Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 15:47:55 Player: Rotpup_ Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (838) 838 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2843 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Advanced Treads Wheel Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Sword > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Wheel Huge Storage Unit Improved Signal Interpreter Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 37 | 8 3 6 7 13 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 4 . 1 2 2 Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel 6 | 2 . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 3 3 6 Device 7 | . 1 1 3 2 Storage 2 | 1 1 . . . Processor 4 | . . 2 . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 8 | 2 1 1 . 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . . 3 3 16 Power 3 | . . 1 . 2 Propulsion 6 | . . 1 1 4 Utility 7 | . . 1 1 5 Weapon 6 | . . . 1 5 Highest Loss Streak 8 | . . 2 2 8 To Critical Strikes . | . . . . . Average Backups 12 | 5 9 12 15 14 Power . | . 1 1 . 1 Propulsion 4 | 3 3 4 5 5 Utility 2 | 1 2 3 3 2 Weapon 3 | . 2 4 5 4 Tool/Special . | . . . . . Unused Backups 12 | . 2 . 3 7 Power . | . . . . . Propulsion 5 | . 2 . . 3 Utility 3 | . . . 1 2 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 98 99 86 Engine 8 | . 14 9 4 2 Core 2 | . . . 6 5 Treads 9 | . 28 1 . . Wheel 12 | . . 20 21 13 Device 17 | . 14 22 21 15 Storage 11 | . 14 11 11 9 Processor 8 | . . 10 11 18 Protection 1 | . . . . 7 Ballistic Gun 21 | . 28 22 22 11 Peak Build Rating 25 | 7 8 15 23 25 Average Rating 13 | 5 7 12 15 20 On Entrance 8 | . 7 8 11 15 Naked Turns . | . . . . . Heaviest Build 96 | 11 88 94 92 96 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 31 | . 2 8 8 31 Average Overweight (x) 2 | . . 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 17 25 25 25 Most Carried 18 | 8 13 14 18 17 Average Carried 12 | 6 9 12 15 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 16 | 8 13 14 16 12 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1033 | 253 165 321 165 129 Remotely . | . . . . . Salvage Created 1326 | 83 263 397 222 361 Parts 89 | 6 12 27 23 21 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 4 7 7 8 Melee 1 | . . . . 1 Guns 25 | . 4 7 7 7 Classes Destroyed 10 | 2 2 4 . 2 Worker 2 | . . 2 . . Tunneler 3 | 1 . . 2 . Hauler 2 | . 2 . . . Recycler 3 | 1 . 1 . 1 Operator 1 | . . 1 . . Swarmer 10 | . . 3 4 3 Grunt 11 | . 4 2 3 2 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 3 | . . 2 . 1 Best Kill Streak 4 | 1 2 3 4 3 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 218 | . 30 38 29 121 Missed 60 | . 8 14 9 29 Hits 158 | . 22 24 20 92 Melee 17 | . . . . 17 Projectile 141 | . 22 24 20 75 Critical Strikes 8 | . . 1 . 7 Actively Blocked 2 | . . . . 2 Damage Taken 2378 | . 302 284 238 1554 Core 689 | . 12 69 47 561 Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . . . 36 Core Remaining (%) 88 | 100 95 . 71 . Volleys Fired 123 | 7 23 33 16 44 Largest 2 | 2 2 2 2 2 Hottest 70 | 40 40 43 43 70 Shots Fired 234 | 14 46 66 31 77 Gun 234 | 14 46 66 31 77 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 224 | 14 46 66 31 67 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 9 11 5 14 Robot Miss Streak 3 | 3 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 161 | 7 30 43 16 65 Core Hits 63 | 3 16 16 10 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . . . 1 Destroy 2 | . . 1 1 . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2082 | 67 349 568 224 874 Guns 1861 | 67 349 568 224 653 Cannons . | . . . . . Explosions . | . . . . . Melee 221 | . . . . 221 Ramming . | . . . . . Kinetic 1762 | 67 349 568 224 554 Thermal 99 | . . . . 