Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 19:23:57 Player: wchar_t Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (330) 1650 Value Destroyed (16407) 16407 Prototype IDs (57) 1140 Alien Tech Used (5) 1000 Bonus (11498) 11498 TOTAL SCORE: 42195 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2498 Follower Combat Kills 1468 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 506 Scanned by Researcher 500 Win 3000 Friendly Fire -274 Cogmind --------- Core Integrity 477/1600 Matter 199/300 Energy 98/100 System Corruption 11% Temperature Cool (4) Movement Hovering (70) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Light Antimatter Reactor Layered Light Armor Plating Vortex Cannon (26) Hellfire Missile Launcher Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Actuator Array Improved Cloaking Device Layered Medium Armor Plating Graphene Brace Improved Remote Force Field Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Layered Light Armor Plating Advanced Hacking Suite Ghost Barrier High-powered Transdimensional Reconstructor Vortex Cannon Vortex Cannon Enhanced Nova Cannon Fusion Bomb Launcher Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 195] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Matter Neutralizer Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Utility 11 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 486 | 7 12 4 4 . 7 33 7 10 8 7 26 26 12 33 5 8 12 12 5 14 7 24 6 10 17 8 79 5 34 44 Power 43 | 1 1 . 1 . . 4 . . . . 2 1 1 . . 2 3 . . . 1 4 . 1 2 . 9 2 2 6 Engine 7 | 1 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Core 11 | . . . 1 . . 1 . . . . . . . . . 2 3 . . . . 2 . . . . . . 2 . Reactor 25 | . . . . . . . . . . . 1 1 1 . . . . . . . . 2 . 1 2 . 9 2 . 6 Propulsion 105 | 2 1 . . . 3 6 1 . 1 . 5 5 1 8 . 1 2 2 . 5 . 6 . 2 2 1 25 1 18 7 Treads 53 | . . . . . . 6 . . 1 . 5 5 1 8 . 1 2 1 . 2 . 5 . 2 2 1 11 . . . Leg 11 | 2 1 . . . 3 . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 18 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | 1 3 3 2 . 2 8 3 4 6 3 9 9 5 5 4 5 6 10 2 5 1 7 4 5 8 3 21 . 4 9 Device 68 | . . 1 1 . . 3 3 3 2 2 3 5 3 3 . 2 . 7 1 1 . 3 2 3 5 2 9 . 1 3 Storage 10 | 1 1 1 . . 1 . . . . . . . . . 1 . 1 . . 2 . . . . . . 2 . . . Processor 14 | . . . . . . 1 . . 3 . 1 1 . . . . 1 . . . 1 3 . . 1 . 1 . . 1 Hackware 14 | . . . . . . 1 . . . . 1 1 . . 1 . 1 . . . . . . . 1 . 4 . 3 1 Protection 51 | . 2 1 1 . 1 3 . 1 1 1 4 2 2 2 2 3 3 3 1 2 . 1 2 2 1 1 5 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 3 7 1 1 . 2 15 3 6 1 4 10 11 5 20 1 . 1 . 3 4 5 7 2 2 5 4 24 2 10 22 Energy Gun 8 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Energy Cannon 64 | . . . . . . 4 2 3 . 2 2 3 2 11 . . . . 1 1 2 7 . 1 4 1 9 1 3 5 Ballistic Gun 9 | 2 4 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 30 | . . . . . . 3 . 1 . . 4 4 2 5 1 . 1 . 1 1 2 . 2 . . 1 2 . . . Launcher 32 | . 2 1 . . . 6 1 2 1 2 4 2 . 1 . . . . . . . . . . . . 4 . 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 5 9 Piercing Weapon 18 | . . . . . . . . . . . . 2 1 3 . . . . 1 2 1 . . 1 1 2 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . . . 3 1 . 3 . 1 1 . . . . . . . 3 . 1 . . 8 . 9 1 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 136 | . . . 2 . 1 3 . 1 . . 13 5 . 11 . 2 10 6 3 . 1 8 1 6 1 3 32 1 5 21 Power 17 | . . . 1 . . . . . . . 1 . . . . 1 3 . . . . 2 . 1 . . 4 . 1 3 Propulsion 45 | . . . . . . 1 . . . . 5 2 . 4 . . 1 2 2 . . 2 . 1 . . 12 1 3 9 Utility 58 | . . . 1 . . 1 . 1 . . 4 3 . 6 . 1 5 4 1 . 1 2 1 4 1 2 10 . 1 9 Weapon 16 | . . . . . 1 1 . . . . 3 . . 1 . . 1 . . . . 2 . . . 1 6 . . . Highest Loss Streak 12 | . . . 2 . 1 1 . 1 . . 8 2 . 4 . 1 3 6 3 . 1 2 1 5 1 1 10 1 4 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 99 97 85 77 94 92 92 91 92 90 86 87 76 84 79 71 69 66 61 77 82 92 87 86 73 64 81 87 73 Engine 2 | . 14 14 11 . . 1 7 7 7 7 5 . . . . . . . . . . 2 . . . . . . . . Core 1 | . . . 2 14 9 5 . . . . . . . . . 2 7 5 5 5 5 2 . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 5 6 6 6 2 . . . . . 4 10 9 7 5 4 6 5 5 Treads 13 | . . . . . . 23 21 21 21 21 16 23 25 18 18 17 15 11 5 7 5 11 15 14 18 15 12 . . . Leg 5 | . 28 28 28 28 32 6 . . . . . . . . . . . 3 . 5 16 10 10 7 1 . . . . . Wheel 1 | . . . . . . . 6 7 7 7 5 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 27 27 19 Device 11 | . . . 2 . . 10 14 13 17 20 12 12 11 13 18 17 11 14 16 14 16 14 12 16 15 6 7 17 15 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . . 5 7 7 2 . 4 9 12 8 6 6 5 5 5 5 5 15 16 15 15 15 9 9 8 5 Hackware 6 | . . . . . . 6 7 7 7 7 11 9 6 . 2 6 5 5 5 5 5 5 5 . 3 5 8 13 18 17 Protection 8 | . 12 13 9 . 8 7 7 7 8 7 11 6 12 10 12 12 12 10 10 8 6 3 8 9 10 12 3 . . 2 Energy Cannon 3 | . . . . . . 5 6 6 7 6 5 4 . 3 6 . . . 4 . 4 6 5 4 4 4 2 . . . Ballistic Gun 2 | . 27 17 20 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 6 7 6 7 3 5 5 5 5 6 6 5 5 4 . 4 1 4 5 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 13 31 52 52 49 53 71 82 82 87 87 84 85 88 91 92 91 101 113 114 115 115 118 132 135 134 130 134 69 69 97 Greatest Support 234 | 20 20 20 20 20 40 88 88 28 28 28 62 151 147 163 163 163 170 170 135 90 90 130 130 165 200 200 234 91 94 110 Greatest Overweight (x) 3 | . 1 2 2 2 1 2 2 2 3 3 2 1 . 2 . . 1 . 1 3 1 1 1 1 . . 1 . 1 3 Average Overweight (x) . | . . 1 2 2 1 . 1 2 2 2 1 . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 19 | 6 9 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 15 14 Most Carried 20 | 4 15 15 19 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Carried 18 | 2 8 14 15 16 17 19 19 19 19 20 19 16 19 18 19 19 17 17 19 19 19 19 19 19 19 19 18 14 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 5 Final Carried 20 | 4 15 15 16 16 20 20 20 19 20 20 16 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 15 15 15 5 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gladiator | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 12011 | 256 164 121 . . 