Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 21:20:54 Player: IzRey Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (223) 1115 Value Destroyed (8640) 8640 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (5844) 5844 TOTAL SCORE: 23639 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1300 Follower Combat Kills 3584 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -440 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 56/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Advanced Signal Interpreter Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit High-capacity Matter Pod (200) Z-Drone Bay (2/2) Wave Gun Advanced Plasma Cannon Heavy Mass Driver Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Targeting Computer Targeting Computer Core Analyzer Core Analyzer Weapon Cycler Improved Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Zionite Light DM Reactor Advanced Cooling System Huge Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating EM Disruption Field Point Defense System Long-range Tractor Beam Z-Drone Bay Wave Gun Wave Gun Advanced Plasma Cannon KE Penetrator KE Penetrator Hypervelocity Coil Gun Heavy Mass Driver Hypervelocity Gauss Cannon Improved Proton Missile Launcher Smartbomb Launcher Phasing Sabre CR-A16's Pointy Stick [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Weapon Cycler Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . Utility 9 | . . 2 . 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 3 14 18 23 28 12 9 3 2 17 20 17 9 9 14 7 2 6 5 21 Power 24 | . 2 3 2 3 1 . . . 2 1 3 . 2 1 . . 1 . 3 Engine 7 | . 2 3 2 . . . . . . . . . . . . . . . . Core 13 | . . . . 3 1 . . . 2 1 2 . 2 1 . . . . 1 Reactor 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 Propulsion 42 | 2 4 5 10 3 2 . . . 2 7 4 . . 2 . . . . 1 Treads 32 | . 3 5 10 1 . . . . . 7 4 . . 2 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 Wheel 9 | 2 1 . . 2 2 . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 4 5 7 13 2 5 2 . 6 5 5 6 3 8 4 . 2 3 8 Device 46 | 1 3 3 3 5 1 5 1 . 3 3 2 3 . 5 1 . 1 2 4 Storage 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . . 3 . . . 1 . 1 . . . 1 Hackware 2 | . . . . . . . . . . . 1 1 . . . . . . . Protection 30 | . . 1 4 5 1 . 1 . . 2 2 2 2 3 2 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 4 5 4 9 7 4 1 2 7 7 5 3 4 3 3 2 3 2 9 Energy Gun 8 | . 1 3 . . . . . 1 1 . . . 1 . . . . . 1 Energy Cannon 3 | . . . . 2 1 . . . . . . . . . . . . . . Ballistic Gun 35 | . 2 2 3 3 1 2 . 1 2 2 2 1 1 1 2 2 2 1 5 Ballistic Cannon 9 | . . . . 1 2 1 . . 1 2 . . . . . . . 1 1 Launcher 18 | . 1 . 1 3 3 . . . 1 1 2 1 1 1 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . 2 2 1 1 1 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 3 . 3 . . . . . . 3 . . 1 . . 4 . 1 Corrupted Parts 4 | . . . . . . . . . . . 4 . . . . . . . . System Corruption 16 | . . . . . . . . . . . 16 . . . . . . . . Parts Lost 96 | . 7 6 6 6 12 1 . . 9 7 2 1 7 3 1 . . 6 22 Power 13 | . 2 2 1 . 1 . . . 1 . 1 . 2 . . . . . 3 Propulsion 14 | . 1 . 1 2 2 . . . 2 2 . . . 2 . . . 1 1 Utility 41 | . 1 2 3 1 5 1 . . 5 1 1 1 5 1 1 . . 3 10 Weapon 28 | . 3 2 1 3 4 . . . 1 4 . . . . . . . 2 8 Highest Loss Streak 21 | . 4 3 2 3 12 1 . . 4 3 2 1 4 1 1 . . 4 21 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 84 96 97 83 65 75 84 82 91 86 81 85 87 87 83 84 85 80 Engine 1 | . 11 10 8 1 . . . . . . . . . . . . . . . Core 4 | . . . . 5 6 7 7 7 6 6 . 6 5 5 5 5 1 . 4 Treads 12 | . 12 22 36 26 . . . . . 11 13 13 13 11 11 11 11 8 4 Wheel 4 | . 15 . . 1 14 15 15 15 13 7 . . . . . . . . . Device 17 | . 13 18 16 22 15 17 33 30 26 19 14 7 6 17 11 11 11 13 18 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 12 | . . . . 3 . . . . 8 20 20 20 21 23 28 29 29 29 26 Protection 8 | . . 1 7 11 22 2 2 7 6 6 6 10 13 9 11 11 8 8 4 Energy Gun 1 | . 6 9 . . . . . 7 3 . . . 1 . . . . . . Energy Cannon 1 | . . . . 