Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.31 @ 23:44:27 Player: Mr.Manatee Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (231) 1155 Value Destroyed (8259) 8259 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (1093) 1093 TOTAL SCORE: 18387 Bonus ------- High Alert Combat Kills 813 Follower Combat Kills 533 Friendly Fire -253 Cogmind --------- Core Integrity 0/1450 Matter 3/300 Energy 63/100 System Corruption 16% Temperature Cool (3) Movement Flying (30) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (4) ---- Improved Stasis Canceller Subatomic Replicator Enhanced Gauss Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Particle Charger Advanced Focal Shield System Shield System Backup Module > --- WEAPON ----------- Force Rifle Wave Gun Mini Smartbomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Particle Reactor Heavy Treads Coolant Injector Energy Well Hardened Heavy Armor Plating Compact Ion Cannon Heavy Missile Launcher [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Slots Evolved 16 | . . 2 2 . 2 . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . 2 . . Utility 9 | . . . 2 . 2 . . 2 . 2 . . . 1 . Weapon 2 | . . . . . . . . . 1 . . . . 1 . Parts Attached 235 | 7 16 7 37 11 40 16 6 23 63 . . . 5 1 3 Power 23 | 1 2 2 4 . 3 . 1 3 5 . . . 2 . . Engine 17 | 1 2 2 4 . 3 . 1 3 1 . . . . . . Core 3 | . . . . . . . . . 3 . . . . . . Reactor 3 | . . . . . . . . . 1 . . . 2 . . Propulsion 59 | 2 5 5 13 4 11 1 2 2 12 . . . 1 . 1 Treads 52 | 2 5 5 13 4 11 1 2 2 7 . . . . . . Leg 3 | . . . . . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 2 . . . 1 . 1 Utility 69 | 2 2 . 7 1 9 10 3 10 23 . . . 1 1 . Device 46 | . . . 3 1 7 9 . 5 20 . . . 1 . . Storage 7 | 2 1 . 2 . 1 . . . 1 . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . Hackware 5 | . 1 . . . . . 2 1 . . . . . 1 . Protection 10 | . . . 2 . 1 1 1 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 2 7 . 13 6 17 5 . 8 23 . . . 1 . 2 Energy Gun 54 | 2 6 . 12 4 11 4 . 5 9 . . . . . 1 Energy Cannon 16 | . . . 1 . 4 . . 2 9 . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . 1 . . . . . . 1 Launcher 9 | . . . . 1 2 1 . . 5 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 2 2 1 . 2 4 . . . . . 2 Parts Lost 50 | . . 1 3 1 10 3 . . 23 . 3 . 2 4 . Power 5 | . . . . . 1 . . . 2 . . . 1 1 . Propulsion 14 | . . 1 1 . 6 1 . . 3 . 1 . . 1 . Utility 12 | . . . . . . 1 . . 8 . . . 1 2 . Weapon 19 | . . . 2 1 3 1 . . 10 . 2 . . . . Highest Loss Streak 13 | . . 1 2 1 7 3 . . 13 . 3 . 2 2 . Average Slot Usage (%) 85 | . 99 99 98 98 98 74 81 85 75 21 10 5 14 9 5 Engine 6 | . 13 10 8 9 7 2 3 6 4 . . . . . . Treads 23 | . 27 43 35 35 28 16 17 20 9 . . . . . . Device 13 | . . . 8 9 22 20 14 9 19 . . . 2 . . Storage 10 | . 16 11 15 18 15 9 7 6 4 . . . . . . Hackware 9 | . 11 11 9 9 7 7 14 19 7 . . . . 1 . Protection 2 | . . . 2 . . 1 7 8 3 . . . . . . Energy Gun 12 | . 27 22 15 17 11 13 15 11 6 10 3 . . . 1 Energy Cannon 2 | . . . 2 . 3 . . 1 9 . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . 6 4 Heaviest Build 89 | 17 26 25 49 49 59 56 57 65 89 10 10 . 21 14 9 Greatest Support 140 | 40 46 86 83 83 91 98 110 118 140 20 20 3 27 27 9 Greatest Overweight (x) 16 | 2 1 . . . 16 . . . 