Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 13:20:18 Player: TinyBoulder Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (81) 405 Value Destroyed (2979) 2979 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (8062) 8062 TOTAL SCORE: 20806 Bonus ------- High Alert Combat Kills 32 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -270 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 57/100 System Corruption 5% Temperature Cool (9) Movement Hovering (70) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced ECM Suite Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Triangulator Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Cloaking Device Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Micro-nuke Launcher Makeshift Hammer > --- INVENTORY -------- Centrium Wheel Advanced Sensor Array Enhanced Nova Cannon [Rating: 154] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . . 2 . . . . . 1 . . Utility 11 | . . . 1 . . . 1 1 . 2 . . 1 . . . . . . 2 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 3 6 14 3 . . 8 . 15 4 3 1 6 20 4 2 . . . 2 10 15 21 Power 12 | 1 . . 1 . . . . . 1 . . . 1 1 . . . . . . 2 2 3 Engine 6 | 1 . . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 . Core 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 32 | 2 2 . 1 . . . 1 . 9 . . . . 4 2 . . . . . 1 1 9 Treads 11 | 2 . . . . . . . . 9 . . . . . . . . . . . . . . Leg 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 9 | . . . . . . . . . . . . . . 4 2 . . . . . 1 1 1 Utility 50 | 1 . . 4 2 . . 3 . 4 3 2 1 2 7 1 1 . . . 2 5 8 4 Device 28 | . . . 1 . . . 1 . 1 2 1 1 2 3 1 . . . . 2 4 6 3 Storage 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . Hackware 10 | . . . . . . . . . . . 1 . . 4 . 1 . . . . 1 2 1 Protection 5 | . . . 1 1 . . . . 2 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 6 8 1 . . 4 . 1 1 1 . 3 8 1 1 . . . . 2 4 5 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 3 1 Ballistic Gun 18 | 1 1 2 6 . . . 4 . . 1 . . 1 2 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Launcher 11 | . . 4 1 1 . . . . 1 . 1 . . 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . 3 1 1 . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . Parts Lost 43 | . . . . . . . . . 6 . . . . 10 . . . . . 1 . 4 22 Power 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 2 Propulsion 14 | . . . . . . . . . 2 . . . . 2 . . . . . . . 1 9 Utility 18 | . . . . . . . . . 3 . . . . 6 . . . . . . . 1 8 Weapon 6 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 3 Highest Loss Streak 18 | . . . . . . . . . 4 . . . . 6 . . . . . 1 . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 85 93 96 88 88 100 84 87 92 99 100 98 82 89 93 94 94 94 94 86 87 86 Engine 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 11 6 5 5 5 5 5 4 4 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 Treads 8 | . 20 . . . . . . . 23 26 26 26 23 10 . . . . . . . . . Leg 6 | . 7 28 22 22 22 22 27 23 4 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 19 Flight 8 | . . . . . . . . . . . . . . 9 31 31 31 31 31 28 27 27 6 Device 13 | . . . 7 7 . . 9 7 7 12 13 14 21 14 15 15 15 15 15 23 21 25 22 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 2 . . . . . . . . . Processor 4 | . . . 3 . . . 9 7 3 6 6 6 5 5 5 5 5 5 5 4 4 4 4 Hackware 8 | . . . . . . . . . . . 5 4 . 10 15 20 21 21 21 19 20 20 23 Protection 5 | . . . 5 10 11 11 9 7 13 12 13 13 11 1 . . . . . . . . . Ballistic Gun 12 | . 24 2 30 28 22 22 25 23 16 20 19 13 6 5 . . . . . . . . . Launcher 2 | . . 25 . 4 11 11 1 . 1 . . 6 . 1 5 5 5 5 5 3 . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 14 18 30 31 31 31 34 34 43 50 50 49 66 66 30 30 30 30 30 35 36 43 65 Greatest Support 120 | 40 40 26 35 35 26 26 39 39 120 120 120 120 120 120 42 42 35 35 35 42 48 51 77 Greatest Overweight (x) 4 | . 