Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 17:47:03 Player: akira Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1389) 1389 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4197 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Machine Analyzer Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Light Nuclear Core Flying Fortress v7 Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer Experimental Sensor Array Sensor Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Hardened Medium Armor Plating Hacking Suite Heavy Particle Cannon [Rating: 36] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 45 | 6 1 3 24 2 4 5 Power 3 | 1 1 . 1 . . . Engine 1 | 1 . . . . . . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 7 . 1 2 Treads 3 | 2 . . 1 . . . Leg 8 | . . . 5 . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | 1 . 1 7 2 3 2 Device 8 | . . 1 2 2 1 2 Storage 2 | 1 . . . . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 14 | 2 . 2 9 . . 1 Energy Gun 1 | . . 1 . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 8 | 2 . 1 5 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 18 | . . 1 10 . . 7 Power 2 | . . . 1 . . 1 Propulsion 5 | . . . 3 . . 2 Utility 4 | . . . 2 . . 2 Weapon 7 | . . 1 4 . . 2 Highest Loss Streak 7 | . . 1 4 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 85 97 79 100 100 71 Core 9 | . 4 14 8 11 11 2 Treads 8 | . 28 28 6 . . . Leg 13 | . . . 11 22 22 16 Device 9 | . . 11 10 11 11 10 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 7 11 11 11 Protection 5 | . . . 4 11 11 5 Energy Gun 2 | . . 12 1 . . . Energy Cannon 5 | . . . 1 11 11 11 Ballistic Gun 14 | . 28 15 16 11 11 3 Peak Build Rating 36 | 6 8 11 25 32 36 34 Average Rating 18 | 4 6 10 14 25 33 23 On Entrance 16 | . 6 8 11 25 32 34 Naked Turns . | . . . . . . . Heaviest Build 30 | 11 13 15 30 30 30 30 Greatest Support 40 | 40 40 40 40 30 30 30 Greatest Overweight (x) 8 | . . . 3 1 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 7 7 8 8 8 8 8 Average Carried 7 | 4 6 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 6 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1212 | 220 138 47 545 124 . 138 Remotely . | . . . . . . . Salvage Created 1819 | . 257 142 908 354 . 158 Parts 102 | . 10 7 62 18 . 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 37 | . 6 3 20 5 . 3 Melee 1 | . . . 1 . . . Guns 30 | . 6 3 19 . . 2 Cannons 6 | . . . . 5 . 1 Classes Destroyed 12 | . 1 . 8 3 . . Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 6 | . . . 6 . . . Grunt 26 | . 6 3 10 4 . 3 Brawler 2 | . . . 1 1 . . Sentry 3 | . . . 3 . . . Best Kill Streak 6 | . 6 3 4 3 . 1 Combat Bots Only 6 | . 6 3 4 3 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 279 | . 49 24 121 6 . 79 Missed 66 | . 13 7 37 1 . 8 Damage Taken 2920 | . 444 174 1097 64 . 1141 Core 526 | . 83 28 246 10 . 159 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 55 . . . . Volleys Fired 171 | . 22 13 85 15 . 36 Largest 2 | . 2 2 2 2 . 2 Hottest 98 | . 40 60 98 98 . 98 Shots Fired 283 | . 44 19 149 30 . 41 Gun 242 | . 44 19 143 15 . 21 Cannon 40 | . . . 5 15 . 20 Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 218 | . 44 16 122 15 . 21 Thermal 40 | . . . 5 15 . 20 Explosive 1 | . . . 1 . . . Electromagnetic 24 | . . 3 21 . . . Robot Hit Streak 20 | . 7 4 10 20 . 8 Robot Miss Streak 5 | . 2 3 5 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 184 | . 34 12 93 20 . 25 Core Hits 82 | . 13 8 43 10 . 8 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 10 | . . . 10 . . . Impact . | . . . . . . . Slashing 10 | . . . 10 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3085 | . 354 120 1658 422 . 531 Guns 2026 | . 354 120 1249 97 . 206 Cannons 725 | . . . 75 325 . 325 Explosions 230 | . . . 230 . . . Melee 104 | . . . 104 . . . Ramming . | . . . . . . . Kinetic 1824 | . 354 94 1073 97 . 206 Thermal 869 | . . . 219 325 . 325 Explosive 86 | . . . 86 . . . Electromagnetic 202 | . . 26 176 . . . Impact . | . . . . . . . Slashing 104 | . . . 104 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 28 . . 20 Projectiles 30 | . . . 10 . . 20 Explosions 18 | . . . 18 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . 39 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 524 | . 52 54 48 304 . 524 Average Temperature 129 | . 23 15 17 103 . 283 Received Heat Transfer 1575 | . 249 69 528 36 . 693 Effects 8 | . . . . 1 . 7 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . 1 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1223 | . . . 261 481 . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 458 | . 165 124 458 139 . 37 Initial 88 | . . 64 48 88 . . Average 124 | . 57 118 193 90 . 20 Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 80 | 100 100 100 51 100 . 100 Level 1 16 | . . . 42 . . . Level 2 2 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 11 6 36 5 . 10 Peak Tracking Total 8 | . 