2 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 10 10 16 16 16 16 10 10 10 4 4 4 4 4 4 Average Capacity 11 | 5 9 10 14 16 16 11 10 10 9 4 4 4 4 4 4 Most Carried 16 | 4 10 10 16 16 16 15 10 10 10 4 4 4 4 4 4 Average Carried 11 | 2 8 9 13 15 15 10 10 9 8 4 4 4 3 3 3 Final Capacity 16 | 8 10 10 16 16 16 10 10 10 4 4 4 4 4 4 4 Final Carried 16 | 4 10 10 16 16 14 10 10 10 4 4 4 4 4 4 4 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Mutant 14% | Hacker-Mutant 12% | Gunner 5% | Hacker-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Sprinter | -2/Quarantine Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Matter Collected 2781 | 270 44 181 545 120 338 365 126 230 535 . . . . 27 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11526 | 92 259 507 2530 528 1888 1248 345 899 3203 . . . . 27 . Parts 459 | 4 21 28 133 22 87 6 15 36 106 . . . . 1 . Haulers Intercepted 18 | . 1 2 6 1 3 . 1 2 2 . . . . . . Recyclers Shooed 5 | . 1 . 2 . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 168 | . 8 5 46 10 29 6 5 12 47 . . . . . . Guns 101 | . 4 4 33 8 20 2 5 10 15 . . . . . . Cannons 30 | . . . 3 . 3 . . 2 22 . . . . . . AOE 26 | . 4 1 4 2 6 4 . . 5 . . . . . . Classes Destroyed 17 | 1 5 3 2 . 3 1 . . 2 . . . . . . Worker 13 | . 1 1 1 1 4 . . . 4 . . . . 1 . Builder 7 | . . 1 1 . 2 . 1 . 2 . . . . . . Tunneler 2 | . . . . . 1 . . . 1 . . . . . . Hauler 18 | . 1 2 6 1 3 . 1 2 2 . . . . . . Recycler 6 | 1 . 1 1 . 2 . . . 1 . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . Operator 5 | . 1 . 1 . 1 . . . 2 . . . . . . Watcher 9 | . . 2 3 . 1 . . 2 1 . . . . . . Swarmer 34 | . 6 . 15 4 6 . . 3 . . . . . . . Grunt 78 | . 2 4 21 4 17 . 3 5 22 . . . . . . Brawler 5 | . . . 1 1 . . . . 3 . . . . . . Duelist 5 | . . . 2 1 1 . . . 1 . . . . . . Sentry 17 | . . 1 7 1 1 . 2 1 4 . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 4 | . . . . . 1 . . 1 2 . . . . . . Programmer 19 | . . . . . 3 . . 2 14 . . . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . Best Kill Streak 10 | 1 6 7 6 5 7 3 3 3 10 . . . . 1 . Combat Bots Only 6 | . 6 4 6 4 4 3 3 3 5 . . . . . . Max Kills in Single Turn 5 | 1 2 2 2 2 5 1 2 1 4 . . . . 1 . Gunslinging 1 | . . . 1 1 1 . 1 . . . . . . . . Exploded 2 | . 2 1 2 1 2 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Damage Taken 14500 | . 348 399 1706 608 2485 147 288 707 5351 48 208 221 297 1587 100 Core 3794 | . 19 55 143 43 565 . 18 113 909 . 127 221 126 1380 75 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 345 | . . . . . . . . . 345 . . . . . . Core Remaining (%) 68 | 100 92 86 . 66 . . 16 86 9 . . 69 90 . . Volleys Fired 459 | 3 21 22 98 22 91 26 12 38 122 . . . 2 . 2 Largest 3 | 2 2 2 2 2 2 2 2 2 3 . . . 1 . 1 Hottest 270 | 80 80 80 103 100 141 135 162 180 270 . . . 20 . 94 Shots Fired 972 | 6 42 44 187 44 178 48 24 76 319 . . . 2 . 2 Gun 650 | 6 42 44 159 44 113 31 24 66 120 . . . . . 1 Cannon 280 | . . . 28 . 59 . . 10 182 . . . . . 1 Launcher 40 | . . . . . 6 17 . . 17 . . . . . . Special 2 | . . . . . . . . . . . . . 2 . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Thermal 537 | . . . . . 142 31 24 40 297 . . . 2 . 1 Explosive 34 | . . . . . . 17 . . 17 . . . . . . Electromagnetic 400 | 6 42 44 187 44 36 . . 36 5 . . . . . . Robot Hit Streak 28 | 2 11 13 28 14 17 19 9 9 26 . . . 