1 . . 1 1 1 . . 1 . . . . 4 . . . . . . . . 3 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 10 30 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 8 7 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 4 6 8 9 10 9 9 10 9 9 9 9 9 6 3 5 4 4 5 4 4 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 6 7 9 10 10 10 10 10 10 10 10 10 10 5 5 5 4 5 5 4 5 4 3 Class Distribution -------------------- 40% | Tank 13% | Wizard-Ninja 9% | Hacker-Scout 9% | Gunner 9% | Mutant 7% | Wizard-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3359 | 187 143 220 431 73 . 70 331 . 327 127 31 128 . 513 . 87 38 . 117 . 115 37 384 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2714 | . 79 20 685 41 . 102 496 . 324 185 . 34 . 429 . 90 . . 80 . 31 . 118 Parts 141 | . 4 1 36 4 . 4 20 . 24 9 . . . 15 . 8 . . 10 . . . 6 Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . 7 . . 7 . . . . Prevented 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 75 | . 2 6 16 3 . 3 9 . 9 3 . 1 . 10 . 8 . . 5 . . . . Guns 34 | . 2 1 11 . . 1 9 . 5 3 . 1 . 1 . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . AOE 37 | . . 5 5 3 . 2 . . 4 . . . . 5 . 8 . . 5 . . . . Classes Destroyed 14 | . 1 3 5 . . 1 . . 3 . . . . 1 . . . . . . . . . Worker 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Swarmer 31 | . . . 6 3 . . . . 4 . . . . 5 . 8 . . 5 . . . . Grunt 22 | . 2 . 7 . . 2 6 . 2 3 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 7 | . . . 3 . . . 3 . . . . 1 . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Heavy 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 1 5 7 3 . 3 3 . 4 3 . 1 . 5 . 8 . . 5 . 1 . . Combat Bots Only 8 | . 1 5 5 3 . 3 3 . 4 3 . 1 . 5 . 8 . . 5 . . . . Max Kills in Single Turn 4 | . 1 2 4 2 . 2 1 . 4 1 . 1 . 4 . 4 . . 4 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . 2 . . 4 . . . . 4 . 4 . . 4 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 467 | . 9 6 43 1 . 8 32 . 44 21 . 36 . 106 6 9 . 4 8 5 . 27 102 Missed 162 | . 4 1 12 . . 5 7 . 17 2 . 17 . 26 4 8 . 3 4 3 . 11 38 Damage Taken 7812 | . 57 273 361 10 . 60 371 . 841 354 . 150 . 1637 33 17 . 18 118 51 42 426 2993 Core 2159 | . 12 88 60 . . . 43 . 43 . . 9 . 187 17 . . . 46 25 . 84 1545 Absorbed by Shields 106 | . . . . . . . . . . 75 . 8 . 3 . . . . . . . 20 . Regen/Repaired (Parts) 382 | . . . . . . . . . . 174 . . . . . . . 21 . . . 107 80 Core Remaining (%) 90 | 100 . 60 . . . 85 92 . 93 . . 98 . 81 . . . . 94 98 100 . . Volleys Fired 188 | . 10 8 31 6 . 8 25 . 18 11 . 4 . 31 . 3 . . 2 . 3 8 20 Largest 3 | . 2 2 3 2 . 3 3 . 3 3 . 3 . 3 . 1 . . 1 . 1 1 1 Hottest 183 | . 40 66 80 46 . 79 84 . 84 89 . 92 . 183 . 46 . . 46 . 120 120 120 Shots Fired 409 | . 20 11 88 9 . 18 75 . 41 30 . 12 . 68 . 3 . . 2 . 3 8 21 Gun 316 | . 20 4 85 7 . 16 75 . 40 30 . 8 . 31 . . . . . . . . . Cannon 59 | . . . . . . . . . . . . . . 29 . . . . . . 3 8 19 Launcher 34 | . . 7 3 2 . 2 . . 1 . . 4 . 8 . 3 . . 2 . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 345 | . 20 4 76 7 . 16 75 . 40 30 . 8 . 52 . . . . . . . . 17 Thermal 30 | . . . 9 . . . . . . . . . . 8 . . . . . . 3 8 2 Explosive 34 | . . 7 3 2 . 2 . . 1 . . 4 . 8 . 3 . . 2 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 19 7 12 2 . 6 15 . 10 9 . 13 . 16 . 5 . . . . 8 . 2 Robot Miss Streak 4 | . . 1 4 3 . 2 2 . 3 3 . . . 4 . . . . . . . . 2 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 248 | . 19 7 48 3 . 13 51 . 26 20 . 10 . 36 . 2 . . . . 4 . 9 Core Hits 149 | . 5 10 30 5 . 8 17 . 16 10 . 2 . 25 . 7 . . 5 . . . 9 Critical Kills 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 5 Critical Strikes 11 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . 