Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 18:34:20 Player: ArabianSandBoa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (5289) 5289 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 10649 Bonus ------- High Alert Combat Kills 841 Follower Combat Kills 49 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 64/300 Energy 260/265 System Corruption 6% Temperature Cool (44) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (25) --- Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Surge Thruster Improved Heat Sink Advanced Weight Redist. System Trap Scanner Active Sensor Suite Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Medium Reactive Plating Reflective Plating System Shield Long-range Tractor Beam Improved Trap Extractor (6/6 Tiamat Bomb) Improved Trap Extractor (6/6 Fusion Bomb) Bore Cannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Ion Cannon Bore Cannon > --- INVENTORY -------- Light Nuclear Core Surge Thruster Humpback Advanced Weight Redist. System Trap Scanner Active Sensor Suite Advanced ECM Suite Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Reflective Plating System Shield Long-range Tractor Beam Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Improved Trap Extractor Pulse Rifle Ion Cannon Remote Datajack Great Maul [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 105 | 2 10 4 5 1 . . 31 11 16 22 3 Power 9 | . 1 1 . . . . 3 . 1 2 1 Engine 5 | . 1 1 . . . . 1 . . 1 1 Core 4 | . . . . . . . 2 . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 1 1 1 . . . 13 7 7 7 . Treads 12 | 2 1 1 1 . . . 2 4 . 1 . Leg 2 | . . . . . . . . . . 2 . Wheel 24 | . . . . . . . 11 3 6 4 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 25 | . 3 . 2 1 . . 9 1 3 6 . Device 9 | . . . . 1 . . 2 . 1 5 . Storage 2 | . 1 . . . . . 1 . . . . Processor 11 | . 1 . 2 . . . 4 1 2 1 . Hackware 1 | . . . . . . . 1 . . . . Protection 2 | . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 32 | . 5 2 2 . . . 6 3 5 7 2 Energy Gun 10 | . 4 1 . . . . . . 1 3 1 Energy Cannon 4 | . . . . . . . 3 . 1 . . Ballistic Gun 5 | . . . . . . . 2 1 . 2 . Ballistic Cannon 7 | . . 1 1 . . . 1 1 3 . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . 1 . 2 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 3 . . Parts Lost 17 | . 1 . . . . . 5 1 4 6 . Power 3 | . . . . . . . . . 1 2 . Propulsion 5 | . . . . . . . 2 . 2 1 . Utility 4 | . . . . . . . 2 1 . 1 . Weapon 5 | . 1 . . . . . 1 . 1 2 . Highest Loss Streak 4 | . 1 . . . . . 3 1 1 4 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 100 100 97 99 93 92 98 Engine 8 | . 14 14 11 11 11 11 3 9 4 1 8 Core 2 | . . . . . . . 4 . 4 6 . Treads 12 | . 28 28 22 22 22 22 2 5 5 2 . Wheel 6 | . . . . . . . 15 12 10 8 8 Device 6 | . . . . 2 11 11 6 9 9 7 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 23 | . . 14 33 30 22 22 31 23 27 27 27 Hackware 4 | . . . . . . . 5 9 9 9 9 Protection 1 | . 11 . . . . . 1 3 . . . Energy Gun 4 | . 23 21 1 . . . . . . 6 1 Energy Cannon 1 | . . . . . . . 7 1 3 . . Ballistic Gun 2 | . 4 . . . . . 2 6 . 2 9 Ballistic Cannon 9 | . . 6 20 22 22 22 7 7 8 3 . Impact Weapon 1 | . . . . . . . . 2 1 2 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 12 32 32 33 34 34 34 115 115 112 100 98 Greatest Support 40 | 40 40 40 40 40 40 40 40 22 22 20 10 Greatest Overweight (x) 11 | . . . . . . . 11 11 11 9 9 Average Overweight (x) 3 | . . . . . . . 3 8 8 8 8 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 20 | 8 10 15 15 15 15 15 23 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 25 25 25 25 24 Average Carried 19 | 4 8 14 14 14 14 15 22 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 4 14 15 15 15 15 15 25 25 25 23 24 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Mutant 15% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 3006 | 200 85 70 222 50 . 