Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 03:49:00 Player: ldi (hl). (hl) Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (311) 1555 Value Destroyed (12787) 12787 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (6077) 6077 TOTAL SCORE: 28959 Bonus ------- Pacifist 200 High Alert Combat Kills 2839 Follower Combat Kills 475 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 46/100 System Corruption 13% Temperature Warning (336) Movement Walking (110) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Myomer Leg Advanced VSS Leg Advanced Myomer Leg > --- UTILITY (10) ----- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Quantum Capacitor Ghost Barrier > --- WEAPON (2) ------- Heavy Wave Gun > --- INVENTORY (20) --- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor Light Antimatter Reactor Medium Armored Exoskeleton Experimental Energy Well (600) Particle Accelerator Particle Accelerator Phase Gun Advanced Variable Charge Gun Vortex Driver (13) Coil Gun Coil Gun KE Penetrator Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Particle Accelerator Quantum Capacitor Ghost Barrier > --- WEAPON ----------- Heavy Wave Gun Coil Gun > --- INVENTORY -------- Improved Fusion Compressor Medium Armored Exoskeleton Myomer Leg Advanced VSS Leg Advanced Myomer Leg Improved Heat Sink Improved Cooling System Experimental Energy Well Particle Accelerator Particle Accelerator Particle Accelerator Phase Gun Advanced Variable Charge Gun Vortex Driver Coil Gun KE Penetrator Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 138] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Thermal Shield Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 . 2 . . . . 2 . . . . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 6 . 36 39 32 . 13 . 3 26 8 4 1 30 1 15 3 3 10 7 7 . 27 76 Power 43 | . . 8 5 4 . 1 . . 2 . . . 2 . 2 . 1 . . 1 . 4 13 Engine 13 | . . 8 2 2 . . . . . . . . . . . . . . . . . . 1 Core 14 | . . . 3 2 . 1 . . 1 . . . . . 2 . 1 . . 1 . 1 2 Reactor 16 | . . . . . . . . . 1 . . . 2 . . . . . . . . 3 10 Propulsion 84 | 2 . 7 17 11 . 5 . 1 6 3 . . 4 1 3 . . 2 . . . 7 15 Treads 12 | . . . . . . 2 . . 6 3 . . 1 . . . . . . . . . . Leg 67 | 2 . 6 17 7 . 3 . 1 . . . . 3 1 3 . . 2 . . . 7 15 Wheel 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 . 9 5 6 . 3 . . 10 2 . . 16 . 6 1 2 6 5 4 . 10 32 Device 58 | . . 3 3 1 . . . . 6 1 . . 5 . 1 1 . 2 3 1 . 6 25 Storage 10 | 1 . 3 . . . . . . . . . . 1 . . . . 2 1 1 . . 1 Processor 13 | . . . . 2 . . . . 2 . . . . . 1 . . 1 . . . 2 5 Hackware 4 | . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . Protection 33 | . . 3 2 2 . 3 . . 1 1 . . 10 . 4 . 2 . 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 3 . 12 12 11 . 4 . 2 8 3 4 1 8 . 4 2 . 2 2 2 . 6 16 Energy Gun 43 | 2 . 9 6 1 . 1 . . 1 . . . 3 . 2 1 . . 1 2 . 5 9 Energy Cannon 12 | . . . 2 . . . . . 3 1 1 . 3 . . . . 1 . . . . 1 Ballistic Gun 19 | 1 . . 1 6 . 3 . 2 3 . . . 1 . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . Launcher 23 | . . 3 3 4 . . . . . 1 2 . . . 2 1 . 1 1 . . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 2 2 1 . . . 1 1 . . . 10 . . . . 6 . . . 2 9 Corrupted Parts 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . System Corruption 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . Parts Lost 124 | . . 6 18 18 . 5 . 3 8 2 . . 8 1 3 . 4 1 5 . . 23 19 Power 22 | . . 2 2 4 . 1 . . 1 . . . . . . . 1 . . . . 5 6 Propulsion 41 | . . 1 10 8 . 2 . 2 4 2 . . 3 1 . . . . . . . 3 5 Utility 42 | . . 2 2 2 . 2 . . 2 . . . 4 . 3 . 3 1 3 . . 11 7 Weapon 19 | . . 1 4 4 . . . 1 1 . . . 1 . . . . . 2 . . 4 1 Highest Loss Streak 9 | . . 2 8 8 . 4 . 2 3 1 . . 7 1 1 . 4 1 5 . . 9 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 71 83 97 75 92 92 100 93 96 98 100 100 94 87 92 88 85 83 79 85 89 78 83 Engine 1 | . . 10 3 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 5 5 7 6 7 7 5 . . . . . 2 5 4 5 5 10 10 4 2 Reactor 2 | . . . . . . . . . . 6 6 6 5 6 2 . . . . . . 3 6 Treads 8 | . . . . . . . . . 25 31 33 33 19 6 2 . . . . . . . . Leg 17 | . 28 26 42 24 23 24 38 31 4 . . . 