99 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 221 | . . . . 221 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . 15 3 . 26 Average Temperature 8 | . 7 3 . 10 Received Heat Transfer 834 | . 171 126 105 432 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 370 | . . . . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | 5 50 115 86 50 Initial 30 | . . . 30 16 Average 14 | . 7 33 15 11 Influence Increases 818 | 10 147 256 170 235 Destroy 0b10 Robot/C 520 | . 80 140 140 160 Destroy 0b10 Robot/NC 55 | 10 10 20 10 5 Destroy Leader 124 | . 24 40 20 40 Successful Hack 29 | . 18 11 . . Disable Machine 30 | . . . . 30 Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 818 | 10 147 177 207 277 Entered New Map 75 | . . . 49 26 Time Decay 601 | 10 147 147 138 159 Lost Part 142 | . . 30 20 92 Squads Dispatched 5 | . . 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 5 12 11 16 Peak Tracking Total 6 | . 2 4 4 6 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 1 1 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 2 1 . Successful 6 | . 3 2 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 4 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Part Schematic 1 | . 1 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 2 | . 1 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2412 | . 802 526 601 483 Sensors 463 | . . . . 463 Terrain 86 | . . . 65 21 Seismic 1864 | . 802 526 536 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2645 | 178 805 528 607 527 Spaces Moved 1111 | 94 298 206 377 136 Core 14 | 8 . . . 6 Treads 382 | 80 298 4 . . Legs . | . . . . . Wheels 715 | 6 . 202 377 130 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 140 140 140 Average Speed 171 | 145 226 144 140 197 Slowest Speed 1600 | 160 320 320 200 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 45 22 61 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1627 | 122 389 368 422 326 Wait 278 | . 52 113 8 105 Move 1107 | 93 297 205 376 136 Hop . | . . . . . Pick Up 50 | 14 9 6 10 11 Fast Attach . | . . . . . Attach 28 | 6 2 2 4 14 Detach 1 | . 1 . . . Swap 20 | 2 2 6 4 6 Drop 10 | . 3 2 4 1 Fire 123 | 7 23 33 16 44 Melee 9 | . . . . 9 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 179 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Entered Mines 1820 | -9/Mines | Build established: Scavenger-Mutant 1877 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1953 | -9/Mines | Found the Drone Emporium 1964 | -9/Mines | Found Prototype Device 1965 | -9/Mines | Identified Thief Drone Bay 2112 | -9/Mines | Discovered new exit (range 5) 2119 | -9/Mines | Entered Materials 2119 | -8/Materials | Evolved 2 slots: Utility x2 2365 | -8/Materials | Garrison activated, responded to threat 2484 | -8/Materials | Lost 6 parts (1p2n1u2w) 2615 | -8/Materials | Core integrity fell below 50% 2641 | -8/Materials | Core integrity fell below 20% 2646 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02610_ Lgt. Assault Rifle destroyed. 02613_ G-47 Trooper suffers critical hit (Burn). 02613_ Aluminum Leg melted. 02613_ G-47 Trooper destroyed. 02614_ K-01 Serf collects debris. 02616_ W-25 Informer sends out distress signal. 02617_ K-01 Serf collects debris. 02623_ R-06 Scavenger collects Imp. Ion Engine. 02627_ R-06 Scavenger collects Lgt. Treads. 02628_ Med. Laser destroyed. 02631_ Rnf. Ion Engine destroyed. 02632_ R-06 Scavenger suffers critical hit (Burn). 02633_ Core Shielding destroyed. 02634_ R-06 Scavenger collects Lgt. Armor Plating. 02637_ R-06 Scavenger collects Imp. Heat Sink. 02638_ Imp. Heat Sink destroyed. 02641_ Critical hit (Burn: +37). 02645_ Acquired 44 matter. 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