7 Destroy 10 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 7 Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 32 | . . . . . . . . . . . . . . . 3 1 . . 2 . 3 16 7 Impact 32 | . . . . . . . . . . . . . . . 3 1 . . 2 . 3 16 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8445 | . 234 382 987 189 . 276 1092 . 801 341 . 211 . 1853 . 935 . . 488 . 163 . 493 Guns 3656 | . 234 39 698 51 . 170 1092 . 534 341 . 142 . 355 . . . . . . . . . Cannons 848 | . . . . . . . . . . . . . . 507 . . . . . . 124 . 217 Explosions 3820 | . . 343 289 138 . 106 . . 267 . . 69 . 991 . 935 . . 488 . . . 194 Melee 121 | . . . . . . . . . . . . . . . . . . . . . 39 . 82 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4152 | . 234 39 633 51 . 170 1092 . 534 341 . 142 . 699 . . . . . . . . 217 Thermal 352 | . . . 65 . . . . . . . . . . 163 . . . . . . 124 . . Explosive 3820 | . . 343 289 138 . 106 . . 267 . . 69 . 991 . 935 . . 488 . . . 194 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 121 | . . . . . . . . . . . . . . . . . . . . . 39 . 82 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 4 4 . . . . . . 1 . . . . . . . . . . . . . 5 Average Corruption 3 | . 3 4 . . . . . . 1 . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 68 | . . . . . . . . . . . . . . . . . . . . . 1 . 67 Effects 22 | . 4 5 . . . . . . . . . . . . . . . . . . . . 13 Message Errors 6 | . 3 1 . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 352 | . . 2 . . . . . . 22 . . . . 124 . 61 . . 41 . 75 . 27 Projectiles 41 | . . . . . . . . . . . . . . 5 . . . . . . 36 . . Explosions 245 | . . 2 . . . . . . 22 . . . . 119 . 61 . . 41 . . . . Melee 66 | . . . . . . . . . . . . . . . . . . . . . 39 . 27 Knockbacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 161 | . . 111 34 . . 16 . . . . . . . . . . . . . . . . . Shots 5 | . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . . 247 69 . . 36 118 . 33 215 . 105 . 198 37 13 2 11 18 36 48 72 356 Average Temperature 32 | . . 102 18 . . 18 45 . 20 123 . 51 . 121 6 2 1 1 2 14 17 26 63 Received Heat Transfer 934 | . 30 20 90 . . . 162 . 36 169 . 57 . 178 36 . . . . . . 27 129 Effects 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 511 | . . . 150 . . . . . . . . . . 250 . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Peak Influence 479 | . 70 102 479 277 . 91 252 127 272 168 . . . 326 345 . . . . 222 174 110 315 Initial 174 | . . . 39 174 . . 40 112 88 142 . . . . 170 . . . . 74 124 3 70 Average 118 | . 34 47 291 211 . 28 110 116 165 108 . . . 119 236 . . . . 101 63 49 153 Maximum Alert Level 2 | . . . 2 1 . . 1 . 1 . . . . 1 1 . . . . 1 . . 1 Low Security (%) 81 | 100 100 100 29 62 . 100 85 100 73 100 . . 100 92 44 . . . . 90 100 100 62 Level 1 15 | . . . 45 37 . . 14 . 26 . . . . 7 55 . . . . 9 . . 37 Level 2 2 | . . . 25 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 2 . 1 2 . . . 1 1 . . . . 1 2 . 3 Investigation 5 | . . . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Reinforcement 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Distress Signals 24 | . . . 4 . . . . . . . . . . . 2 . . . . 1 13 2 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . 1 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 210 | . 6 6 23 2 . 7 17 1 10 3 . 1 . 10 11 12 . 4 2 4 8 11 72 Peak Tracking Total 86 | . 3 2 5 1 . 6 6 1 4 3 . 1 . 5 7 11 . 5 1 7 5 8 86 Tactical Retreats 21 | . 1 1 2 . . 1 2 . 1 . . . . . 1 2 . . . 4 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 7 | . 2 . . . . . . . 1 2 . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 . . . . . 1 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 7 | . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . 2 Max in Single Turn 2 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 49 | . 1 . 7 . 1 . 7 2 . 2 . . 2 . 3 . . 1 . 4 2 12 5 Terminals 32 | . 1 . 6 . . . 5 1 . . . . 2 . 2 . . . . 4 1 8 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 2 Recycling Units 6 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Total Hacks 122 | . 3 . 17 . 1 . 22 4 . 4 . . 3 . 11 . . 1 . 12 6 25 13 Successful 86 | . 1 . 11 . 1 . 12 1 . 3 . . 1 . 11 . . 1 . 8 6 19 11 Failed 34 | . 2 . 6 . . . 9 3 . 1 . . 2 . . . . . . 3 . 6 2 Catastrophic 6 | . . . 1 . . . 3 1 . 1 . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Manual 60 | . 3 . 16 . . . 18 . . . . . 2 . 7 . . 1 . 5 2 1 5 Terminals 89 | . 3 . 15 . . . 17 2 . . . . 3 . 9 . . . . 12 5 18 5 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . . . 4 . . . . . . . . . . . 4 4 Recycling Units 14 | . . . 2 . . . 5 . . . . . . . 2 . . . . . . 1 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Terminal Hacks 47 | . . . 4 . 1 . 4 1 . . . . 1 . 7 . . 1 . 8 5 12 3 Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robot Analysis 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Alert Level 4 | . . . . . . . 1 . . . . . . . . . . . . 2 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Locate Traps 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . . . 3 . . . . . . . . . . . 4 4 Scan Component 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 2 Repair 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Recycling Unit Hacks 7 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 3 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Unauthorized Hacks 18 | . 1 . 6 . . . 7 . . . . . . . 3 . . . . . . . 1 Terminals 13 | . 1 . 5 . . . 5 . . . . . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 11 | . 1 . 4 . . . 5 . . . . . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 Monitor 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 7 . . . 7 1 . 2 . . 2 . 3 . . . . 3 1 7 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 2 Time 122 | . . . . . . . . . . 38 . . . . . . . . . . . 50 34 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Retrieved Matter 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . 10 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . 10 10 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Turns Passed 9560 | 99 439 221 768 315 396 132 602 56 288 605 646 876 346 291 131 181 127 224 170 150 1082 501 914 Spaces Moved 9393 | 51 226 145 516 222 209 53 372 47 130 297 399 536 197 287 411 384 348 668 422 398 979 1131 965 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 1807 | 50 165 . . . . . . . 116 297 399 536 197 47 . . . . . . . . . Legs 1639 | . 61 145 516 222 209 53 372 47 14 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 600 | . . . . . . . . . . . . . . . . . . . . . . . 600 Flight 5346 | . . . . . . . . . . . . . . 240 411 384 348 668 422 398 979 1131 365 Fastest Speed 17 | 50 120 120 120 120 190 190 120 120 120 160 160 160 160 31 25 25 28 28 28 25 22 17 24 Average Speed 72 | 157 149 120 120 131 190 190 120 120 156 160 160 160 160 53 27 27 28 28 28 27 26 22 44 Slowest Speed 360 | 160 190 120 120 190 190 190 120 120 240 160 160 160 160 360 28 28 28 28 28 28 28 27 190 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . . . . 28 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . 8 . . 6 . 3 6 13 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 49 37 46 50 63 20 27 3 91 8 59 74 6 91 15 59 51 79 60 14 21 31 29 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 7 | . . 1 . . 1 . 2 . . . 1 . . . 1 1 . . . . . . . Known Exits Taken 14 | . . . 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . . . . . 1 3 . . . 2 3 . . . . . . Spaces Dug 37 | . . . . . . . . . 4 . . . . . 2 1 . . 2 . 2 23 3 Terrain Destroyed 467 | . . 66 23 15 . 30 . . 4 1 . 19 . 80 2 65 . . 53 . 2 23 84 Melee 25 | . . . . . . . . . . . . . . . 2 1 . . 2 . 2 15 3 Projectile 16 | . . . . . . . . . . 1 . . . 6 . . . . . . . 8 1 AOE 426 | . . 66 23 15 . 30 . . 4 . . 19 . 74 . 64 . . 51 . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total 11695 | 68 308 178 598 235 208 69 473 46 176 403 406 546 230 369 412 452 377 698 468 435 1791 1333 1416 Wait 1842 | 5 61 19 17 1 . 7 52 . 1 85 3 3 17 13 . 60 28 36 43 39 788 169 395 Move 9301 | 50 225 144 515 221 208 52 371 46 129 296 398 535 196 286 394 383 347 658 421 392 968 1110 956 Hop 28 | . . . . . . . . . . . . . . . 8 . . 3 . 2 4 7 4 Pick Up 58 | 5 4 1 9 1 . 1 8 . 6 3 1 1 4 2 2 1 1 1 . . 4 2 1 Fast Attach 88 | 6 3 . 7 2 . . 4 . 10 3 1 1 3 16 1 2 . . . 1 7 5 16 Attach 36 | . . . 3 . . . 3 . 5 . 1 . 3 4 3 . . . . 1 1 7 5 Detach 17 | . 1 . 1 . . . . . . . . . 1 3 . . . . . . 3 4 4 Swap 19 | . . 6 4 1 . . 1 . . 1 1 . . . . . . . . . 2 3 . Drop 86 | 2 4 . 11 3 . 1 9 . 7 4 1 2 6 14 1 2 1 . . . 8 2 8 Fire 188 | . 10 8 31 6 . 8 25 . 18 11 . 4 . 31 . 3 . . 2 . 3 8 20 Melee 32 | . . . . . . . . . . . . . . . 3 1 . . 2 . 3 16 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Entered Mines 540 | -10/Mines | Learned location of Storage (-8) 542 | -10/Mines | Assembled infested the area 755 | -10/Mines | Discovered new exit (range 6) 760 | -10/Mines | Entered Materials 760 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1053 | -9/Materials | Build established: Gunner 1060 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Identified exit to Mines 1440 | -9/Materials | Build established: Tank 1528 | -9/Materials | Entered Mines 1540 | -9/Mines | Discovered new exit (range 12) 1835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -9/Mines | Discovered new exit (range 5) 1843 | -9/Mines | Entered Exiles 1899 | -9/Exiles | Met 8R-AWN 1925 | -9/Exiles | Met EX-HEX 1980 | -9/Exiles | Met EX-BIN 2035 | -9/Exiles | Met EX-DEC 2049 | -9/Exiles | Learned location of Zion (-7) 2216 | -9/Exiles | Discovered new exit (range 14) 2239 | -9/Exiles | Entered Mines 2346 | -8/Mines | Discovered new exit (range 14) 2371 | -8/Mines | Entered Materials 2371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -8/Materials | Build established: Gunner 2719 | -8/Materials | Discovered new exit (range 12) 2916 | -8/Materials | Central database locked down 2973 | -8/Materials | Entered Factory 2973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3023 | -7/Factory | Identified exit to DSF 3029 | -7/Factory | Entered DSF 3061 | -7/DSF | Additional patrols routed to DSF 3082 | -7/DSF | Lost 4 parts (1n3u) 3216 | -7/DSF | Discovered new exit (range 15) 3258 | -7/DSF | Sterilization system engaged 3278 | -7/DSF | Ambient heat levels rising (+10) 3293 | -7/DSF | Ambient heat levels rising (+10) 3308 | -7/DSF | Ambient heat levels rising (+10) 3315 | -7/DSF | Identified exit to Factory 3317 | -7/DSF | Entered Factory 3317 | -6/Factory | Evolved 2 slots: Utility x2 3538 | -6/Factory | Build established: Tank 3589 | -6/Factory | Repaired Imp. Light Armor Plating 3842 | -6/Factory | Discovered new exit (range 15) 3920 | -6/Factory | Identified exit to Lower Caves 3922 | -6/Factory | Entered Lower Caves 3941 | -6/Lower Caves | Met a Warlord Commander 3942 | -6/Lower Caves | Learned location of Warlord (-4) 3943 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3949 | -6/Lower Caves | Found Encrypted Comm Array 4341 | -6/Lower Caves | Discovered new exit (range 16) 4566 | -6/Lower Caves | Identified exit to Lower Caves 4568 | -6/Lower Caves | Entered another Lower Caves area 