Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.17 @ 01:12:58 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (41) 8200 Robots Destroyed (722) 3610 Value Destroyed (37984) 37984 Prototype IDs (132) 2640 Alien Tech Used (8) 1600 Bonus (28042) 28042 TOTAL SCORE: 86076 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19438 Follower Combat Kills 1182 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2112 Met Warlord at Research 2000 Friendly Fire -390 Cogmind --------- Core Integrity 0/1450 Matter 226/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Treading (240) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Medium Treads Medium Treads Enhanced Biometal Leg > --- UTILITY (10) ----- Experimental Power Amplifier High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- Heavy Gatling Laser Heavy Gatling Laser Hellfire Missile Launcher > --- INVENTORY (20) --- Fusion Compressor Experimental Energy Well (600) Experimental Core Analyzer Advanced Weapon Cycler SHELL Armor Experimental EM Disruption Field Antimissile System Antimissile System Helical Railgun Helical Railgun Graviton Cannon Compact Tesla Bomb Launcher Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer SHELL Armor Experimental EM Disruption Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Biometal Heavy Treads Advanced Coolant Injector Experimental Energy Well Phase Armor Thermal Barrier Antimissile System Antimissile System Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Nova Cannon Enhanced Nova Cannon Graviton Cannon Compact Tesla Bomb Launcher Fusion Bomb Launcher Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 231] Favorites ----------- Power Cooled Antimatter Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Experimental Targeting Computer Device Experimental Power Amplifier Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Artifact Phase Armor Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Thermoblaster Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Utility 8 | . . . . . . . 1 . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 559 | 6 7 2 13 1 10 1 10 14 40 1 36 3 2 3 1 5 42 33 4 1 7 9 3 16 2 1 5 16 12 12 1 12 26 7 14 39 6 8 42 22 64 Power 50 | 1 1 . 3 . 1 . . 2 2 1 3 . . . . 1 4 3 . . . . . . . . 1 2 1 1 . 1 6 . 2 2 3 . 3 3 3 Engine 16 | 1 1 . 3 . 1 . . 1 2 1 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 2 . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 2 1 1 . 1 2 . . 2 3 . 3 3 3 Propulsion 101 | 2 . 2 3 . 1 1 5 4 8 . 9 1 1 . 1 . 13 9 1 . 2 . . . . . . 1 . 2 . 2 3 2 1 6 2 3 6 3 7 Treads 72 | 2 . 2 3 . 1 1 5 4 5 . 5 1 1 . 1 . 13 5 . . 1 . . . . . . . . . . . . . 1 3 1 2 6 3 6 Leg 24 | . . . . . . . . . 1 . 1 . . . . . . 4 1 . 1 . . . . . . 1 . 2 . 2 3 2 . 3 1 1 . . 1 Wheel 5 | . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 219 | 1 3 . 2 1 6 . 2 1 10 . 9 2 . . . 4 9 13 1 1 2 8 3 16 1 1 4 8 9 5 1 6 11 2 5 20 . 2 14 9 27 Device 143 | . 1 . . 1 3 . . 1 5 . 2 1 . . . 1 2 8 1 1 1 8 2 10 1 1 4 6 9 3 1 4 6 1 4 16 . 2 11 5 21 Storage 12 | 1 1 . 1 . . . . . . . 2 . . . . . . 3 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . Processor 11 | . . . . . . . 1 . 2 . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 3 Hackware 8 | . . . . . . . 1 . . . 1 . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Protection 42 | . 1 . 1 . 3 . . . 3 . 4 1 . . . 2 4 1 . . . . . 6 . . . . . 1 . 2 4 1 1 4 . . 1 1 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 189 | 2 3 . 