11 21 22 17 17 17 17 15 15 12 15 Wheel 1 | . . . . 6 15 12 . . . . . . . . . . . . . . . . . Device 12 | . . 6 9 3 . . . . 7 20 20 20 11 13 14 17 17 16 17 19 21 11 19 Storage 7 | . 14 13 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 7 10 10 10 6 Processor 8 | . . . . . 15 15 15 15 19 13 13 13 10 6 7 11 11 11 8 5 5 8 13 Hackware 1 | . . . . 2 . . . . 5 . . . . . . . . 1 5 9 10 10 5 Protection 8 | . . 4 8 7 7 9 15 15 6 6 6 6 13 13 17 17 14 10 5 4 5 4 1 Energy Gun 7 | . 14 18 14 1 . . . . . . . . 6 13 10 10 11 10 6 9 10 8 4 Energy Cannon 2 | . . . 3 . . . . . 4 11 6 6 5 . . . . . . . . . . Ballistic Gun 2 | . 14 . . 11 15 15 15 15 7 . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 8 8 58 58 87 72 72 55 56 81 85 83 82 111 75 101 99 97 79 66 82 82 82 112 Greatest Support 124 | 20 20 33 62 62 32 65 65 68 110 124 124 124 124 87 102 98 98 100 100 100 100 100 123 Greatest Overweight (x) 26 | 1 . 5 2 26 2 2 . 1 1 1 . . 4 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . . . 1 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 . 15 20 20 20 20 17 18 20 20 20 20 20 20 20 20 20 20 20 18 17 20 20 Average Carried 17 | . . 9 15 17 19 19 17 17 18 19 19 19 19 19 19 19 19 19 18 15 17 17 19 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . . 14 20 20 20 17 17 18 20 20 20 20 20 19 20 20 20 20 17 17 17 17 19 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 5736 | 225 . 520 374 1062 104 296 . 268 383 209 80 10 319 . 198 56 29 . 77 . . 396 1130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13497 | . . 2164 1992 1980 60 279 . 80 607 329 201 . 95 395 836 539 273 . 109 87 . 1686 1785 Parts 593 | . . 132 81 102 1 13 . 1 18 6 12 . 2 11 36 20 8 . 5 3 . 76 66 Haulers Intercepted 6 | . . 3 1 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . . 3 . 6 . . . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 12 . 8 . . 8 . . 16 . 14 10 . 4 . . . . Prevented 16 | . . . . . . . . . . 5 4 . . 1 . 6 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 249 | . . 48 32 28 1 7 . 2 12 5 7 . 4 6 11 8 4 . 4 4 . 23 43 Guns 159 | . . 35 14 16 1 7 . 2 7 . . . 4 6 10 7 4 . . 3 . 20 23 Cannons 19 | . . . 8 . . . . . 2 2 . . . . . . . . . . . . 7 AOE 61 | . . 12 7 11 . . . . 3 1 7 . . . 1 1 . . 4 1 . 3 10 Classes Destroyed 23 | . . 12 2 2 . . . 1 . . . . 2 . 1 . . . . . . . 3 Worker 26 | . . 5 5 14 . . . . . . . . . . . . . . . . . 2 . Builder 6 | . . 1 . 3 . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 6 | . . 3 1 1 . . . . . . . . . . . . . . . . . 1 . Recycler 15 | . . 3 4 6 . . . . . . . . . . 1 . . . . . . 1 . Mechanic 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 52 | . . 17 5 . . 3 . 1 . . 7 . . . . . . . 4 4 . . 11 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 114 | . . 23 23 20 . 3 . . 6 5 . . . 2 3 7 4 . . . . 10 8 Brawler 6 | . . . 1 1 . . . . 1 . . . . 2 . 1 . . . . . . . Duelist 6 | . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . 2 Protector 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 5 2 2 1 . . . 4 . . . . 1 4 . . . . . . 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Hunter 14 | . . . . 2 . . . . . . . . . . . . . . . . . 8 4 Programmer 16 | . . . . 2 . . . . . . . . . . 4 . . . . . . 4 6 Heavy 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 15 | . . 11 8 15 1 4 . 1 4 4 4 . 3 3 3 4 2 . 4 4 . 5 7 Combat Bots Only 10 | . . 10 5 9 1 4 . 1 4 4 4 . 3 3 3 4 2 . 4 4 . 3 7 Max Kills in Single Turn 4 | . . 4 2 4 1 1 . 1 3 1 2 . 1 1 1 1 1 . 2 2 . 4 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 4 . . . . 3 1 2 . . . 1 1 . . 2 1 . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 2080 | . 2 195 173 244 24 71 . 25 163 43 17 . 47 13 67 62 31 20 74 8 . 364 437 Missed 718 | . 1 54 52 82 9 20 . 6 65 13 3 . 10 3 20 28 5 14 25 3 . 143 162 Damage Taken 23116 | . 11 1511 2302 2740 97 690 . 326 1090 419 219 . 1091 168 924 539 385 171 1102 159 . 4191 4981 Core 2893 | . . 187 386 429 10 65 . 45 134 39 18 . 58 . 66 49 28 . 215 14 . 515 635 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 797 | . . . 51 . . 13 . 10 . . . . 13 . 94 30 25 57 229 . . 275 . Ignored by Resistances 862 | . . . . . . . . . 