5 6 . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 8 17 6 . 7 . 7 7 2 6 4 7 8 9 2 10 8 4 Ballistic Cannon 1 | . . . . 2 1 5 . . 1 3 . . . . . . . 2 4 Launcher 1 | . 6 3 . . 5 . . . . . 2 1 . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 30 37 40 120 121 105 105 105 114 110 122 115 116 123 123 123 123 122 134 Greatest Support 160 | 32 40 43 112 112 56 56 56 56 56 118 160 160 160 160 160 160 160 160 80 Greatest Overweight (x) 29 | . 1 . . 3 3 1 1 1 2 3 1 . . . . . . 1 29 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 11 15 15 25 25 15 23 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 20 | 5 7 13 14 15 24 13 19 23 23 20 24 23 23 22 24 24 24 22 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 15 15 25 16 13 23 25 21 25 21 25 20 24 24 25 25 21 9 Class Distribution -------------------- 45% | Scavenger-Mutant 43% | Mutant 6% | Commander-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Matter Collected 6473 | 221 432 561 798 596 118 347 46 30 390 353 357 445 112 492 171 202 80 440 282 Remotely 531 | . . . . . . . . . . 90 . . . . . . . 159 282 Salvage Created 10565 | 78 424 1035 1587 921 145 277 253 25 527 409 783 638 635 1004 . 199 196 931 498 Parts 559 | 6 29 63 79 54 6 6 4 3 26 19 40 48 35 55 . 10 2 51 23 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 13 | . 1 3 5 . . . . . 1 . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . 6 7 4 8 . . . . . . . 10 2 50 . Prevented 5 | . . . . . . 3 . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 173 | . 13 25 24 20 6 3 . 1 9 3 13 4 8 16 1 5 . 13 9 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Guns 108 | . 8 18 20 9 . 3 . 1 1 . 5 4 7 16 1 2 . 12 1 Cannons 24 | . . . . 7 3 . . . 6 2 . . . . . . . 1 5 AOE 37 | . 5 7 4 2 3 . . . 2 . 8 . 1 . . 3 . . 2 Classes Destroyed 18 | 2 4 2 4 2 1 . . . 1 . 2 . . . . . . . . Worker 13 | . 2 2 3 1 . . . . 1 . . . 3 1 . . . . . Builder 5 | . . . 1 1 . . . . . 1 . . 1 . . . . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . . . 1 . . . . . Recycler 14 | 1 1 1 7 . . . . . 1 2 . . . 1 . . . . . Mechanic 3 | . . . 2 . . . . . . . 1 . . . . . . . . Operator 10 | . 1 . . . . . . . . . . 9 . . . . . . . Swarmer 40 | . 6 6 6 3 3 3 . 1 3 . . . . 7 . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . Grunt 75 | . 7 14 12 8 1 . . . . 1 7 . 6 4 . 4 . 7 4 Brawler 2 | . . . 1 . . . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 26 | . . 5 4 3 1 . . . 1 2 . 4 2 3 . 1 . . . Hunter 8 | . . . . 2 . . . . 3 . 1 . . . . . . . 2 Programmer 15 | . . . . 4 . . . . 1 . 2 . . 2 . . . 5 1 Behemoth 2 | . . . . . . . . . 1 . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 2 8 10 9 3 3 3 . 1 3 2 10 2 9 5 1 4 . 5 5 Combat Bots Only 9 | . 5 7 6 3 3 3 . 1 3 1 9 1 6 4 1 4 . 5 5 Max Kills in Single Turn 5 | 1 3 3 5 1 2 1 . 1 2 1 3 1 2 2 1 2 . 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . 1 . Exploded 2 | . 2 2 2 1 2 . . . 2 . 2 . 1 . . 2 . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Damage Taken 21352 | . 731 1269 1695 1657 1820 121 . . 1742 1093 1363 576 1984 1088 343 149 . 1655 4066 Core 3209 | . 185 270 287 186 337 14 . . 202 101 174 25 107 56 . 39 . 70 1156 Absorbed by Shields 227 | . . . . . . . . . . 129 98 . . . . . . . . Reduced by Siege Mode 347 | . . . . . . . . . . . . 36 88 49 25 . . 127 22 Redirected to Shielding 100 | . . . . 6 39 5 . . . . . . . 50 . . . . . Core Remaining (%) 47 | 100 26 32 47 . . . . 23 . . . . 28 . . . . 76 . Volleys Fired 606 | 3 48 75 78 60 26 16 . 1 49 24 37 35 26 41 11 11 . 45 20 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 2 2 2 2 2 2 . 2 2 Hottest 145 | 40 70 85 53 145 128 72 . 89 105 57 71 70 114 68 70 70 . 96 96 Shots Fired 1077 | 6 89 147 151 121 42 21 1 2 98 24 48 49 46 77 15 15 . 91 34 Gun 864 | 6 84 138 145 62 3 16 1 2 79 5 35 49 43 77 8 8 . 87 16 Cannon 148 | . . . . 56 32 5 . . 19 19 . . . . . . . 4 13 Launcher 65 | . 5 9 6 3 7 . . . . . 