Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 21:01:32 Player: Jay Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1183) 1183 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3204 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 296/550 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Seismic Detector > --- WEAPON ----------- Light Assault Rifle Autogun Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Sensor Array Improved Targeting Computer Medium Laser Grenade Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 28 | 7 2 5 . 14 Power 5 | 1 . . . 4 Engine 5 | 1 . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 1 | . . . . 1 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 1 . 3 Device 3 | 1 . 1 . 1 Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 4 . 3 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 1 . 22 Power 5 | . . . . 5 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 9 | . . 1 . 8 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Backups 4 | 2 2 4 7 4 Power 1 | . 1 1 3 1 Propulsion . | . . . . . Utility 1 | . . . 2 1 Weapon 1 | 1 1 1 2 1 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 94 91 100 71 Engine 12 | . 14 11 11 14 Treads 1 | . . . . 3 Leg 17 | . 28 22 22 5 Device 8 | . 8 10 11 6 Storage 12 | . 14 11 11 14 Processor 1 | . . . . 4 Energy Gun 14 | . 28 18 11 4 Ballistic Gun 8 | . . 11 22 4 Ballistic Cannon 4 | . . 6 11 3 Launcher 3 | . . . . 9 Peak Build Rating 15 | 9 9 12 12 15 Average Rating 9 | 5 7 9 12 11 On Entrance 7 | . 9 6 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 15 29 36 36 52 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 12 | 1 1 1 1 12 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 9 | 7 5 7 9 8 Average Carried 4 | 2 2 4 7 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 2 3 7 9 2 Class Distribution -------------------- 52% | Gunner 35% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 716 | 258 32 126 65 235 Remotely . | . . . . . Salvage Created 1133 | 73 131 245 . 684 Parts 67 | 5 5 15 . 42 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 2 5 . 20 Guns 6 | . 1 2 . 3 Cannons 4 | . . 3 . 1 AOE 17 | . 1 . . 16 Classes Destroyed 11 | 2 2 3 . 4 Worker 1 | . . . . 1 Builder 6 | . . 1 . 5 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Recycler 3 | 1 . 1 . 1 Watcher 2 | . 1 . . 1 Swarmer 6 | . . 3 . 3 Grunt 16 | . 2 . . 14 Brawler 2 | . . . . 2 Sentry 2 | . . 2 . . Heavy 1 | . . . . 1 Best Kill Streak 10 | 1 3 4 . 10 Combat Bots Only 7 | . 2 3 . 7 Max Kills in Single Turn 3 | 1 2 2 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 131 | . 9 35 . 87 Missed 40 | . . 13 . 27 Hits 91 | . 9 22 . 60 Melee 2 | . . . . 2 Projectile 89 | . 9 22 . 58 Critical Strikes 3 | . . . . 3 Damage Taken 1876 | . 136 249 . 1491 Core 302 | . 17 31 . 254 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 93 . 92 . Volleys Fired 66 | 5 6 17 . 38 Largest 4 | 2 2 4 . 4 Hottest 143 | 90 90 143 . 126 Shots Fired 154 | 10 12 55 . 77 Gun 97 | 10 12 43 . 32 Cannon 16 | . . 11 . 5 Launcher 41 | . . 1 . 40 Special . | . . . . . Kinetic 45 | . . 28 . 17 Thermal 47 | 5 6 16 . 20 Explosive 41 | . . 1 . 40 Electromagnetic 21 | 5 6 10 . . Robot Hit Streak 13 | 9 10 11 . 13 Robot Miss Streak 9 | . 1 9 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | 9 11 32 . 45 Core Hits 76 | 3 5 10 . 58 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 2 . 1 Burn 2 | . . 1 . 1 Destroy 1 | . . 1 . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3331 | 117 246 445 . 2523 Guns 814 | 117 130 283 . 284 Cannons 187 | . . 124 . 63 Explosions 2330 | . 116 38 . 2176 Melee . | . . . . . Ramming . | . . . . . Kinetic 299 | . . 191 . 108 Thermal 581 | 50 167 125 . 239 Explosive 2214 | . . 