5 . 2 . 3 7 20 . 15 . 1 3 . . 16 8 2 . 3 1 . . 1 . . 5 2 4 . 3 6 3 6 11 1 3 19 7 27 Energy Gun 55 | 1 . . . . . . . . 6 . 7 . 1 1 . . 3 5 1 . 3 1 . . 1 . . 3 2 3 . . 4 . 2 3 . . 1 2 5 Energy Cannon 48 | . . . 1 . . . . 3 2 . 3 . . 2 . . 3 1 . . . . . . . . . . . . . 2 1 1 . 6 . 3 13 2 5 Ballistic Gun 33 | 1 3 . 4 . 1 . 3 3 6 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Ballistic Cannon 17 | . . . . . . . . . 1 . 3 . . . . . 5 2 . . . . . . . . . . . . . . . . 2 1 . . . . 3 Launcher 22 | . . . . . 1 . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 . 5 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 1 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 82 | . . . 5 . 2 . . . 10 . 6 . . . . . . 8 1 . . 1 . . . . . 4 . 2 . . 7 . 1 12 2 . 6 3 12 Parts Lost 126 | . . 2 . . . . 1 10 14 2 8 . . . . . 10 12 . . . . . 1 1 . 1 . . 1 1 5 3 . 3 16 . 1 9 3 22 Power 18 | . . . . . . . . 2 1 . . . . . . . 2 1 . . . . . . . . 1 . . . . 2 1 . . . . . 2 1 5 Propulsion 36 | . . 2 . . . . 1 4 7 1 2 . . . . . 3 3 . . . . . . . . . . . . . 1 . . 2 4 . . 1 . 5 Utility 36 | . . . . . . . . 1 4 . 2 . . . . . 3 1 . . . . . 1 . . . . . 1 1 1 2 . 1 9 . . 2 2 5 Weapon 36 | . . . . . . . . 3 2 1 4 . . . . . 2 7 . . . . . . 1 . . . . . . 1 . . . 3 . 1 4 . 7 Highest Loss Streak 11 | . . 1 . . . . 1 5 11 1 4 . . . . . 6 10 . . . . . 1 1 . 1 . . 1 1 3 1 . 2 5 . 1 1 3 5 To Critical Strikes 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 97 100 100 99 99 99 97 84 91 92 91 71 92 90 88 78 100 99 98 98 92 98 100 99 97 81 97 97 93 94 96 93 90 89 77 82 74 71 69 Engine 3 | . 14 14 11 11 11 11 9 3 3 5 7 7 7 7 7 4 4 2 . . . . . . . . . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 5 10 10 7 3 . . 6 13 13 9 7 7 Treads 13 | . 28 27 32 33 33 32 35 35 27 6 10 15 15 15 15 13 19 11 . . . . . . . . . . . . . . . . 1 6 8 13 12 12 13 Leg 8 | . . . . . . . . . . 7 5 . . . . . . 2 26 26 25 26 23 23 23 23 23 23 23 26 26 25 25 26 18 12 6 1 . . . Device 14 | . 4 . . 10 9 . . 4 8 15 7 7 7 7 7 6 9 13 26 25 25 24 26 28 29 28 29 32 33 23 15 21 20 20 22 24 17 20 17 16 14 Storage 6 | . 14 14 11 11 11 11 9 9 7 6 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 9 | . . . . . . . 9 9 8 15 15 15 15 15 15 13 6 14 13 13 13 13 12 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 9 Hackware 1 | . . . . . . . 7 4 . . 4 . . . . 4 6 5 . . . . . . . . . . . 3 5 5 4 . . . . . . . . Protection 4 | . 9 14 11 . 1 11 1 . 11 . 1 6 7 7 7 12 12 2 . . . . . 4 5 5 2 . . 1 4 2 4 5 4 2 4 4 3 3 3 Energy Gun 6 | . 4 . . . . . . . 1 11 11 7 6 1 7 6 3 2 20 20 18 19 17 17 17 17 17 . 16 13 15 12 9 8 10 4 4 . . 3 2 Energy Cannon 4 | . . . . . . . . 5 2 . 1 15 15 1 15 13 2 . . . . . . . . . . . . . . 2 4 4 4 7 8 15 16 12 8 Ballistic Gun 7 | . 23 28 31 33 32 33 26 20 17 . 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . 6 11 . . . . . . . . . . . . . . . . . 4 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 11 36 36 62 62 62 62 62 73 86 65 67 71 71 71 71 88 102 140 94 94 159 97 95 103 103 106 106 96 96 108 109 93 111 120 136 163 175 186 196 173 186 Greatest Support 260 | 40 40 40 60 60 60 60 86 86 84 20 40 28 28 28 28 28 150 150 97 97 97 97 97 97 97 97 97 109 109 141 141 141 140 140 135 141 193 240 240 260 260 Greatest Overweight (x) 7 | . . . 1 1 1 1 . 1 7 3 3 3 2 2 2 3 2 1 . . 5 . . 1 1 1 1 . . . . . . . 1 2 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . 1 1 2 2 1 2 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 9 15 17 20 20 20 20 20 20 18 17 20 20 20 20 20 20 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 22 | 2 11 11 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 22 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 10 15 20 19 20 19 18 16 15 14 19 19 20 20 20 18 20 19 20 19 19 19 19 18 19 19 19 19 19 20 19 19 18 17 17 19 19 16 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 10 20 20 20 20 20 17 17 5 19 20 20 20 20 20 20 18 20 20 20 20 20 18 18 20 20 20 20 20 20 20 17 18 16 20 19 20 18 20 17 Class Distribution -------------------- 33% | Scavenger-Gunner 18% | Scavenger-Mutant 16% | Gunner 8% | Scavenger-Tank 8% | Mutant 6% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Matter Collected 15878 | 247 203 111 428 31 375 396 909 779 747 . 1271 52 80 . 56 . 1605 1556 80 75 31 477 107 723 15 24 261 230 940 141 40 125 201 134 102 721 20 115 636 505 1329 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40057 | . 350 93 823 . 128 389 1480 962 1529 . 2194 . 103 . 269 . 2260 1669 398 314 . 274 107 1048 126 60 210 230 698 857 526 663 538 767 513 2765 . 1903 7173 3516 5122 Parts 1514 | . 23 3 61 . 5 23 97 55 63 . 115 . 12 . 10 . 89 53 26 15 . 9 5 40 1 . 6 5 26 50 22 28 17 26 19 116 . 42 238 52 162 Haulers Intercepted 33 | . 2 . 5 . . . 3 . 6 . 5 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . . 3 . 4 Recyclers Shooed 9 | . 2 . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . . . . 3 5 . 21 . . . 25 14 . 9 . . . . 6 5 28 . 22 21 . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Combat Hostiles Destroyed 619 | . 5 4 15 . 8 9 26 26 26 . 31 . 5 . 5 . 48 27 11 7 . 5 2 22 4 1 3 . 11 9 7 9 14 11 9 37 . 19 84 51 68 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Guns 254 | . 5 4 15 . 2 9 26 14 9 . 26 . 2 . 1 . 15 5 11 7 . 5 2 21 4 . 3 . 9 8 7 6 4 5 3 5 . . 1 1 19 Cannons 220 | . . . . . . . . 8 4 . 5 . 3 . 4 . 20 21 . . . . . . . . . . . . . 1 2 1 3 25 . 17 61 16 29 AOE 98 | . . . . . 6 . . 2 12 . . . . . . . 12 . . . . . . . . . . . . . . . 8 2 1 3 . . 10 28 14 Classes Destroyed 30 | . 4 1 3 . 1 1 5 2 1 . . . 1 . . . 3 . . . . 1 . . . . . . 1 . . . 2 . . . . . 1 3 . Worker 38 | . 1 . . . . 1 4 . 8 . 7 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . 11 . 2 Builder 15 | . . . . . . . 1 . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 6 . 1 Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 33 | . 2 . 5 . . . 3 . 6 . 5 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . . 3 . 4 Recycler 27 | . . . 1 . . 2 2 . 2 . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . 6 . 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Operator 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Watcher 7 | . 1 . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Swarmer 90 | . . 2 4 . . 6 10 8 . . 7 . 3 . . . 10 . 7 3 . . . 10 3 . . . 2 . 1 2 . . . . . . 12 . . Cutter 12 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . 4 . . Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 4 4 Grunt 252 | . 5 2 9 . . 2 8 10 15 . 15 . . . 3 . 11 13 1 3 . 2 . 9 . . . . 4 4 3 4 9 8 3 12 . 7 30 24 36 Brawler 22 | . . . . . . 1 . 1 1 . . . . . 1 . . 1 . 1 . 1 . . . . . . 2 . . . . . . 1 . 1 2 7 2 Duelist 12 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 5 . 2 Protector 9 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 3 Sentry 59 | . . . 2 . . . 6 3 . . 3 . . . . . 12 1 . . . . . 1 . . 1 . 1 1 1 1 . . 2 . . 3 10 3 8 Specialist 7 | . . . . . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 50 | . . . . . . . 