13 . 3 . 7 7 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 826 | 6 74 74 145 71 16 21 1 1 70 24 35 49 26 77 8 8 . 91 29 Thermal 170 | . 10 48 . 47 19 . . 1 28 . . . 17 . . . . . . Explosive 46 | . 5 9 6 3 7 . . . . . . . . . 7 7 . . 2 Electromagnetic 35 | . . 16 . . . . . . . . 13 . 3 . . . . . 3 Robot Hit Streak 27 | 6 10 15 14 12 5 10 . 1 11 12 9 25 23 25 9 14 . 17 27 Robot Miss Streak 6 | . 4 3 4 3 4 2 . 1 4 6 3 2 1 3 1 . . 4 4 Penetration Max 2 | . . . . . 1 . . . . 2 . . 1 1 . . . 1 1 Secondary Targets 17 | . 2 4 6 . . . . . . . . . . . . 1 . 3 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 768 | 6 56 98 108 86 21 16 9 1 67 19 31 46 33 59 9 8 4 62 29 Core Hits 470 | 4 31 50 66 40 19 10 2 1 22 15 48 19 32 29 4 12 3 33 30 Critical Kills 28 | . 1 . . 1 . 1 . . . 1 2 2 2 6 . . . 8 4 Critical Parts Destroyed 41 | . 1 . 1 . . . . . . 6 3 1 . 11 . 2 . 12 4 Critical Strikes 80 | . 2 1 1 1 . 2 1 . 4 7 5 4 3 17 . 2 1 20 9 Burn 6 | . . 1 . . . . . . 4 . . . 1 . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 70 | . 2 . 1 . . 1 . . . 7 5 4 2 17 . 2 . 20 9 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . Impale 2 | . . . . . . . 1 . . . . . . . . . 1 . . Melee Attacks 106 | . . . . . . . 10 . 2 8 68 8 4 2 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . 2 8 68 8 4 2 . . . . . Piercing 14 | . . . . . . . 10 . . . . . . . . . 4 . . Sneak Attacks 13 | . . . . . . . . . . 2 . 8 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24348 | 47 879 1964 2434 2085 1137 324 584 36 1753 672 2833 1753 1783 1800 696 630 272 1337 1329 Guns 12955 | 47 475 1431 1786 938 43 270 . 36 1207 88 706 941 1060 1800 190 217 . 1277 443 Cannons 2600 | . . . . 949 606 54 . . 381 338 . . . . . . . 60 212 Explosions 6615 | . 403 533 646 198 488 . . . 165 . 2127 . 467 . 506 413 . . 669 Melee 2160 | . . . . . . . 584 . . 246 . 812 246 . . . 272 . . Ramming 18 | . 1 . 2 . . . . . . . . . 10 . . . . . 5 Kinetic 13084 | 47 431 815 1786 1026 428 324 . 22 1181 426 706 941 752 1800 190 217 . 1337 655 Thermal 3451 | . 44 443 . 861 221 . . 14 572 . 988 . 308 . . . . . . Explosive 3516 | . 403 533 646 198 488 . . . . . . . . . 506 413 . . 329 Electromagnetic 2119 | . . 173 . . . . . . . . 1139 . 467 . . . . . 340 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1304 | . . . . . . . . . . 246 . 812 246 . . . . . . Piercing 856 | . . . . . . . 584 . . . . . . . . . 272 . . Highest Corruption 18 | . 4 . 1 3 6 5 2 . . . 18 18 . 2 . . . 6 8 Average Corruption 4 | . 3 . 1 2 4 2 1 . . . 2 14 . 1 . . . 5 4 Corruption Purged 31 | . . . . 3 1 3 2 . . . 2 18 . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 117 | . 12 . 1 24 3 9 9 . . . 3 44 . 1 . . . 9 2 Message Errors 26 | . 3 . 1 7 . 1 1 . . . 1 9 . 1 . . . . 2 Matter Fused 34 | . 2 . . 5 1 4 3 . . . 1 17 . . . . . 1 . Heat Flow Errors 18 | . 4 . . 4 1 . 2 . . . . 4 . . . . . 3 . Energy Discharges 17 | . 2 . . 3 . . 1 . . . . 10 . . . . . 1 . Parts Rejected 2 | . 1 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . 2 . 4 . . . . . . . . . . . 1 . Data Loss (major) 4 | . . . . 1 . . 1 . . . . 1 . . . . . 1 . Misfires 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . Alerts 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 850 | . . 10 38 . 71 1 322 . 1 25 19 227 11 . 2 . 123 . . Projectiles 98 | . . . . . 71 1 . . 1 25 . . . . . . . . . Explosions 80 | . . 10 38 . . . . . . . 19 . 11 . 2 . . . . Melee 672 | . . . . . . . 322 . . . . 227 . . . . 123 . . Knockbacks 16 | . . . . 1 4 1 . . 4 4 . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 1 4 1 . . 4 4 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . 80 49 . . . . . . 22 . 9 . . . . . . . . Shots 8 | . 3 3 . . . . . . 1 . 1 . . . . . . . . Rammed 5 | . 1 . 1 . . . . . . . . . 2 . . . . . 1 Targets Rammed 5 | . 1 . 1 . . . . . . . . . 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 279 78 71 202 143 . 