61 110 . . 49 36 142 136 111 . 84 22 . 111 . Regen/Repaired (Parts) 173 | . . . . . . . . . . . . . . . . . . 173 . . . . . Core Remaining (%) 62 | 100 100 53 29 . . . . 21 . . . . . 70 . . . . 64 . . . . Volleys Fired 911 | . . 122 108 103 4 25 . 26 41 20 6 . 27 11 56 22 13 . 18 4 4 114 187 Largest 2 | . . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 240 | . . 126 126 116 50 50 . 53 85 175 99 . 145 120 133 133 133 . 133 120 120 120 240 Shots Fired 1527 | . . 223 200 186 8 51 . 51 79 35 10 . 48 22 110 44 26 . 30 8 8 182 206 Gun 1302 | . . 206 151 166 8 51 . 51 59 . . . 18 22 108 42 26 . 24 8 8 180 174 Cannon 137 | . . . 39 1 . . . . 20 30 4 . 30 . . . . . . . . . 13 Launcher 88 | . . 17 10 19 . . . . . 5 6 . . . 2 2 . . 6 . . 2 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 358 | . . . . 155 8 51 . 51 60 3 . . 12 . . . . . . . . . 18 Thermal 827 | . . 201 174 12 . . . . 19 27 4 . 32 11 55 22 13 . 24 4 4 69 156 Explosive 26 | . . . . 7 . . . . . . . . . . . . . . . . . . 19 Electromagnetic 83 | . . 22 26 12 . . . . . 5 6 . . . 2 2 . . 6 . . 2 . Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . 30 13 Phasic 190 | . . . . . . . . . . . . . 4 11 53 20 13 . . 4 4 81 . Robot Hit Streak 22 | . . 16 17 12 13 14 . 8 17 18 1 . 3 10 22 7 21 . 11 5 . 17 18 Robot Miss Streak 12 | . . 12 3 5 . 4 . 4 3 4 3 . 5 1 1 2 1 . 1 1 . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 16 | . . 3 . 1 . 3 . . 1 . . . . . 3 3 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . 1 . . . . . 1 1 1 . . . . . 1 Capacitor 204 | . . . . . . . . . . . . . . . . . . . . . . 43 161 Shots Hit Robots 1069 | . . 144 159 141 7 34 . 35 68 22 4 . 26 17 61 32 24 . 23 5 . 132 135 Core Hits 605 | . . 91 72 146 3 14 . 7 49 9 8 . 11 9 26 15 7 . 6 4 . 60 68 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . 1 . 2 . 2 . . . . . . . . . . . . . 1 1 Critical Strikes 55 | . . 1 8 1 . 3 . 2 . . . . . 1 3 2 2 . . . . 6 26 Burn 22 | . . 1 8 . . . . . . . . . . . . . . . . . . . 13 Destroy 8 | . . . . 1 . 3 . 2 . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Intensify 13 | . . . . . . . . . . . . . . 1 3 2 2 . . . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36818 | . . 3160 3720 4387 117 598 . 618 2049 1177 251 . 701 531 2361 1351 952 . 1078 309 . 5453 8005 Guns 24227 | . . 2083 2130 2315 117 598 . 618 1129 . . . 173 531 2205 1227 952 . 852 151 . 4698 4448 Cannons 3752 | . . . 728 22 . . . . 321 719 . . 528 . . . . . . . . . 1434 Explosions 8713 | . . 1075 836 2037 . . . . 597 458 251 . . . 156 124 . . 226 158 . 743 2052 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 126 | . . 2 26 13 . . . . 2 . . . . . . . . . . . . 12 71 Kinetic 5115 | . . . . 2184 117 598 . 618 1129 95 . . 121 . . . . . . . . . 253 Thermal 17583 | . . 2225 2860 496 . . . . 918 671 . . 547 258 1153 525 445 . 852 243 . 2195 4195 Explosive 3097 | . . . . 1045 . . . . . . . . . . . . . . . . . . 2052 Electromagnetic 3630 | . . 933 834 649 . . . . . 411 251 . . . 83 124 . . 226 . . 119 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2596 | . . . . . . . . . . . . . . . . . . . . . . 1162 1434 Phasic 4671 | . . . . . . . . . . . . . 33 273 1125 702 507 . . 66 . 1965 . Highest Corruption 26 | . . 2 26 4 4 4 4 4 . . . . . . 5 5 5 5 1 . . 13 20 Average Corruption 6 | . . 1 10 3 4 4 4 4 . . . . . . 3 5 5 4 1 . . 10 14 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 220 | . . 17 18 9 10 10 2 7 . . . . . . 14 15 10 2 . . . 27 79 Message Errors 56 | . . 5 7 2 2 4 1 1 . . . . . . 2 8 7 1 . . . 2 14 Matter Fused 44 | . . 4 3 3 2 1 1 1 . . . . . . 5 1 1 . . . . 6 16 Heat Flow Errors 24 | . . 2 1 1 2 1 . 1 . . . . . . 3 . . . . . . 3 10 Energy Discharges 19 | . . 1 1 1 2 1 . 1 . . . . . . 1 . . . . . . 2 9 Parts Rejected 8 | . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 4 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 37 | . . 3 1 1 2 2 . 1 . . . . . . 1 4 2 1 . . . 5 14 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 2 5 Misfires 7 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . 1 2 Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 11 | . . 1 2 . . . . 