177 716 201 56 185 167 369 858 239 859 33 461 1220 708 139 626 296 362 181 227 238 276 1451 . 691 734 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14204 | . 247 10 57 . 50 801 50 60 43 124 924 1201 276 1355 . 444 1028 330 117 306 260 968 . 431 160 557 2876 56 493 980 Parts 654 | . 29 5 2 . 3 35 3 2 1 8 66 35 15 55 . 19 37 10 7 3 15 41 . 7 2 40 110 3 36 65 Haulers Intercepted 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Recyclers Shooed 10 | . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . 1 . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . 3 1 3 7 . . . . . . . 10 5 2 14 . 5 5 . 38 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 282 | . 11 3 2 . 1 19 1 2 1 5 21 14 3 29 . 12 23 7 2 . 10 17 . 7 3 15 45 . 3 26 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 13 . . 5 Guns 10 | . 5 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Cannons 161 | . . . . . . 11 1 1 1 . 11 9 2 22 . 12 23 7 1 . 10 11 . 5 3 14 17 . . . AOE 72 | . 6 3 . . . 6 . 1 . 5 10 4 . 5 . . . . . . . 2 . . . . 7 . 2 21 Classes Destroyed 21 | . 5 . 2 . 1 4 . . . . . 1 . . . 2 . 2 . . 1 . . . 1 . 1 1 . . Worker 13 | . 1 . . . . 2 . . . . 4 . . . . . 1 . . . . . . . . . 1 . . 4 Builder 7 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . . 1 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hauler 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Recycler 7 | . . . . . . 2 . . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 6 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . Drone 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 12 Watcher 12 | . 1 . . . . 1 . . . . 2 . . 1 . . 1 . . . . 3 . . . . . . 1 2 Swarmer 90 | . 8 3 . . . 3 . 1 . 3 2 3 . 16 . 7 8 . . . 5 5 . . . 12 3 . 2 9 Grunt 87 | . 3 . . . . 6 . . . 2 10 7 . 10 . 2 8 6 . . 3 3 . 5 1 2 19 . . . Brawler 6 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 18 | . . . . . 1 4 . 1 . . 2 2 . 1 . . 1 . 1 . . 3 . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . 1 . 2 1 1 . . . . . . . . 2 . . . . . . . . Programmer 46 | . . . 1 . . 4 1 . . . 5 . 1 1 . . 5 . . . . 4 . . . . 19 . . 5 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 10 | . . . . . . . . . . . . 1 1 3 . . . . 1 . . . . 1 . 1 1 . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 8 3 1 . 1 6 1 2 1 3 5 5 1 5 . 4 9 4 1 . 5 5 . 6 2 4 7 1 4 6 Combat Bots Only 9 | . 6 3 1 . 1 4 1 2 1 3 4 5 1 5 . 4 9 4 1 . 5 5 . 6 2 4 7 . 3 5 Max Kills in Single Turn 4 | . 3 2 1 . 1 2 1 1 1 3 3 2 1 3 . 1 1 1 1 . 2 3 . 1 1 1 3 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . . 2 . 1 . 3 3 2 . 3 . . . . . . . 2 . . . . 3 . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 33327 | . 193 36 182 . 144 1202 28 234 74 120 2613 1166 249 2537 . 727 2139 1742 550 . 741 2036 120 1845 734 1768 7242 188 377 4340 Core 4054 | . 30 9 28 . 15 151 . 3 . 11 175 66 14 254 . 145 231 104 84 . 43 105 13 218 64 260 895 50 15 1071 Absorbed by Shields 1106 | . . . . . . 181 . 34 . 36 28 68 . . . . . 29 . . . 10 128 138 . . 174 58 18 204 Reduced by Siege Mode 530 | . . . . . . . . . . . . 12 9 25 . . 30 195 . . 11 . . 134 . . 114 . . . Regen/Repaired (Parts) 1288 | . . . . . . . . . . . . . . . . . . . . . . . . . 506 . . 33 179 570 Core Remaining (%) 60 | 100 . . . 73 97 . . . . 76 . . . . . 23 . . . . 53 . . . . 33 . 27 98 29 Volleys Fired 923 | . 26 2 8 . 9 72 16 74 3 4 66 115 13 87 . 34 68 23 6 . 24 76 1 16 20 25 113 1 2 19 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 2 2 1 2 . 1 1 1 2 . 2 2 2 2 2 2 2 1 1 2 Hottest 218 | . 50 50 40 . 40 119 104 99 104 98 109 113 75 158 . 75 75 75 158 . 162 218 166 166 166 162 178 113 52 154 Shots Fired 1306 | . 51 4 16 . 18 141 21 82 5 6 108 133 13 118 . 35 70 26 14 . 42 101 3 34 31 48 162 1 2 21 Gun 106 | . 47 2 16 . 18 14 . . . . . . . . . . . . . . . . . . . . 9 . . . Cannon 1139 | . . . . . . 119 21 79 5 2 97 125 13 117 . 35 70 26 14 . 42 101 3 34 31 48 148 1 . 8 Launcher 61 | . 4 2 . . . 8 . 3 . 4 11 8 . 1 . . . . . . . . . . . . 5 . 2 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 608 | . 47 2 16 . 18 67 5 7 2 1 39 31 13 69 . 35 70 26 7 . 21 15 1 17 11 24 64 . . . Thermal 601 | . . . . . . 66 16 72 3 1 58 94 . 46 . . . . 7 . 21 66 2 17 20 24 81 1 . 6 Explosive 61 | . 4 2 . . . 8 . 3 . 4 11 8 . 1 . . . . . . . . . . . . 5 . 2 13 Electromagnetic 36 | . . . . . . . . . . . . . . 2 . . . . . . . 20 . . . . 12 . . 2 Robot Hit Streak 36 | . 6 4 8 . 3 15 1 4 7 8 13 36 6 16 . 12 12 16 5 . 6 8 10 21 14 16 24 . 14 16 Robot Miss Streak 7 | . 3 2 1 . 5 7 2 3 . 1 5 2 1 7 . 2 5 2 2 . 5 4 . 1 2 2 2 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 847 | . 26 2 14 . 9 101 2 4 3 3 51 93 10 71 . 23 45 18 10 5 24 53 2 29 14 24 160 1 12 38 Core Hits 525 | . 24 4 5 . 3 80 1 3 2 7 52 49 4 44 . 11 16 8 2 2 11 25 . 10 5 15 98 . 10 34 Critical Kills 8 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . 2 . 1 . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . . . . . 2 . . . . . 4 1 4 . 1 9 1 . . 3 5 . 6 . . 14 . . 2 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . 2 . 1 . . 2 . . . Blast 28 | . . . . . . . . . . . . 2 1 3 . 1 9 1 . . 3 1 . 5 . . 2 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 2 Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 176 | . . . . . . . . . . . . 6 1 3 . . . . 3 5 6 . . 1 . 2 72 3 12 62 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 3 11 58 Piercing 33 | . . . . . . . . . . . . 6 1 3 . . . . 3 5 6 . . 1 . 2 1 . 