1 . . Robot Miss Streak 6 | 1 6 2 4 6 3 2 2 2 3 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 6 2 5 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 . . . . . . . Shots Hit Robots 739 | 3 24 35 150 36 132 44 19 54 241 . . . 1 . . Core Hits 403 | 2 14 20 97 21 76 13 11 23 120 . . . . 6 . Critical Hits 11 | . . . 4 . 2 . . . 5 . . . . . . Critical Kills 5 | . . . 3 . 2 . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . . 4 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23952 | 40 453 687 3565 836 3674 3438 471 1384 9343 . . . 17 44 . Guns 10662 | 40 277 482 2208 575 1770 1046 437 1202 2625 . . . . . . Cannons 6389 | . . . 521 . 1262 . . 182 4424 . . . . . . Explosions 6719 | . 176 205 821 261 642 2392 . . 2222 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 165 | . . . 15 . . . 34 . 72 . . . . 44 . Kinetic . | . . . . . . . . . . . . . . . . Thermal 13626 | . 176 205 821 261 2613 1046 437 605 7445 . . . 17 . . Explosive 4162 | . . . . . . 2392 . . 1770 . . . . . . Electromagnetic 5999 | 40 277 482 2729 575 1061 . . 779 56 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 1 . 1 7 . 1 1 . 16 16 Average Corruption 2 | . . . . . 1 1 . 1 2 . 1 1 . 3 16 Corruption Purged 16 | . . . . . 2 1 . 1 12 . . . . . . Effects 52 | . . . . . 6 1 . 3 31 . . . . 4 7 Message Errors 10 | . . . . . 1 . . . 9 . . . . . . Matter Fused 5 | . . . . . . . . . 2 . . . . 2 1 Heat Flow Errors 4 | . . . . . . . . . 2 . . . . 2 . Energy Discharges 9 | . . . . . 3 1 . 1 2 . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 1 . . 2 5 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Targeting Errors 10 | . . . . . 1 . . . 9 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots 25 | . . . . . . 25 . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Overflow Damage 578 | . . . 38 . 84 44 . . 412 . . . . . . Projectiles 185 | . . . . . 54 . . . 131 . . . . . . Explosions 393 | . . . 38 . 30 44 . . 281 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 767 | . 38 32 71 41 97 7 . . 460 . . . . 21 . Shots 18 | . 1 1 2 1 5 1 . . 7 . . . . . . Rammed 28 | . . . . . . . 6 . 11 1 . . . 10 . Targets Rammed 30 | . . . 2 . . . 6 . 11 1 . . . 10 . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 313 | 36 144 117 54 1 302 33 267 216 313 . . . . 226 . Average Temperature 81 | 18 47 37 17 1 130 22 91 75 114 . . . . 107 . Received Heat Transfer 2877 | . 54 129 639 81 402 . 114 201 1026 9 9 36 42 126 9 Effects 6 | . . . . . . . . 1 5 . . . . . . Energy Bleed 3 | . . . . . . . . 1 2 . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . Siege Activations 12 | . . . . . . . . 1 11 . . . . . . Total Turns 234 | . . . . . . . . 19 215 . . . . . . Longest Duration 30 | . . . . . . . . 19 30 . . . . . . Robots Corrupted 7 | . . . 6 . . . . 1 . . . . . . . Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . Parts Fried 31 | . 1 3 14 1 6 . . 5 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . 5 . . . . . . Combat Hostiles 5 | . . . . . . . . . 5 . . . . . . Parts Melted 37 | . . . . . 6 . 1 2 28 . . . . . . Heat Transferred 17878 | . 300 300 900 300 3827 1415 666 851 9282 . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 2 4 10 3 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Peak Influence 1109 | 5 167 207 720 453 356 147 306 265 1109 643 . . 