1 . . . . . . . . . . . . . 3 4 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 383 | . . 5 . 113 . . . . 43 85 4 . . . . . . . 25 34 . 16 58 Projectiles 100 | . . . . . . . . . . 75 . . . . . . . . . . . . 25 Explosions 259 | . . 5 . 113 . . . . 43 10 4 . . . . . . . 25 34 . 16 9 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Knockbacks 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1031 | . . 33 75 264 . . . . 120 . 17 . . . 57 . . . 7 82 . 103 273 Shots 40 | . . 5 7 9 . . . . 2 . 2 . . . 4 . . . 1 2 . 3 5 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 10 | . . 1 2 1 . . . . 1 . . . . . . . . . . . . 2 3 Kicked 9 | . . 1 2 1 . . . . . . . . . . . . . . . . . 2 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . . 413 244 321 138 131 . 110 217 337 . . 371 13 255 32 18 . 279 11 . 415 488 Average Temperature 104 | . . 122 73 120 52 55 . 29 94 125 . . 141 13 58 12 6 . 132 11 . 88 122 Received Heat Transfer 5060 | . 6 438 891 639 18 129 . . 339 276 . . 315 117 171 306 192 . 379 . . 523 321 Effects 20 | . . 4 . 6 . . . . . . . . 3 . . . . . . . . 2 5 Shutdowns 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 7 | . . 2 . 2 . . . . . . . . 2 . . . . . . . . 1 . Interference 7 | . . . . 4 . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 4 1 . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 5 | . . . 2 1 . . . . . 2 . . . . . . . . . . . . . Parts Fried 16 | . . 7 6 1 . . . . . 1 . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . 1 2 . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . 3 Parts Melted 54 | . . 10 12 1 . . . . 1 . . . . . 5 . . . . . . 4 21 Heat Transferred 25018 | . . 4707 6109 970 . . . . 868 716 . . 684 333 1123 481 407 . 814 261 . 2287 5258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 3 4 4 . . . . . 1 . . . . . . . . . . . 3 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 1343 | . 15 968 1027 1183 . . . . 503 . . . . . 813 . . . . 997 367 690 1343 Initial 825 | . . 5 382 448 . . . . . . . . . . 263 . . . . 825 348 256 240 Average 574 | . . 544 578 837 . . . . 305 . . . . . 497 . . . . 907 357 429 695 Maximum Alert Level 4 | . . 3 3 4 . . . . 2 . . . . . 3 . . . . 3 1 2 4 Low Security (%) 5 | 100 100 9 . . . . . . 28 . . . . . . . . . . . . . . Level 1 19 | . . 20 16 . . . . . 26 . . . . . 35 . . . . . 100 42 9 Level 2 47 | . . 36 60 41 . . . . 45 . . . . . 43 . . . . . . 57 61 Level 3 21 | . . 32 22 30 . . . . . . . . . . 20 . . . . 100 . . 20 Level 4 5 | . . . . 28 . . . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 9 7 8 . . . . 6 . . . . . 10 . . . . 1 . 6 8 Investigation 8 | . . 2 2 2 . . . . 1 . . . . . . . . . . . . . 1 Extermination 10 | . . . . 2 . . . . . . . . . . 3 . . . . . . 2 3 Reinforcement 20 | . 1 4 2 4 . . . . 1 . . . . . 2 . . . . 1 . 4 1 Assault 11 | . . 3 1 . . . . . 2 . . . . . 2 . . . . . . . 3 Garrison 7 | . . . 2 . . . . . 2 . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . 3 . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 14 | . . 5 1 3 . . . . . . . . . . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 3 75 45 41 1 11 . 7 13 8 7 . 14 7 14 9 7 7 11 6 5 38 74 Peak Tracking Total 15 | . 2 8 6 7 1 6 . 4 4 4 4 . 6 4 3 4 5 7 6 4 5 8 15 Tactical Retreats 27 | . . 6 4 4 . 1 . 2 . 1 . . . . . 1 1 . 2 . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 6 | . . 2 . 3 . . . . . . . . . . . . . . . 1 . . . Indirectly 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . 1 1 . . . . . . . . . 1 . . . 15 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 44 | . . 5 3 5 . . . . 10 . . . 2 . 7 . . . . 2 . 3 7 Max in Single Turn 5 | . . 1 1 5 . . . . 5 . . . 1 . 3 . . . . 2 . 1 2 Garrison Access 5 | . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 35 | . . 5 4 3 . 1 4 . 5 1 . . . . 4 . . 2 . 1 . 1 4 Terminals 20 | . . 4 2 2 . . . . 4 . . . . . 4 . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 120 | . . 18 15 10 . 1 29 . 11 1 . . . . 11 . . 2 . 2 . 7 13 Successful 62 | . . 7 6 5 . 1 29 . 2 1 . . . . 4 . . 2 . 1 . 1 3 Failed 57 | . . 10 9 5 . . . . 9 . . . . . 7 . . . . 1 . 6 10 Catastrophic 13 | . . 3 . 