1 . 3 . 1 . . . . . 2 7 2 . . 1 2 1 1 . . . . 2 2 . . . . 4 . 6 11 2 2 Programmer 56 | . . . . . . . . 2 2 . 4 . . . 1 . 5 2 1 . . . . . . 1 2 . . 1 . 1 1 . . 18 . . 4 4 7 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Behemoth 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . 1 . 1 1 . . 1 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 2 4 . 6 3 17 3 17 . 6 . 3 . 4 . 12 14 4 4 . 2 1 6 3 1 2 . 5 3 4 4 9 5 3 8 . 6 13 19 17 Combat Bots Only 18 | . 2 2 3 . 6 3 6 3 9 . 5 . 3 . 4 . 12 8 4 4 . 2 1 6 3 1 2 . 5 3 4 4 9 5 3 6 . 6 10 18 17 Max Kills in Single Turn 10 | . 1 1 2 . 3 2 2 2 4 . 2 . 1 . 1 . 4 3 2 1 . 1 1 2 1 1 1 . 1 2 1 1 4 2 1 4 . 2 6 10 5 Gunslinging 1 | . . . 1 . . 1 1 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 Exploded 9 | . . . . . 3 . . 1 2 . . . . . . . 4 . . . . . . . . . . . . . . . 4 2 1 2 . . 4 9 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Damage Taken 52732 | . 494 237 165 . 643 150 828 1481 3036 83 1855 14 162 . 342 45 4014 4112 280 100 . 115 20 901 237 40 147 . 145 477 477 591 786 799 1152 4563 . 1075 9317 3534 10315 Core 3553 | . 87 15 33 . 38 14 67 174 258 51 159 . . . . . 337 260 57 8 . 19 . 117 24 29 27 . . 32 17 40 44 57 64 265 . 52 429 138 641 Absorbed by Shields 4735 | . . . . . . . . . . . . . . . . . . . 252 106 . 120 21 725 243 43 114 . 93 200 . . . . . 349 . 760 1709 . . Reduced by Siege Mode 908 | . . . . . . . . . . . . . . . . . . 310 . . . . . . . . . . . . . . . . . 72 . . 350 137 39 Redirected to Core 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Redirected to Shielding 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8097 | . . . 121 . . . . . . . . . . . . . . . . . 740 . . . . . . . . . . . 74 . . . . . 2243 1981 2938 Core Remaining (%) 64 | 100 . 59 . . . 78 . 56 . . . . . . 33 . . . . . . 19 . . . . . . 80 . . . . 83 . 69 . . . . . Volleys Fired 1564 | . 30 13 35 . 28 18 79 106 72 5 135 . 6 . 11 . 152 82 16 18 1 23 2 69 12 3 6 . 18 19 19 19 33 17 32 90 1 43 148 72 131 Largest 4 | . 2 2 3 . 3 3 3 3 3 3 3 . 3 . 3 . 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 3 3 4 4 1 4 4 4 4 Hottest 519 | . 60 46 73 . 73 73 78 159 208 264 185 . 115 . 115 . 155 235 235 235 80 235 235 235 240 240 240 . 480 242 242 259 259 438 519 354 113 410 480 429 480 Shots Fired 4187 | . 60 26 105 . 71 54 237 220 170 15 303 . 17 . 33 . 327 176 47 44 1 61 6 153 36 10 19 . 50 51 54 54 57 46 100 264 1 157 541 184 437 Gun 2221 | . 60 26 105 . 67 54 237 157 130 15 265 . 5 . 10 . 123 49 47 44 1 61 6 153 36 10 19 . 50 51 54 48 41 25 67 65 . 3 5 16 116 Cannon 1901 | . . . . . . . . 59 23 . 38 . 12 . 23 . 196 127 . . . . . . . . . . . . . 6 13 16 28 198 1 154 532 161 314 Launcher 65 | . . . . . 4 . . 4 17 . . . . . . . 8 . . . . . . . . . . . . . . . 3 5 5 1 . . 4 7 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1397 | . 50 26 105 . 67 54 237 157 115 . 134 . . . . . 166 127 . . . . . . . . . . . . . . . . . 46 . . . . 113 Thermal 2704 | . 10 . . . . . . 59 38 15 155 . 17 . 33 . 153 49 47 44 1 61 6 153 36 10 19 . 50 51 54 54 54 46 83 217 1 157 537 177 317 Explosive 51 | . . . . . 4 . . 4 17 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 4 7 7 Electromagnetic 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 17 1 . . . . . Robot Hit Streak 54 | . 12 15 12 . 9 6 11 9 8 18 32 . 13 . 17 . 39 42 47 9 . 16 21 32 14 9 7 . 30 38 16 17 12 17 23 27 2 24 54 26 48 Robot Miss Streak 14 | . 2 2 3 . 3 4 3 3 6 . 