93 30 316 75 11 232 333 . . . . 259 109 Average Temperature 67 | . 60 16 36 54 50 . 47 17 93 24 11 109 161 . . . . 76 49 Received Heat Transfer 4226 | . 216 531 819 477 291 . . . 33 262 124 117 834 135 48 18 . 240 81 Effects 3 | . 2 . . . . . . . . . . . 1 . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . Siege Activations 17 | . . . . . . . . . . . . 4 1 5 1 . . 5 1 Total Turns 317 | . . . . . . . . . . . . 96 41 68 11 . . 76 25 Longest Duration 52 | . . . . . . . . . . . . 52 41 30 11 . . 23 25 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . 5 1 . . . 1 . 1 . 3 . . . . . . Heat Transferred 5389 | . 100 954 . 1444 374 . . 37 1025 . 900 . 555 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . 9 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Peak Influence 2015 | 10 273 734 739 452 . . . . 493 1857 2015 1218 561 415 . . . . 173 Initial 1100 | . 6 94 306 331 . . . . . 241 1039 1100 346 264 . . . . 50 Average 498 | 9 143 452 507 208 . . . . 253 771 1485 1071 409 177 . . . . 53 Maximum Alert Level 5 | . 1 3 3 2 . . . . 2 5 5 4 2 2 . . . . . Low Security (%) 31 | 100 85 25 . 39 . . . . 29 . . . . 61 . . . . 100 Level 1 29 | . 14 5 44 55 . . . . 52 29 . . 62 33 . . . . . Level 2 14 | . . 57 44 4 . . . . 18 26 . . 37 4 . . . . . Level 3 9 | . . 10 10 . . . . . . 16 3 56 . . . . . . . Level 4 13 | . . . . . . . . . . 20 79 43 . . . . . . . Level 5 1 | . . . . . . . . . . 6 9 . . . . . . . . High Security . | . . . . . . . . . . . 7 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 6 3 11 . . . . 4 2 7 . 4 1 . . . . 1 Investigation 12 | . . 3 . 4 . . . . 1 . 3 . 1 . . . . . . Extermination 7 | . . . . 5 . . . . . . . . . 1 . . . . 1 Reinforcement 14 | . 3 2 2 2 . . . . 3 . . . 2 . . . . . . Assault 8 | . . 1 1 . . . . . . 2 4 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 2 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Distress Signals 16 | . 3 6 3 . . . . . . 3 1 . . . . . . . . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . 20 Times Spotted 378 | . 25 50 35 24 10 3 . 4 28 53 49 14 19 23 1 3 . 13 24 Peak Tracking Total 18 | . 6 6 5 4 5 3 . 3 7 7 10 1 9 5 1 2 . 5 18 Tactical Retreats 13 | . . 1 2 . 2 . . . 4 . 1 . 1 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . 2 1 1 3 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Machines Disabled 40 | . 1 1 1 11 . . 1 . 7 6 3 5 2 2 . . . . . Max in Single Turn 6 | . 1 1 1 6 . . 1 . 4 1 . 2 1 2 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Machines Accessed 43 | . 3 7 3 10 1 . . . 1 2 3 1 . . 1 1 9 . 1 Terminals 26 | . 3 6 3 8 . . . . . 2 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 149 | . 10 20 7 19 1 . . . 1 5 8 25 . . 1 1 48 . 3 Successful 104 | . 5 9 4 6 1 . . . 1 2 1 25 . . 1 1 48 . . Failed 45 | . 5 11 3 13 . . . . . 3 7 . . . . . . . 3 Catastrophic 8 | . . 2 . 1 . . . . . . 4 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 44 | . 3 4 . 2 . . 1 . . 9 4 1 6 14 . . . . . Terminals 64 | . 10 19 7 14 . . . . . 5 8 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . 3 Terminal Hacks 100 | . 5 8 4 4 1 . . . . 2 1 25 . . 1 1 48 . . Record 63 | . . . . . . . . . . . 1 25 . . . 1 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . 1 2 1 1 . . . . . . . . . . . . 4 . . Open Door 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Maintenance Status 2 | . . 2 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 6 2 8 . . . . . 2 3 . . . . . . . 1 Full Trace Events 7 | . 1 1 . 2 . . . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . 4 . . 5 . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 15 . . 9 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . 21 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Total Allies 37 | . . . . . . . 6 . . 27 . . 1 3 . . . . . Largest Group 19 | . . . . . . . 6 6 6 19 11 . 1 3 . . . . . Highest-Rated Group 760 | . . . . . . . 349 349 349 760 479 . 