2 . . . . 1 . . . . . 2 . . . . . . 1 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . 15 5 3 . . . . 3 . . 5 . . 5 . . 1 . . . 1 1 Terminals 60 | . . 13 8 8 . . . . 7 . . . . . 11 . . . . . . . 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Recycling Units 10 | . . 5 3 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 4 . . . . . . . . . . 2 . . . Terminal Hacks 47 | . . 3 1 4 . 1 29 . 2 1 . . . . 1 . . 2 . . . . 3 Record 12 | . . . . . . 1 11 . . . . . . . . . . . . . . . . Part Schematic 11 | . . 1 . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . . 1 . . . . . . . 2 . . . . 2 Branch Access Points 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . . 3 3 1 . . . . . . . . . . 3 . . . . . . . . Terminals 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 3 2 1 . . . . . . . . . . . . . . . . . . . Monitor 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Reject 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 4 4 3 . . . . 5 . . . . . 4 . . . . . . 1 3 Full Trace Events 8 | . . 3 2 1 . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . 10 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . 1 . . . . . 3 . . . . . 2 . . . . . . . . Machine Destruction 6 | . . . 1 . . . . . 3 . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 8 | . . . . . . . . 1 . . . 7 . . . . . . . . . . . Largest Group 7 | . . . . . . . . 1 . . . 7 7 3 2 . . . . . . . . Highest-Rated Group 308 | . . . . . . . . 96 . . . 308 308 217 185 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . 96 96 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . 22 . . . . 106 9 1 . . . . . . . . Total Damage 3184 | . . . . . . . . 770 . . . . 1983 383 48 . . . . . . . . Kills 22 | . . . . . . . . 4 . . . . 16 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 . 2 . 2 1 . . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 17347 | 72 60 2029 1315 1132 375 470 100 442 718 746 464 1467 1881 383 907 663 428 634 270 98 127 813 1753 Spaces Moved 8974 | 45 42 820 468 418 273 288 84 303 342 403 267 900 927 187 431 460 283 531 184 71 108 329 810 Core 8 | 7 . . . 1 . . . . . . . . . . . . . . . . . . . Treads 2222 | . . . . . . . . . 280 403 267 900 372 . . . . . . . . . . Legs 5914 | 38 42 756 468 184 . 28 84 303 62 . . . 555 187 431 460 283 531 184 71 108 329 810 Wheels 830 | . . 64 . 233 273 260 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 120 122 130 115 120 120 120 160 160 160 110 112 114 120 120 106 106 106 106 106 114 Average Speed 149 | 113 120 179 179 142 130 125 120 120 159 160 160 160 186 180 149 120 120 114 106 106 106 141 137 Slowest Speed 1350 | 120 120 470 260 1350 130 190 120 190 190 240 160 160 510 210 204 223 120 120 106 106 106 250 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 15 48 38 13 42 46 69 49 11 54 45 85 78 34 14 67 52 57 41 3 75 10 43 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . 1 . . . . 1 1 . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 12 | . . . . . 2 1 . 1 . 1 1 2 . 1 . 1 1 . 1 . . . . Spaces Dug 21 | . . . . . . . . . . . . . . . 10 . . . . . 4 6 1 Terrain Destroyed 694 | . . 13 17 116 . . . . 105 9 3 . 9 5 62 11 2 . 2 24 8 52 256 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 148 | . . . 1 . . . . . . 9 3 . 9 5 33 11 2 . 2 1 8 30 34 AOE 546 | . . 13 16 116 . . . . 105 . . . . . 29 . . . . 23 . 22 222 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 11650 | 64 51 1152 739 799 290 364 83 345 449 468 292 928 1042 210 592 523 346 556 226 85 112 530 1404 Wait 1057 | 12 10 128 83 227 8 32 . 12 7 27 12 24 12 12 54 35 43 . 16 . 1 43 259 Move 8952 | 44 41 819 467 417 272 287 83 302 341 402 266 899 926 186 430 459 282 530 183 71 107 328 810 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . . 21 21 16 3 3 . 2 21 6 2 2 18 . 18 2 4 5 1 2 . 13 27 Fast Attach 118 | 6 . 14 9 11 . 3 . 2 4 3 . . 13 . 1 1 . 6 1 2 . 10 32 Attach 111 | . . 7 13 12 . 4 . 1 11 1 . . 11 1 8 . 3 . 3 3 . 14 19 Detach 36 | 1 . 7 1 1 . . . . 3 . . . 5 . 1 . . 2 . . . 3 12 Swap 118 | . . 15 17 9 . 6 . . 11 4 4 1 6 . 6 2 . 4 3 2 . 3 25 Drop 150 | 1 . 18 18 2 3 4 . . 9 5 2 2 24 . 18 2 1 9 1 1 . . 