1 4 Sneak Attacks 14 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 4 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45907 | 12 655 184 171 6 93 3142 65 197 71 389 3215 3473 589 3333 . 1519 3560 1355 320 338 919 2907 68 1075 558 946 9081 118 1692 5856 Guns 749 | . 247 10 171 . 88 81 . . . . . . . . . . . . . . . . . . . . 152 . . . Cannons 26152 | . . . . . . 2278 65 89 71 26 1303 2777 578 2609 . 1519 3535 1327 320 . 904 2137 68 1075 558 931 3982 . . . Explosions 11347 | . 405 157 . . . 696 . 108 . 363 1865 611 . 722 . . . . . . . 746 . . . . 2091 . 359 3224 Melee 7187 | . . . . . . . . . . . . 67 . . . . . . . 336 . . . . . . 2843 118 1333 2490 Ramming 472 | 12 3 17 . 6 5 87 . . . . 47 18 11 2 . . 25 28 . 2 15 24 . . . 15 13 . . 142 Kinetic 15766 | . 247 10 171 . 88 1298 . 42 15 . 483 947 578 1749 . 1519 3535 1327 175 . 546 242 34 501 261 292 1706 . . . Thermal 12249 | . . . . . . 1203 65 47 56 26 1591 1830 . 860 . . . . 145 . 358 2258 34 574 297 639 2266 . . . Explosive 8643 | . 405 157 . . . 554 . 108 . 363 1094 611 . 230 . . . . . . . . . . . . 1538 . 359 3224 Electromagnetic 1590 | . . . . . . . . . . . . . . 492 . . . . . . . 383 . . . . 715 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6784 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2843 118 1333 2490 Piercing 403 | . . . . . . . . . . . . 67 . . . . . . . 336 . . . . . . . . . . Highest Corruption 60 | . . . 1 1 . 2 2 2 2 . 4 7 8 23 23 25 21 30 30 30 30 4 4 7 7 1 60 60 . 11 Average Corruption 12 | . . . 1 1 . 1 2 2 2 . 1 6 7 17 23 23 10 28 30 30 30 3 4 6 5 1 21 60 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 57 | . . . . . . . 15 . . . . . . . . . . . . . . . . . 13 . . . 29 . Effects 769 | . . . . 2 . 26 12 9 1 . 20 51 24 101 15 28 34 53 41 39 71 20 22 21 2 5 117 4 . 51 Message Errors 177 | . . . . . . 7 2 2 . . 2 14 7 27 4 5 11 11 11 8 12 4 5 5 . 1 29 1 . 9 Matter Fused 176 | . . . . 1 . 6 4 2 . . 6 7 4 23 5 8 6 8 7 11 18 5 4 6 1 2 28 1 . 13 Heat Flow Errors 83 | . . . . . . 5 1 1 . . 1 4 4 17 1 4 3 9 3 2 7 . 5 1 1 . 7 . . 7 Energy Discharges 94 | . . . . . . 4 . 1 . . 5 9 5 14 2 1 2 8 5 5 7 6 1 4 . . 6 . . 9 Parts Rejected 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 4 . . 1 Parts Fused 16 | . . . . . . . . . . . 1 1 2 . . . 2 1 1 3 2 . . . . . 2 . . 1 Data Loss (minor) 80 | . . . . 1 . 2 2 1 1 . 2 4 1 5 . 3 5 8 6 7 9 2 4 3 . . 6 . . 8 Data Loss (major) 44 | . . . . . . 1 . . . . 2 5 1 3 2 2 3 3 4 2 5 1 1 . . . 7 1 . 1 Misfires 29 | . . . . . . . 2 2 . . . 4 . 3 . 2 2 4 2 . 1 1 1 2 . 1 2 . . . Alerts 20 | . . . . . . 1 1 . . . . 1 . 2 1 . . . 1 1 2 . 1 . . . 6 1 . 2 Misdirections 14 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 11 . . . Weapon Failures 28 | . . . . . . . . . . . 1 2 . 6 . 1 . 1 . . 7 . . . . 1 9 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3693 | . . . . . . 14 . . . . 162 83 48 147 . 153 880 194 . 105 55 179 . 19 24 33 442 48 62 1045 Projectiles 1957 | . . . . . . 14 . . . . 2 83 48 88 . 153 880 181 . . 50 91 . 19 24 33 291 . . . Explosions 926 | . . . . . . . . . . . 160 . . 59 . . . . . . . 88 . . . . 35 . . 584 Melee 810 | . . . . . . . . . . . . . . . . . . 13 . 105 5 . . . . . 116 48 62 461 Knockbacks 106 | . . . . . . 14 . . 1 . 4 4 2 8 . 8 23 3 . . 2 2 1 2 1 3 25 . . 3 Impact 6 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 Kinetic 89 | . . . . . . 13 . . 1 . 3 4 1 7 . 7 19 3 . . 2 2 1 2 1 3 20 . . . Secondary 11 | . . . . . . . . . . . . . . 1 . 1 4 . . . . . . . . . 5 . . . Self-Inflicted Damage 635 | . . . . . . 49 . 25 . . 318 14 . . . . . . . . . 143 . . . . . . 16 70 Shots 15 | . . . . . . 2 . 1 . . 8 1 . . . . . . . . . 2 . . . . . . 1 . Rammed 50 | . . . . . . 8 . . . . 6 18 1 3 . . . 1 . 3 . 3 . . . 2 2 . . 3 Targets Rammed 68 | 4 2 3 . 2 1 8 . . . . 7 18 1 3 . . 2 1 . 3 1 5 . . . 2 2 . . 3 Kicked 13 | 4 2 3 . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Crushed 5 | . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . Highest Temperature 1474 | . 18 16 9 . 26 227 58 217 . . 163 136 200 276 238 1474 191 432 234 204 211 72 207 350 135 9 230 . 18 241 Average Temperature 123 | . 6 12 6 . 9 52 32 88 . . 36 66 89 84 135 400 58 189 107 110 54 23 76 192 76 9 47 . 11 73 Received Heat Transfer 4785 | . 60 . . . 72 291 . 52 . 42 625 244 12 429 . 18 156 665 84 . 184 121 . 341 175 156 834 26 36 162 Effects 22 | . . . . . . . . . . . . . . . . 19 . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Damage (major) 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . 2 1 2 . 2 3 1 . . 1 1 . 1 . . 3 . . . Total Turns 420 | . . . . . . . . . . . . 13 14 54 . 8 79 57 . . 24 3 . 48 . . 120 . . . Longest Duration 64 | . . . . . . . . . . . . 11 14 37 . 5 38 57 . . 24 3 . 48 . . 64 . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 4 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 4 . . . Parts Fried 12 | . . . . . . . . . . . . . . 1 . . 1 . . . . 5 . . . . 5 . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . . 1 . . 2 Robots Melted 8 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . 2 . 1 . . 2 . . . Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . Parts Melted 25 | . . . . . . 6 . . . . . 2 . . . . . . . . . 2 . 2 . 1 12 . . . Heat Transferred 13181 | . . . . . . 1765 74 74 74 37 1473 2516 . 927 . . . . 148 . 370 2093 37 592 296 666 2039 . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 487 | . . . . . . . . . . . . . . 247 . . . . . . . . . . . . 240 . . . LE Corruption 13 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 9 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1775 | . 288 162 . . 99 366 . . . . 399 895 534 1775 931 936 730 . . . . 1189 . . . . 760 1665 1262 1524 Initial 1100 | . . 75 . . . 13 . . . . . 268 469 71 931 651 491 . . . . 900 . . . . 