48 774 674 418 465 . Remotely . | . . . . . . . . . . . . Salvage Created 4491 | . 579 164 370 121 . 23 1146 731 636 676 45 Parts 263 | . 25 22 16 14 . 3 77 40 31 33 2 Haulers Intercepted 6 | . 1 . . . . . 3 . 2 . . Recyclers Shooed 4 | . . . 2 . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 103 | . 12 9 7 2 . 1 24 20 11 16 1 Melee 1 | . . . . . . . . 1 . . . Guns 33 | . 11 7 . . . . 2 3 . 9 1 Cannons 65 | . . . 7 2 . 1 21 16 11 7 . AOE 3 | . 1 2 . . . . . . . . . Classes Destroyed 16 | . 6 1 2 1 . 1 4 . . 1 . Worker 7 | . . 1 1 . . . 3 . 2 . . Builder 7 | . 1 . . . . 1 4 . 1 . . Tunneler 3 | . . . . 3 . . . . . . . Hauler 6 | . 1 . . . . . 3 . 2 . . Recycler 5 | . 1 . 2 . . . 1 . 1 . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 5 | . 2 . . . . . 2 1 . . . Swarmer 30 | . 6 9 . . . . 6 7 . 2 . Cutter 2 | . . . . . . . 2 . . . . Grunt 49 | . 6 . 4 2 . . 10 10 6 10 1 Brawler 3 | . . . 1 . . . . . 1 1 . Sentry 13 | . . . 2 . . . 4 3 3 1 . Hunter 3 | . . . . . . 1 1 . 1 . . Programmer 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . 10 4 5 3 . 1 6 6 5 3 1 Combat Bots Only 7 | . 7 3 4 2 . 1 4 6 4 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . 1 . Exploded 1 | . 1 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Damage Taken 4261 | . 307 169 87 13 . 122 1313 598 561 1014 77 Core 634 | . 48 15 . . . 17 201 67 75 180 31 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 36 | . 36 . . . . . . . . . . Core Remaining (%) 89 | 100 . 74 . . . 95 . . . . . Volleys Fired 364 | . 31 13 21 5 . 6 104 71 49 61 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 160 | . 90 90 78 78 . 78 160 105 117 124 86 Shots Fired 627 | . 62 26 42 10 . 12 192 114 70 93 6 Gun 219 | . 62 25 . . . . 16 42 . 68 6 Cannon 408 | . . 1 42 10 . 12 176 72 70 25 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 367 | . . 1 42 10 . 12 114 90 49 46 3 Thermal 173 | . . . . . . . 78 24 21 47 3 Explosive . | . . . . . . . . . . . . Electromagnetic 87 | . 62 25 . . . . . . . . . Robot Hit Streak 26 | . 13 4 21 10 . 8 9 9 15 26 19 Robot Miss Streak 6 | . 5 6 2 1 . 1 6 4 1 1 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 7 | . 2 2 . . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 Shots Hit Robots 415 | . 44 17 32 8 . 10 117 57 47 77 6 Core Hits 193 | . 26 13 11 6 . 4 53 35 19 24 2 Critical Kills 9 | . . . . . . . 1 5 3 . . Critical Parts Destroyed 10 | . . . . . . . . 6 4 . . Critical Strikes 34 | . . . 5 . . 1 3 11 9 5 . Burn 3 | . . . . . . . . . . 3 . Meltdown 1 | . . . . . . . 1 . . . . Destroy 17 | . . . . . . . . 10 7 . . Blast 12 | . . . 5 . . 1 2 . 2 2 . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 27 | . 1 . . . . . . 6 4 12 4 Impact 27 | . 1 . . . . . . 6 4 12 4 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10070 | . 767 267 651 170 . 169 2894 1310 1655 2088 99 Guns 2586 | . 656 197 . . . . 185 465 . 984 99 Cannons 7281 | . . . 651 170 . 169 2709 823 1655 1104 . Explosions 181 | . 111 70 . . . . . . . . . Melee 22 | . . . . . . . . 22 . . . Ramming . | . . . . . . . . . . . . Kinetic 6179 | . . . 651 170 . 169 1553 955 1264 1370 47 Thermal 3016 | . 111 70 . . . . 1341 333 391 718 52 Explosive . | . . . . . . . . . . . . Electromagnetic 853 | . 656 197 . . . . . . . . . Impact 22 | . . . . . . . . 22 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 3 3 5 6 6 Average Corruption 3 | . . . . . . . 2 3 3 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . . . . . 31 12 31 2 Message Errors 21 | . . . . . . . . 8 5 7 1 Matter Fused 18 | . . . . . . . . 6 5 6 1 Heat Flow Errors 11 | . . . . . . . . 6 . 5 . Energy Discharges 7 | . . . . . . . . 4 1 2 . Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . Data Loss (major) 7 | . . . . . . . . 