Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.03 @ 21:21:04 // Winter2019/RPGLIKE Player: MN-W4D Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1711) 1711 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5751 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1149/1150 Matter 300/300 Energy 86/160 System Corruption 0% Temperature Cool (1) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aerolev Unit Cooled Airjet > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Weight Redist. System Transmission Jammer > --- WEAPON (3) ------- Firepult Power Maul > --- INVENTORY (3) ---- Medium Battery (200) Supersonic Drone Bay (1/1) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Cooled Airjet > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Transmission Jammer > --- WEAPON ----------- Firepult Power Maul > --- INVENTORY -------- Medium Battery Supersonic Drone Bay Heavy Particle Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Matter Pod Device Advanced Weight Redist. System Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | 3 . 1 1 . . 1 . Power 1 | . . . 1 . . . . Propulsion 1 | 1 . . . . . . . Utility 2 | 1 . 1 . . . . . Weapon 2 | 1 . . . . . 1 . Parts Attached 39 | 6 5 15 3 1 1 6 2 Power 5 | 2 . 3 . . . . . Engine 4 | 2 . 2 . . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . 2 . . 1 2 1 Treads . | . . . . . . . . Leg 5 | 2 . 2 . . 1 . . Wheel . | . . . . . . . . Hover 3 | . . . . . . 2 1 Flight . | . . . . . . . . Utility 10 | . 3 3 1 . . 3 . Device 4 | . 1 . . . . 3 . Storage 2 | . 1 1 . . . . . Processor 2 | . . 1 1 . . . . Hackware 1 | . 1 . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 2 7 2 1 . 1 1 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon 2 | . 1 . . 1 . . . Ballistic Gun 5 | 1 . 4 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 89 | . 92 99 88 86 77 78 80 Engine 3 | . 14 8 . . . . . Core 7 | . . 3 11 11 11 10 10 Leg 21 | . 28 25 22 22 22 3 . Hover 1 | . . . . . . 17 20 Device 2 | . 3 . . . . 28 30 Storage 10 | . 11 10 11 11 11 . . Processor 13 | . . 8 17 22 22 . . Hackware 4 | . 6 12 4 . . . . Energy Gun 2 | . 13 4 . . . . . Energy Cannon 2 | . . . . 1 11 10 10 Ballistic Gun 4 | . 13 10 2 . . . . Launcher 4 | . . . 8 9 . . . Slashing Weapon 7 | . . 10 11 9 . 8 1 Naked Turns . | . . . . . . . . Heaviest Build 31 | 8 14 17 15 31 31 31 31 Greatest Support 47 | 25 25 25 25 25 30 43 47 Greatest Overweight (x) 2 | . . . . 1 2 1 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 3 | 1 2 2 2 2 3 3 3 Average Capacity 2 | 1 1 2 2 2 2 3 3 Most Carried 3 | 1 2 2 2 2 3 3 3 Average Carried 1 | . . 1 1 1 2 2 3 Final Capacity 3 | 1 2 2 2 2 3 3 3 Final Carried 3 | . 2 2 2 2 3 3 3 Class Distribution -------------------- 44% | Assassin 20% | Mutant 15% | Skirmisher 8% | Scavenger-Assassin 4% | Hacker-Assassin 3% | Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -9/Materials Assassin | -9/Mines Assassin | -9/Exiles Skirmisher | -8/Mines Ninja | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 892 | 260 284 218 30 . 20 30 50 Remotely . | . . . . . . . . Salvage Created 1997 | . 340 1095 210 . 271 . 81 Parts 147 | . 32 88 18 . 9 . . Haulers Intercepted 3 | . 1 2 . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 52 | . 12 27 6 . 7 . . Melee 28 | . . 22 6 . . . . Guns 17 | . 12 5 . . . . . Cannons 1 | . . . . . 1 . . AOE 6 | . . . . . 6 . . Classes Destroyed 10 | . 5 4 1 . . . . Worker 1 | . . . 1 . . . . Hauler 3 | . 1 2 . . . . . Recycler 4 | . . 2 . . 1 . 1 Operator 1 | . 1 . . . . . . Watcher 3 | . 1 2 . . . . . Swarmer 15 | . 6 4 1 . 4 . . Grunt 26 | . 6 14 3 . 3 . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 9 | . . 7 2 . . . . Best Kill Streak 6 | . 6 5 2 . 5 . 1 Combat Bots Only 6 | . 6 4 2 . 