30 210 . . . . . Highest-Rated Ally 159 | . . . . . . . 96 96 96 159 152 . 30 70 . . . . . Zionite Dispatches 4 | . . . . . . . . . . 1 . . 1 2 . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 497 | . . . . . . . . 13 67 263 151 . . 3 . . . . . Total Damage 13245 | . . . . . . . . 394 2183 7149 3437 . . 82 . . . . . Kills 106 | . . . . . . . . 3 13 60 30 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . . . . 1 1 . 2 . . . . . . 2 1 . . . Drone Launches 4 | . . . . . . . . . 2 . . . . 2 . . . . . Drone Recoveries 4 | . . . . . . . . . 2 . . . . 2 . . . . . Zionite Intel Received 5 | . . . . . . . . . . 2 . . 1 2 . . . . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . 1 . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Turns Passed 19956 | 37 725 1060 962 2793 1250 812 1261 430 691 1534 1069 1168 274 1583 1592 826 479 709 701 Spaces Moved 10874 | 21 452 467 419 1197 889 664 979 353 434 885 450 411 98 866 970 500 279 294 246 Core 1 | . . . . . . . . . . . . . . . . . . . 1 Treads 6571 | . 188 467 419 1056 . . . . . 328 450 411 98 866 970 500 279 294 245 Legs 9 | 9 . . . . . . . . . . . . . . . . . . . Wheels 4293 | 12 264 . . 141 889 664 979 353 434 557 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 160 156 115 115 115 115 115 115 115 160 160 160 160 160 160 160 160 240 Average Speed 149 | 108 125 160 158 189 129 115 115 115 116 132 161 160 160 160 160 160 160 190 245 Slowest Speed 1500 | 120 240 160 160 400 145 115 115 115 130 240 240 160 160 160 160 160 160 240 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 77 53 47 36 93 71 89 60 18 87 70 98 9 25 97 62 62 44 7 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 10 | . . 1 . 1 . . 4 . . . . . . . 1 . 3 . . Known Exits Taken 8 | . 1 . . . . . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 16 | . . . . . 1 4 3 3 . . . . . . 3 2 . . . Spaces Dug 36 | . 8 6 . . . . . . 2 . 1 . 3 2 . . . 14 . Terrain Destroyed 422 | . 25 43 21 15 29 1 . . 43 10 42 8 3 60 35 46 . 34 7 Melee 6 | . . . . . . . . . 2 . 1 . 1 2 . . . . . Projectile 94 | . . . . 2 4 1 . . 2 10 11 8 2 16 2 1 . 33 2 AOE 321 | . 25 43 21 13 25 . . . 39 . 30 . . 42 33 45 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Total 13446 | 30 535 651 587 1613 940 688 1094 374 532 1217 648 860 164 1005 1000 515 303 374 316 Wait 1187 | . 8 68 40 290 13 . 92 16 24 57 52 385 26 54 5 . 5 30 22 Move 10848 | 20 451 466 418 1196 888 663 978 352 433 877 449 410 97 865 969 499 278 293 246 Hop 2 | . . . . . . . . . . 2 . . . . . . . . . Pick Up 104 | 2 8 9 10 15 . . 7 3 6 9 5 7 . 17 2 2 1 1 . Fast Attach 81 | 1 6 10 6 17 . 4 2 . 3 9 4 3 . 3 2 . 7 . 4 Attach 104 | 2 6 3 7 5 7 3 1 1 7 7 8 4 5 8 5 2 1 5 17 Detach 38 | . 1 2 1 5 . . 4 . . 3 7 3 . 2 3 . 1 . 6 Swap 56 | . 2 5 10 6 5 2 . 1 7 4 5 2 4 3 . . . . . Drop 97 | 2 4 13 16 19 . . . . 1 6 13 3 . 10 3 1 6 . . Fire 606 | 3 48 75 78 60 26 16 . 1 49 24 37 35 26 41 11 11 . 45 20 Melee 106 | . . . . . . . 10 . 2 8 68 8 4 2 . . 4 . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . . . . 2 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 212 | . . . . . 1 . . . . 211 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Lost 4 parts (1p1n1u1w) 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Lost 3 parts (1p2w) 531 | -10/Materials | Identified exit to Materials 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Discovered new exit (range 15) 1092 | -9/Materials | Destroyed 7 combat bots 1326 | -9/Materials | Discovered new exit (range 10) 1419 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | First assault squad dispatched 1574 | -9/Materials | Core integrity fell below 50% 1626 | -9/Materials | Lost 3 parts (1p1u1w) 1795 | -9/Materials | Discovered new exit (range 12) 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Propulsion x2 2031 | -8/Materials | Build established: Scavenger-Mutant 2623 | -8/Materials | First assault squad dispatched 2746 | -8/Materials | Discovered new exit (range 15) 2755 | -8/Materials | Core integrity fell below 50% 2785 | -8/Materials | Entered Factory 2785 | -7/Factory | Evolved 2 slots: Utility x2 2943 | -7/Factory | Build established: Mutant 4058 | -7/Factory | Discovered new exit (range 13) 4289 | -7/Factory | Lost 3 parts (1n1u1w) 5552 | -7/Factory | Discovered new exit (range 16) 5578 | -7/Factory | Entered Lower Caves 6134 | -7/Lower Caves | Encountered a Warlord checkpoint 6198 | -7/Lower Caves | Discovered new exit (range 14) 6610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6758 | -7/Lower Caves | Core integrity fell below 50% 6828 | -7/Lower Caves | Entered another Lower Caves area 6852 | -7/Lower Caves | Lost 12 parts (1p2n5u4w) 7303 | -7/Lower Caves | Encountered a Warlord checkpoint 7312 | -7/Lower Caves | Learned 12 Factory zone layouts 7500 | -7/Lower Caves | Discovered new exit (range 14) 7640 | -7/Lower Caves | Entered Zion 7683 | -7/Zion | Discovered new exit (range 11) 7761 | -7/Zion | Found CR-A16's Pointy Stick 8004 | -7/Zion | Learned location of Quarantine (-3) 8027 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8173 | -7/Zion | Learned location of Armory (-3) 8252 | -7/Zion | Given A8's code to call for help 8465 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8469 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8611 | -7/Zion | Imprinted 8613 | -7/Zion | Declared Zion's savior 8901 | -7/Zion | Entered Proximity Caves 8901 | -6/Proximity Caves | Accompanied by 6 allies 9022 | -6/Proximity Caves | Learned Factory garrison access intel 9042 | -6/Proximity Caves | Learned Factory garrison access intel 9303 | -6/Proximity Caves | Discovered new exit (range 15) 9331 | -6/Proximity Caves | Entered Factory 9331 | -6/Factory | Accompanied by 6 allies 9331 | -6/Factory | Evolved 2 slots: Utility x2 9332 | -6/Factory | Identified exit to Extension 9333 | -6/Factory | Identified exit to Factory 9334 | -6/Factory | Loaded intel: 4 garrison access locations 9629 | -6/Factory | Lost 3 parts (1p2u) 9804 | -6/Factory | Spotted B-75 Beast 9847 | -6/Factory | Destroyed B-75 Beast 9874 | -6/Factory | Lost 4 parts (2n1u1w) 9903 | -6/Factory | Build established: Derelict-Mutant 10008 | -6/Factory | Cargo convoy interrupted 10022 | -6/Factory | Entered Extension 10293 | -6/Extension | Lost 3 parts (3w) 10365 | -6/Extension | Rescued A7 10471 | -6/Extension | Energy Cycler disabled 10471 | -6/Extension | Rescued a captive Derelict 10472 | -6/Extension | Rescued a captive Derelict 10473 | -6/Extension | Rescued a captive Derelict 10475 | -6/Extension | Rescued a captive Derelict 10480 | -6/Extension | Rescued a captive Derelict 10484 | -6/Extension | Rescued a captive Derelict 10552 | -6/Extension | Zion Heavy squad teleported in 10751 | -6/Extension | Build established: Commander-Mutant 10845 | -6/Extension | Spotted B-75 Beast 10856 | -6/Extension | Allies destroyed B-75 Beast 10864 | -6/Extension | Spotted B-75 Beast 10880 | -6/Extension | Discovered exit to Factory (range 12) 10883 | -6/Extension | Allies destroyed B-75 Beast 10909 | -6/Extension | Lost 3 parts (2n1w) 11072 | -6/Extension | First assault squad dispatched 11207 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 11276 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 11300 | -6/Extension | Terminal network hard line cut 11485 | -6/Extension | Disrupted transfer network 11506 | -6/Extension | Discovered exit to Factory (range 10) 11507 | -6/Extension | Discovered new exit (range 6) 11556 | -6/Extension | Entered Cetus 11556 | -6/Cetus | Accompanied by 11 allies (A7) 11561 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11578 | -6/Cetus | Spotted Cetus Guard 11578 | -6/Cetus | Spotted Cetus Guard 11580 | -6/Cetus | Spotted Cetus Guard 11581 | -6/Cetus | Spotted Cetus Guard 11587 | -6/Cetus | Allies destroyed Cetus Guard 11589 | -6/Cetus | Allies destroyed Cetus Guard 11592 | -6/Cetus | Allies destroyed Cetus Guard 11593 | -6/Cetus | Allies destroyed Cetus Guard 11767 | -6/Cetus | Discovered exit to Factory (range 16) 11848 | -6/Cetus | Cetus Manufacturing Module disabled 11953 | -6/Cetus | Failed to start Cetus Manufacturing Module 12195 | -6/Cetus | Discovered new exit (range 16) 12211 | -6/Cetus | Build established: Scavenger-Mutant 12543 | -6/Cetus | High security lockdown imminent 12602 | -6/Cetus | Destroyed 9 combat bots 12608 | -6/Cetus | Core integrity fell below 50% 12622 | -6/Cetus | System corruption reached 10% 12623 | -6/Cetus | High security lockdown engaged 12625 | -6/Cetus | Entered Archives 12838 | -6/Archives | Unable to access archive contents 12856 | -6/Archives | Unable to access archive contents 12861 | -6/Archives | Discovered new exit (range 15) 12874 | -6/Archives | Unable to access archive contents 12891 | -6/Archives | Unable to access archive contents 12923 | -6/Archives | Discovered new exit (range 15) 12977 | -6/Archives | Discovered exit to Factory (range 15) 13793 | -6/Archives | Entered Hub_04(d) 13806 | -6/Hub_04(d) | Zion Kinetic Resupply teleported in 13825 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 13946 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 13976 | -6/Hub_04(d) | Garrison activated, responded to threat 14048 | -6/Hub_04(d) | Lost 4 parts (1p3u) 14067 | -6/Hub_04(d) | Entered Factory 14067 | -5/Factory | Evolved 2 slots: Utility x2 14068 | -5/Factory | Loaded intel: 4 garrison access locations 14091 | -5/Factory | Zion Light squad teleported in 14127 | -5/Factory | Retrieved Zion intel report: Branch Access 14127 | -5/Factory | Identified exit to Upper Caves 14151 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14152 | -5/Factory | Zion Recon squad teleported in 14360 | -5/Factory | Discovered new exit (range 15) 14861 | -5/Factory | Found Prototype Protection 14861 | -5/Factory | Identified Zio. Weapon Casing 15423 | -5/Factory | Terminal network hard line cut 15650 | -5/Factory | Entered Upper Caves 15809 | -5/Upper Caves | Spotted B-75 Beast 15855 | -5/Upper Caves | Destroyed B-75 Beast 16162 | -5/Upper Caves | Learned Factory emergency access door positions 17082 | -5/Upper Caves | Discovered new exit (range 9) 17237 | -5/Upper Caves | Identified exit to Upper Caves 17242 | -5/Upper Caves | Entered another Upper Caves area 17243 | -5/Upper Caves | Encountered a Warlord checkpoint 17306 | -5/Upper Caves | Discovered new exit (range 9) 17318 | -5/Upper Caves | Identified exit to Factory 17694 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17752 | -5/Upper Caves | Learned 8 Factory zone layouts 17897 | -5/Upper Caves | Discovered new exit (range 8) 17915 | -5/Upper Caves | Identified exit to Zhirov 18068 | -5/Upper Caves | Entered Zhirov 18068 | -5/Zhirov | Discovered new exit (range 3) 18072 | -5/Zhirov | Identified exit to Proximity Caves 18097 | -5/Zhirov | Met Zhirov 18126 | -5/Zhirov | Learned location of Testing (-2) 18126 | -5/Zhirov | Learned location of Command (-1) 18164 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18322 | -5/Zhirov | Found Alien Artifact 18322 | -5/Zhirov | Identified Integrated Dissipator 18322 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18341 | -5/Zhirov | Found Alien Artifact 18341 | -5/Zhirov | Identified Transdimensional Reconstructor 18341 | -5/Zhirov | Warped through subspace 18547 | -5/Zhirov | Entered Proximity Caves 18989 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 19045 | -4/Proximity Caves | Discovered exit to Factory (range 12) 19256 | -4/Proximity Caves | Entered Factory 19256 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19257 | -4/Factory | Identified exit to Research 19360 | -4/Factory | Discovered new exit (range 9) 19379 | -4/Factory | Identified exit to Upper Caves 19907 | -4/Factory | Cargo convoy interrupted 19946 | -4/Factory | Core integrity fell below 50% 19954 | -4/Factory | Core integrity fell below 20% 19957 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 19943_ Penetrated by Slug. 19944_ Critical hit (Destroy). 