Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 19:15:03 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (32) 160 Value Destroyed (872) 872 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 4952 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 118/300 Energy 34/100 System Corruption 0% Temperature Cool (2) Movement Hovering (51) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Gravmag System > --- UTILITY (4) ------ Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Angular Momentum Engine Aerolev Unit Gauss Rifle Improved Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Makeshift Transmission Jammer ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Heavy Pick > --- INVENTORY -------- Aerolev Unit Aerolev Unit Gravmag System Hacking Suite Improved Datajack [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 76 | 6 5 7 8 3 6 3 14 6 18 Power 9 | 1 1 1 1 1 . 1 3 . . Engine 8 | 1 1 1 1 1 . 1 2 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 3 2 . 1 2 4 . 8 Treads 1 | . . . . . 1 . . . . Leg 12 | . . 2 . . . 2 3 . 5 Wheel 9 | 2 3 1 2 . . . . . 1 Hover 3 | . . . . . . . 1 . 2 Flight . | . . . . . . . . . . Utility 14 | 1 1 1 1 1 1 . 3 1 4 Device 6 | . . . . 1 . . 2 1 2 Storage 2 | 1 . . . . 1 . . . . Processor 3 | . 1 1 . . . . 1 . . Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 2 4 1 4 . 4 5 6 Energy Gun 10 | 1 . 1 1 . 2 . 2 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . 1 2 1 . . 1 2 . Ballistic Cannon 5 | . . . . . . . . . 5 Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 3 | . . . . . 3 . . . . Parts Lost 26 | . . 6 4 2 . . 1 . 13 Power 5 | . . 1 1 1 . . . . 2 Propulsion 8 | . . 2 1 . . . . . 5 Utility 6 | . . 1 . 1 . . . . 4 Weapon 7 | . . 2 2 . . . 1 . 2 Highest Loss Streak 10 | . . 6 2 2 . . 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 81 74 83 89 99 95 91 68 Engine 9 | . 14 9 7 9 11 11 13 7 . Core 1 | . . . . . . . 2 7 4 Leg 10 | . . 11 16 . . 10 25 23 16 Wheel 12 | . 28 11 4 22 22 11 . . 1 Device 7 | . . . . 4 11 11 9 15 14 Storage 9 | . 14 14 11 11 11 11 9 7 . Processor 6 | . 11 11 11 3 . . 6 7 7 Protection 4 | . . . 2 11 11 11 2 . . Energy Gun 9 | . 14 11 7 . 4 22 17 12 2 Ballistic Gun 7 | . 14 11 11 22 4 . 6 1 1 Impact Weapon 2 | . . . . . 6 . 1 7 1 Special Melee Weapon 1 | . . . . . 6 . . . . Peak Build Rating 51 | 6 7 7 10 19 21 28 36 43 51 Average Rating 20 | 4 6 5 7 14 18 24 34 41 37 On Entrance 17 | . 6 7 7 9 19 21 28 34 43 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 10 12 12 15 18 18 24 33 34 34 Greatest Support 72 | 20 20 20 26 26 26 30 47 45 72 Greatest Overweight (x) 3 | . . 3 1 . . 1 3 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 6 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 4 7 7 8 8 8 8 5 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 4% | Infiltrator-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 1076 | 220 64 . 101 128 79 108 54 30 292 Remotely . | . . . . . . . . . . Salvage Created 1140 | . 133 . 381 40 79 70 162 60 215 Parts 64 | . 12 . 22 6 7 . 6 . 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 28 | . 7 . 10 3 . 1 3 . 4 Guns 22 | . 7 . 7 3 . 1 3 . 1 Cannons 3 | . . . . . . . . . 3 AOE 3 | . . . 3 . . . . . . Classes Destroyed 8 | . 2 . 3 . . . . 1 2 Worker 3 | . . . 1 . . . . 2 . Watcher 1 | . . . . . . . . 1 . Swarmer 12 | . 6 . 3 3 . . . . . Grunt 6 | . 1 . 2 . . 1 . . 2 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 Sentry 7 | . . . 4 . . . 3 . . Specialist 1 | . . . . . . . . . 1 Best Kill Streak 3 | . 3 . 3 3 . 1 2 3 3 Combat Bots Only 3 | . 3 . 3 3 . 1 2 . 3 Max Kills in Single Turn 2 | . 1 . 2 1 . 1 2 1 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 440 | . 40 27 110 11 . 14 29 2 207 Missed 165 | . 14 7 44 3 . 4 12 . 81 Damage Taken 4645 | . 250 359 866 62 . 160 251 30 2667 Core 1238 | . 95 98 222 23 . 54 43 . 703 Absorbed by Shields 25 | . . . . . . . . . 25 Core Remaining (%) 59 | 100 . 22 . . . 25 92 . . Volleys Fired 122 | . 22 3 50 7 5 3 12 . 20 Largest 3 | . 2 2 2 2 2 2 3 . 2 Hottest 140 | . 60 60 89 46 106 106 140 . 98 Shots Fired 229 | . 44 6 85 14 9 6 29 . 36 Gun 193 | . 44 6 83 14 9 6 29 . 2 Cannon 34 | . . . . . . . . . 34 Launcher 2 | . . . 2 . . . . . . Special . | . . . . . . . . . . Kinetic 133 | . 22 3 49 14 . . 11 . 34 Thermal 67 | . 22 3 18 . 4 3 17 . . Explosive 2 | . . . 2 . . . . . . Electromagnetic 27 | . . . 