38 . 2176 Electromagnetic 237 | 67 79 91 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles . | . . . . . Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 163 | . . . . 163 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | 120 255 252 . 237 Average Temperature 87 | 54 134 93 . 79 Received Heat Transfer 534 | . 75 45 . 414 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 1419 | 148 198 444 . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 84 | 100 100 100 100 49 Level 1 15 | . . . . 48 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 401 | 5 61 58 6 401 Initial 6 | . . . 6 . Average 74 | 1 17 16 . 211 Influence Increases 979 | 10 77 150 . 742 Destroy 0b10 Robot/C 540 | . 40 100 . 400 Destroy 0b10 Robot/NC 75 | 10 5 10 . 50 Destroy Leader 88 | . 12 20 . 56 Successful Hack 28 | . 16 12 . . Disable Machine 90 | . . . . 90 Destroy Structure 158 | . 4 8 . 146 Influence Decreases 637 | 10 76 133 18 400 Entered New Map 13 | . . 1 12 . Time Decay 394 | 10 76 122 6 180 Lost Part 230 | . . 10 . 220 Squads Dispatched 3 | . . . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 3 8 . 26 Peak Tracking Total 5 | . 3 5 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 2 . . Successful 5 | . 3 2 . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Record 4 | . 2 2 . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 947 | 26 131 361 145 284 Sensors 91 | . . . . 91 Terrain 157 | 26 131 . . . Seismic 699 | . . 361 145 193 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1211 | 92 220 378 145 376 Spaces Moved 506 | 55 137 164 76 74 Core 24 | 14 . . . 10 Treads 35 | . . . . 35 Legs 447 | 41 137 164 76 29 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 187 | 105 142 190 190 324 Slowest Speed 650 | 120 190 190 190 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 24 19 26 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 182 | . 4 8 . 170 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 180 | . 4 7 . 169 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 641 | 78 150 194 77 142 Wait 9 | 4 . . . 5 Move 502 | 54 136 163 75 74 Hop . | . . . . . Pick Up 29 | 8 3 8 2 8 Fast Attach 1 | 1 . . . . Attach 25 | 6 . 4 . 15 Detach . | . . . . . Swap 6 | . 2 2 . 2 Drop 3 | . 3 . . . Fire 66 | 5 6 17 . 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Weapon x2 651 | -9/Materials | Build established: Gunner 660 | -9/Materials | Discovered new exit (range 12) 691 | -9/Materials | Entered Mines 799 | -9/Mines | Discovered new exit (range 15) 803 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 818 | -9/Mines | Learned Materials trap positions 821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 837 | -8/Materials | Loaded intel: 17 trap records 953 | -8/Materials | Lost 8 parts (3p2n3w) 1066 | -8/Materials | Lost 3 parts (1u2w) 1133 | -8/Materials | Destroyed 7 combat bots 1198 | -8/Materials | Lost 4 parts (2p2n) 1212 | -8/Materials | Self-destructed Last Messages --------------- 01200_ K-01 Serf collects debris. 01200_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01200_ U-05 Engineer builds a Wall. 01201_ The unstable cave ceiling collapses. 01201_ Particle Gun destroyed. 01202_ The unstable cave ceiling collapses. 01202_ Sensor Array destroyed. 01203_ Grenade Launcher destroyed. 01203_ Destroyed Grenade Launcher. 01203_ U-05 Engineer lays Concrete. 01203_ K-01 Serf collects debris. 01204_ U-05 Engineer lays Concrete. 01206_ The unstable cave ceiling collapses. 01206_ U-05 Engineer lays Concrete. 01207_ U-05 Engineer builds a Wall. 01207_ K-01 Serf collects debris. 01207_ Aluminum Leg destroyed. 01208_ U-05 Engineer lays Concrete. 01211_ U-05 Engineer builds a Wall. 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