Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.12 @ 19:52:05 Player: mat Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6841 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Electrolaser KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter Improved Core Analyzer Improved Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Improved Terrain Scan Processor [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . . . . Power 2 | . . . . . . 1 . . . 1 . . . . Propulsion 3 | . . . . 1 1 . . . . 1 . . . . Utility 7 | . . 2 . 1 1 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 36 | 5 2 4 1 2 6 4 1 1 3 4 . 2 . 1 Power 7 | 1 . . . . 3 2 . . . 1 . . . . Engine 6 | 1 . . . . 3 2 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 9 | 2 . 1 . 1 3 . 1 . . 1 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . Flight 6 | . . . . 1 3 . 1 . . 1 . . . . Utility 17 | . 2 3 1 1 . 2 . 1 2 2 . 2 . 1 Device 6 | . 1 1 1 . . . . 1 . 1 . . . 1 Storage . | . . . . . . . . . . . . . . . Processor 5 | . 1 1 . . . 1 . . 1 . . 1 . . Hackware 6 | . . 1 . 1 . 1 . . 1 1 . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | 2 . . . . . . . . 1 . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 25 | . . 4 . . . 4 4 2 . . . 11 . . Power 3 | . . 1 . . . 2 . . . . . . . . Propulsion 7 | . . 1 . . . 2 3 . . . . 1 . . Utility 14 | . . 1 . . . . 1 2 . . . 10 . . Weapon 1 | . . 1 . . . . . . . . . . . . Highest Loss Streak 8 | . . 4 . . . 4 3 2 . . . 8 . . Average Slot Usage (%) 46 | . 89 94 77 55 57 79 61 45 42 53 57 49 5 5 Engine 2 | . 14 9 . . 3 11 3 . . . . . . . Wheel 2 | . 28 19 11 . . . . . . . . . . . Flight 5 | . . . . 9 15 25 11 . . 2 5 3 . . Device 5 | . 10 11 11 9 7 6 5 6 5 7 10 8 . . Processor 15 | . 8 22 22 18 15 19 20 20 22 21 21 19 5 5 Hackware 10 | . . 10 11 13 15 14 20 19 11 14 15 13 . . Ballistic Gun 1 | . 14 11 11 . . . . . 1 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 19 | 7 8 8 3 1 6 11 11 1 6 19 14 14 . . Greatest Support 32 | 32 32 32 6 4 17 23 20 3 3 23 23 23 3 3 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 2 4 3 2 4 4 4 3 3 4 3 4 2 2 Average Carried 2 | 1 1 3 2 1 3 3 3 3 2 2 2 3 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 3 3 1 4 3 4 3 2 2 3 2 2 2 Class Distribution -------------------- 51% | Hacker-Scout 31% | Mutant 6% | Hacker-Mutant 5% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Matter Collected 440 | 141 . . 57 . . . 65 . . . . 21 76 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 25 | . 25 . . . . . . . . . . . . . Parts 4 | . 4 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . 30 Prevented 2 | . . . . . . . . . . . . . . 2 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Damage Taken 2911 | . . 371 18 . 15 255 436 192 101 . . 1236 192 95 Core 1883 | . . 98 18 . . 69 329 137 75 . . 870 192 95 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 71 100 100 . . 37 92 . . . . . Volleys Fired 4 | . 1 . . . . . . . 3 . . . . . Largest 2 | . 2 . . . . . . . 1 . . . . . Hottest 60 | . 60 . . . . . . . 33 . . . . . Shots Fired 5 | . 2 . . . . . . . 3 . . . . . Gun 5 | . 2 . . . . . . . 3 . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 4 | . 1 . . . . . . . 3 . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . . . . 2 . . . . . Robot Miss Streak 1 | . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 4 | . 2 . . . . . . . 2 . . . . . Core Hits 4 | . 1 1 . . . . . . 1 . . 1 . . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 107 | . 39 1 . . . . . . 51 . . 16 . . Guns 82 | . 39 . . . . . . . 43 . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 25 | . . 1 . . . . . . 8 . . 16 . . Kinetic 58 | . 15 . . . . . . . 43 . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 . . . . . . Average Corruption 4 | . . . . . . 3 5 5 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . 1 5 3 . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . . . 1 2 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . 4 . . 8 . . Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . 2 . . . . . . 1 . . 2 . . Targets Rammed 5 | . . 2 . . . . . . 1 . . 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 260 | . . . . . . . 260 237 . . . . . . Average Temperature 128 | . . . . . . . 130 126 . . . . . . Received Heat Transfer 453 | . . 132 9 . 9 30 48 9 18 . . 189 . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Peak Influence 229 | . 7 30 41 142 194 229 . . 103 50 92 172 . . Initial 94 | . . 2 11 15 64 94 . . 88 50 17 64 . . Average 78 | . 6 2 32 94 102 131 . . 92 50 68 102 . . Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 100 85 . . 100 100 100 100 . . Level 1 2 | . . . . . . 14 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 2 . 1 3 4 . . . 1 . . . . Investigation 3 | . . . . . 