Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 22:30:00 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (626) 626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 2706 Bonus ------- Follower Combat Kills 343 Friendly Fire -118 Cogmind --------- Core Integrity 305/400 Matter 212/300 Energy 250/250 System Corruption 0% Temperature Cool (84) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY (2) ------ Large Storage Unit Splice Drone Bay (2/6) > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Flexi-carbon Leg Large Matter Pod (150) Structural Scanner Medium Armor Plating Medium Armor Plating Field Recycling Unit (0) Hacking Drone Bay (1/1) Bomb Factory No. 2 Improved Proton Missile Launcher Makeshift Sword GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Compact Wheel Large Matter Pod Structural Scanner Medium Armor Plating Medium Armor Plating Field Recycling Unit Hacking Drone Bay Bomb Factory No. 2 Improved Proton Missile Launcher Makeshift Sword GAL Module [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 40 | 9 13 1 4 2 7 4 Power 4 | 1 2 . . 1 . . Engine 4 | 1 2 . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 4 4 . 2 1 1 2 Treads 3 | 2 . . . 1 . . Leg . | . . . . . . . Wheel 11 | 2 4 . 2 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 1 2 . 3 2 Device 8 | . 1 1 2 . 3 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 3 5 . . . 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 3 1 . . . . . Ballistic Cannon 3 | . 2 . . . 1 . Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 5 | . 4 . . . . 1 Power 1 | . 1 . . . . . Propulsion 2 | . 1 . . . . 1 Utility . | . . . . . . . Weapon 2 | . 2 . . . . . Highest Loss Streak 4 | . 4 . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 89 87 Engine 12 | . 13 14 11 11 11 11 Treads 6 | . 18 . . 5 1 . Wheel 25 | . 8 28 44 38 33 32 Device 11 | . 12 14 11 11 11 7 Storage 12 | . 14 14 11 11 11 11 Ballistic Gun 5 | . 16 . . . . . Ballistic Cannon 17 | . 7 28 22 22 20 22 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 34 41 41 41 41 41 Greatest Support 64 | 40 40 32 64 64 60 60 Greatest Overweight (x) 1 | 1 1 1 . . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 4 12 13 12 14 15 15 Average Carried 10 | 1 5 12 11 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 12 13 12 14 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1231 | 217 469 . 222 36 210 77 Remotely . | . . . . . . . Salvage Created 645 | . 558 . 48 . . 39 Parts 49 | . 43 . 3 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 14 . 1 . . 3 Guns 11 | . 11 . . . . . Cannons 6 | . 2 . 1 . . 3 AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 5 . 1 . . . Worker 3 | . 3 . . . . . Tunneler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 5 | . 2 . . . . 3 Grunt 12 | . 12 . . . . . Sentry 1 | . . . 1 . . . Best Kill Streak 6 | . 6 . 1 . . 1 Combat Bots Only 3 | . 3 . 1 . . 1 Max Kills in Single Turn 3 | . 3 . 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1301 | . 611 14 11 . . 665 Core 164 | . 69 . . . . 95 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 74 | . 53 . 4 2 . 15 Largest 2 | . 2 . 2 2 . 2 Hottest 100 | . 100 . 78 78 . 78 Shots Fired 134 | . 92 . 8 4 . 30 Gun 76 | . 76 . . . . . Cannon 50 | . 8 . 8 4 . 30 Launcher 3 | . 3 . . . . . Special 5 | . 5 . . . . . Kinetic 126 | . 84 . 8 4 . 30 Thermal 5 | . 5 . . . . . Explosive 3 | . 3 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 . 2 3 . 3 Robot Miss Streak 7 | . 7 . 2 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 67 | . 48 . 4 2 . 13 Core Hits 35 | . 29 . 1 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1247 | . 799 29 83 40 . 296 Guns 581 | . 581 . . . . . Cannons 478 | . 59 . 83 40 . 296 Explosions 157 | . 157 . . . . . Melee . | . . . . . . . Ramming 31 | . 2 29 . . . . Kinetic 1059 | . 640 . 83 40 . 296 Thermal . | . . . . . . . Explosive 157 | . 157 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 2 . . . Projectiles 2 | . . . 2 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . 1 . . 5 Impact . | . . . . . . . Kinetic 6 | . . . 1 . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . 14 . . . . Shots . | . . . . . . . Rammed 4 | . 1 3 . . . . Targets Rammed 4 | . 1 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 162 | . 48 . 18 18 . 162 Average Temperature 33 | . 11 . 8 10 . 63 Received Heat Transfer 408 | . 297 . 6 . . 105 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 308 | . 308 81 271 197 . . Initial 105 | . . 81 31 105 . . Average 110 | . 116 81 122 190 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 81 | 100 74 100 69 100 . . Level 1 18 | . 25 . 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 20 . 8 4 . 23 Peak Tracking Total 11 | . 3 . 4 3 . 11 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 6 | . 4 1 1 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 16 1 4 . . . Successful 12 | . 9 1 2 . . . Failed 8 | . 6 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 20 | . 17 . 3 . . . Terminals 20 | . 16 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 1 1 . . . Part Schematic 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . Terminals 5 | . 4 . 1 . . . Botnet 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . 1 . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 8 | . . 2 1 1 . 4 Largest Group 3 | . . 2 3 2 1 2 Highest-Rated Group 85 | . . 46 54 39 31 85 Highest-Rated Ally 85 | . . 31 31 31 31 85 Total Orders 16 | . . 1 4 4 . 7 FOLLOW 1 | . . . . 1 . . RETURN 15 | . . 1 4 3 . 7 Ally Attacks 68 | . . . 27 15 . 26 Total Damage 694 | . . . 358 159 . 177 Kills 12 | . . . 