19944_ Imp. KE Penetrator destroyed. 19945_ X-72 Disruptor heat damages Broken Imp. Arc Projector. 19945_ Penetrated by Slug. 19946_ The unstable cave ceiling collapses. 19947_ Adv. Cooling System destroyed. 19947_ Point Defense System destroyed. 19949_ Penetrated by Slug. 19950_ Targeting Computer destroyed. 19950_ Slug penetrates Earth. 19951_ Wave Gun destroyed. 19952_ YWWMCQSYCL5RUPRGOYTBKJ&T&HLHFYDTD 19952_ The unstable cave ceiling collapses. 19953_ Penetrated by Slug. 19953_ Slug penetrates X-72 Disruptor. 19953_ Imp. Target Analyzer destroyed. 19954_ Slug penetrates Earth. 19955_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ""# ???????????????????????????????? | | ""# """"""" ???????????????????????????????? | | T"# """"""" ???????????????????????????????? | | ""# """"""" ???????????????????????????????? | | ""# """"""" ???????????????????????????????? | | # ???????????????????????????????? | | ##############+???????????????????????????????? | | #???# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????? ??????????????????? | | ??????????????????### ???????????????? | | ???????????????? ; ?????????????? | | ??????????????#;;;;;; ???????????? | | ?????????????? ; ???????????? | | ?????????????# ; ??????????? | | ?????????????# ; # ??????????? | | ?????????????# ; + ?????????? | | ??????????????#; ?????????? | | ??????????????#; # ?????????? | | ??????????????#; ????????? | | ???????????????# ????????? | | ??????????????????#;; x ???????? | | ?????????????????###;* h ???????? | | ?????????????????# % @* h ???????? | | ?????????????????# % ! #???????? | | ################## * ### #???????? | | !=!= !*[!%%!* ! p s !%[ #?????????????? | | ################## % #?????????????? | | #????????????# =%= #?????????????? | | """#????????????# h[ #?????????????? | | """#????????????###########+ ###?????????????? | | """#???????? ? = ??????????????? | | #?????? = x % ?????????????? | | """#??????# h % ????????????? | | """#??????# # # # ####### ????????????? | | """#??????# ## ???????????????????? | | #??????# #? " " " ???????????????????? | | ############ #? " " " ???????????????????? | | #??? ? ?????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##### #???????????????????????????? | | #???# #???????????????????????????? | | ######+####### #???????????????????????????? | | # #???????????????????????????? | | # #?????????????+???+?????????? | | """ """ """ + #???????????????????????????? | | """ """ """ ##### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 8 Armor Coverage 900 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 10 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Cld. VTOL Module | -6/Extension | Z-intel Exp. Targeting Computer | -6/Extension | Z-intel F-cell Engine | -6/Extension | Z-intel Exp. Weapon Shielding | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Gui. EMP Blaster | -6/Extension | Z-intel Cld. Plasma Cannon | -6/Extension | Z-intel Imp. Airjet | -6/Extension | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive A-02 Transporter | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel E-15 Imp | -6/Extension | Z-intel T-07 Excavator | -6/Extension | Z-intel G-50 Soldier | -6/Extension | Z-intel L-41 Fighter | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Cya! I Think I Know What's Going On Project G-00 The Science Guy Challenges ------------ None Game ------ Seed SkeletonAntimatterMachine Manual? 0 Play Time 04:17:58 Cumulative 505.2 hours Start 2023.02.12 @ 14:16:17 End 2023.02.13 @ 21:20:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 31 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 160ee201-2342-412a-9f81-1e942e1d830b