ######## | | ???????????????????????????????# #??????## ## | | ???????????????????????????????# #???????# ## | | ?????????????????????######## [% #??????#^ ##### | | ?????????????????????# ??# #???? | | ???????????????????### ###### [#??????# #???? | | ???????????????????# #???????# #???????# #???? | | ???????????????????# +???????# #???????# #???? | | ???????????????????# #???????# ??????? #???? | | ???????????????????### #???????# ?????? #???? | | ?????????????????????# #???????# ###?????####???? | | ?????????????????????# #??????## #??????????????? | | ?????????????????????# ###### ## #??????????????? | | ?????????????????????# Y !gg # #??????????????? | | ?????????????????????###g@!##### #??????????????? | | ??????????????????????#""" "#??? #??????????????? | | ??????????????????????#######??? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 650 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed AbsorptionSpectralCharger Manual? 0 Play Time 01:28:30 Cumulative 0.0 hours Start 2021.10.29 @ 22:56:42 End 2021.10.31 @ 00:11:45 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 503ec7c5-2108-4420-a000-6095e0ab4651