284 243 160 Average Influence 233 | 1 79 101 305 178 177 63 142 118 426 570 . . 236 198 145 Maximum Alert Level 4 | . . 1 3 2 1 . 1 1 4 2 . . 1 1 . Low Security (%) 57 | 100 100 79 41 52 56 100 77 90 32 . . . . 59 100 Level 1 23 | . . 20 24 38 43 . 22 9 14 . . . 100 40 . Level 2 14 | . . . 30 9 . . . . 37 100 . . . . . Level 3 3 | . . . 4 . . . . . 14 . . . . . . Level 4 . | . . . . . . . . . 1 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . 1 6 2 6 . 1 4 13 1 . . 3 3 1 Investigation 14 | . . . 3 2 2 . . 1 2 . . . 2 1 1 Extermination 11 | . . . . . 2 . 1 2 5 . . . 1 . . Reinforcement 13 | . . 1 1 . 2 . . 1 5 1 . . . 2 . Assault 3 | . . . 2 . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . 1 . . 1 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Distress Signals 19 | . 1 3 5 5 1 . . 1 1 . . . . 2 . Communications Jammed 32 | . . . . . 32 . . . . . . . . . . Distress Signals 32 | . . . . . 32 . . . . . . . . . . Times Spotted 372 | . 11 13 73 27 50 6 13 20 73 8 6 8 20 32 12 Peak Tracking Total 23 | . 6 5 5 6 5 3 4 4 10 6 5 7 10 23 12 Tactical Retreats 25 | . . . 2 . 2 . 1 1 5 2 2 1 3 5 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Traps Triggered 19 | . 5 2 . 2 3 . 2 1 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Machines Disabled 32 | . . 1 5 2 8 . . . 14 . . . . . 2 Max in Single Turn 6 | . . 1 1 2 4 . . . 6 . . . . . 1 Garrison Access 6 | . . . 1 1 2 . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Machines Accessed 98 | . 6 2 14 17 13 . 3 8 14 4 1 . 8 4 4 Terminals 56 | . 5 . 10 13 5 . 1 3 5 2 . . 6 2 4 Fabricators 11 | . . . . . 3 . 1 2 2 1 . . 1 1 . Repair Stations 12 | . 1 1 1 2 2 . . 1 2 1 . . . 1 . Recycling Units 5 | . . 1 . 1 . . . . 3 . . . . . . Scanalyzers 6 | . . . 2 . 1 . . 1 1 . . . 1 . . Garrison Access 7 | . . . 1 1 2 . 1 1 1 . . . . . . Total Hacks 317 | . 19 8 63 61 46 . 7 30 46 7 1 . 13 9 7 Successful 196 | . 9 6 41 39 32 . 3 24 30 4 1 . 3 3 1 Failed 119 | . 10 2 21 22 14 . 4 5 16 3 . . 10 6 6 Catastrophic 21 | . 1 . 4 1 1 . . . 4 1 . . 5 2 2 Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . Manual 98 | . 8 . 30 19 18 . 2 7 9 1 . . 2 2 . Terminals 171 | . 15 . 38 44 24 . 3 11 11 3 . . 9 6 7 Fabricators 30 | . . . . . 9 . 2 5 8 2 . . 2 2 . Repair Stations 61 | . 4 6 15 15 8 . . 3 7 2 . . . 1 . Recycling Units 7 | . . 2 . 1 . . . . 4 . . . . . . Scanalyzers 34 | . . . 7 . 3 . . 9 13 . . . 2 . . Garrison Access 13 | . . . 3 1 2 . 2 2 3 . . . . . . Terminal Hacks 71 | . 6 . 17 19 13 . 1 6 2 1 1 . 1 3 1 Record 4 | . . . . . . . . 1 . . . . 1 1 1 Part Schematic 6 | . . . . 2 1 . . 1 1 . . . . 1 . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 10 | . 2 . 4 . 1 . . 1 1 1 . . . . . Prototype ID Bank 10 | . 3 . 2 1 2 . . 2 . . . . . . . Open Door 4 | . . . . 3 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . Repair Station Index 2 | . . . 1 1 . . . . . . . . . . . Alert Level 8 | . . . 3 2 2 . . 1 . . . . . . . Unreport Threat 10 | . . . 3 5 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 1 1 . . . . . . . . 1 . Fabricator Hacks 16 | . . . . . 6 . 1 3 5 1 . . . . . Network Status 8 | . . . . . 4 . . 1 2 1 . . . . . Load Schematic 4 | . . . . . 1 . 1 1 1 . . . . . . Build 4 | . . . . . 1 . . 1 2 . . . . . . Repair Station Hacks 46 | . 3 5 12 14 4 . . 2 5 1 . . . . . Scan Component 25 | . 