Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 01:21:44 Player: Anting Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1129) 1129 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3844 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 59/100 System Corruption 4% Temperature Cool (4) Movement Hovering (110) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aerolev Unit > --- UTILITY (4) ------ Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter > --- WEAPON (2) ------- Scythe > --- INVENTORY (10) --- Light Nuclear Core Structural Scanner Machine Analyzer Melee Analysis Suite ECM Suite Hardened Light Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Scythe > --- INVENTORY -------- Light Nuclear Core Combat Airjet Structural Scanner Machine Analyzer Spectral Analyzer Melee Analysis Suite Hardened Light Armor Plating Experimental Hacking Suite Hacking Drone Bay [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 54 | 5 13 12 11 . 12 1 Power 8 | 1 2 1 2 . 2 . Engine 7 | 1 2 1 2 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 6 2 4 . 1 1 Treads 10 | 2 6 2 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 6 | . . . 4 . 1 1 Flight . | . . . . . . . Utility 17 | . 3 2 3 . 9 . Device 6 | . 1 1 2 . 2 . Storage 4 | . 2 . . . 2 . Processor 4 | . . 1 . . 3 . Hackware 1 | . . . . . 1 . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 13 | 2 2 7 2 . . . Energy Gun 2 | . . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 2 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 9 | . . . 3 . 6 . Parts Lost 18 | . 3 6 3 . 1 5 Power 5 | . 2 1 1 . . 1 Propulsion 4 | . . 1 1 . . 2 Utility 3 | . . 1 . . 1 1 Weapon 6 | . 1 3 1 . . 1 Highest Loss Streak 5 | . 1 3 2 . 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 95 88 100 99 97 Engine 12 | . 13 12 11 11 10 9 Treads 17 | . 28 27 . . . . Hover 7 | . . . 20 22 22 22 Device 13 | . 12 11 22 22 15 11 Storage 10 | . 14 14 . . 6 11 Processor 4 | . . 2 11 11 11 11 Hackware 1 | . . . . . 5 9 Protection 2 | . . . 9 11 5 . Energy Gun 2 | . . 1 . 11 11 10 Ballistic Gun 14 | . 27 15 3 . . . Impact Weapon 2 | . . 8 1 . . . Slashing Weapon 3 | . . . 9 11 11 11 Peak Build Rating 45 | 5 8 8 29 29 45 44 Average Rating 16 | 3 7 7 25 29 36 42 On Entrance 17 | . 5 7 8 29 29 44 Naked Turns . | . . . . . . . Heaviest Build 24 | 7 20 19 15 15 24 19 Greatest Support 40 | 40 40 40 20 16 20 20 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 10 10 Average Capacity 8 | 5 9 10 5 5 8 10 Most Carried 10 | 5 10 10 7 4 9 8 Average Carried 7 | 2 8 7 4 4 6 7 Final Capacity 10 | 5 10 10 5 5 10 10 Final Carried 9 | 4 9 8 4 4 8 7 Class Distribution -------------------- 74% | Mutant 21% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scout | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1305 | 239 547 268 110 . 46 95 Remotely . | . . . . . . . Salvage Created 1873 | . 881 50 877 . . 65 Parts 97 | . 47 . 48 . . 2 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 12 4 7 . . 1 Melee 9 | . . 2 6 . . 1 Guns 14 | . 12 1 1 . . . Classes Destroyed 12 | . 7 2 3 . . . Worker 4 | . 2 . 2 . . . Builder 2 | . . . 2 . . . Tunneler 1 | . 1 . . . . . Hauler 5 | . 2 . 3 . . . Recycler 4 | . 1 . 3 . . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 3 . 3 . . . Grunt 20 | . 12 2 5 . . 1 Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Demolisher 1 | . . 1 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . 4 1 6 . . 1 Combat Bots Only 3 | . 3 1 2 . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 172 | . 61 23 36 . . 52 Missed 49 | . 10 4 16 . . 19 Damage Taken 2661 | . 638 888 450 . . 685 Core 593 | . 107 74 146 . . 266 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 250 | . 117 . . . 133 . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 127 | . 78 18 31 . . . Largest 2 | . 2 2 1 . . . Hottest 80 | . 40 80 45 . . . Shots Fired 222 | . 155 36 31 . . . Gun 219 | . 155 33 31 . . . Cannon . | . . . . . . . Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 216 | . 155 31 30 . . . Thermal 2 | . . 2 . . . . Explosive 3 | . . 3 . . . . Electromagnetic 1 | . . . 1 . . . Robot Hit Streak 15 | . 15 8 5 . . . Robot Miss Streak 4 | . 4 4 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 169 | . 97 27 43 . . 2 Core Hits 73 | . 41 10 21 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 1 2 . . . Smash 1 | . . 1 . . . . Sever 2 | . . . 2 . . . Melee Attacks 53 | . . 15 35 . 1 2 Impact 16 | . . 13 3 . . . Slashing 35 | . . . 32 . 1 2 Piercing . | . . . . . . . Sneak Attacks 13 | . . 2 9 . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 3416 | . 1275 605 1421 . . 115 Guns 1559 | . 1275 163 121 . . . Cannons . | . . . . . . . Explosions 223 | . . 