57 427 1100 736 Average 495 | . 138 28 . . 35 144 . . . . 119 491 380 1106 931 785 552 . . . . 803 . . . . 237 1604 1169 1072 Maximum Alert Level 5 | . 1 . . . . 1 . . . . 1 3 2 5 3 3 3 . . . . 4 . . . . 3 5 4 4 Low Security (%) 36 | 100 76 100 . 100 100 66 . . . . 64 . 4 4 . . . . . . . . . . . . 66 . . . Level 1 17 | . 23 . . . . 33 . . . . 35 58 44 7 . . 7 . . . . . . . . . 10 . . . Level 2 14 | . . . . . . . . . . . . 13 51 11 . 34 88 . . . . 32 . . . . 11 1 . . Level 3 21 | . . . . . . . . . . . . 27 . 32 100 65 4 . . . . 62 . . . . 12 . 22 59 Level 4 8 | . . . . . . . . . . . . . . 23 . . . . . . . 4 . . . . . . 77 40 Level 5 2 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . . . 1 8 . . . . 12 . 4 . 2 1 5 . . . . 6 . . . 1 12 1 1 13 Investigation 7 | . . . . . . 1 . . . . 2 . 2 . . . 1 . . . . 1 . . . . . . . . Extermination 25 | . . . . . . 4 . . . . 4 . 1 . . . 2 . . . . 2 . . . . 8 . . 4 Reinforcement 19 | . 2 . . . 1 3 . . . . 3 . 1 . . 1 . . . . . 2 . . . . 1 1 1 3 Assault 12 | . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . 1 . . . 6 Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 30 | . 2 . . . 1 1 . . . . 3 . . . . . 1 . . . . 4 . . 2 . 5 . 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 555 | . 20 3 7 . 5 27 1 3 1 4 40 16 4 55 . 11 30 6 2 . 16 42 4 8 46 30 72 9 12 81 Peak Tracking Total 20 | . 4 3 2 . 2 5 1 2 1 3 6 6 1 11 2 4 9 4 1 . 5 6 3 6 12 12 7 9 4 20 Tactical Retreats 43 | . 1 . . . . 1 . . . . 2 3 . 12 . . . . . . . . . 1 1 2 8 . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 18 | . 1 . . . . 5 . . . . 5 2 1 . . . 1 . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 9 . 1 . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 4 4 4 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 48 | . 1 . 3 . . 3 . . . . 10 4 . 5 . 1 2 . . . . 10 . . 1 . 2 2 1 3 Max in Single Turn 5 | . 1 . . . . 1 . . . . 5 1 . 1 . 1 2 . . . . 5 . . 1 . 1 1 1 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Relay 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 52 | . . 1 1 . 1 9 . . . . 6 1 4 3 2 . 6 . . 2 . 1 2 . 1 . 4 . 1 7 Terminals 33 | . . . . . 1 7 . . . . 4 1 3 3 2 . 3 . . . . . . . . . 3 . 1 5 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 Total Hacks 120 | . . 1 1 . 4 19 . . . . 11 1 12 8 5 . 13 . . 9 . 2 8 . 1 . 10 . 1 14 Successful 62 | . . 1 1 . . 11 . . . . 3 . 5 1 2 . 7 . . 9 . 2 8 . 1 . 3 . 1 7 Failed 58 | . . . . . 4 8 . . . . 8 1 7 7 3 . 6 . . . . . . . . . 7 . . 7 Catastrophic 13 | . . . . . . . . . . . 2 1 2 2 1 . 2 . . . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . . 3 . . . . 5 . 7 . 4 . 2 . . . . . . . . . 6 . . 7 Terminals 75 | . . . . . 4 17 . . . . 7 1 9 8 5 . 4 . . . . . . . . . 8 . 1 11 Fabricators 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 2 . . . . 4 . 3 . . . . . . . . . . . . . . . . 3 Terminal Hacks 44 | . . 1 1 . . 8 . . . . 1 . 3 1 2 . 2 . . 9 . . 8 . 1 . 1 . 1 5 Record 12 | . . . . . . . . . . . . . . . . . . . . 5 . . 7 . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . . 4 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Terminals 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Botnet 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . . . 1 7 . . . . 5 1 4 2 1 . 5 . . . . 1 . . . . 4 . 1 3 Full Trace Events 6 | . . . . . . . . . . . 1 . 2 1 . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 15 . . . . . . . 1 . . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . 4 . . . . . 13 . 14 . . . . . . . . . . . . . . 2 . Machine Destruction 29 | . . . . . . . . . . . . 13 . 14 . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 10 | . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Highest-Rated Group 233 | . . . . 40 40 . . . . . . . . 233 . . . . . . . . . . . . 141 . . . Highest-Rated Ally 148 | . . . . 16 16 . . . . . . . . 148 . . . . . . . . . . . . 47 . . . Total Orders 53 | . . . 2 . 1 1 13 1 . 3 1 . . 11 . . . 1 3 1 6 2 1 4 1 1 . . . . STAY 16 | . . . . . 1 . 6 . . 1 . . . 6 . . . . 1 . . . . 1 . . . . . . FOLLOW 14 | . . . . . . . 6 . . 1 . . . 5 . . . . . . 2 . . . . . . . . . EXPLORE 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 21 | . . . 1 . . 1 1 1 . 1 1 . . . . . . 1 2 1 4 2 1 3 1 . . . . . Ally Attacks 181 | . . . 95 . 28 . . . . . . . . 54 . . . . . . . . . . . . 4 . . . Total Damage 6206 | . . . 4464 . 251 . . . . . . . . 1471 . . . . . . . . . . . . 20 . . . Kills 45 | . . . 31 . 6 . . . . . . . . 8 . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Turrets Deployed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Derelict Logs Recovered 11 | . . 2 . 1 . . 2 . 2 . . . . . . . . . . . 2 . 2 . . . . . . . Drone Launches 26 | . . . 1 . . 1 1 2 . 2 . . . . . . . 2 2 . 5 4 2 2 1 1 . . . . Drone Recoveries 25 | . . . 1 . . 1 1 1 . 1 1 . . . . . . 1 2 1 4 5 1 3 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 35718 | 69 613 1210 1333 141 662 2832 912 698 2695 682 2296 1662 784 2082 365 487 1507 958 846 787 1263 1607 1047 659 1179 812 2758 96 549 2127 Spaces Moved 19240 | 44 361 474 279 51 283 1329 493 365 1240 406 1267 580 413 924 218 181 676 491 322 301 438 707 526 330 556 415 1632 158 1110 2670 Core 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 8325 | . . . . . . 1069 46 . . . 3 580 413 924 218 181 676 491 322 198 . 567 526 330 556 415 810 . . . Legs 2430 | 41 361 474 279 51 283 260 . . . . . . . . . . . . . 103 438 140 . . . . . . . . Wheels 3722 | . . . . . . . 