8 3 4 3 . 6 Tactical Retreats 4 | . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 8 | . 3 . 2 1 2 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 10 . 5 1 5 . Successful 13 | . 5 . 2 1 5 . Failed 8 | . 5 . 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 3 . 1 . Terminals 15 | . 10 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 . 2 1 5 . Record 4 | . . . . . 4 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3159 | 69 299 369 1125 814 315 168 Spaces Moved 1671 | 41 143 207 446 546 256 32 Core 19 | 12 . . 5 . . 2 Treads 556 | 29 143 207 177 . . . Legs 1096 | . . . 264 546 256 30 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 142 | 127 160 160 155 132 120 146 Slowest Speed 450 | 160 160 160 200 190 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 38 46 43 96 62 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 18 | . . . 9 2 . 7 Melee 2 | . . . 2 . . . Projectile 9 | . . . . 2 . 7 AOE 7 | . . . 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2159 | 57 173 229 716 607 266 111 Wait 218 | . 8 4 129 39 . 38 Move 1665 | 40 142 206 445 545 255 32 Hop . | . . . . . . . Pick Up 26 | 11 . 2 10 2 1 . Fast Attach 19 | 1 . 1 12 2 . 3 Attach 16 | 5 . 1 6 . 2 2 Detach 1 | . . . . . 1 . Swap 10 | . 1 1 6 . 2 . Drop 23 | . . 1 13 4 5 . Fire 171 | . 22 13 85 15 . 36 Melee 10 | . . . 10 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Entered Mines 378 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Learned 2 Materials zone layouts 732 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Learned location of Storage (-8) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Identified exit to Materials 918 | -9/Materials | Lost 4 parts (1p2n1u) 1134 | -9/Materials | Lost 3 parts (1u2w) 1243 | -9/Materials | Core integrity fell below 50% 1287 | -9/Materials | Identified exit to Mines 1863 | -9/Materials | Entered Mines 2052 | -9/Mines | Found the Drone Emporium 2065 | -9/Mines | Found Prototype Device 2146 | -9/Mines | Discovered exit to Materials (range 5) 2186 | -9/Mines | Discovered exit to Materials (range 9) 2338 | -9/Mines | Learned 8 Materials zone layouts 2558 | -9/Mines | Learned 4 Materials zone layouts 2656 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2659 | -9/Mines | Found Prototype Device 2659 | -9/Mines | Identified Exp. Sensor Array 2672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2672 | -9/Mines | Discovered new exit (range 5) 2677 | -9/Mines | Entered Exiles 2707 | -9/Exiles | Met 8R-AWN 2727 | -9/Exiles | Met EX-HEX 2764 | -9/Exiles | Met EX-BIN 2778 | -9/Exiles | Aligned with FarCom system 2779 | -9/Exiles | Given EX-Vault access code 2811 | -9/Exiles | Opened EX-Vault 2816 | -9/Exiles | Identified Sensor Drone Bay 2822 | -9/Exiles | Found Flying Fortress v7 2846 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2880 | -9/Exiles | Met EX-DEC 2908 | -9/Exiles | Learned location of Zion (-7) 2976 | -9/Exiles | Discovered new exit (range 14) 2992 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2992 | -9/Exiles | Entered Mines 3029 | -8/Mines | Core integrity fell below 20% 3102 | -8/Mines | Lost 7 parts (1p2n2u2w) 3160 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03073_ Acquired Carbon-fiber Leg. 03077_ Acquired 65 matter. 03081_ Overheating: System interference. 03081_ Hvy. Particle Cannon temporarily disabled. 03087_ U-05 Engineer builds a Wall. 03092_ Destroyed Imp. Heat Sink. 03094_ Destroyed Aluminum Leg. 03098_ G-47 Trooper destroyed. 03100_ Acquired 8 matter. 03102_ U-05 Engineer builds a Wall. 03108_ Acquired Imp. Heat Sink. 03111_ Sensor Drone released from Sensor Drone Bay. 03137_ Sensor Drone retrieved by Sensor Drone Bay. 03147_ Acquired 20 matter. 03155_ C-30 ARC bursts open, deploying its payload. 03155_ B-36 Bruiser unfolds itself. 03155_ G-47 Trooper unfolds itself. 03160_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ????#######??????????????????????? | | ????# g ##?????????###?????????? | | ????# ""@##?????#### #?????????? | | ????# g""[##?????# #?????????? | | ????# g""g##????? #??????????? | | ????# ##?????# #???????????? | | ????# b ##????## #????????????? | | ????### ###????# #????????????? | | ????###%g##?????# ##???????????? | | ??????# ######## ##??????????? | | ??????# #??????????? | | ??????# ##?????????? | | ??????########### ##????????? | | ????????????????# ##???????? | | ????????????????## #???????? | | ?????????????????### #???????? | | ???????????????????## #???????? | | ????????????????????## ##???????? | | ?????????????????????# ##????????? | | ?????????????????????# #?????????? | | ?????????????????????# ?????????? | | ?????????????????????###?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBombardmentMatrix Manual? 0 Play Time 00:23:35 Cumulative 78.3 hours Start 2024.12.01 @ 17:23:55 End 2024.12.01 @ 17:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b94d9409-9d04-498b-9042-39192e5d2e28