Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 04:26:09 Player: Rainynight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-5714) -5714 TOTAL SCORE: -1914 Bonus ------- Devolution -15000 Fragile Parts 750 No Salvage 750 Pure Core 1500 Scavenger 3000 Simple Hacker 1319 Trapped 500 Pacifist 1125 Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 275/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved -4 | . . . . . -2 -1 . . -1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility -1 | . . . . . . -1 . . . Weapon -3 | . . . . . -2 . . . -1 Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . Naked Turns 1021 | . 26 208 142 139 34 24 60 184 204 Heaviest Build . | . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity . | . . . . . . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 104 | 104 . . . . . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 1343 | 2 129 104 . 9 50 . 89 159 801 Core 1343 | 2 129 104 . 9 50 . 89 159 801 Absorbed by Shields 16 | . . . . . . . . . 16 Core Remaining (%) 82 | 99 . . . 69 93 . . 69 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 5 | . . 2 . . . . . 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 113 | 5 . 22 . 19 . . . 46 21 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 113 | 5 . 22 . 19 . . . 46 21 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 1 1 1 3 . 7 11 3 Average Corruption 3 | . . 1 1 1 2 . 7 7 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . 2 2 . . 3 6 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . 1 1 . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . 1 2 . Data Loss (major) 3 | . . . . 1 . . 1 1 . Misdirections 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 52 | 2 . 10 . 9 . . . 21 10 Shots . | . . . . . . . . . . Rammed 22 | 1 . 4 . 2 . . . 8 7 Targets Rammed 22 | 1 . 4 . 2 . . . 8 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 236 | . . . . . . . 236 121 16 Average Temperature 97 | . . . . . . . 126 61 16 Received Heat Transfer 162 | . 72 . . . . . . 45 45 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 146 | . 15 83 . 81 61 45 15 102 146 Initial 49 | . . 5 . . 31 27 15 10 49 Average 61 | . 7 65 . 23 45 39 15 80 95 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 . . 4 4 Investigation 5 | . . . . . 1 . . 2 2 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . . 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 36 | . 6 3 . . 4 . 6 6 11 Peak Tracking Total 6 | . 6 3 . . 4 . 6 4 4 Tactical Retreats 3 | . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 16 | . 1 . . . 3 1 . 3 8 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 6 | . . . . . . 1 . 3 2 Terminals 6 | . . . . . . 1 . 3 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . . . . . . 3 . 8 6 Successful 7 | . . . . . . 1 . 5 1 Failed 10 | . . . . . . 2 . 3 5 Catastrophic 4 | . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . . . . . . 3 . 8 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . . . . 1 . 5 1 Robot Schematic 1 | . . . . . . . . 1 . Level Access Points 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 2 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . 3 2 Full Trace Events 3 | . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 6 | . . 3 . 3 . . . . . Largest Group 4 | . . 3 3 4 1 . . . . Highest-Rated Group 72 | . . 72 72 71 16 . . . . Highest-Rated Ally 31 | . . 31 31 31 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . 4 . 4 . . . . . Total Damage 123 | . . 84 . 39 . . . . . Kills 6 | . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 1031 | 10 26 208 142 139 34 24 60 184 204 Spaces Moved 1364 | 17 51 216 161 231 66 46 119 114 343 Core 1364 | 17 51 216 161 231 66 46 119 114 343 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 16 37 36 57 12 2 82 4 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total 1702 | 17 50 315 221 253 66 47 118 240 375 Wait 312 | . . 96 61 21 1 1 . 119 13 Move 1356 | 16 50 215 160 230 65 46 118 113 343 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 22 | 1 . 4 . 2 . . . 