447 365 1240 406 1264 . . . . . . . . . . . . . . . . . . . Hover 4759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 822 158 1110 2669 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 190 260 260 190 160 130 130 130 130 115 155 155 158 163 163 163 163 165 190 190 120 153 153 155 158 36 33 26 30 Average Speed 134 | 115 131 251 260 260 190 167 132 130 133 143 129 161 156 161 163 164 168 164 243 229 190 169 196 174 155 161 104 40 31 42 Slowest Speed 330 | 120 190 260 260 260 190 260 160 130 145 145 158 238 158 320 163 166 250 165 250 330 190 250 233 237 165 165 250 45 102 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 48 | 3 63 94 88 17 23 38 64 40 83 60 32 43 17 83 5 89 16 60 54 60 68 11 78 54 74 63 32 25 32 35 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . . . 2 . . . . . . . . 1 . 3 1 . 1 . . . . . . . Known Exits Taken 15 | . . . . . 1 1 . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 . 1 . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . Scrap Searched 22 | . . 2 . . . . 2 1 2 1 . . . . . . . 5 1 . 1 . 4 2 . 1 . . . . Spaces Dug 130 | . 3 . . . . . 3 4 . . 7 2 2 3 . 1 4 2 . . 4 24 . . 2 5 13 . . 51 Terrain Destroyed 1032 | . 12 17 . . . 93 6 54 . 9 180 85 7 29 . 16 29 11 5 . 23 151 1 8 4 26 79 . 22 165 Melee 32 | . . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . 26 Projectile 312 | . . . . . . 3 6 39 . . 14 16 7 28 . 16 29 11 5 . 19 32 1 8 4 26 42 . . 6 AOE 688 | . 12 17 . . . 90 . 15 . 9 166 67 . 1 . . . . . . . 119 . . . . 37 . 22 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 27036 | 58 449 486 873 57 396 1790 731 504 2276 496 1806 971 531 1332 229 323 942 604 367 345 810 1010 541 381 841 503 2393 182 1294 3515 Wait 5631 | . 30 . 576 5 78 306 207 56 1014 80 425 198 76 252 . 91 178 60 29 . 326 172 3 15 222 49 431 12 89 651 Move 19206 | 43 360 473 278 50 282 1328 492 364 1239 405 1266 579 413 923 217 180 674 490 321 300 437 706 525 329 555 414 1630 157 1109 2667 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 3 14 . 4 . 11 17 4 . 3 . 4 13 4 6 2 3 3 14 2 5 2 11 1 4 8 . 17 1 10 24 Fast Attach 220 | 7 4 2 1 . 3 10 2 . 5 . 5 8 6 10 2 2 8 3 2 11 6 12 3 5 10 5 46 2 22 18 Attach 139 | . . . . . 3 8 1 1 2 . 7 12 3 12 1 1 4 4 2 4 1 7 . 3 5 1 27 2 6 22 Detach 88 | 1 . 1 . . 1 2 . . 6 . 2 3 . 11 . . 1 . 1 6 1 6 1 2 4 1 22 2 6 8 Swap 133 | . 8 2 3 . 1 15 5 9 2 7 14 6 3 11 2 5 . 5 1 . . 6 3 2 2 2 6 1 6 6 Drop 247 | . 5 3 3 . 7 24 4 . 2 . 10 10 11 6 5 7 3 4 . 11 6 9 4 4 15 2 26 1 32 33 Fire 923 | . 26 2 8 . 9 72 16 74 3 4 66 115 13 87 . 34 68 23 6 . 24 76 1 16 20 25 113 1 2 19 Melee 176 | . . . . . . . . . . . . 6 1 3 . . . . 3 5 6 . . 1 . 2 72 3 12 62 Ram 32 | . . . . . . . . . . . 5 18 . 3 . . . . . 3 . . . . . . . . . 3 Kick 13 | 4 2 3 . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Crush 23 | . . . . . . 8 . . . . 2 . 1 . . . 2 1 . . . 5 . . . 2 2 . . . Escape Stasis 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 2 Rewire 9 | . . . . . . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / Tes) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered Mines 721 | -10/Mines | Found the Drone Emporium 730 | -10/Mines | Found Prototype Device 730 | -10/Mines | Identified Sensor Drone Bay 807 | -10/Mines | Discovered new exit (range 11) 877 | -10/Mines | Discovered new exit (range 8) 1482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1482 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Learned 4 Materials zone layouts 1739 | -10/Mines | Learned 2 Materials zone layouts 1893 | -10/Mines | Entered Exiles 1958 | -10/Exiles | Met 8R-AWN 2000 | -10/Exiles | Met EX-HEX 2073 | -10/Exiles | Met EX-BIN 2101 | -10/Exiles | Aligned with FarCom system 2104 | -10/Exiles | Given EX-Vault access code 2164 | -10/Exiles | Opened EX-Vault 2223 | -10/Exiles | Discovered new exit (range 58) 2336 | -10/Exiles | Discovered new exit (range 67) 2408 | -10/Exiles | Found Latent Energy Streamer 2414 | -10/Exiles | Found Deploy-a-Sentry 2417 | -10/Exiles | Found Deploy-a-Sentry 2421 | -10/Exiles | Found Deploy-a-Sentry 2477 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2496 | -10/Exiles | Exiles lab attacked by MAIN.C 2556 | -10/Exiles | DAS Turret deployed 2580 | -10/Exiles | DAS Turret deployed 2607 | -10/Exiles | DAS Turret deployed 3226 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3226 | -10/Exiles | Entered Mines 3232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3234 | -9/Mines | Learned Materials stockpile data 3338 | -9/Mines | Discovered new exit (range 8) 3367 | -9/Mines | Entered Materials 3367 | -8/Materials | Accompanied by 3 allies 3367 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3368 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Build established: Scavenger-Mutant 3962 | -8/Materials | Discovered exit to Factory (range 12) 4029 | -8/Materials | Entered Factory 4029 | -7/Factory | Evolved 2 slots: Utility x2 4486 | -7/Factory | Discovered new exit (range 15) 4528 | -7/Factory | Identified exit to Factory 5234 | -7/Factory | Identified exit to Storage 5234 | -7/Factory | Identified exit to Lower Caves 6861 | -7/Factory | Entered Lower Caves 6938 | -7/Lower Caves | Found Alien Artifact 6938 | -7/Lower Caves | Identified Core Expander 6938 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6982 | -7/Lower Caves | Encountered a Warlord checkpoint 7205 | -7/Lower Caves | Build established: Mutant 7304 | -7/Lower Caves | Learned Factory stockpile data 7750 | -7/Lower Caves | Discovered new exit (range 15) 7773 | -7/Lower Caves | Entered another Lower Caves area 7818 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8421 | -7/Lower Caves | Discovered new exit (range 15) 8441 | -7/Lower Caves | Identified exit to Zion 8471 | -7/Lower Caves | Entered Zion 8471 | -7/Zion | Accompanied by 1 ally 8530 | -7/Zion | System corruption cleaned by Quarantine Array 8569 | -7/Zion | Discovered new exit (range 14) 8580 | -7/Zion | Found CR-A16's Pointy Stick 8850 | -7/Zion | Given A8's code to call for help 8861 | -7/Zion | Learned