30 Fire 911 | . . 122 108 103 4 25 . 26 41 20 6 . 27 11 56 22 13 . 18 4 4 114 187 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . 1 2 1 . . . . . . . . . . . . . . . . . 2 3 Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Ext) -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 354 | -9/Materials | Central database locked down 1310 | -9/Materials | Destroyed 7 combat bots 1320 | -9/Materials | Discovered new exit (range 4) 1333 | -9/Materials | First assault squad dispatched 1516 | -9/Materials | Destroyed 10 combat bots 1697 | -9/Materials | Build established: Scavenger-Mutant 2162 | -9/Materials | Entered another Materials area 2162 | -8/Materials | Evolved 2 slots: Propulsion x2 2520 | -8/Materials | Lost 4 parts (1p1n2w) 3073 | -8/Materials | Garrison activated, responded to threat 3199 | -8/Materials | Core integrity fell below 50% 3266 | -8/Materials | Lost 8 parts (6n1u1w) 3270 | -8/Materials | Found Prototype Device 3316 | -8/Materials | System corruption reached 10% 3420 | -8/Materials | Discovered new exit (range 10) 3477 | -8/Materials | Entered Factory 3477 | -7/Factory | Evolved 2 slots: Utility x2 3503 | -7/Factory | Identified Active Sensor Suite 3647 | -7/Factory | Identified exit to Storage 3647 | -7/Factory | Identified exit to Lower Caves 3800 | -7/Factory | Build established: Scavenger-Skirmisher 3866 | -7/Factory | Discovered new exit (range 15) 3926 | -7/Factory | Lost 3 parts (1p2n) 4003 | -7/Factory | Destroyed 9 combat bots 4040 | -7/Factory | Lost 8 parts (2p3n3w) 4124 | -7/Factory | Lost 6 parts (1p3n1u1w) 4208 | -7/Factory | Cargo convoy interrupted 4289 | -7/Factory | Core integrity fell below 50% 4438 | -7/Factory | Build established: Scavenger-Mutant 4609 | -7/Factory | Entered Lower Caves 4756 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4951 | -7/Lower Caves | Discovered new exit (range 9) 4984 | -7/Lower Caves | Entered another Lower Caves area 4985 | -7/Lower Caves | Encountered a Warlord checkpoint 5233 | -7/Lower Caves | Identified exit to Data Miner 5360 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5414 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5454 | -7/Lower Caves | Entered Data Miner 5454 | -7/Data Miner | Discovered new exit (range 6) 5477 | -7/Data Miner | Met Data Miner 5504 | -7/Data Miner | Learned location of Section 7 (-2) 5504 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5518 | -7/Data Miner | Received God Mode back door access code from Data Miner 5554 | -7/Data Miner | Entered Proximity Caves 5602 | -6/Proximity Caves | Escorted by Enhanced Grunt 5812 | -6/Proximity Caves | Spotted B-75 Beast 5860 | -6/Proximity Caves | Destroyed B-75 Beast 5958 | -6/Proximity Caves | Discovered new exit (range 15) 5977 | -6/Proximity Caves | Learned location of 1 exit from Factory 5996 | -6/Proximity Caves | Entered Factory 5996 | -6/Factory | Evolved 2 slots: Utility x2 5997 | -6/Factory | Identified exit to Factory 6033 | -6/Factory | Garrison activated, responded to threat 6177 | -6/Factory | Lost 3 parts (1p2n) 6305 | -6/Factory | Identified exit to Lower Caves 6696 | -6/Factory | First assault squad dispatched 6714 | -6/Factory | Entered Lower Caves 6871 | -6/Lower Caves | Learned Factory terminal intel 6907 | -6/Lower Caves | Spotted B-75 Beast 6931 | -6/Lower Caves | Learned Factory stockpile data 7432 | -6/Lower Caves | Discovered new exit (range 14) 7460 | -6/Lower Caves | Entered another Lower Caves area 7509 | -6/Lower Caves | Discovered exit to Factory (range 6) 7852 | -6/Lower Caves | Learned Factory garrison access intel 7894 | -6/Lower Caves | Discovered new exit (range 15) 7924 | -6/Lower Caves | Entered Zion 8067 | -6/Zion | Discovered new exit (range 11) 8120 | -6/Zion | Found Unknown Piercing Weapon 8128 | -6/Zion | Identified CR-A16's Pointy Stick 8315 | -6/Zion | Learned location of Warlord (-5) 8329 | -6/Zion | Learned Factory emergency access door positions 8427 | -6/Zion | Gained Derelict followers 8595 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8614 | -6/Zion | Given A8's code to call for help 8747 | -6/Zion | Given the Hacking