4 . . Max Kills in Single Turn 4 | . 1 1 1 . 4 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 1862 | . 464 987 381 . 30 . . Core 1484 | . 367 789 306 . 22 . . Absorbed by Shields . | . . . . . . . . Redirected to Core 1194 | . 317 611 244 . 22 . . Core Remaining (%) 96 | 100 87 . . . 99 99 . Volleys Fired 76 | . 54 17 . . 5 . . Largest 2 | . 2 2 . . 1 . . Hottest 250 | . 70 105 . . 250 . . Shots Fired 143 | . 108 30 . . 5 . . Gun 138 | . 108 30 . . . . . Cannon 5 | . . . . . 5 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 70 | . 54 16 . . . . . Thermal 65 | . 54 6 . . 5 . . Explosive . | . . . . . . . . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 12 | . 9 12 . . 3 . . Robot Miss Streak 3 | . 3 2 . . 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 164 | . 70 76 15 . 2 . 1 Core Hits 86 | . 30 37 7 . 12 . . Critical Hits 2 | . 1 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks 94 | . . 73 19 . . . 2 Impact 2 | . . . . . . . 2 Slashing 92 | . . 73 19 . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . 5 3 . . . 1 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4165 | . 749 2308 654 . 400 . 54 Guns 1095 | . 749 346 . . . . . Cannons 92 | . . . . . 92 . . Explosions 304 | . . . . . 304 . . Melee 2670 | . . 1962 654 . . . 54 Ramming 4 | . . . . . 4 . . Kinetic 436 | . 261 175 . . . . . Thermal 959 | . 488 75 . . 396 . . Explosive . | . . . . . . . . Electromagnetic 96 | . . 96 . . . . . Impact 54 | . . . . . . . 54 Slashing 2616 | . . 1962 654 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 218 | . . 73 126 . 5 . 14 Projectiles 5 | . . . . . 5 . . Explosions . | . . . . . . . . Melee 213 | . . 73 126 . . . 14 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . . Shots 1 | . . . . . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 217 | . 42 3 . . 217 . . Average Temperature 28 | . 15 3 . . 103 . . Received Heat Transfer 723 | . 180 372 153 . 18 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . Heat Transferred 3548 | . 1443 185 . . 1920 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 346 | . 237 346 264 . 107 62 48 Initial 109 | . . 1 109 . . 41 28 Average 104 | . 123 129 127 . 35 45 35 Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 86 | 100 80 80 83 . 100 100 100 Level 1 13 | . 19 19 16 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 4 3 . . . . 1 Investigation 3 | . 1 2 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 1 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . 3 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 21 47 10 . 6 . 4 Peak Tracking Total 5 | . 4 5 4 . 3 . 2 Tactical Retreats 6 | . . 4 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . 5 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 23 | . 6 10 1 5 . 1 . Terminals 16 | . 6 8 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 96 | . 15 25 5 50 . 1 . Successful 80 | . 10 15 4 50 . 1 . Failed 16 | . 5 10 1 . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 10 11 1 3 . . . Terminals 41 | . 15 20 5 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 68 | . 6 7 4 50 . 1 . Record 53 | . . 2 2 49 . . . Branch Access Points 3 | . 2 . . . . 1 . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 1 . . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Investigation Status 2 | . . 1 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 4 4 . . . . . Terminals 7 | . 4 3 . . . . . Assimilate 2 | . 2 . . . . . . Botnet 5 | . 2 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 9 1 . . 1 . Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 8246 | 66 891 2019 919 3072 614 347 318 Spaces Moved 5924 | 64 574 1057 705 2459 387 360 318 Core 29 | 29 . . . . . . . Treads . | . . . . . . . . Legs 5253 | 35 574 1057 705 2459 387 36 . Wheels . | . . . . . . . . Hover 642 | . . . . . . 