location of Data Miner (-6) 8930 | -7/Zion | Found Prototype Processor 8930 | -7/Zion | Identified Exp. Melee Analysis Suite 8933 | -7/Zion | Found Prototype Processor 8933 | -7/Zion | Identified Exp. Terrain Scan Processor 8939 | -7/Zion | Found Prototype Processor 8939 | -7/Zion | Identified Exp. Signal Interpreter 9001 | -7/Zion | Learned Factory fabricator intel 9067 | -7/Zion | Learned location of 1 exit from Factory 9408 | -7/Zion | Learned location of Warlord (-4) 10922 | -7/Zion | Rebuked by Imprinter 11166 | -7/Zion | Entered Proximity Caves 11827 | -6/Proximity Caves | Discovered exit to Factory (range 14) 11848 | -6/Proximity Caves | Entered Factory 11848 | -6/Factory | Accompanied by 1 ally 11848 | -6/Factory | Evolved 2 slots: Utility x2 11849 | -6/Factory | Identified exit to Factory 11851 | -6/Factory | Loaded intel: 6 fabricator locations 12163 | -6/Factory | Build established: Hacker-Mutant 12794 | -6/Factory | Identified exit to Lower Caves 12985 | -6/Factory | Garrison activated, responded to threat 14037 | -6/Factory | Identified exit to Garrison 14123 | -6/Factory | Lost 8 parts (1p1n4u2w) 14144 | -6/Factory | Entered Garrison 14264 | -6/Garrison | Triggered checkpoint 14305 | -6/Garrison | Garrison Relay disabled 14577 | -6/Garrison | Build established: Mutant 15016 | -6/Garrison | Spotted B-75 Beast 15016 | -6/Garrison | Spotted B-75 Beast 15140 | -6/Garrison | Build established: Hacker-Mutant 15204 | -6/Garrison | Garrison Relay disabled 15640 | -6/Garrison | Spotted B-75 Beast 15726 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 15729 | -6/Garrison | Destroyed B-75 Beast 15785 | -6/Garrison | Discovered new exit (range 15) 15806 | -6/Garrison | Entered Factory 16048 | -6/Factory | Build established: Scavenger-Mutant 16159 | -6/Factory | Spotted B-75 Beast 16160 | -6/Factory | Destroyed B-75 Beast 16590 | -6/Factory | Identified exit to Garrison 16590 | -6/Factory | Entered Garrison 16640 | -6/Garrison | Triggered checkpoint 16688 | -6/Garrison | Garrison Relay disabled 16773 | -6/Garrison | Found embedded Infiltrators 16824 | -6/Garrison | Triggered checkpoint 16840 | -6/Garrison | System corruption reached 10% 16889 | -6/Garrison | Lost 3 parts (2u1w) 17278 | -6/Garrison | Discovered new exit (range 13) 17285 | -6/Garrison | Spotted B-90 Cyclops 17314 | -6/Garrison | Rewired B-75 Beast 17329 | -6/Garrison | Destroyed B-90 Cyclops 17375 | -6/Garrison | Rewired B-90 Cyclops 17491 | -6/Garrison | Crushed by falling debris 17522 | -6/Garrison | Lost 4 parts (1n3u) 17558 | -6/Garrison | Destroyed Beast 5a 17619 | -6/Garrison | Core integrity fell below 50% 17672 | -6/Garrison | Triggered checkpoint 17726 | -6/Garrison | Garrison Relay disabled 17742 | -6/Garrison | Triggered checkpoint 17881 | -6/Garrison | Garrison Relay disabled 17920 | -6/Garrison | Discovered new exit (range 15) 18170 | -6/Garrison | Triggered checkpoint 18218 | -6/Garrison | Triggered checkpoint 18481 | -6/Garrison | Discovered new exit (range 13) 18571 | -6/Garrison | Destroyed Cyclops 5a 18672 | -6/Garrison | Entered Factory 19022 | -6/Factory | First assault squad dispatched 19031 | -6/Factory | Identified exit to DSF 19037 | -6/Factory | Entered DSF 19087 | -6/DSF | Additional patrols routed to DSF 19275 | -6/DSF | Discovered exit to Factory (range 16) 19350 | -6/DSF | Sterilization system engaged 19370 | -6/DSF | Ambient heat levels rising (+10) 19385 | -6/DSF | Ambient heat levels rising (+10) 19400 | -6/DSF | Ambient heat levels rising (+10) 19415 | -6/DSF | Ambient heat levels rising (+10) 19430 | -6/DSF | Ambient heat levels rising (+10) 19445 | -6/DSF | Ambient heat levels rising (+10) 19460 | -6/DSF | Ambient heat levels rising (+10) 19475 | -6/DSF | Ambient heat levels rising (+10) 19490 | -6/DSF | Ambient heat levels rising (+10) 19505 | -6/DSF | Ambient heat levels rising (+10) 19520 | -6/DSF | Ambient heat levels rising (+10) 19524 | -6/DSF | Entered Factory 19524 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19678 | -5/Factory | Identified exit to Upper Caves 20124 | -5/Factory | First assault squad dispatched 20467 | -5/Factory | Destroyed 9 combat bots 20629 | -5/Factory | System corruption reached 10% 20897 | -5/Factory | Crushed by falling debris 20928 | -5/Factory | Lost 3 parts (2p1u) 21031 | -5/Factory | Entered Upper Caves 21037 | -5/Upper Caves | Met a Warlord Commander 21042 | -5/Upper Caves | Found Unknown Device 21143 | -5/Upper Caves | Crushed by falling debris 21143 | -5/Upper Caves | System corruption reached 30% 21157 | -5/Upper Caves | Identified Encrypted Comm Array 21194 | -5/Upper Caves | Lost 6 parts (2n4u) 21442 | -5/Upper Caves | Build established: Mutant 21928 | -5/Upper Caves | Encountered a Warlord checkpoint 21953 | -5/Upper Caves | Discovered new exit (range 15) 21989 | -5/Upper Caves | Entered another Upper Caves area 21989 | -5/Upper Caves | Accompanied by 1 ally 22023 | -5/Upper Caves | Spotted B-75 Beast 22048 | -5/Upper Caves | Destroyed B-75 Beast 22078 | -5/Upper Caves | Lost 3 parts (2n1u) 22194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22810 | -5/Upper Caves | Discovered new exit (range 13) 22835 | -5/Upper Caves | Identified exit to Zhirov 22835 | -5/Upper Caves | Entered Zhirov 22835 | -5/Zhirov | Accompanied by 1 ally 22836 | -5/Zhirov | Discovered new exit (range 3) 22881 | -5/Zhirov | Met Zhirov 22945 | -5/Zhirov | Found Alien Artifact 22945 | -5/Zhirov | Identified Integrated Dissipator 22945 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22983 | -5/Zhirov | Found Alien Artifact 23540 | -5/Zhirov | Learned location of Quarantine (-3) 23540 | -5/Zhirov | Learned location of Testing (-2) 23540 | -5/Zhirov | Learned location of Command (-1) 23551 