4570 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4783 | -6/Lower Caves | Spotted B-75 Beast 5254 | -6/Lower Caves | Discovered new exit (range 10) 5442 | -6/Lower Caves | Identified exit to Factory 5444 | -6/Lower Caves | Entered Factory 5444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5767 | -5/Factory | Identified exit to DSF 5776 | -5/Factory | Joined by Warlord Geek squad 5790 | -5/Factory | Entered DSF 5823 | -5/DSF | Additional patrols routed to DSF 5924 | -5/DSF | Lost 6 parts (1p2n2u1w) 6010 | -5/DSF | Discovered new exit (range 16) 6068 | -5/DSF | Sterilization system engaged 6080 | -5/DSF | Identified exit to Factory 6081 | -5/DSF | Entered Factory 6081 | -4/Factory | Evolved 2 slots: Propulsion x2 6098 | -4/Factory | Identified exit to Upper Caves 6098 | -4/Factory | Identified exit to Extension 6098 | -4/Factory | Identified exit to Armory 6138 | -4/Factory | Discovered new exit (range 15) 6169 | -4/Factory | Found Quantum Capacitor 6212 | -4/Factory | Entered Upper Caves 6212 | -4/Upper Caves | Accompanied by 1 ally 6243 | -4/Upper Caves | Identified exit to Upper Caves 6245 | -4/Upper Caves | Destroyed 8 combat bots 6246 | -4/Upper Caves | Learned location of Armory (-4) 6261 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6316 | -4/Upper Caves | Build established: Hacker-Scout 6391 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6393 | -4/Upper Caves | Entered another Upper Caves area 6406 | -4/Upper Caves | Encountered a Warlord checkpoint 6445 | -4/Upper Caves | Learned Research terminal intel 6504 | -4/Upper Caves | Discovered new exit (range 15) 6520 | -4/Upper Caves | Identified exit to Warlord 6520 | -4/Upper Caves | Entered Warlord 6662 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6665 | -4/Warlord | Warlord's base attacked by MAIN.C 6676 | -4/Warlord | Met Warlord 6704 | -4/Warlord | Opened side exit 6742 | -4/Warlord | Discovered new exit (range 9) 6744 | -4/Warlord | Identified exit to Proximity Caves 6744 | -4/Warlord | Entered Proximity Caves 6847 | -3/Proximity Caves | Spotted B-86 Titan 6894 | -3/Proximity Caves | Discovered new exit (range 6) 6895 | -3/Proximity Caves | Identified exit to Research 6914 | -3/Proximity Caves | Entered Research 6914 | -3/Research | Evolved 2 slots: Utility x2 6915 | -3/Research | Loaded intel: 25 terminal locations 7011 | -3/Research | Identified exit to Research 7036 | -3/Research | Central database locked down 7064 | -3/Research | Entered another Research area 7064 | -2/Research | Warlord forces began assault on 0b10 7064 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7070 | -2/Research | Identified exit to Access 7089 | -2/Research | Distinguished unit "Death Star" dispatched to help 7089 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 7130 | -2/Research | Met up with Warlord 7174 | -2/Research | Research machine network offline 7299 | -2/Research | Build established: Hacker-Ninja 7476 | -2/Research | Borebot progress halted 7500 | -2/Research | Borebot progress halted 7604 | -2/Research | Build established: Wizard-Ninja 7710 | -2/Research | Lost 3 allies 7923 | -2/Research | Borebot progress halted 7995 | -2/Research | Spotted Striker 8049 | -2/Research | Spotted Striker 8064 | -2/Research | Warlord invited to help at Command 8078 | -2/Research | Spotted Striker 8082 | -2/Research | Lost 4 allies 8090 | -2/Research | Spotted Striker 8146 | -2/Research | Entered Access 8146 | -1/Access | Evolved 2 slots: Utility x2 8291 | -1/Access | Identified exit to Command 8326 | -1/Access | Repaired Mak. Hammer 8355 | -1/Access | Repaired Adv. Cooling System 8597 | -1/Access | Spotted B-99 Colossus 8647 | -1/Access | Entered Command 8700 | -1/Command | Phase Generator disabled 8719 | -1/Command | Disengaged cave seal 8720 | -1/Command | Welcomed Warlord to Command 8842 | -1/Command | Lost 7 allies 8866 | -1/Command | Lost 3 parts (3n) 9033 | -1/Command | Spotted B-99 Colossus 9120 | -1/Command | Build established: Wizard-Mutant 9190 | -1/Command | Lost 6 allies 9230 | -1/Command | Repaired Adv. ECM Suite 9461 | -1/Command | Lost 5 allies 9473 | -1/Command | Repaired Hyp. Mass Driver 9499 | -1/Command | Warlord commented on Warlord statues 9507 | -1/Command | Spotted M Guard 9507 | -1/Command | Spotted M Guard 9507 | -1/Command | Spotted Combat Programmer 9510 | -1/Command | Spotted Combat Programmer 9549 | -1/Command | Core integrity fell below 50% 9556 | -1/Command | Warlord destroyed during the assault 9559 | -1/Command | Core integrity fell below 20% 9561 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 09556_ Mak. Hammer destroyed. 09557_ The unstable cave ceiling collapses. 09557_ Slug penetrates H-88 Terminator. 09557_ Penetrated by Slug. 09557_ Penetrated by EMDS Slug. 09557_ M-36 Artificer destroyed. 09557_ >> MONITOR: Recycling Unit C002 accepting Corrupted Slug Cannon (89%). 09558_ The unstable cave ceiling collapses. 09558_ P-80 Master resets Combat Programmer, system corruption cleaned. 09558_ Penetrated by Slug. 09559_ The unstable cave ceiling collapses. 09559_ Penetrated by EMDS Slug. 09559_ Gyrokinetic Inverter destroyed. 09559_ Door malfunctions. 09559_ Penetrated by Slug. 09559_ Slug penetrates P-80 Master. 09560_ The unstable cave ceiling collapses. 09560_ P-80 Master destroyed. 09561_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????# * * !##??###### | | ??????????????????????????????# *!!%[#???????? | | ??????????????????????????????# !!=##???????? | | ??????????????????????????????# % #????????? | | ??????????????????????????????# "" "" #????????? | | ??????????????????????????????# ""R"" #????????? | | ??????????????????????????????# """" #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####+##+#+ | | ???????????????????????????????????????# ^ | | ???????????????????????????????????????# | | ???????????? ??????????????????????????# | | ??????????# ?????????????????????????# ^ | | ??????????# ?????????????????????????# | | ??????????? ######???????????????????# | | ???????????? # # #######?????????????# | | ???#"""####### # # ##?#####??????# """ | | ???# # # # ### #??????# ]""" | | ???# ## W # W ## W ## W ######## !%[R" | | ???# / !=""" | | ???# %% / "" | | ???# % p / p | | ???# % ! =% %! @ / | | ???# p = / | | ???# # p W W W ######## ##### | | ???###### # # #??????# #???? | | ??????# # # # #######??????# #???? | | ??????# #####????????????# #???? | | ?????# # ##????????????????# #???? | | ?????# #?????????????????# ??? | | ?????# # #??????????????????# ?? | | ?????# #??????????????????# ? | | ?????## % #?????????????????# ? | | ??????# #% ###?????????????????# ? | | ??????# [% ##???????????????????#########?? | | ??????# *=%%= #?????????????????????????????? | | ??????## %/[ ##?????????????????????????????? | | ???????### ####??????????????????????????????? | | ?????????## ??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ???######## #####??????????????????????????????? | | ???# #?????????????????????????????? | | ???# #### ### #### #?????????????????????????????? | | ????????# #?? #??????????????????????????????????? | | ????????# #?? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 45 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledThermoelectricCharger Manual? 0 Play Time 02:13:25 Cumulative 73.5 hours Start 2024.05.04 @ 21:09:31 End 2024.05.05 @ 13:20:18 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf8818b9-30ce-4230-8c9f-4b52daa27969