3 . 4 . Misfires 5 | . . . . . . . . 2 . 3 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 221 | . . . 3 . . . 44 . 111 63 . Projectiles 221 | . . . 3 . . . 44 . 111 63 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 39 | . . . 8 . . 1 11 5 8 6 . Impact . | . . . . . . . . . . . . Kinetic 36 | . . . 8 . . 1 10 4 7 6 . Secondary 3 | . . . . . . . 1 1 1 . . Self-Inflicted Damage 33 | . 33 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 245 | . 239 210 45 18 . 45 192 229 27 245 46 Average Temperature 51 | . 91 75 18 7 . 20 38 78 13 37 31 Received Heat Transfer 1563 | . 117 . 60 9 . . 360 207 297 468 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 9 | . . . . . . . 6 2 . 1 . Heat Transferred 5705 | . 150 50 . . . . 2550 550 592 1702 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 1337 | . 220 266 290 162 . 50 458 1337 851 1312 663 Initial 651 | . . 27 25 112 . . 19 286 651 512 639 Average 455 | . 66 187 130 65 . 33 211 845 751 833 641 Maximum Alert Level 4 | . 1 1 1 . . . 2 4 3 4 2 Low Security (%) 37 | 100 83 47 76 100 . 100 44 . . . . Level 1 15 | . 16 52 23 . . . 49 9 . . . Level 2 14 | . . . . . . . 6 17 34 32 100 Level 3 25 | . . . . . . . . 51 65 52 . Level 4 6 | . . . . . . . . 21 . 15 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 5 . 2 . . Investigation 4 | . 1 . . . . . 1 . 2 . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 4 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 7 | . . . 3 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 16 9 10 2 . 1 38 24 13 22 2 Peak Tracking Total 10 | . 4 3 5 2 . 1 4 6 2 10 2 Tactical Retreats 10 | . 1 1 1 . . . . 4 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 14 | . 1 . . . . . 2 6 2 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . . . . . 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 16 | . 1 . . . . . 4 6 . 5 . Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . Garrison Relay 7 | . . . . . . . . 5 . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 31 | . 5 . 2 2 1 . 9 4 4 3 1 Terminals 21 | . 4 . 1 1 . . 5 4 2 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 94 | . 15 . 8 4 1 . 32 7 19 6 2 Successful 61 | . 7 . 7 3 1 . 22 4 14 2 1 Failed 32 | . 7 . 1 1 . . 10 3 5 4 1 Catastrophic 5 | . 1 . . 1 . . 1 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 30 | . 8 . 2 3 . . 14 1 1 . 1 Terminals 55 | . 12 . 2 3 . . 16 7 7 6 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . 3 . . . . Scanalyzers 29 | . . . 6 . . . 12 . 11 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 23 | . 5 . . 3 1 . 6 3 2 2 1 Record 1 | . . . . . 1 . . . . . . Robot Analysis 6 | . 2 . . 2 . . 2 . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . Emergency Access Points 4 | . . . . . . . 1 1 1 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 29 | . . . 6 . . . 12 . 11 . . Insert Component 13 | . . . 3 . . . 5 . 5 . . Analyze 16 | . . . 3 . . . 7 . 6 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . 1 . 1 . . . 3 1 . . . Terminals 4 | . 1 . 1 . . . 1 1 . . . Botnet 3 | . 1 . 1 . . . 1 . . . . Override 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . Reject 1 | . . . . . . . 1 . . . . Mask 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 . 1 1 . . 9 3 3 3 1 Full Trace Events 7 | . 1 . . 1 . . 1 1 2 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . 5 . 4 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 3 . . . 5 . 4 . . Part Schematics Acquired 12 | . . . 3 . . . 5 . 4 . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 18 . 7 . Machine Destruction 25 | . . . . . . . . 18 . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 3 | . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 158 | . . . . . . . . . . 158 . Kills 3 | . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 6 | . 2 . . 2 . . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 8603 | 8 903 481 282 1067 694 100 1296 1560 776 1284 152 Spaces Moved 3696 | 3 463 255 113 531 421 44 597 550 268 393 58 Core . | . . . . . . . . . . . . Treads 1924 | 3 463 255 113 531 421 44 73 7 2 12 . Legs 1 | . . . . . . . . . . 1 . Wheels 1771 | . . . . . . . 524 543 266 380 58 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 160 160 160 160 160 160 160 95 155 140 200 200 Average Speed 177 | 160 160 160 160 160 160 160 145 219 205 223 213 Slowest Speed 680 | 160 160 160 160 160 160 160 245 465 545 680 215 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 2 74 72 16 98 88 12 62 80 35 60 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 22 | . 1 . . . . . 9 2 6 . 4 Terrain Destroyed 92 | . 3 9 1 . . . 35 4 27 9 4 Melee 11 | . 1 . . . . . . 2 4 . 4 Projectile 70 | . . . 1 . . . 35 2 23 9 . AOE 11 | . 2 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 5098 | 6 563 303 173 743 447 62 847 796 409 675 74 Wait 637 | . 33 21 28 190 4 11 48 113 41 144 4 Move 3686 | 2 462 254 112 530 420 43 597 548 268 392 58 Hop . | . . . . . . . . . . . . Pick Up 101 | . 17 6 3 8 11 1 33 10 9 2 1 Fast Attach 30 | . 1 . 1 1 . . 10 . 11 6 . Attach 22 | . 2 . 2 . . . 9 2 1 5 1 Detach 11 | . . . 1 . . . 4 . 3 2 1 Swap 54 | 2 7 4 2 . . . 12 9 5 11 2 Drop 100 | 2 9 5 3 9 12 1 30 9 18 2 . Fire 364 | . 31 13 21 5 . 6 104 71 49 61 3 Melee 27 | . 1 . . . . . . 6 4 12 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 28 . 18 . Rewire 20 | . . . . . . . . . . 20 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 9 | -11/Junkyard | Entered Materials 54 | -10/Materials | Central database locked down 262 | -10/Materials | Destroyed 7 combat bots 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Entered Mines 1180 | -10/Mines | Learned location of Storage (-7) 1265 | -10/Mines | Assembled infested the area 1385 | -10/Mines | Discovered new exit (range 5) 1393 | -10/Mines | Entered Materials 1393 | -9/Materials | Evolved 2 slots: Utility x2 1660 | -9/Materials | Discovered new exit (range 10) 1675 | -9/Materials | Entered Mines 1696 | -9/Mines | Met a Derelict bent on vengeance 1780 | -9/Mines | Learned 4 Materials zone layouts 1794 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1958 | -9/Mines | Discovered new exit (range 14) 2255 | -9/Mines | Discovered new exit (range 15) 2302 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2732 | -9/Mines | Discovered new exit (range 5) 2742 | -9/Mines | Entered Exiles 2742 | -9/Exiles | Found Exiles lab abandoned 3328 | -9/Exiles | Discovered new exit (range 15) 3436 | -9/Exiles | Entered Mines 3525 | -8/Mines | Discovered new exit (range 6) 3536 | -8/Mines | Entered Materials 3536 | -8/Materials | Evolved 2 slots: Utility x2 3537 | -8/Materials | Identified exit to Factory 4632 | -8/Materials | Lost 3 parts (1n1u1w) 4633 | -8/Materials | Found Prototype Device 4801 | -8/Materials | Discovered exit to Factory (range 16) 4832 | -8/Materials | Identified exit to Garrison 4832 | -8/Materials | Entered Garrison 4832 | -8/Garrison | Warlord forces raided the area 4854 | -8/Garrison | Triggered checkpoint 4872 | -8/Garrison | Warlord forces retreated 4880 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Garrison Relay disabled 5160 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Garrison Relay disabled 5316 | -8/Garrison | Discovered new exit (range 67) 5316 | -8/Garrison | Discovered new exit (range 34) 5316 | -8/Garrison | Discovered new exit (range 22) 5682 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Garrison Relay disabled 5764 | -8/Garrison | Build established: Scavenger-Mutant 5830 | -8/Garrison | Triggered checkpoint 5937 | -8/Garrison | Garrison Relay disabled 6042 | -8/Garrison | Triggered checkpoint 6061 | -8/Garrison | Garrison Relay disabled 6197 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6288 | -8/Garrison | Identified exit to Materials 6392 | -8/Garrison | Entered Materials 6429 | -8/Materials | Identified Active Sensor Suite 6699 | -8/Materials | Core integrity fell below 50% 7131 | -8/Materials | Discovered exit to Factory (range 11) 7168 | -8/Materials | Identified exit to Garrison 7168 | -8/Materials | Entered Garrison 7398 | -8/Garrison | Triggered checkpoint 7564 | -8/Garrison | Build established: Trapper-Mutant 7676 | -8/Garrison | Core integrity fell below 20% 7685 | -8/Garrison | Lost 4 parts (1p1n1u1w) 7855 | -8/Garrison | Discovered new exit (range 14) 8187 | -8/Garrison | Garrison Relay disabled 8246 | -8/Garrison | Triggered checkpoint 8284 | -8/Garrison | Triggered checkpoint 8355 | -8/Garrison | Garrison Relay disabled 8372 | -8/Garrison | Triggered checkpoint 8381 | -8/Garrison | P-60 Hacker assimilated allied 8G-OWG(g) 8438 | -8/Garrison | Discovered new exit (range 8) 8452 | -8/Garrison | Entered Materials 8604 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 08466_ Connecting with Terminal... 08466_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 8M layout... Downloaded map data. 08488_ U-05 Engineer builds a Wall. 08503_ Acquired Cesium-ion Thruster. 08511_ K-01 Serf collects debris. 08559_ U-05 Engineer builds a Wall. 08563_ System corrupted: Matter fused (-9). 08578_ 3=&B8O&%LFKNCCYXBNGBTEMUSLI6CA=Z|HW 08581_ K-01 Serf cleans the Terminal. 08586_ K-01 Serf collects debris. 08586_ K-01 Serf cleans the Terminal. 08596_ K-01 Serf collects debris. 08603_ G-47 Trooper destroyed. 08603_ Switching to secondary target: G-47 Trooper. 08604_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# #! | | ????????????????????????# #####+# | | ????????????????????????####+######???# # | | ?????????????????????????# ######## # | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ########## | | ????????????????????######## ###????????? | | ????????????????????# # #??????????? | | ????????????????????# """ + #??????????? | | ????????????????????# """ # #??????????? | | ????????????????????# """ # #??????????? | | ????????????????????# # #??????????? | | ???????######???????# # #??????????? | | ???????# [ #####?######"# #??????????? | | ???????# " # /########## #??????????? | | ???????# "G" + #??????????? | | ???????# " " # #######/## #??????????? | | ???????# ## ##???? # #??????????? | | ???????# ??# #??? # ???????????? | | ???????######??# #??# # ???????????? | | ???????????????# #??# # ???????????? | | ???????????????# #??# # ???????????? | | ???????????????#@#??# # ???????????? | | ???????????????#%#??########????????????? | | ???????????????r #??????????????????????? | | ???????????????ga#??????????????????????? | | ?????????????? "??????????????????????? | | ?????????????? ] "??????????????????????? | | ????????????? T??????????????????????? | | ????????????? "??????????????????????? | | ???????????? "??????????????????????? | | ???????????? #??????????????????????? | | ???????????" [ ???????????????????????? | | ???????????" ???????????????????????? | | ??????????? ???????????????????????? | | ??????????? ! ???????????????????????? | | ???????????? ???????????????????????? | | ??????????????###???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 41 Targeting Accuracy 18 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySystemAutocannon Manual? 0 Play Time 00:58:29 Cumulative 541.5 hours Start 2023.04.09 @ 17:36:15 End 2023.04.09 @ 18:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 566 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4124affd-af61-4945-ac8c-7631cbe2cbcd