7 3 . 2 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches 38 | . . 1 6 6 . 25 Drone Recoveries 34 | . . 1 6 6 . 21 Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 3406 | 69 1090 372 226 120 1024 505 Spaces Moved 2604 | 40 651 297 186 104 998 328 Core 12 | 12 . . . . . . Treads 370 | 18 352 . . . . . Legs . | . . . . . . . Wheels 2222 | 10 299 297 186 104 998 328 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 115 100 100 100 100 Average Speed 109 | 122 131 115 100 100 100 100 Slowest Speed 160 | 160 160 115 100 100 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 88 41 23 28 78 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 3 1 Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 18 | . 16 . 2 . . . Melee . | . . . . . . . Projectile 7 | . 5 . 2 . . . AOE 11 | . 11 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3001 | 60 785 326 217 115 1023 475 Wait 216 | . 37 25 23 4 3 124 Move 2598 | 39 650 296 185 103 997 328 Hop . | . . . . . . . Pick Up 47 | 10 23 1 1 3 7 2 Fast Attach . | . . . . . . . Attach 17 | 6 5 . 2 . 2 2 Detach . | . . . . . . . Swap 23 | 3 8 1 2 2 5 2 Drop 21 | 2 8 . . 1 8 2 Fire 74 | . 53 . 4 2 . 15 Melee 1 | . . . . . 1 . Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 178 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Discovered new exit (range 12) 607 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Lost 4 parts (1p1n2w) 917 | -10/Materials | Discovered new exit (range 15) 1160 | -10/Materials | Entered Mines 1275 | -10/Mines | Found the Drone Emporium 1284 | -10/Mines | Found Prototype Device 1285 | -10/Mines | Identified Splice Drone Bay 1328 | -10/Mines | Assembled infested the area 1333 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1385 | -10/Mines | Found a hidden stash of uninstalled traps 1500 | -10/Mines | Discovered new exit (range 9) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Accompanied by 2 allies 1532 | -9/Materials | Evolved 2 slots: Propulsion x2 1537 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1710 | -9/Materials | Discovered new exit (range 14) 1758 | -9/Materials | Entered Mines 1758 | -9/Mines | Accompanied by 1 ally 1829 | -9/Mines | Learned location of Storage (-9) 1855 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1878 | -9/Mines | Entered Zion 1878 | -7/Zion | Accompanied by 1 ally 1897 | -7/Zion | Learned Factory emergency access door positions 1928 | -7/Zion | Led the pair of lost Derelicts to a safe place 1942 | -7/Zion | Discovered new exit (range 16) 1986 | -7/Zion | Given the Hacking Drone Bay 1986 | -7/Zion | Found Prototype Device 1987 | -7/Zion | Identified Hacking Drone Bay 2038 | -7/Zion | Learned 12 Factory zone layouts 2352 | -7/Zion | Found GAL Module 2427 | -7/Zion | Found Prototype Device 2625 | -7/Zion | Learned location of Warlord (-5) 2902 | -7/Zion | Entered Proximity Caves 3002 | -6/Proximity Caves | Spotted B-75 Beast 3355 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3376 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3407 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03400_ Splice Drone sneak attacks. 03400_ Splice Drone injecting G-50 Soldier... 03401_ Splice Drone released from Splice Drone Bay. 03401_ B-48 Gladiator overheating. 03402_ Splice Drone sneak attacks. 03402_ Splice Drone injecting G-50 Soldier... 03402_ Splice Drone retrieved by Splice Drone Bay. 03402_ B-48 Gladiator overheating. 03402_ Network quickbooting G-50 Soldier, ETC: 10. 03403_ Splice Drone retrieved by Splice Drone Bay. 03403_ B-48 Gladiator destroyed. 03404_ Splice Drone released from Splice Drone Bay. 03404_ Splice Drone sneak attacks. 03404_ Splice Drone injecting G-50 Soldier... 03405_ Splice Drone released from Splice Drone Bay. 03405_ Splice Drone retrieved by Splice Drone Bay. 03405_ Critical hit (Burn: +37). 03405_ Splice Drone sneak attacks. 03405_ Splice Drone injecting G-50 Soldier... 03406_ Splice Drone retrieved by Splice Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##???????????? | | ???????????????????????????????????? ##??????????? | | ??????????????????????????????????? #####??????? | | ????????????????????????###???????? #??????? | | ???????????????????????##@#####???? #???????? | | ???????????????????????# ##??? #????????? | | ???????????????????????# ##?? #????????? | | ???????????????????????## ### #????????? | | ????????????????????????# bg gg #???????????? | | ????????????????????????# %;##b #???????????? | | ????????????????????????# g % ###g ##???????????? | | ??????????????????????####%Y%##?#####????????????? | | ????????????????????### #"# ;## ###?????????????? | | ????????????????????# #????????????? | | ???????????????????## ######## #???????????? | | ??????????????????## #?????????????????????? | | ?????????????????## #??????????#??????????? | | ?# ???##????????# # #????????? #??????????? | | ?# #### #????# #### #?????##? #???????????? | | ?# #???# ???# #????? # #???????????? | | ?# ### ????# #???? #???????????? | | ??# ???# ##### % #???????????? | | ??# ? ?### % %= #???????????? | | ??# ???# ? ## ###### #???????????? | | ??# ###? ?? # #???????????????????? | | ## #####?### ##???????????????????? | | ### #????????????????????? | | ?????# ### #????????????????????? | | ?????# #?###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Matter Compressor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireScatterWeb Manual? 0 Play Time 00:34:03 Cumulative 75.4 hours Start 2023.04.04 @ 21:51:56 End 2023.04.04 @ 22:30:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c6c5c03-8e88-4d4c-88c4-61d3357c3b36