2 3 6 7 2 . . 1 3 1 . . . . . Repair 21 | . 1 2 6 7 2 . . 1 2 . . . . . . Recycling Unit Hacks 5 | . . 1 . 1 . . . . 3 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . 1 . . . . . . 3 . . . . . . Scanalyzer 33 | . . . 7 . 2 . . 9 13 . . . 2 . . Insert Component 15 | . . . 4 . 1 . . 3 6 . . . 1 . . Analyze 18 | . . . 3 . 1 . . 6 7 . . . 1 . . Garrison Access Hacks 6 | . . . 1 1 2 . 1 1 . . . . . . . Seal Access 6 | . . . 1 1 2 . 1 1 . . . . . . . Unauthorized Hacks 19 | . . . 4 4 5 . . 3 2 1 . . . . . Terminals 12 | . . . 4 4 3 . . 1 . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Botnet 10 | . . . 4 3 2 . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . 2 . . 1 2 1 . . . . . Report 5 | . . . . . 1 . . 1 2 1 . . . . . Siphon 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 82 | . 6 2 12 11 11 . 3 7 11 3 . . 8 4 4 Full Trace Events 15 | . 1 . 3 3 2 . . . 2 . . . 2 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . Part Schematics Acquired 20 | . . . 3 2 2 . . 4 7 . . . 1 1 . Parts Built 5 | . . . . . 1 . . . 4 . . . . . . Matter 614 | . . . . . 146 . . . 468 . . . . . . Time 243 | . . . . . 73 . . . 170 . . . . . . Total Part Build Rating 31 | . . . . . 3 . . . 28 . . . . . . Parts Repaired 21 | . 1 2 6 7 2 . . 1 2 . . . . . . Time 689 | . 26 52 174 274 49 . . 14 100 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . 14 . . . . . . Parts Scanalyzed 14 | . . . 3 . 1 . . 3 6 . . . 1 . . Part Schematics Acquired 14 | . . . 3 . 1 . . 3 6 . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Total Allies 30 | . . . . 10 . 18 . 2 . . . . . . . Largest Group 18 | . . . . 10 . 18 18 2 2 . . . . . . Highest-Rated Group 456 | . . . . 173 . 456 456 76 76 . . . . . . Highest-Rated Ally 38 | . . . . 29 . 35 35 38 38 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . 79 . . 59 9 3 . . . . . . Total Damage 2914 | . . . . 1078 . . 1292 456 88 . . . . . . Kills 29 | . . . . 13 . . 14 2 . . . . . . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Robot Analysis Total 10 | . 2 . 4 . 1 . . 1 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Turns Passed 15213 | 137 770 623 2497 1199 2873 767 655 1632 3188 162 86 29 291 191 113 Spaces Moved 9023 | 69 373 292 1075 517 1474 397 349 808 1749 370 187 58 578 417 310 Core 524 | 17 . . . . 9 . . . 111 . 104 58 124 94 7 Treads 6580 | 52 373 292 1075 517 1465 397 349 808 1252 . . . . . . Legs 4 | . . . . . . . . . 4 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1915 | . . . . . . . . . 382 370 83 . 454 323 303 Fastest Speed 30 | 50 160 160 160 160 152 160 160 163 40 40 40 50 40 40 30 Average Speed 128 | 146 160 160 160 160 160 160 161 164 126 40 46 50 45 42 30 Slowest Speed 850 | 160 180 160 160 160 850 160 166 166 180 40 100 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . 2 . . 10 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 56 25 71 68 37 96 12 23 41 11 40 10 18 25 30 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 524 | . 5 13 36 17 58 128 . 1 266 . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 51 | . . . . . 7 1 . 1 42 . . . . . . AOE 473 | . 5 13 36 17 51 127 . . 224 . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Upp Upp Res Res Qua Total 11699 | 95 509 407 1671 843 1802 478 413 1038 2483 381 186 57 590 422 324 Wait 1678 | 13 70 74 407 282 160 25 32 133 453 13 . . 