324 318 Flight . | . . . . . . . . Fastest Speed 46 | 50 120 120 120 120 150 50 46 Average Speed 115 | 88 120 120 120 124 150 58 49 Slowest Speed 180 | 120 120 120 120 150 180 150 51 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 89 84 86 96 52 20 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 14 | . . 5 . . 9 . . Terrain Destroyed 51 | . . 5 . . 46 . . Melee 5 | . . 5 . . . . . Projectile 4 | . . . . . 4 . . AOE 42 | . . . . . 42 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 7037 | 72 679 1670 751 2480 415 496 474 Wait 772 | . 26 442 5 11 17 121 150 Move 5917 | 63 573 1056 704 2458 386 359 318 Hop . | . . . . . . . . Pick Up 21 | 2 5 6 2 2 1 3 . Fast Attach 26 | 3 4 9 1 1 1 5 2 Attach 5 | 2 1 . 1 . . 1 . Detach . | . . . . . . . . Swap 8 | 1 . 6 1 . . . . Drop 37 | 1 5 13 4 4 1 7 2 Fire 76 | . 54 17 . . 5 . . Melee 94 | . . 73 19 . . . 2 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 80 | . 11 48 14 4 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 4) 447 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Reached level 2 666 | -10/Materials | Discovered new exit (range 17) 888 | -10/Materials | Discovered new exit (range 17) 958 | -10/Materials | Entered another Materials area 960 | -9/Materials | Reached level 3 1210 | -9/Materials | Discovered new exit (range 12) 1413 | -9/Materials | Discovered new exit (range 18) 1583 | -9/Materials | Reached level 4 1585 | -9/Materials | Upgraded with Utility slot (x1) 1843 | -9/Materials | Discovered new exit (range 17) 2022 | -9/Materials | Build established: Scavenger-Assassin 2137 | -9/Materials | Identified exit to Storage 2533 | -9/Materials | Reached level 5 2707 | -9/Materials | Build established: Assassin 2727 | -9/Materials | Discovered new exit (range 4) 2892 | -9/Materials | Identified exit to Mines 2977 | -9/Materials | Entered Mines 2979 | -9/Mines | Reached level 6 3029 | -9/Mines | Discovered new exit (range 17) 3029 | -9/Mines | Upgraded with Power slot (x1) 3089 | -9/Mines | Identified exit to Materials 3325 | -9/Mines | Build established: Hacker-Assassin 3421 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3446 | -9/Mines | Discovered exit to Materials (range 6) 3674 | -9/Mines | Build established: Assassin 3676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3685 | -9/Mines | Identified exit to Zion 3710 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3889 | -9/Mines | Discovered new exit (range 5) 3894 | -9/Mines | Identified exit to Exiles 3896 | -9/Mines | Entered Exiles 3923 | -9/Exiles | Discovered new exit (range 18) 3949 | -9/Exiles | Identified exit to Mines 3983 | -9/Exiles | Met 8R-AWN 4002 | -9/Exiles | Met EX-HEX 4060 | -9/Exiles | Met EX-DEC 4104 | -9/Exiles | Learned location of Zion (-7) 4178 | -9/Exiles | Discovered exit to Mines (range 15) 4511 | -9/Exiles | Visited The Gauntlet 4747 | -9/Exiles | Met EX-BIN 6401 | -9/Exiles | Aligned with FarCom system 6402 | -9/Exiles | Given EX-Vault access code 6430 | -9/Exiles | Opened EX-Vault 6452 | -9/Exiles | Found Supersonic Drone Bay 6457 | -9/Exiles | Found Firepult 6494 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6744 | -9/Exiles | Build established: Skirmisher 6968 | -9/Exiles | Stole two prototypes: Firepult, Supersonic Drone Bay 6968 | -9/Exiles | Entered Mines 6970 | -8/Mines | Reached level 7 7503 | -8/Mines | Discovered exit to Materials (range 11) 7572 | -8/Mines | Discovered exit to Materials (range 4) 7582 | -8/Mines | Entered Materials 7584 | -8/Materials | Reached level 8 7644 | -8/Materials | Upgraded with Weapon slot (x1) 7903 | -8/Materials | Discovered new exit (range 8) 7929 | -8/Materials | Entered Factory 7931 | -7/Factory | FarCom data flow suspended 7931 | -7/Factory | Reached level 9 8056 | -7/Factory | Discovered new exit (range 19) 8244 | -7/Factory | Build established: Mutant 8247 | -7/Factory | Self-destructed Last Messages --------------- 07931_ FarCom data flow suspended. 