Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 20:00:23 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (1741) 1741 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4779 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 543/550 Matter 242/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Humpback Hacking Suite > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (36) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Light Fission Core Light Treads Light Treads Light Treads Light Treads Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array EM Pulse Gun Shock Rifle Shock Rifle Beam Rifle Beam Rifle Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle High-powered Shotgun Flak Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Humpback Hacking Suite > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Light Fission Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array EM Pulse Gun Shock Rifle Shock Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle High-powered Shotgun Flak Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 48 | 7 12 . 18 5 1 . 5 Power 5 | 1 1 . 3 . . . . Engine 5 | 1 1 . 3 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 1 . 3 1 . . 1 Treads 4 | 1 1 . 2 . . . . Leg . | . . . . . . . . Wheel 4 | 1 . . 1 1 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 3 . 2 . 1 . 1 Device . | . . . . . . . . Storage 7 | 1 3 . 2 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 3 7 . 10 4 . . 3 Energy Gun 8 | 3 2 . 1 . . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 13 | . 5 . 6 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 2 2 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 6 | . 2 . 2 . . . 2 Power 1 | . 1 . . . . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon 4 | . 1 . 2 . . . 1 Highest Loss Streak 2 | . 2 . 1 . . . 2 Average Slot Usage (%) 97 | . 99 100 99 100 94 88 78 Engine 12 | . 14 14 11 11 11 11 9 Treads 12 | . 13 14 11 11 11 11 9 Wheel 12 | . 14 14 11 11 11 11 8 Storage 35 | . 27 28 43 44 38 33 27 Energy Gun 3 | . 11 . . . . . 1 Ballistic Gun 20 | . 15 28 21 21 22 22 15 Naked Turns . | . . . . . . . . Heaviest Build 127 | 11 43 43 79 78 126 126 127 Greatest Support 16 | 10 10 10 16 16 16 16 16 Greatest Overweight (x) 7 | 1 4 4 7 4 7 7 7 Average Overweight (x) 4 | . 3 4 4 4 5 7 7 Largest Inventory Capacity 36 | 6 16 16 28 28 36 36 36 Average Capacity 23 | 5 15 16 27 28 31 36 36 Most Carried 35 | 4 16 16 27 28 31 33 35 Average Carried 21 | 2 12 16 22 26 28 32 33 Final Capacity 36 | 6 16 16 28 28 36 36 36 Final Carried 33 | 4 16 16 27 26 31 33 33 Class Distribution -------------------- 59% | Hauler-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1642 | 270 232 76 748 220 . 56 40 Remotely . | . . . . . . . . Salvage Created 2327 | 89 700 134 1112 193 . 41 58 Parts 168 | . 50 9 73 22 . 6 8 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 4 | . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 74 | . 16 5 30 15 . 4 4 Guns 51 | . 11 5 22 7 . 4 2 AOE 23 | . 5 . 8 8 . . 2 Classes Destroyed 8 | 1 6 . 1 . . . . Worker 2 | . 2 . . . . . . Hauler 6 | . 2 . 3 . . . 1 Recycler 5 | 1 1 . 3 . . . . Operator 3 | . 1 . 2 . . . . Watcher 2 | . 2 . . . . . . Swarmer 43 | . 9 3 11 12 . 4 4 Grunt 27 | . 7 2 15 3 . . . Sentry 4 | . . . 4 . . . . Best Kill Streak 8 | 1 6 3 8 4 . 4 4 Combat Bots Only 5 | . 5 3 4 4 . 4 4 Max Kills in Single Turn 4 | 1 2 1 3 4 . 2 2 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . 3 4 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1631 | . 395 112 756 193 . 64 111 Core 272 | . 64 9 126 49 . 17 7 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 70 . . . 52 . Volleys Fired 173 | 6 55 8 70 20 . 9 5 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 112 | 80 80 46 46 46 . 46 112 Shots Fired 319 | 12 96 16 133 35 . 