Drone Bay 9294 | -6/Zion | Opened final containment barrier to the Deep Caves 9321 | -6/Zion | Discovered new exit (range 3) 9321 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9369 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9376 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9391 | -6/Zion | Entered Deep Caves 9391 | -6/Deep Caves | Accompanied by 7 allies 9763 | -6/Deep Caves | Z-Facility disabled 9775 | -6/Deep Caves | Attacked by Z-Imprinter 9784 | -6/Deep Caves | Allies destroyed Z-Imprinter 9872 | -6/Deep Caves | Found Prototype Protection 9872 | -6/Deep Caves | Identified Zio. Weapon Casing 10085 | -6/Deep Caves | Lost 7 parts (3n3u1w) 10108 | -6/Deep Caves | Found Zio. Weapon Casing 10235 | -6/Deep Caves | Found Prototype Protection 10241 | -6/Deep Caves | Found Prototype Protection 10269 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 10282 | -6/Deep Caves | Found Zio. Weapon Casing 10285 | -6/Deep Caves | Found Zio. Weapon Casing 10370 | -6/Deep Caves | Found Zio. Weapon Casing 10744 | -6/Deep Caves | Build established: Mutant 11207 | -6/Deep Caves | Discovered new exit (range 7) 11272 | -6/Deep Caves | Entered Proximity Caves 11272 | -5/Proximity Caves | Accompanied by 3 allies 11274 | -5/Proximity Caves | Spotter reported a threat 11409 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11634 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11655 | -5/Proximity Caves | Entered Factory 11655 | -5/Factory | Accompanied by 2 allies 11655 | -5/Factory | Evolved 2 slots: Utility x2 11658 | -5/Factory | Loaded intel: 26 terminal locations 11659 | -5/Factory | Loaded intel: 4 garrison access locations 11731 | -5/Factory | Identified exit to Upper Caves 12241 | -5/Factory | Build established: Scavenger-Mutant 12431 | -5/Factory | Discovered new exit (range 10) 12562 | -5/Factory | Entered Upper Caves 13190 | -5/Upper Caves | Learned Factory garrison access intel 13204 | -5/Upper Caves | Discovered new exit (range 11) 13225 | -5/Upper Caves | Entered another Upper Caves area 13522 | -5/Upper Caves | Lost 4 parts (1p3u) 13579 | -5/Upper Caves | Learned 4 Factory zone layouts 13647 | -5/Upper Caves | Discovered new exit (range 5) 13653 | -5/Upper Caves | Entered Warlord 13693 | -5/Warlord | System corruption cleaned by Quarantine Array 13780 | -5/Warlord | Build established: Mutant 13854 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13957 | -5/Warlord | Visited the Vortex Lab 13964 | -5/Warlord | Found Prototype Energy Gun 13966 | -5/Warlord | Found Prototype Energy Gun 13971 | -5/Warlord | Found Prototype Energy Cannon 13972 | -5/Warlord | Warlord's base attacked by MAIN.C 14011 | -5/Warlord | Met Warlord 14029 | -5/Warlord | Opened Warlord's prototype stash 14044 | -5/Warlord | Found Prototype Processor 14044 | -5/Warlord | Identified Exp. Target Analyzer 14051 | -5/Warlord | Found Prototype Device 14051 | -5/Warlord | Identified Exp. Phase Shifter 14153 | -5/Warlord | Found Prototype Hackware 14153 | -5/Warlord | Identified Ghost Barrier 14241 | -5/Warlord | Identified Vortex Driver 14258 | -5/Warlord | Opened side exit 14279 | -5/Warlord | Discovered new exit (range 11) 14287 | -5/Warlord | Entered Proximity Caves 14324 | -4/Proximity Caves | Learned Research stockpile data 14391 | -4/Proximity Caves | Spotted B-86 Titan 14401 | -4/Proximity Caves | Spotter reported a threat 14425 | -4/Proximity Caves | Spotter reported a threat 14454 | -4/Proximity Caves | Build established: Hacker-Mutant 14470 | -4/Proximity Caves | Spotter reported a threat 14480 | -4/Proximity Caves | Lost 5 parts (3u2w) 14523 | -4/Proximity Caves | Spotter reported a threat 14545 | -4/Proximity Caves | Spotter reported a threat 14549 | -4/Proximity Caves | Discovered new exit (range 8) 14557 | -4/Proximity Caves | Entered Factory 14557 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14558 | -4/Factory | Identified exit to Extension 14559 | -4/Factory | Identified exit to Research 14560 | -4/Factory | Loaded intel: 4 garrison access locations 14632 | -4/Factory | Found Quantum Capacitor 14655 | -4/Factory | Sucked down