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23622 | -5/Zhirov | Entered Proximity Caves 23624 | -4/Proximity Caves | Spotter reported a threat 23625 | -4/Proximity Caves | Spotter reported a threat 24181 | -4/Proximity Caves | Spotter reported a threat 24181 | -4/Proximity Caves | Spotter reported a threat 24226 | -4/Proximity Caves | Learned location of Armory (-4) 24234 | -4/Proximity Caves | Spotter reported a threat 24237 | -4/Proximity Caves | Spotter reported a threat 24381 | -4/Proximity Caves | Spotter reported a threat 24521 | -4/Proximity Caves | Spotter reported a threat 24599 | -4/Proximity Caves | Learned Research trap positions 24798 | -4/Proximity Caves | Discovered new exit (range 16) 24881 | -4/Proximity Caves | Identified exit to Factory 24885 | -4/Proximity Caves | Entered Factory 24885 | -4/Factory | Accompanied by 1 ally 24885 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24886 | -4/Factory | Identified exit to Extension 25025 | -4/Factory | Fabricated Arm. Heavy Treads? 25135 | -4/Factory | Search patrols dispatched 25136 | -4/Factory | Build established: Derelict-Mutant 25385 | -4/Factory | Search patrols dispatched 25635 | -4/Factory | Search patrols dispatched 25914 | -4/Factory | Search patrols dispatched 26140 | -4/Factory | Identified Transdimensional Reconstructor 26140 | -4/Factory | Warped through subspace 26374 | -4/Factory | Discovered new exit (range 6) 26385 | -4/Factory | First assault squad dispatched 26386 | -4/Factory | Identified exit to Upper Caves 26492 | -4/Factory | Entered Upper Caves 26518 | -4/Upper Caves | Build established: Mutant 26850 | -4/Upper Caves | Learned location of Extension (-4) 26850 | -4/Upper Caves | Learned location of 1 exit from Research 26850 | -4/Upper Caves | Learned Factory emergency access door positions 27337 | -4/Upper Caves | Learned 4 Research zone layouts 27509 | -4/Upper Caves | Discovered new exit (range 14) 27539 | -4/Upper Caves | Entered another Upper Caves area 27539 | -4/Upper Caves | Accompanied by 1 ally 27539 | -4/Upper Caves | Discovered new exit (range 10) 27605 | -4/Upper Caves | Lost 5 parts (1p1n3u) 27775 | -4/Upper Caves | Spotted B-86 Titan 27816 | -4/Upper Caves | Destroyed B-86 Titan 28149 | -4/Upper Caves | Discovered new exit (range 18) 28183 | -4/Upper Caves | Identified exit to Warlord 28198 | -4/Upper Caves | Entered Warlord 28254 | -4/Warlord | System corruption cleaned by Quarantine Array 28377 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28404 | -4/Warlord | Met Warlord 28429 | -4/Warlord | Warlord's base attacked by MAIN.C 28436 | -4/Warlord | Found Prototype Reactor 28449 | -4/Warlord | Found Prototype Device 28449 | -4/Warlord | Identified Exp. Focal Shield 28452 | -4/Warlord | Found Prototype Processor 28452 | -4/Warlord | Identified Exp. Target Analyzer 28463 | -4/Warlord | Found Prototype Hackware 28537 | -4/Warlord | Found Prototype Device 28537 | -4/Warlord | Identified Minesniffer Drone Bay 28758 | -4/Warlord | Found Prototype Energy Cannon 28758 | -4/Warlord | Identified Vortex Cannon 28762 | -4/Warlord | Found Prototype Piercing Weapon 28762 | -4/Warlord | Identified Vortex Lance 28764 | -4/Warlord | Identified Vortex Chain Reactor 28773 | -4/Warlord | Found Vortex Cannon 28779 | -4/Warlord | Warlord forces counterattacked 29104 | -4/Warlord | Warlord base infiltrated, sounded retreat 29105 | -4/Warlord | Enhanced Grunt warped into view 29105 | -4/Warlord | Enhanced Grunt warped into view 29105 | -4/Warlord | Enhanced Grunt warped into view 29105 | -4/Warlord | Enhanced Demolisher warped into view 29105 | -4/Warlord | Enhanced Demolisher warped into view 29105 | -4/Warlord | Enhanced Demolisher warped into view 29109 | -4/Warlord | Spotted Striker 29112 | -4/Warlord | Spotted Striker 29197 | -4/Warlord | Spotted Executioner 29197 | -4/Warlord | Spotted Striker 29203 | -4/Warlord | Destroyed Executioner 29235 | -4/Warlord | Spotted Striker 29285 | -4/Warlord | Spotted Executioner 29355 | -4/Warlord | Spotted Striker 29356 | -4/Warlord | Discovered new exit (range 14) 29377 | -4/Warlord | Entered Proximity Caves 29402 | -3/Proximity Caves | Core integrity fell below 50% 29649 | -3/Proximity Caves | Spotted B-86 Titan 29659 | -3/Proximity Caves | Destroyed B-86 Titan 29944 | -3/Proximity Caves | Build established: Scavenger-Mutant 30148 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 30176 | -3/Proximity Caves | Discovered new exit (range 9) 30177 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30189 | -3/Proximity Caves | Entered Research 30189 | -3/Research | Evolved 2 slots: Propulsion x2 30190 | -3/Research | Identified exit to Quarantine 30192 | -3/Research | Loaded intel: 48 trap records 30866 | -3/Research | Spotted B-86 Titan 30898 | -3/Research | Destroyed B-86 Titan 30913 | -3/Research | Found Hvy. Reflective Plating 30928 | -3/Research | Lost 3 parts (2n1u) 31166 | -3/Research | Found Prototype Slashing Weapon 31166 | -3/Research | Identified Molecular Scythe 31319 | -3/Research | Crushed by falling debris 31320 | -3/Research | System corruption reached 10% 31470 | -3/Research | Build established: Hacker-Mutant 32086 | -3/Research | Garrison activated, responded to threat 32149 | -3/Research | Lost 8 parts (1p1n4u2w) 32170 | -3/Research | Destroyed 7 combat bots 32286 | -3/Research | System corruption reached 30% 32343 | -3/Research | Core integrity fell below 50% 32376 | -3/Research | Lost 10 parts (1p5n2u2w) 32444 | -3/Research | Found Unknown Launcher 32444 | -3/Research | Identified Fusion Bomb Launcher 32533 | -3/Research | Found Prototype Launcher 32533 | -3/Research | Identified Hellfire Missile Launcher 32628 | -3/Research | Destroyed 7 combat bots 32658 | -3/Research | Found Prototype Device 32658 | -3/Research | Identified Adv. Kinecellerator 32672 | -3/Research | Discovered exit to Quarantine (range 16) 32755 | -3/Research | Found Prototype Launcher 32755 | -3/Research | Identified Tactical Quantum Warhead 32947 | -3/Research | Entered Quarantine 32948 | -3/Quarantine | Maximum security lockdown engaged 32951 | -3/Quarantine | Found Alien Artifact 32991 | -3/Quarantine | Found Alien Slashing Weapon 32991 | -3/Quarantine | Identified Sigix Broadsword 33014 | -3/Quarantine | Discovered new exit (range 9) 33033 | -3/Quarantine | Scanned by Researcher 33043 | -3/Quarantine | Identified exit to Research 33043 | -3/Quarantine | Entered Research 33043 | -2/Research | Warlord forces began assault on 0b10 33043 | -2/Research | Evolved 2 slots: Utility x2 33044 | -2/Research | Identified exit to Testing 33068 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 33068 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 33073 | -2/Research | Identified exit to Access 33153 | -2/Research | Research machine network offline 33221 | -2/Research | Spotted B-90 Cyclops 33226 | -2/Research | Destroyed B-90 Cyclops 33270 | -2/Research | Lost 4 parts (1p2n1u) 33329 | -2/Research | Spotted Striker 33479 | -2/Research | Spotted B-90 Cyclops 33512 | -2/Research | Found Prototype Slashing Weapon 33512 | -2/Research | Identified Nanosword 33528 | -2/Research | Spotted B-90 Cyclops 33592 | -2/Research | Entered Access 33592 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33743 | -1/Access | Identified exit to Command 33881 | -1/Access | Build established: Wizard-Gladiator 33998 | -1/Access | Found Prototype Device 33998 | -1/Access | Identified Exp. Shield Generator 34592 | -1/Access | First assault squad dispatched 35070 | -1/Access | Build established: Wizard-Sprinter 35098 | -1/Access | Crushed by falling debris 35098 | -1/Access | Crushed by falling debris 35099 | -1/Access | System corruption reached 10% 35129 | -1/Access | Lost 3 parts (3u) 35211 | -1/Access | Spotted B-99 Colossus 35425 | -1/Access | Core integrity fell below 50% 35443 | -1/Access | Identified Hpw. Transdimensional Reconstructor 35443 | -1/Access | Warped through subspace 35467 | -1/Access | Lost 12 parts (3p5n4u) 35689 | -1/Access | Build established: Hacker-Mutant 35716 | -1/Access | Discovered new exit (range 6) 35719 | *** | Escaped! Last Messages --------------- 35631_ Acquired Hellfire Missile Launcher. 35633_ ALERT: Significant disruption in Zone 4A, multiple assault carriers dispatched. 35633_ Dropped Lyr. Light Armor Plating. 35635_ Sneak attack on T-07 Excavator. 35635_ T-07 Excavator destroyed. 35635_ R-10 Processor collects Seismic Detector. 35638_ Acquired 17 matter. 35638_ R-10 Processor collects Wheel. 35642_ R-10 Processor collects Vortex Cannon. 35644_ System corrupted: Heat flow error (+244). 35665_ System corrupted: Substantial component data lost. 35668_ Antigrav System destroyed. 35668_ Critical hit (Blast). 35668_ Knocked back. 35668_ Acquired 8 matter. 35693_ Sealed Freight Elevator disabled. 35695_ System corrupted: Matter fused (-7). 35716_ The Access Shell folds into the floor. 35716_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????# # # | | ???????????????????????# #! # | | ??????????????????????########+############# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????+ | | ??????????????????????# #################+##### | | ??????????????????????# ??????????????? ??# | | ??????????????????????# ?????????????? # | | ????????????????????? ??????????????# # | | ???????????????????? ??????????????# # | | ???????????????????# ???????????????# # | | ???????????????????# ????????????????# ** # | | ?????????????????????BB????BB??????????# * # | | ?????????????????????BB????BB??????????# # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????#""""""""""#??????????????????# | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #?# ?????????####### | | ###????????????????# "" #?# ? ????? # | | #????????????????# "@ #?? ?? # | | #????????????????# #?Y? """ # ###+ | | ##########???????# #???? """ # # | | # #???????# #???? " # # | | # #??????## ##??" # # | | # " #??????# #??" # # | | # """ #??????##"" ##?G " # # | | # """#???????#"" #???" """ # # | | " #???????#"" #??"" """ # | | # #???????#T #??"" " # | | # #???????#"" #?# # # | | # #???????#"" #?# # # | | +######+############"" ########## # | | ggC % | | % | | # #####+############################### | | #### #????????????????????????## | | ####= #????????????????????????# [ | | # ## " #????????????????????????## | | ## % " #?????????????????????????# % | | ?### """ #?????????????????????????# | | ???# """ #?????????????????????????## # | | ???# " #??????????????????????????# # | | ???# #??????????????????????????# # | | ???# #??????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 700 Matter Stores 540 Matter Capacity 850 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 8 Matter Filtering 30 Particle Charging 15 Kinecelleration 50 Offensive Hacking 49 Defensive Hacking 22 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Point Defense System | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Arm. Heavy Treads | -5/Factory | Scanalyzed Exp. Myomer Leg | -3/Quarantine | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Arm. Heavy Treads | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed TerrainRocketNanovents Manual? 0 Play Time 04:57:52 Cumulative 274.7 hours Start 2023.04.19 @ 10:34:22 End 2023.04.20 @ 19:23:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 88 Adventurer 8 Explorer 8 Win Type 0 Total 18 Types 11/1/3/1/1/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 538b17ab-8820-4f35-90cb-b8466ff25ab1