8 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 37 | -10/Materials | Entered Mines 62 | -10/Mines | Discovered new exit (range 8) 123 | -10/Mines | Discovered new exit (range 12) 129 | -10/Mines | Received a Mining Laser from a helpful Derelict 143 | -10/Mines | Learned location of 1 exit from Materials 151 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 151 | -10/Mines | Discovered new exit (range 5) 245 | -10/Mines | Entered Exiles 245 | -10/Exiles | Accompanied by 3 allies 258 | -10/Exiles | Met 8R-AWN 266 | -10/Exiles | Met EX-HEX 275 | -10/Exiles | Led the pair of lost Derelicts to a safe place 280 | -10/Exiles | Met EX-BIN 286 | -10/Exiles | Aligned with FarCom system 287 | -10/Exiles | Given EX-Vault access code 305 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Discovered new exit (range 15) 387 | -10/Exiles | Entered Mines 387 | -9/Mines | Accompanied by 1 ally 393 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 399 | -9/Mines | Met a Derelict bent on vengeance 474 | -9/Mines | Learned location of Recycling (-7) 488 | -9/Mines | Learned Materials garrison access intel 504 | -9/Mines | Discovered new exit (range 6) 526 | -9/Mines | Entered Materials 526 | -8/Materials | Accompanied by 1 ally 526 | -8/Materials | Devolved, losing 2 slots: Weapon x-2 527 | -8/Materials | Identified exit to Factory 528 | -8/Materials | Loaded intel: 1 garrison access location 560 | -8/Materials | Entered Factory 560 | -7/Factory | Devolved, losing 1 slot: Utility x-1 568 | -7/Factory | Identified exit to Factory 584 | -7/Factory | Sucked down chute 584 | -7/Factory | Entered Waste 599 | -7/Waste | EMP discharged 606 | -7/Waste | Spotted C-40 Crusher 607 | -7/Waste | Spotted C-40 Crusher 612 | -7/Waste | Spotted C-40 Crusher 624 | -7/Waste | Spotted C-40 Crusher 626 | -7/Waste | Spotted C-40 Crusher 630 | -7/Waste | Spotted C-40 Crusher 638 | -7/Waste | Discovered new exit (range 11) 644 | -7/Waste | Entered Factory 806 | -7/Factory | Discovered new exit (range 15) 823 | -7/Factory | System corruption reached 10% 828 | -7/Factory | Entered another Factory area 828 | -6/Factory | Devolved, losing 1 slot: Weapon x-1 909 | -6/Factory | Core integrity fell below 50% 984 | -6/Factory | Identified exit to Lower Caves 1015 | -6/Factory | Core integrity fell below 20% 1032 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00996_ Field strength at 34. 00997_ Field strength at 24. 00997_ K-01 Serf collects debris. 00998_ Field strength at 18. 00999_ Field strength at 12. 01000_ Field strength at 6. 01000_ K-01 Serf collects debris. 01001_ Stasis field depleted. 01012_ ALERT: Security rotation in progress. 01014_ Triggered Heavy Explosive Trap. 01014_ An explosion rips through the floor. 01014_ A-15 Conveyor destroyed. 01015_ The unstable cave ceiling collapses. 01020_ K-01 Serf collects debris. 01024_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01030_ Triggered Ambush Trap. 01030_ B-48 Gladiator emerges from a hatch in the floor. 01030_ S-27 Virus emerges from a hatch in the floor. 01030_ G-50 Soldier emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# ??? | | ???????????????????????????????????????# ??? | | ????????????????????????????????? ??# ??? | | ??????????????????????????????? ??# ?? | | ??????????????????????????????? ??# """""" | | ???????????????????????????????? ### """""" | | ???????????????????????????????? # """""" | | ????????????????????????????????# # """""" | | ????????????????????????????????# # | | ????????????????????????????????# # """""" | | ????????????????????????????????# """""" | | ????????????????????????????????# # """""" | | ????????????????????????????????# # """""" | | ????????????????????????????????# # | | ?????????????????????#??????????# # | | ?????????????????????# ?????????# ########### | | ?????????????????????# ?????????# #???????### | | ?????????????????????# #+???????# #???????# | | ?????????????????????# ???????# #???????# | | ?????????????????????# R ???????# #???????# | | ?????????????????????# ???????# #???????# | | ?????????????????????# ######## #???????## | | ?????????????????????# s #???????## | | ?????????????????????# b #????????## | | ?????????????????????# @ g #?????????# | | ?????????????????????# """""" """""" #?????????# | | ?????????????????????# """""" """""" #?????????# | | ?????????????????????# """""" """""" #?????????# | | ?????????????????????# """""" """""" #?????????# | | ?????????????????????# ? #?????????# | | ?????????????????????# "" """"?? #?????????# | | ?????????????????????# ??Fk ""???? #?????????# | | ???????????????????????????? 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"?????????????????# | | ???????????????????????????? ?????????????????# | | ?????????????????????????Y?? ?????????????????# | | ????????????????????????Y??? ??????????????????# | | ?????????????????????????????# ??????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????H?????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 275 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed ResetTachyonGenerator Manual? 0 Play Time 00:09:56 Cumulative 280.7 hours Start 2023.03.26 @ 04:18:06 End 2023.03.26 @ 04:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 250 Adventurer 1 Explorer 16 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60328163-1ed2-4818-8568-5c173e479daa