16 . 5 3 1 . 2 Robot Hit Streak 12 | . 9 12 11 2 . 7 9 . 10 Robot Miss Streak 6 | . 3 2 6 4 . . 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 145 | . 30 4 53 4 9 5 19 3 18 Core Hits 53 | . 10 2 21 3 . 2 5 . 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 7 | . . . 1 . 1 . 3 . 2 Burn 4 | . . . 1 . . . 3 . . Blast 2 | . . . . . . . . . 2 Smash 1 | . . . . . 1 . . . . Melee Attacks 27 | . . . . . 16 . 1 10 . Impact 22 | . . . . . 11 . 1 10 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 5 . . 2 . Combat Hostiles 5 | . . . . . 5 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2530 | . 286 45 751 58 307 81 330 196 476 Guns 1402 | . 286 40 573 58 . 81 330 . 34 Cannons 442 | . . . . . . . . . 442 Explosions 178 | . . . 178 . . . . . . Melee 503 | . . . . . 307 . . 196 . Ramming 5 | . . 5 . . . . . . . Kinetic 1032 | . 89 20 266 58 . . 157 . 442 Thermal 672 | . 197 20 284 . . 28 143 . . Explosive 125 | . . . 125 . . . . . . Electromagnetic 193 | . . . 76 . . 53 30 . 34 Impact 503 | . . . . . 307 . . 196 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 3 3 4 . . Average Corruption 3 | . . . . . 3 3 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . 5 2 8 . . Message Errors 1 | . . . . . . . 1 . . Matter Fused 3 | . . . . . 2 1 . . . Heat Flow Errors 2 | . . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . 2 . 4 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 341 | . . . . . 222 . . 119 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 341 | . . . . . 222 . . 119 . Knockbacks 11 | . . . . . 1 . . 2 8 Impact 3 | . . . . . 1 . . 2 . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . . 2 36 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 233 | . 102 83 58 12 220 161 233 . 12 Average Temperature 57 | . 38 35 15 7 121 83 96 . 7 Received Heat Transfer 1103 | . 66 131 249 . . 63 90 18 486 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . Impact Corruptions 11 | . . . . . 6 . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 . 2 . . . 4 . . Heat Transferred 1882 | . 450 50 716 . . 74 592 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 278 | . 264 39 278 117 . 75 170 116 244 Initial 84 | . . 27 11 67 . . 29 77 84 Average 98 | . 101 15 124 101 . 29 91 83 143 Maximum Alert Level 1 | . 1 . 1 . . . . . 1 Low Security (%) 92 | 100 94 100 83 100 . 100 100 100 80 Level 1 7 | . 5 . 16 . . . . . 19 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . . . 1 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 14 21 19 3 . 8 4 4 26 Peak Tracking Total 14 | . 5 14 5 3 . 4 3 3 12 Tactical Retreats 18 | . 2 3 3 . . 2 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 4 | . 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 4 . 1 . 1 . 2 2 . Terminals 9 | . 4 . 1 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 7 . 1 . 23 . 2 5 . Successful 30 | . 4 . 1 . 23 . . 2 . Failed 8 | . 3 . . . . . 2 3 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . 4 . 1 . . . 2 2 . Terminals 15 | . 7 . 1 . . . 2 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 2 . . . 23 . . 2 . Record 23 | . . . . . 23 . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . Terminals 3 | . 2 . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 6 | . . 2 1 . 3 . . . . Largest Group 3 | . . 2 1 . 3 3 . . . Highest-Rated Group 50 | . . 41 10 . 50 50 . . . Highest-Rated Ally 31 | . . 31 10 . 21 21 . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . 12 . . . 9 . . . Total Damage 365 | . . 215 . . . 150 . . . Kills 5 | . . 4 . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 3459 | 56 460 101 590 197 892 162 371 305 325 Spaces Moved 2764 | 51 483 84 364 179 858 87 244 209 205 Core 12 | 8 . 1 . . . . . . 3 Treads 110 | . . . . . 76 34 . . . Legs 916 | . . 32 274 . . 53 242 209 106 Wheels 1701 | 43 483 51 90 179 782 . . . 73 Hover 25 | . . . . . . . 2 . 23 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 120 120 123 50 Average Speed 101 | 75 80 99 114 90 96 136 123 123 109 Slowest Speed 250 | 80 80 200 190 90 160 190 250 123 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 79 35 34 45 90 29 27 8 97 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 12 | . . . . . 4 . 1 7 . Terrain Destroyed 36 | . . . 24 . 4 . 1 7 . Melee 12 | . . . . . 4 . 1 7 . Projectile . | . . . . . . . . . . AOE 24 | . . . 