18 9 Gun 307 | 12 96 16 127 30 . 18 8 Cannon . | . . . . . . . . Launcher 12 | . . . 6 5 . . 1 Special . | . . . . . . . . Kinetic 227 | . 33 16 126 30 . 18 4 Thermal 4 | . . . . . . . 4 Explosive 12 | . . . 6 5 . . 1 Electromagnetic 76 | 12 63 . 1 . . . . Robot Hit Streak 12 | 4 8 3 12 9 . 9 6 Robot Miss Streak 9 | 1 6 4 4 9 . 4 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 213 | 9 59 4 100 23 . 12 6 Core Hits 140 | 2 34 6 66 20 . 6 6 Critical Hits 4 | . 1 1 2 . . . . Critical Kills 3 | . . 1 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4719 | 120 1099 188 1957 903 . 162 290 Guns 3094 | 120 799 188 1400 314 . 162 111 Cannons . | . . . . . . . . Explosions 1625 | . 300 . 557 589 . . 179 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2523 | . 409 188 1385 314 . 162 65 Thermal 346 | . 300 . . . . . 46 Explosive 1325 | . . . 557 589 . . 179 Electromagnetic 525 | 120 390 . 15 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 58 | . 8 . 23 7 . . 20 Projectiles . | . . . . . . . . Explosions 58 | . 8 . 23 7 . . 20 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 168 | . 30 . 81 8 . . 49 Shots 6 | . 1 . 3 1 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 114 | 54 114 1 . . . . 54 Average Temperature 38 | 23 42 1 . . . . 30 Received Heat Transfer 423 | . 114 12 267 30 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 1 . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 411 | . 300 . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 6 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 555 | 5 314 193 555 442 . 90 123 Initial 172 | . 3 73 . 172 . . 35 Average 180 | 1 157 79 256 262 . 69 43 Maximum Alert Level 2 | . 1 . 2 2 . . . Low Security (%) 60 | 100 74 100 31 28 . 100 100 Level 1 33 | . 25 . 49 66 . . . Level 2 6 | . . . 19 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 4 . 3 . . . 1 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 4 . 5 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 31 5 42 15 . 4 5 Peak Tracking Total 6 | . 6 3 6 4 . 4 4 Tactical Retreats 3 | . 1 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 2 . 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 10 . 6 1 1 . 1 Terminals 13 | . 7 . 5 1 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 36 . 18 5 1 . 4 Successful 25 | . 14 . 8 1 1 . 1 Failed 38 | . 21 . 10 4 . . 3 Catastrophic 3 | . 2 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 23 . 12 3 . . . Terminals 44 | . 23 . 16 5 . . . Fabricators . | . . . . . . . . Repair Stations 11 | . 7 . . . . . 4 Recycling Units 6 | . 6 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 3 1 1 . . Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . . . 2 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 6 . . . . . 1 Scan Component 4 | . 3 . . . . . 1 Repair 3 | . 3 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . . Terminals 5 | . 2 . 3 . . . . Assimilate 1 | . . . 1 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 8 . 6 1 . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 11 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . . . 2 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5683 | 92 1498 732 1321 989 573 361 117 Spaces Moved 3524 | 70 939 554 695 656 365 196 49 Core 1 | 1 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3523 | 69 939 554 695 656 365 196 49 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 140 120 170 170 Average Speed 133 | 85 115 120 142 140 151 170 170 Slowest Speed 170 | 90 120 120 150 140 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 98 96 40 97 77 37 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 2 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 158 | . 25 . 53 63 . . 17 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 158 | . 25 . 53 63 . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4194 | 87 1257 605 892 691 384 206 72 Wait 362 | . 221 44 83 4 . . 10 Move 3517 | 69 938 553 694 655 364 195 49 Hop . | . . . . . . . . Pick Up 68 | 4 25 . 15 2 17 2 3 Fast Attach 14 | 6 3 . 4 . 1 . . Attach 12 | 1 4 . 4 . . . 3 Detach 6 | 1 1 . 4 . . . . Swap 22 | . 5 . 10 5 . . 2 Drop 18 | . 5 . 8 3 2 . . Fire 173 | 6 55 8 70 20 . 9 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 8) 628 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Central database locked down 988 | -10/Materials | Discovered new exit (range 8) 1105 | -10/Materials | Discovered new exit (range 4) 1185 | -10/Materials | Repaired Lrg. Storage Unit 1212 | -10/Materials | Repaired EM Pulse Gun 1239 | -10/Materials | Repaired Lgt. Treads 1323 | -10/Materials | Discovered new exit (range 5) 1591 | -10/Materials | Entered Mines 1757 | -10/Mines | Learned location of Storage (-9) 1978 | -10/Mines | Discovered new exit (range 8) 2080 | -10/Mines | Learned Materials trap positions 2270 | -10/Mines | Discovered new exit (range 14) 2323 | -10/Mines | Entered Materials 2323 | -9/Materials | Evolved 2 slots: Utility x2 2324 | -9/Materials | Loaded intel: 9 trap records 2608 | -9/Materials | Build established: Hauler-Mutant 2638 | -9/Materials | Discovered new exit (range 8) 2954 | -9/Materials | Discovered new exit (range 8) 3523 | -9/Materials | First assault squad dispatched 3644 | -9/Materials | Entered Mines 3651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3714 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3717 | -9/Mines | Found Prototype Device 3942 | -9/Mines | Discovered new exit (range 13) 3960 | -9/Mines | Discovered new exit (range 10) 4159 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4283 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4356 | -9/Mines | Escorted by a lone wolf Derelict 4623 | -9/Mines | Discovered new exit (range 5) 4633 | -9/Mines | Entered Exiles 4633 | -9/Exiles | Found Exiles lab abandoned 4633 | -9/Exiles | Accompanied by 1 ally 5190 | -9/Exiles | Discovered new exit (range 10) 5206 | -9/Exiles | Entered Mines 5410 | -8/Mines | Discovered new exit (range 8) 5567 | -8/Mines | Entered Materials 5567 | -8/Materials | Evolved 2 slots: Utility x2 5684 | -8/Materials | Self-destructed Last Messages --------------- Scanning Lrg. Storage Unit... Ready to Repair: Lrg. Storage Unit Rating: 1 Time: 13 05616_ Acquired Hpw. Shotgun. 05649_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05649_ A-02 Transporter destroyed. 05651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 05657_ Acquired Shock Rifle. 05661_ Acquired 37 matter. 05668_ Shotgun destroyed. 05671_ Com. Wheel destroyed. 05671_ Destroyed Com. Wheel. 05671_ S-10 Pest destroyed. 05671_ Destroyed Terrain Scanner. 05675_ Flight Unit melted. 05675_ S-10 Pest destroyed. 05682_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?##### #?????????????????????????????????????? | | ?? #?????????????????????????????????????? | | ??? #??????????????#+#????????????????????? | | ???? #??????????##### #????????????????????? | | ?????# #??????????# ##???????????????????? | | ####### ############# [= #### ?????? | | # # + =@=% %[%= o ?????? | | "" # # """ #### %* #####+###????????????? | | """ + + """ #??# ## ??????????????????? | | " R" # # """ #??#####?? ???????????????? | | " """ # # =#?????????? ?????????????? | | " # # """ #???????????? ???????????? | | ##### """ #????????????? ???????????? | | |#???# """ #?????????????? ??????????? | | #######???# #????????????????##???????????? | | ??????????##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordShadeTendrils Manual? 0 Play Time 00:29:17 Cumulative 114.0 hours Start 2021.02.28 @ 17:56:42 End 2021.02.28 @ 20:00:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec8755e-f605-415d-a911-1b72ce6005fc