07931_ Reached level 9. 07965_ Dropped Katana. 07965_ Acquired Power Maul. 08056_ EXIT=FOUND 08099_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08111_ K-01 Serf cleans the Assembly Bed. 08112_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 08147_ Dropped Airjet. 08147_ Acquired Prototype Hover Unit. 08147_ Identified Cld. Airjet. 08171_ Sneak attack on R-06 Scavenger. 08171_ Destroyed Lgt. Ion Engine. 08171_ R-06 Scavenger system corrupted by crushing effect. 08171_ R-06 Scavenger knocked back. 08172_ R-06 Scavenger system terminally corrupted. 08172_ Com. Wheel fried. 08174_ Acquired 50 matter. 08227_ K-01 Serf cleans the Nuclear Reactor. 08236_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############???????????????????? | | ??????????# #???????????????????? | | ?????????# """"""" #???????????????????? | | ?????????# """"""" #???????????????????? | | ?????????# """"""" =#???????????????????? | | #####+#### """"""" #???????????????????? | | # ""#???????????????????? | | # @ ""#???????????????????? | | # ""#???????????????????? | | # T"#???????????????????? | | + """#???????????????????? | | # | "" #???????????????????? | | # #???????????????????? | | ###+##### ######+########+#????????????????? | | ????????# #?# ? ????????????????? | | ????????# #?# ????????????????? | | ????????# #?# ? ????????????????? | | ????????# #?# ??????????????????? | | ????????# #?# ???????????????????? | | ????????# #?# ? ????????????????????? | | ????????# #?# ?????????????????????? | | ????????# #?# #??????????????????????? | | ????????# #?# #??????????????????????? | | ????????# #?# #??????????????????????? | | ????????# #?# #??????????????????????? | | ????????# ### #??????????????????????? | | ????????# #??????????????????????? | | ????????# ##############?????????? | | ????????# # #?????????? | | ????????# ! # """ """ #?????????? | | ????????# # """ """ #?????????? | | ????????# # """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 16 Terrain Scan Density 510 Jamming Range 8 Additional Mass Support 18 Armor Coverage 150 Resistance: KI 10 Resistance: TH 5 Resistance: EX 5 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Levels Raised 8 | . 1 3 1 . 1 1 1 XP Earned 16225 | 3000 1605 5490 1450 350 1300 1530 1500 XP Spent 12675 | 2960 1505 2300 3535 125 1450 800 . Upgrades 57 | 18 11 8 15 1 3 1 . Power Slot 1 | . . . 1 . . . . Propulsion Slot 1 | 1 . . . . . . . Utility Slot 2 | 1 . 1 . . . . . Weapon Slot 2 | 1 . . . . . 1 . Core Integrity 11 | 4 2 2 2 1 . . . Heat Dissipation 10 | 1 3 . 6 . . . . Energy Generation 1 | . . 1 . . . . . Mass Support 1 | 1 . . . . . . . Inventory Capacity 3 | 1 1 . . . 1 . . Sight Range 3 | 1 . 1 1 . . . . Sensor Range 8 | 4 2 1 1 . . . . Terrain Scan Density 5 | . 3 1 1 . . . . Melee Accuracy 1 | . . . 1 . . . . Hack Attack % 2 | . . . 2 . . . . KI Resistance % 2 | 1 . 1 . . . . . TH Resistance % 1 | 1 . . . . . . . EX Resistance % 1 | 1 . . . . . . . TH Damage % 2 | . . . . . 2 . . Protomatter Created 781 | . 132 488 101 . 60 . . Integrity Restored 1669 | . 258 996 303 53 59 . . Core 1483 | . 258 898 303 3 21 . . Parts 186 | . . 98 . 50 38 . . Protomatter Decayed 223 | . 46 134 . 25 . 18 . Game ------ Seed DecoderAluminumDesublimator Manual? 0 Play Time 01:55:31 Cumulative 19.4 hours Start 2021.10.03 @ 12:05:50 End 2021.10.03 @ 21:21:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 20 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fef2f37-12e8-40ac-ba2c-2b567b330478