180 43 . . . Melee 1634 | . . 262 1257 . . 115 Ramming . | . . . . . . . Kinetic 1536 | . 1275 163 98 . . . Thermal 177 | . . 134 43 . . . Explosive 46 | . . 46 . . . . Electromagnetic 23 | . . . 23 . . . Impact 299 | . . 262 37 . . . Slashing 1335 | . . . 1220 . . 115 Piercing . | . . . . . . . Highest Corruption 7 | . . 7 . . . 4 Average Corruption 6 | . . 7 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . 32 . . . . Message Errors 6 | . . 6 . . . . Matter Fused 8 | . . 8 . . . . Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 6 | . . 6 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 4 | . . 4 . . . . Overload Shots . | . . . . . . . Overflow Damage 197 | . . 27 170 . . . Projectiles . | . . . . . . . Explosions 40 | . . 3 37 . . . Melee 157 | . . 24 133 . . . Knockbacks 3 | . . 3 . . . . Impact 3 | . . 3 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 263 | . . 58 205 . . . Shots 6 | . . 3 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 154 | . 20 154 48 . . 6 Average Temperature 24 | . 4 54 8 . . 6 Received Heat Transfer 717 | . 390 90 114 . . 123 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 1 . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions 4 | . . 2 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . 150 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 235 | . 211 110 235 58 . . Initial 58 | . . . . 58 . . Average 52 | . 54 19 112 58 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 96 | 100 94 100 94 100 . . Level 1 3 | . 5 . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . 3 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 26 10 23 . . 14 Peak Tracking Total 14 | . 4 2 4 . . 14 Tactical Retreats 13 | . 1 6 4 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 2 | . . 2 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 8 . 3 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 20 . 6 . . . Successful 20 | . 14 . 6 . . . Failed 6 | . 6 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 20 | . 16 . 4 . . . Terminals 21 | . 17 . 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 7 . 1 . . . Robot Analysis 5 | . 5 . . . . . Unreport Threat 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 7 | . 4 . 3 . . . Botnet 6 | . 4 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 8 | . 6 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . 1 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 158 | . . . . . 158 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5516 | 65 1875 1599 868 6 708 395 Spaces Moved 4438 | 41 966 772 943 12 1121 583 Core 12 | 12 . . . . . . Treads 1767 | 29 966 772 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 2659 | . . . 943 12 1121 583 Flight . | . . . . . . . Fastest Speed 46 | 50 160 160 46 46 46 61 Average Speed 99 | 127 160 160 59 46 59 61 Slowest Speed 160 | 160 160 160 80 46 106 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 58 | 3 98 97 57 4 90 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 6 | . . 1 . 1 2 2 Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 84 | . . 46 38 . . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 83 | . . 46 37 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5247 | 54 1145 1085 1176 11 1157 619 Wait 490 | . 62 260 133 . 2 33 Move 4432 | 40 965 771 942 11 1120 583 Hop . | . . . . . . . Pick Up 55 | 9 17 6 12 . 11 . Fast Attach 6 | . 2 . 2 . 2 . Attach 37 | 5 6 9 8 . 8 1 Detach 5 | . . 2 . . 3 . Swap 12 | . 5 3 1 . 3 . Drop 30 | . 10 1 12 . 7 . Fire 127 | . 78 18 31 . . . Melee 53 | . . 15 35 . 1 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 8) 867 | -10/Materials | Discovered new exit (range 15) 1210 | -10/Materials | Discovered new exit (range 15) 1568 | -10/Materials | Repaired Lgt. Treads 1705 | -10/Materials | Discovered new exit (range 16) 1941 | -10/Materials | Entered Mines 1977 | -10/Mines | Met a Derelict bent on vengeance 2020 | -10/Mines | Learned location of Zion (-7) 2024 | -10/Mines | Assembled infested the area 2331 | -10/Mines | Core integrity fell below 50% 2361 | -10/Mines | Lost 3 parts (1p1n1w) 2385 | -10/Mines | Crushed by falling debris 2468 | -10/Mines | Discovered new exit (range 9) 3210 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3213 | -10/Mines | Found Prototype Device 3260 | -10/Mines | Discovered new exit (range 5) 3270 | -10/Mines | Identified exit to Materials 3540 | -10/Mines | Entered Materials 3540 | -9/Materials | Evolved 2 slots: Utility x2 3541 | -9/Materials | Identified Exp. Sensor Array 3672 | -9/Materials | Discovered new exit (range 15) 3781 | -9/Materials | Identified exit to Mines 3836 | -9/Materials | Build established: Scout 3971 | -9/Materials | Discovered exit to Mines (range 11) 4095 | -9/Materials | Discovered new exit (range 15) 4103 | -9/Materials | Identified exit to Materials 4408 | -9/Materials | Entered Mines 4409 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4413 | -9/Mines | Identified exit to Zion 4414 | -9/Mines | Entered Zion 4444 | -7/Zion | Discovered new exit (range 15) 4450 | -7/Zion | Identified exit to Proximity Caves 4486 | -7/Zion | Found Prototype Device 4486 | -7/Zion | Identified Bomb Factory No. 2 4527 | -7/Zion | Given A8's code to call for help 4541 | -7/Zion | Given the Hacking Drone Bay 4549 | -7/Zion | Found Prototype Device 4606 | -7/Zion | Met Imprinter 4618 | -7/Zion | Imprinted 4620 | -7/Zion | Declared Zion's savior 4741 | -7/Zion | Found Prototype Hackware 4744 | -7/Zion | Found Prototype Processor 4745 | -7/Zion | Identified Exp. Signal Interpreter 4747 | -7/Zion | Found Prototype Processor 4748 | -7/Zion | Identified Exp. Melee Analysis Suite 4751 | -7/Zion | Found Prototype Processor 4752 | -7/Zion | Identified Exp. Terrain Scan Processor 4754 | -7/Zion | Found Prototype Processor 4756 | -7/Zion | Identified Spectral Analyzer 4757 | -7/Zion | Identified Exp. Hacking Suite 4884 | -7/Zion | Visited the Megawrench Repair Shop 4886 | -7/Zion | Megawrench repaired 5 parts 4981 | -7/Zion | Build established: Mutant 5122 | -7/Zion | Entered Proximity Caves 5214 | -6/Proximity Caves | Learned Factory terminal intel 5477 | -6/Proximity Caves | Core integrity fell below 50% 5482 | -6/Proximity Caves | Core integrity fell below 20% 5514 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5517 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05475_ G-50 Soldier destroyed. 05475_ G-50 Soldier springs to life. 05476_ B-48 Gladiator springs to life. 05476_ G-50 Soldier springs to life. 05476_ L-41 Fighter springs to life. 05476_ Lgt. Ion Engine destroyed. 05476_ S-27 Virus springs to life. 05478_ Sneak attack on L-41 Fighter. 05478_ Exp. Hacking Suite destroyed. 05478_ System corrupted by crushing effect (+4). 05479_ Adv. Heat Sink fries itself beyond repair. 05480_ Lgt. Angular Momentum Engine fries itself beyond repair. 05481_ Critical hit (Burn: +37). 05485_ Aerolev Unit destroyed. 05501_ Imp. EM Shotgun destroyed. 05514_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05517_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????####????????# ""## | | ???????????????????????????????# ##???????# | | ??????????????????????########## ##???#### | | ??????????????????????# #???# | | ??????????????????????# #### ### ##### ## | | ??????????????????????# #??# #?## #### ## | | ??????????????????????# #??# #??# ######??##### | | ??????????????????????# #??# #???????????? | | ?????????????????????? ######## ##??#####????? | | ????????????????????? ???####???# #????? | | ????????????????????? ?????????# #?????? | | ????????????????????### ##???##### ##?????? | | ??????????????????????## #?## #??????? | | ????????????????????????# ## ##?????? | | ????????????????????????# #???### | | ??????????????????####### ##???# | | ??????????????????# ####???## | | ??????????????????# ### ##?????## | | ??????????????????# #?#### ##?????## | | ??????????????????# # #????## #?????## | | ??????????????????# Y s# #???### ####### | | ?????????????????##$ ###?# # | | ????????????????## s ### # | | ????????????????# ## ### ## ## | | ????????????????# l #?# #### ### ##? | | ????????????????# @ l #?# ######?# #?? | | ???????????????# ### ## ### ##?#### #?? | | ?????????????????????#???# ### #?? | | ?????????????????????????# ####### | | ?????????????????????????## ####### ### # | | ??????????????????????????###?????## | | ????????????####??????????????????## | | ?#######???## ##########??####???# ### | | ?# #???# #??# ##?#### ##? | | ?# """ #???# #?## ### ## ## #? | | ?# """ #???# ### ## ## ## | | ?# """ #???## ## ### ## # | | ## """ ##???# #?###### # | | ##??# # ##?###?## | | ## #??# # ## ### ##?#### | | #?## ## ### ## #????## | | #### ######?# ## ## ##????### | | # #### #?????########### ## #??###?# | | ## ##### #???????????????# ## #?## ### | | ?# #?## # # ##???????????????## ### ### ## | | ?# ### # ##?????????????????####?# ## ## | | ?# ##??????????????????????## ## | | ?# # ##???????????????????# ## ## | | ?##### # ###???????????????????# | | ????? #???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Imp. Component Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Arc Projector | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Challenges ------------ None Game ------ Seed NuclearCoilNetwork Manual? 0 Play Time 00:51:52 Cumulative 15.5 hours Start 2025.01.18 @ 23:51:17 End 2025.01.19 @ 01:21:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6166d02b-ccd3-46ec-9bd2-d9a28b7e6ceb