1 2 . . . . . . . . Extermination 2 | . . . . . . 1 . . . 1 . . . . Reinforcement 6 | . . 2 . 1 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Distress Signals 4 | . . 1 . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 105 | . 2 16 2 5 8 11 13 7 3 1 6 14 4 13 Peak Tracking Total 14 | . 2 14 2 4 5 6 5 9 3 2 6 8 4 4 Tactical Retreats 15 | . . . 1 . 3 3 3 . . . 1 4 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Traps Triggered 8 | . . . . 1 2 3 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 13 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Machines Accessed 7 | . . . . 1 1 2 1 . 1 . . 1 . . Terminals 7 | . . . . 1 1 2 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 17 | . . . . 3 3 5 1 . 3 . . 2 . . Successful 13 | . . . . 2 2 5 1 . 2 . . 1 . . Failed 4 | . . . . 1 1 . . . 1 . . 1 . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . . 3 3 2 . . 3 . . 2 . . Terminals 17 | . . . . 3 3 5 1 . 3 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 1 1 4 1 . 1 . . . . . Record 3 | . . . . . . 2 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Level Access Points 4 | . . . . 1 1 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 1 1 . . 1 . . 1 . . Terminals 5 | . . . . 1 1 1 . . 1 . . 1 . . Botnet 5 | . . . . 1 1 1 . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Turns Passed 2852 | 40 72 129 116 58 259 280 180 174 104 272 87 349 275 457 Spaces Moved 4974 | 40 64 116 171 136 602 794 446 54 162 292 182 748 550 617 Core 1825 | 18 . . . . . . 147 54 162 129 . 148 550 617 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 177 | 22 64 91 . . . . . . . . . . . . Hover 196 | . . 25 171 . . . . . . . . . . . Flight 2776 | . . . . 136 602 794 299 . . 163 182 600 . . Fastest Speed 31 | 50 100 65 60 40 34 31 34 50 50 40 40 40 50 50 Average Speed 46 | 77 100 92 64 40 37 31 39 50 55 66 40 41 50 50 Slowest Speed 120 | 100 100 100 65 40 120 37 50 50 100 100 40 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 2 12 8 . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 25 20 51 24 18 23 81 10 7 8 82 14 49 58 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 1 . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Was Fac Upp War Total 5479 | 48 70 138 176 137 619 811 449 200 172 370 195 779 549 766 Wait 459 | . . 10 3 1 18 20 . 146 2 71 13 29 . 146 Move 4913 | 39 63 115 170 131 579 777 445 53 161 292 181 741 549 617 Hop 23 | . . . . 2 10 8 . . . . . 3 . . Pick Up 29 | 4 4 5 1 . 4 2 2 . 2 2 1 1 . 1 Fast Attach 6 | 1 . . . . 3 1 . . . 1 . . . . Attach 30 | 4 2 4 1 2 3 3 1 1 3 3 . 2 . 1 Detach 4 | . . 1 . . 2 . . . . 1 . . . . Swap . | . . . . . . . . . . . . . . . Drop 6 | . . 1 1 1 . . 1 . . . . 1 . 1 Fire 4 | . 1 . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Ram 5 | . . 2 . . . . . . 1 . . 2 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 112 | -10/Materials | Identified exit to Materials 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Utility x2 239 | -9/Materials | Discovered new exit (range 6) 241 | -9/Materials | Identified exit to Mines 242 | -9/Materials | Entered Mines 257 | -9/Mines | Learned location of Zion (-7) 266 | -9/Mines | Lost 4 parts (1p1n1u1w) 285 | -9/Mines | Met a Derelict bent on vengeance 355 | -9/Mines | Discovered new exit (range 7) 358 | -9/Mines | Identified exit to Materials 358 | -9/Mines | Entered Materials 358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 387 | -8/Materials | Identified exit to Factory 416 | -8/Materials | Entered Factory 416 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 454 | -7/Factory | Identified exit to Factory 675 | -7/Factory | Entered another Factory area 675 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 705 | -6/Factory | Build established: Hacker-Scout 705 | -6/Factory | Spotted B-75 Beast 774 | -6/Factory | Identified exit to Factory 929 | -6/Factory | Discovered new exit (range 16) 934 | -6/Factory | Identified exit to Lower Caves 955 | -6/Factory | Entered Lower Caves 986 | -6/Lower Caves | Lost 4 parts (2p2n) 1007 | -6/Lower Caves | Encountered a Warlord checkpoint 1038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1051 | -6/Lower Caves | Spotted B-75 Beast 1092 | -6/Lower Caves | Lost 3 parts (3n) 1131 | -6/Lower Caves | Discovered new exit (range 9) 1135 | -6/Lower Caves | Identified exit to Lower Caves 1135 | -6/Lower Caves | Entered another Lower Caves area 1296 | -6/Lower Caves | Core integrity fell below 50% 1303 | -6/Lower Caves | Discovered exit to Factory (range 12) 1307 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1309 | -6/Lower Caves | Entered Factory 1309 | -5/Factory | Evolved 2 slots: Utility x2 1397 | -5/Factory | Identified exit to Factory 1413 | -5/Factory | Entered another Factory area 1413 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1685 | -4/Factory | Sucked down chute 1685 | -4/Factory | Entered Waste 1691 | -4/Waste | Spotted C-40 Crusher 1699 | -4/Waste | Spotted C-40 Crusher 1701 | -4/Waste | Found Prototype Device 1705 | -4/Waste | Spotted C-40 Crusher 1712 | -4/Waste | Spotted C-40 Crusher 1715 | -4/Waste | Spotted C-40 Crusher 1715 | -4/Waste | Spotted C-40 Crusher 1768 | -4/Waste | Discovered new exit (range 11) 1772 | -4/Waste | Identified exit to Factory 1772 | -4/Waste | Entered Factory 2074 | -4/Factory | Lost 3 parts (1n2u) 2083 | -4/Factory | Core integrity fell below 50% 2119 | -4/Factory | Discovered new exit (range 5) 2121 | -4/Factory | Entered Upper Caves 2137 | -4/Upper Caves | Lost 8 parts (8u) 2259 | -4/Upper Caves | Learned Research stockpile data 2369 | -4/Upper Caves | Build established: Mutant 2390 | -4/Upper Caves | Core integrity fell below 20% 2396 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2396 | -4/Upper Caves | Entered Warlord 2460 | -4/Warlord | Met Warlord 2480 | -4/Warlord | Identified Beam Splitter 2485 | -4/Warlord | Warlord's base attacked by MAIN.C 2737 | -4/Warlord | Spotted B-90 Cyclops 2831 | -4/Warlord | Spotted Striker 2835 | -4/Warlord | Warlord forces counterattacked 2853 | -4/Warlord | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- P-80 Master destroyed. Imp. Remote Force Field fries itself beyond repair. Antimatter Reactor fries itself beyond repair. Hvy. Rocket Launcher fries itself beyond repair. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. ANNOUNCEMENT: Detected 2 Grunt squads, 1 Behemoth squad, 1 Saboteur squad. LE-EV0(g) knocked back. D7-AM8(Y) destroyed. P4-NM5(B) destroyed. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. ANNOUNCEMENT: Detected 1 Grunt squad, 1 Hunter squad, 1 Behemoth squad, 1 Demolisher squad, with prototype support. ANNOUNCEMENT: Designated combat units report to gate area for counterattack. A derelict rushes over: "Hello visitor! You need to get out of here as soon as possible in case things don't go according to plan. The exit is outside the main gate in the north caves. Use the counterattack as cover, go!" Map ----- +----------------------------------------------------+ | # ! #???????????????# #???????????????????? | | #?? = #???????????????# #???????????????????? | | # #?????????????### #???????????????????? | | + #?????????????# #???????????????????? | | # #?????????????# #???????????????????? | | # ! #?????????????# % ##??????????????????? | | !#?#########?????????????# #??????????????????? | | #???????????????????????# ##??????????????????? | | #???#######????#######??# #??????"????????????? | | #???#"""""##???#"""""#??# #??????""#??????????? | | #???#" X X #???#"""""#### ####??#""#??????????? | | #???#"X #???#"" ""# #??#""#??????????? | | #???#" #???#"X X"# ####""#####??????? | | #???#"X X#???#"" "" %" "######## | | #???#### ##???## ## ; "" """"""""" | | #?????###/#########+## % ""% " " "" | | #####??#^ ^ ^ !% %!g%%*% | | #??#^ ^ ! ] gi%d%%% % | | ####^^""""" ] *%g%gb*%%% | | / ^""""" *% !%=%%%!%% | | #### ^""""" #####" ! %["" """"""" | | #??# #??# " "" """"""""" | | #??# #??# " "" "######## | | #### #??##### ;# ###""#####??????? | | + #??###### ! #####?#""#??????????? | | # ########+#+#### @ % #?????#""#??????????? | | ##### #??# + #?????#""#??????????? | | ????# #??# ## #???????"???????????? | | ????# #??# ## ###+####?????????????????? | | ????# #??# ## # #?????????????????? | | ????# #??# ## # #?????????????????? | | ????# #??# + # #?????????????????? | | ????# #??# ## # // #?????????????????? | | ????# #??# ## # ! / #?????????????????? | | ????# #??############ # !! #?????????????????? | | ????# #???# # #?????????????????? | | ????# ##### + #?????????????????? | | ????# ^ # #?????????????????? | | ????# ###### #### ### ^ # #?????????????????? | | ????# #????# #??# #?# # #?????????????????? | | ????# ##???# #??# #?# ^ # #?????????????????? | | ?#### #???# #??# #?# # #?????????????????? | | ## ## ##??##+####+### ########?????????????????? | | #???# # #???????????????????????? | | #???# # #???????????????????????? | | #???# + #???????????????????????? | | #???# # #???????????????????????? | | #???# # #???????????????????????? | | # ##### ###+###???????????????????????? | | ## + ## ########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 63 Core Analysis 8 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterArmoredAccelerator Manual? 0 Play Time 01:00:37 Cumulative 106.0 hours Start 2021.05.12 @ 18:42:54 End 2021.05.12 @ 19:52:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 180 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1a3b0bd-4e1e-4b79-b412-2088bbe34b42