Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 22:48:12 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (556) 556 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3001 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 177/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Flying (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Flight Unit VTOL Module VTOL Module > --- UTILITY (4) ------ Large Battery Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Particle Gun Particle Gun Assault Rifle > --- INVENTORY (5) ---- Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Large Battery Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Light Assault Rifle Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Targeting Computer Storage Large Battery Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 55 | 6 11 16 17 5 Power 6 | 1 . 4 1 . Engine 6 | 1 . 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 4 9 9 3 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 23 | . 2 9 9 3 Utility 5 | 1 1 2 1 . Device . | . . . . . Storage 3 | 1 . 1 1 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 6 1 6 2 Energy Gun 4 | 2 . . 2 . Energy Cannon 2 | . 2 . . . Ballistic Gun 9 | . 4 1 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 5 | . . 2 2 1 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 96 79 80 70 Engine 11 | . 14 11 9 7 Leg 9 | . 27 . . . Flight 14 | . . 24 17 16 Storage 9 | . 14 5 9 7 Processor 14 | . 10 16 18 15 Energy Gun 5 | . 6 . 8 15 Energy Cannon 2 | . 7 . . . Ballistic Gun 16 | . 14 22 17 6 Peak Build Rating 19 | 6 11 15 19 19 Average Rating 11 | 3 8 11 14 15 On Entrance 9 | . 6 9 15 18 Naked Turns . | . . . . . Heaviest Build 18 | 14 18 12 16 16 Greatest Support 20 | 20 20 16 16 16 Greatest Overweight (x) 5 | 1 . 3 5 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 5 5 5 Most Carried 8 | 5 8 8 5 5 Average Carried 5 | 2 7 4 4 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 2 8 5 2 2 Class Distribution -------------------- 61% | Mutant 18% | Gunner 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 888 | 193 209 332 154 . Remotely . | . . . . . Salvage Created 887 | . 209 524 154 . Parts 39 | . 11 19 9 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 7 8 3 . Guns 15 | . 4 8 3 . Cannons 3 | . 3 . . . Classes Destroyed 6 | . 2 4 . . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Swarmer 6 | . 3 3 . . Grunt 8 | . 4 2 2 . Brawler 1 | . . 1 . . Sentry 3 | . . 2 1 . Best Kill Streak 4 | . 3 4 1 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 101 | . 38 42 20 1 Missed 22 | . 9 12 1 . Damage Taken 1014 | . 313 382 301 18 Core 128 | . 18 61 49 . Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 92 84 91 . Volleys Fired 66 | . 23 29 14 . Largest 3 | . 2 2 3 . Hottest 150 | . 112 40 150 . Shots Fired 141 | . 46 58 37 . Gun 129 | . 34 58 37 . Cannon 12 | . 12 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 116 | . 30 58 28 . Thermal 9 | . . . 9 . Explosive . | . . . . . Electromagnetic 16 | . 16 . . . Robot Hit Streak 13 | . 13 11 12 . Robot Miss Streak 3 | . 2 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 102 | . 31 41 30 . Core Hits 37 | . 12 17 8 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Burn 1 | . . . 1 . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1265 | . 378 523 364 . Guns 1142 | . 261 517 364 . Cannons 116 | . 116 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 1 6 . . Kinetic 998 | . 234 517 247 . Thermal 117 | . . . 117 . Explosive . | . . . . . Electromagnetic 143 | . 143 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . 19 . . . Projectiles 19 | . 19 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 4 | . . 4 . . Targets Rammed 5 | . 1 4 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 243 | . 204 20 243 13 Average Temperature 66 | . 76 6 67 13 Received Heat Transfer 399 | . 141 96 135 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 370 | . . . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 279 | . 279 255 184 84 Initial 83 | . . 33 44 83 Average 115 | . 115 145 108 83 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 86 | 100 86 72 100 100 Level 1 13 | . 13 27 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 10 13 8 2 Peak Tracking Total 6 | . 4 3 5 6 Tactical Retreats 6 | . 3 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 1 | . 1 . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1245 | 61 414 428 218 124 Spaces Moved 1016 | 47 243 399 186 141 Core 21 | 15 . 3 3 . Treads . | . . . . . Legs 275 | 32 243 . . . Wheels . | . . . . . Hover . | . . . . . Flight 720 | . . 396 183 141 Fastest Speed 26 | 50 120 26 28 28 Average Speed 69 | 102 120 62 33 36 Slowest Speed 300 | 120 120 200 300 275 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 36 33 17 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1431 | 58 324 523 314 212 Wait 230 | . 26 58 86 60 Move 1008 | 46 242 398 181 141 Hop 2 | . . . 2 . Pick Up 25 | 6 11 5 3 . Fast Attach 14 | 2 4 7 1 . Attach 27 | 4 . 6 13 4 Detach 14 | . . 2 8 4 Swap 14 | . 7 3 3 1 Drop 24 | . 10 11 3 . Fire 66 | . 23 29 14 . Melee 2 | . . . . 2 Ram 4 | . . 4 . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 653 | -9/Materials | Discovered new exit (range 9) 892 | -9/Materials | Discovered new exit (range 10) 895 | -9/Materials | Identified exit to Materials 904 | -9/Materials | Entered another Materials area 904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1119 | -8/Materials | Discovered new exit (range 5) 1120 | -8/Materials | Identified exit to Factory 1122 | -8/Materials | Entered Factory 1122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -7/Factory | Self-destructed Last Messages --------------- 01021_ G-47 Trooper destroyed. 01027_ Acquired Particle Gun. 01029_ Acquired 48 matter. 01031_ Lgt. Deuterium Engine destroyed. 01035_ Dropped Flight Unit. 01089_ Y-45 Defender suffers critical hit (Burn). 01089_ Imp. Ion Engine melted. 01089_ Y-45 Defender destroyed. 01112_ Acquired Flight Unit. 01117_ Acquired 51 matter. 01119_ EXIT=FOUND 01120_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 01244_ Flight Unit destroyed. 01244_ Critical hit (Burn: +37). 01245_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????##??###?????? | | ????????????????????????????????????? ?? ???? | | ????????????????????????????????????# """" ""?? | | ????????????????????????????????????# """" """" ] | | ????????????????????????????????????# """" """" | | ????????????????????????????????????# """" """" | | ????????????????????????????????????# """" """" | | ?????????????????????????????######## """" """" | | ?????????????????????????????# # """" """" | | ?????????????????????????????# # | | ???????????????????????????### #########+#### | | ???????????????????????????# # #?????# | | ???????????????????#######?### #?????# ## | | ???????????????????# #???# #?????# #? | | ???????????????????# #########+######## #? | | ???????????????????# #? | | ???????????????????# ###### ## | | ???????????????????# #????# # | | ???????????????????## ##????# # | | ????????????????##### #######+########### # | | ????????? + [ #???????# # | | ????????? #@ ] #???????# + | | ????????? # !!! #???????# # | | ?????????####+######## ## !!! #???????# # | | ?????????????????????# ?# !!! *#???????# #] | | ?????????????????????# ?# #???????######## | | ?????????????????????# ?# = +??????????????? | | ?????????????????????# ?# ! #??????????????? | | ?????????????????????# ?#####+#####??????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? T??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicTitaniumCycler Manual? 0 Play Time 00:27:25 Cumulative 7.6 hours Start 2025.01.01 @ 22:22:51 End 2025.01.01 @ 22:48:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1346ffe1-bb64-4b4c-9582-2b38d009865a