7 . 9 Move 8962 | 68 372 291 1074 516 1474 396 348 807 1748 366 186 57 557 398 304 Hop 23 | . . . . . . . . . . 2 . . 10 9 2 Pick Up 120 | 4 15 7 17 5 14 6 2 14 28 . . . 4 2 2 Fast Attach 100 | 7 7 2 15 8 12 4 5 8 27 . . . 4 1 . Attach 52 | . 1 4 7 . 11 5 . 3 16 . . . 1 . 4 Detach 31 | . . 1 5 . 5 3 2 1 12 . . . 1 . 1 Swap 84 | . 8 1 15 3 17 7 1 12 20 . . . . . . Drop 156 | . 15 5 28 7 18 6 5 22 44 . . . 4 2 . Fire 459 | 3 21 22 98 22 91 26 12 38 122 . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . Ram 16 | . . . . . . . . . 6 . . . . 10 . Kick . | . . . . . . . . . . . . . . . . Crush 13 | . . . 2 . . . 6 . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 5 | . . . 3 . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 527 | -10/Materials | Repaired EM Pulse Gun 617 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x2 1281 | -9/Materials | Repaired Ion Engine 1308 | -9/Materials | Repaired EM Pulse Gun 1482 | -9/Materials | Discovered new exit (range 10) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 1706 | -8/Materials | Repaired Imp. Heat Sink 1739 | -8/Materials | Repaired Imp. Ion Engine 1767 | -8/Materials | Repaired EM Pulse Gun 1794 | -8/Materials | Repaired Lgt. Armor Plating 1821 | -8/Materials | Repaired Lgt. Treads 1896 | -8/Materials | Repaired Lgt. Treads 1936 | -8/Materials | Build established: Scavenger-Mutant 2736 | -8/Materials | Discovered new exit (range 15) 3029 | -8/Materials | Discovered new exit (range 9) 3151 | -8/Materials | Central database locked down 3531 | -8/Materials | First assault squad dispatched 3845 | -8/Materials | Discovered new exit (range 8) 4028 | -8/Materials | Entered Storage 4100 | -8/Storage | Repaired Hvy. EM Shotgun 4161 | -8/Storage | Repaired Hvy. EM Shotgun 4195 | -8/Storage | Repaired Imp. Treads 4325 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4628 | -8/Storage | Build established: Commander-Mutant 4758 | -8/Storage | Repaired Lgt. Treads 4786 | -8/Storage | Repaired Lgt. Treads 4813 | -8/Storage | Repaired Lgt. Treads 4859 | -8/Storage | Repaired Hvy. Laser 5143 | -8/Storage | Discovered new exit (range 16) 5227 | -8/Storage | Entered Factory 5227 | -7/Factory | Evolved 2 slots: Utility x2 5265 | -7/Factory | Repaired Hacking Suite 5330 | -7/Factory | Repaired Hvy. EM Shotgun 5372 | -7/Factory | Build established: Scavenger-Mutant 6110 | -7/Factory | Build established: Mutant 6347 | -7/Factory | Fabricated Hacking Suite (x1) 6601 | -7/Factory | Discovered new exit (range 6) 7658 | -7/Factory | Core integrity fell below 50% 7856 | -7/Factory | Core integrity fell below 20% 7874 | -7/Factory | Lost 7 parts (1p4n2w) 8100 | -7/Factory | Sucked down chute 8100 | -7/Factory | Entered Waste 8125 | -7/Waste | Spotted C-40 Crusher 8144 | -7/Waste | Spotted C-40 Crusher 8150 | -7/Waste | Destroyed C-40 Crusher 8162 | -7/Waste | Destroyed C-40 Crusher 8188 | -7/Waste | Spotted C-40 Crusher 8190 | -7/Waste | Spotted C-40 Crusher 8210 | -7/Waste | Spotted C-40 Crusher 8227 | -7/Waste | Destroyed C-40 Crusher 8233 | -7/Waste | Destroyed C-40 Crusher 8241 | -7/Waste | Destroyed C-40 Crusher 8314 | -7/Waste | Spotted C-40 Crusher 8338 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8341 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8375 | -7/Waste | Lost 3 parts (1n1u1w) 8395 | -7/Waste | Destroyed C-40 Crusher 8642 | -7/Waste | Discovered new exit (range 15) 8700 | -7/Waste | Warlord forces began an assault 8867 | -7/Waste | Entered Factory 8867 | -7/Factory | Accompanied by 18 allies 8915 | -7/Factory | Identified exit to Factory 9319 | -7/Factory | Build established: Hacker-Mutant 9522 | -7/Factory | Entered another Factory area 9522 | -6/Factory | Accompanied by 1 ally 9522 | -6/Factory | Evolved 2 slots: Utility x2 9731 | -6/Factory | Discovered new exit (range 12) 10130 | -6/Factory | P-60 Hacker assimilated allied Y6-8IH(m) 10753 | -6/Factory | Repaired Hrd. Heavy Armor Plating 10943 | -6/Factory | Fabricated X-62 Marksman (x2) 11117 | -6/Factory | Discovered new exit (range 13) 11122 | -6/Factory | Central database locked down 11154 | -6/Factory | Entered another Factory area 11154 | -5/Factory | Accompanied by 2 allies 11154 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11302 | -5/Factory | Fabricated Hvy. Treads (x2) 11384 | -5/Factory | P-70 Sage assimilated allied Marksman 5b 11522 | -5/Factory | Build established: Hacker-Tank 12135 | -5/Factory | Repaired Hrd. Heavy Armor Plating 12192 | -5/Factory | Repaired Hvy. Treads 12328 | -5/Factory | Build established: Gunner 12480 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 12884 | -5/Factory | Discovered new exit (range 15) 12923 | -5/Factory | Spotted B-75 Beast 13287 | -5/Factory | Found Prototype Launcher 13287 | -5/Factory | Identified Mni. Smartbomb Launcher 13854 | -5/Factory | First assault squad dispatched 14002 | -5/Factory | Core integrity fell below 50% 14028 | -5/Factory | Lost 13 parts (1p2n4u6w) 14083 | -5/Factory | Core integrity fell below 20% 14243 | -5/Factory | Build established: Mutant 14309 | -5/Factory | System Shield fried by hacking feedback 14338 | -5/Factory | Discovered new exit (range 9) 14342 | -5/Factory | Entered another Factory area 14342 | -4/Factory | Evolved 2 slots: Utility x2 14345 | -4/Factory | Spotted B-86 Titan 14500 | -4/Factory | Discovered new exit (range 11) 14504 | -4/Factory | Entered Upper Caves 14571 | -4/Upper Caves | Lost 3 parts (1n2w) 14586 | -4/Upper Caves | Discovered new exit (range 8) 14590 | -4/Upper Caves | Entered another Upper Caves area 14610 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14613 | -4/Upper Caves | Discovered new exit (range 15) 14619 | -4/Upper Caves | Entered Research 14619 | -3/Research | Evolved 2 slots: Propulsion x2 14905 | -3/Research | Discovered new exit (range 13) 14910 | -3/Research | Entered another Research area 14910 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14963 | -2/Research | Spotted B-90 Cyclops 15063 | -2/Research | Spotted B-90 Cyclops 15082 | -2/Research | Core integrity fell below 50% 15084 | -2/Research | Spotted B-90 Cyclops 15092 | -2/Research | Core integrity fell below 20% 15092 | -2/Research | Discovered new exit (range 8) 15095 | -2/Research | System corruption reached 10% 15101 | -2/Research | Entered Quarantine 15130 | -2/Quarantine | Found Alien Artifact 15131 | -2/Quarantine | Identified Subatomic Replicator 15181 | -2/Quarantine | Cryocooling Duct disabled 15196 | -2/Quarantine | Ambient heat levels rising (+20) 15196 | -2/Quarantine | Non-combat units ordered to evacuate 15214 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. 