chute 14655 | -4/Factory | Entered Waste 14673 | -4/Waste | Spotted C-40 Crusher 14706 | -4/Waste | Spotted C-40 Crusher 14708 | -4/Waste | Spotted C-40 Crusher 14711 | -4/Waste | Spotted C-40 Crusher 14713 | -4/Waste | Spotted C-40 Crusher 14768 | -4/Waste | Discovered new exit (range 13) 14782 | -4/Waste | Entered Factory 15102 | -4/Factory | System corruption reached 10% 15288 | -4/Factory | Lost 9 parts (2p1n5u1w) 15434 | -4/Factory | Identified Vortex Rifle (x2) 15537 | -4/Factory | Discovered new exit (range 12) 15595 | -4/Factory | Entered Armory 15625 | -4/Armory | Lost 5 parts (1p1n2u1w) 15687 | -4/Armory | Core integrity fell below 50% 15809 | -4/Armory | Destroyed 7 combat bots 16033 | -4/Armory | Lost 3 parts (1p1n1u) 16147 | -4/Armory | Found Quantum Capacitor 16372 | -4/Armory | First assault squad dispatched 16392 | -4/Armory | Incoming assault squad redirected 16538 | -4/Armory | Found Fusion Bomb Launcher 16540 | -4/Armory | Found Fusion Bomb Launcher 16833 | -4/Armory | Core integrity fell below 20% 16946 | -4/Armory | Found Fusion Bomb Launcher 16975 | -4/Armory | Found Fusion Bomb Launcher 16978 | -4/Armory | Found Fusion Bomb Launcher 16982 | -4/Armory | Found Fusion Bomb Launcher 16989 | -4/Armory | Destroyed 7 combat bots 17320 | -4/Armory | Spotted B-86 Titan 17348 | -4/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 17323_ Particle Accelerator destroyed. 17326_ Slug penetrates Wall. 17331_ Component Storage disabled. 17332_ Kicked S-27 Virus out of the way. 17332_ Destroyed VTOL Module. 17332_ S-27 Virus system corrupted by crushing effect. 17332_ S-27 Virus knocked back. 17332_ Fusion Bomb Launcher destroyed. 17334_ Critical hit (Burn: +37). 17334_ Penetrated by Slug. 17336_ Fusion Reactor destroyed. 17340_ S-27 Virus destroyed. 17342_ Penetrated by Slug. 17342_ Particle Accelerator destroyed. 17343_ Myomer Leg destroyed. 17344_ S-27 Virus destroyed. 17345_ ALERT: Significant disruption in Zone 6X, assault force dispatched. 17347_ Hvy. Antimatter Reactor destroyed. 17347_ Slug penetrates Wall. 17347_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????##########???????????????###### | | ???????????????????# #???????????????????## | | ???????????????????# """ #???????????????????#] | | ???????????????????# """ #???????????????????# | | ???????????????????# "" """ #???????????????????# | | ???????????????????# "" """ #???????????????????## | | ???????????????????# " """ ########?????????????? | | ???????????????????# ""=""" # T #????????##???? | | ???????????????????# ""[o= # ######### ####? | | ???????????????????# ]@[ # # #? | | ???????????????????######%/## # = #? | | ???????????????????????# Ys # # #? | | ???????????????????????# Y# # #? | | ???????????????????????# Y/ # """"" #? | | ???????????????????????# s# """ # """"" #? | | ???????????????????????## ## """ # """" #? | | ????????????????????????# ## g "" # """ #? | | ????????????????????????# ## """ + "R " #? | | ????????????????????????# ## """ # """ #? | | ???????????????????????? ## #% "" ## | | ???????????????????????? ## # [ % # | | ???????????????????????"" ##### ### ### + # #### | | ???????????????????????"" #???? = [ | | ??????????????????????""" ## %* | | ?????????????????????? ## """ #### | | ?????????????????????? #? """ #?? | | ??????????????????????? #? """ #########?? | | ??????????????????????? ?# " #?????????? | | ??????????????????????? ?# ! #?????????? | | ??????????????????????? ?###### +##?????????? | | ??????????????????????? ??????? ??????????? | | ??????????????????????? ???????? ??????????? | | ??????????????????????? ???????? ##??????????? | | ??????????????????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 53 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 20 Core Shielding 20 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 5 Particle Charging 45 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerIntegratedUnit Manual? 0 Play Time 02:22:35 Cumulative 606.1 hours Start 2024.02.29 @ 23:13:03 End 2024.03.01 @ 03:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 408b80c4-3d26-45c6-bdb3-a15cfa03f411