24 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 3159 | 68 519 95 458 202 891 127 288 239 272 Wait 87 | . 2 . 30 11 . 28 2 7 7 Move 2755 | 50 482 83 363 178 857 86 243 208 205 Hop . | . . . . . . . . . . Pick Up 39 | 12 3 1 6 1 4 2 4 2 4 Fast Attach 28 | . 1 1 3 2 . 2 7 4 8 Attach 21 | 6 . 5 3 . 1 . 1 1 4 Detach 1 | . . . . . . . 1 . . Swap 27 | . 4 1 2 1 5 1 6 1 6 Drop 46 | . 5 . 1 2 3 5 11 6 13 Fire 122 | . 22 3 50 7 5 3 12 . 20 Melee 27 | . . . . . 16 . 1 10 . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 402 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered Mines 518 | -10/Mines | Assembled infested the area 518 | -10/Mines | Met a Derelict bent on vengeance 543 | -10/Mines | Core integrity fell below 50% 555 | -10/Mines | Learned Materials machine intel 590 | -10/Mines | Lost 6 parts (1p2n1u2w) 598 | -10/Mines | Discovered new exit (range 14) 615 | -10/Mines | Lost 3 allies 618 | -10/Mines | Entered Materials 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Loaded intel: 56 machine locations 736 | -9/Materials | Discovered new exit (range 16) 1151 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Entered Mines 1311 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1312 | -9/Mines | Found Prototype Device 1312 | -9/Mines | Identified Exp. Sensor Array 1329 | -9/Mines | Discovered new exit (range 8) 1402 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -9/Mines | Discovered new exit (range 5) 1405 | -9/Mines | Entered Exiles 1405 | -9/Exiles | Found Exiles lab destroyed 1745 | -9/Exiles | Learned location of Zion (-6) 1978 | -9/Exiles | Discovered new exit (range 14) 2297 | -9/Exiles | Entered Mines 2297 | -8/Mines | Accompanied by 3 allies 2399 | -8/Mines | Lost 3 allies 2452 | -8/Mines | Discovered new exit (range 7) 2459 | -8/Mines | Entered Materials 2459 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2460 | -8/Materials | Identified exit to Storage 2464 | -8/Materials | Build established: Scavenger-Mutant 2797 | -8/Materials | Discovered new exit (range 8) 2829 | -8/Materials | Identified exit to Factory 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3135 | -7/Factory | Identified exit to DSF 3135 | -7/Factory | Entered DSF 3176 | -7/DSF | Additional patrols routed to DSF 3219 | -7/DSF | Discovered new exit (range 13) 3342 | -7/DSF | Core integrity fell below 50% 3419 | -7/DSF | Lost 10 parts (1p4n3u2w) 3431 | -7/DSF | Core integrity fell below 20% 3460 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03430_ Knocked back. 03431_ Arm. Huge Wheel destroyed. 03435_ Penetrated by Slug. 03435_ Knocked back. 03436_ Acquired 6 matter. 03439_ S-27 Virus destroyed. 03443_ Imp. Medium Armor Plating destroyed. 03449_ Acquired Gauss Rifle. 03453_ Triggered Stasis Trap. 03453_ A bubble of rippling energy engulfs the area. 03453_ Field strength at 87. 03453_ Field strength at 74. 03454_ Field strength at 57. 03455_ Field strength at 37. 03456_ Field strength at 14. 03457_ Field strength at 1. 03457_ Stasis field depleted. 03459_ Acquired Angular Momentum Engine. 03460_ Acquired 110 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#???????????###????????? | | ??????####"##???????####"####?????? | | ??????#""%""#########[[=== #?????? | | ??????#""%""## #[[[#[[== #?????? | | ????"##""<@%% s g % #?????? | | ????"""""%% [ ^[ s #?????? | | ????###""%!%##] #[[ ### ###?????? | | ??????###%=###]]#[[[### ###?????? | | ???????##=%########## #?????? | | ???????#/[![[#??????# H #?????? | | ???????#!! [[#??????# #?????? | | ???????##[*###??????### "##?????? | | ???????#[[ ]]#??????#!! !!#?????? | | ???????#[ ]#??????#!! !!#?????? | | ???????#[ []]#??????#!! !!####??? | | ??????### ############ #"##"#### | | ??????#[[ ## #!!!### #%"// #!! | | ??????#[[% ## ""!!!## ""// /!! | | ??????# = "%" % % | | ??????#== "% = | | ??????#== % ^ | | ??????# #"!!!#!!!## ##!!!#// | | ??????# ##!!!#!!!### ###!!!#// | | ??????################# ######### | | ????????????????????#!! //#?????? | | ????????????????????#!! %//#?????? | | ????????????????????#!! //#?????? | | ????????????????????##" ###?????? | | ????????????????????# ]]#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorCompactExtractor Manual? 0 Play Time 00:43:35 Cumulative 192.4 hours Start 2025.01.14 @ 17:36:33 End 2025.01.14 @ 19:15:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b550ca7-458e-495f-a3c7-03932041167e