15127_ Suspension Chamber breached. 15130_ Acquired Alien Artifact. 15131_ Identified Subatomic Replicator. 15131_ Unable to initiate replication process, detached Subatomic Replicator. 15136_ Connecting with Terminal... 15137_ System corrupted: Matter fused (-10). 15151_ Knocked back. 15163_ Connecting with Terminal... 15172_ ALERT: Suspicious activity at Terminal Q005. Dispatching Investigation squad. 15181_ Cryocooling Duct disabled. 15185_ System corrupted: Energy discharge (-15). 15196_ ALERT: Ambient heat levels +20. 15196_ ALERT: All non-combat units evacuate. 15200_ System corrupted: Energy discharge (-25). 15201_ Acquired Imp. Stasis Canceller. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??######?????????????????????????????????? | | ??? ????????????????????????????????? | | ??? ????????????????????????????????? | | ???"" """ ################/??????????????? | | ???"" """ # ?????????????? | | ???"" """ + ?????????????? | | ? # ?????????????? | | # = ### #######+### ?????????????? | | # ???# # # ?????????????? | | ?########???# # """" # ?????????????? | | ????????????# # """" # ?????????????? | | ????????????# # """" # ?????????????? | | ?????######## + """" # ?????????????? | | ?????# = =# # # ?????????????? | | ?????# # # ! ## #?????????????? | | ?????#! !! + + g ## #?#####???????? | | ?????# !! # ###/######## #? #???????? | | ?????# ! # #?#g#??????# # #???????? | | ?????#! # #?#g######## # """ #???????? | | ?????#???#+## #?#@ gg + """ #???????? | | ?????????# #?# ######## # """ #???????? | | ??######?# ### #??????# # #???????? | | ??# # #??????# #? #???????? | | ??# # ########+#######???????? | | ??#""" + + #????????? | | ??#""" = # ###### #????????? | | ??#""" # #????# #????????? | | ??# ?# #????# #????????? | | ??######?# #????# #??+###### | | ???####### #????# # | | ???# #????# " """"""" + | | ???# ########+###### """ """ # | | ???# #???# # +?? | | ???# #???# ! # #????##### | | ???# #???# # #????????? | | ???# #???# """T""" # #????????? | | ???# #???########################????????? | | ???# #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# #??###########?????################## | | ???# #??# """T""" #?????# | | ???# #### """ """ #?????# """ """ """ """ | | ???# + #?????# """ """ """ """ | | ???# # #?????# """ """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Pulse Rifle | -8/Storage | Hacked Electrolaser | -8/Storage | Hacked Hacking Suite | -7/Factory | Scanalyzed Thermal Shield | -7/Factory | Hacked Hvy. Treads | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Adv. Plasma Cannon | -6/Factory | Hacked Energy Well | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Scanalyzed Hvy. Beamcaster | -5/Factory | Scanalyzed Hpw. Shock Rifle | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Hacked Linear Accelerator | -3/Research | Scanalyzed Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory X-62 Marksman | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Origins Challenges ------------ None Game ------ Seed MassCoreRay Manual? 0 Play Time 02:13:30 Cumulative 87.5 hours Start 2020.07.31 @ 21:17:36 End 2020.07.31 @ 23:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ab5b43e-d4df-4fad-a32b-e4ec6f41e3ed