4 . 1 . 2 . 14 4 1 2 . 3 . 6 3 1 1 . 2 1 4 2 1 1 2 3 . 3 3 2 3 Penetration Max 2 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 Secondary Targets 45 | . 1 2 2 . . 4 3 3 1 . 5 . . . . . 1 3 2 1 . 1 . 6 . . . . 1 2 . 1 . . . . . . . . 6 Max Gunslinging Chain 2 | . 1 1 2 . . 2 1 1 1 . 1 . . . . . 1 1 1 1 . 1 . 2 . . . . 1 1 . 1 . . . . . . . . 1 Shots Hit Robots 2808 | . 46 20 62 . 46 32 149 97 93 15 215 . 8 . 24 . 263 134 33 19 . 31 5 98 22 8 16 4 36 41 33 44 28 35 67 186 1 110 368 113 306 Core Hits 1535 | . 14 4 29 . 26 14 62 43 95 1 100 . 7 . 11 . 214 59 16 11 . 11 4 41 5 . 6 3 19 20 15 11 24 17 19 81 . 47 173 109 224 Critical Kills 41 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 4 2 4 1 1 . 7 . 2 9 2 6 Critical Parts Destroyed 25 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 3 5 2 1 5 6 . . . . . Critical Strikes 128 | . . . . . 1 . . 2 5 . 9 . . . 1 . 10 15 3 1 . . 1 2 . . . 1 . 6 5 9 3 2 5 16 . 2 9 2 18 Burn 21 | . . . . . . . . . 1 . 7 . . . 1 . . 5 3 1 . . 1 2 . . . . . . . . . . . . . . . . . Meltdown 23 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 2 9 2 5 Destroy 43 | . . . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . 5 5 8 3 2 4 10 . . . . 1 Blast 33 | . . . . . . . . . 1 . 1 . . . . . 10 10 . . . . . . . . . . . . . . . . . 3 . . . . 8 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 59 | . . . . . . . . . 2 . . . . . . . 32 . . . . . . . . . . 4 . 3 . 1 . 1 2 . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . 14 Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 1 . 1 2 . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 115415 | . 661 349 1055 . 1111 581 2546 2096 4250 419 4782 . 219 . 571 14 10175 6088 809 504 . 810 145 2672 681 284 546 287 1095 1186 818 1232 3777 1419 2407 8359 37 4969 19092 10190 19179 Guns 36563 | . 658 328 1055 . 718 568 2543 1121 1722 419 4147 . 54 . 154 . 2574 1045 809 504 . 810 145 2668 681 284 546 . 1095 1082 818 1020 539 605 1677 1453 . 73 56 298 4294 Cannons 51564 | . . . . . . . . 566 358 . 569 . 165 . 417 . 3907 4994 . . . . . . . . . . . . . 212 290 296 557 5522 37 4896 16594 3291 8893 Explosions 23666 | . . . . . 393 . . 406 2157 . 66 . . . . . 1420 . . . . . . . . . . . . . . . 2948 518 170 1384 . . 2371 6581 5252 Melee 3346 | . . . . . . . . . . . . . . . . . 2274 . . . . . . . . . . 287 . 89 . . . . . . . . . . 696 Ramming 276 | . 3 21 . . . 13 3 3 13 . . . . . . 14 . 49 . . . . . 4 . . . . . 15 . . . . 3 . . . 71 20 44 Kinetic 24181 | . 587 328 1055 . 718 568 2543 1121 1488 . 1993 . . . . . 3364 4994 . . . . . . . . . . . . . . . . . 1277 . . . . 4145 Thermal 63744 | . 71 . . . . . . 566 592 419 2546 . 219 . 571 . 3117 1045 809 504 . 810 145 2668 681 284 546 . 1095 1082 818 1232 829 1419 1691 5698 37 4969 16650 3589 9042 Explosive 18855 | . . . . . 393 . . 406 2157 . . . . . . . 1420 . . . . . . . . . . . . . . . . . . 275 . . 2371 6581 5252 Electromagnetic 243 | . . . . . . . . . . . 243 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2970 | . . . . . . . . . . . . . . . . . 2274 . . . . . . . . . . . . . . . . . . . . . . . 696 Piercing 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 . 89 . . . . . . . . . . . Entropic 4770 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2948 . 713 1109 . . . . . Highest Corruption 18 | . . . 1 1 1 1 . . 6 6 6 6 6 6 8 . 3 5 6 6 6 . . . . 3 4 4 4 2 2 2 2 . . 10 . . 4 9 18 Average Corruption 4 | . . . 1 1 1 1 . . 5 6 5 6 6 6 7 . 2 3 5 6 6 . . . . 2 3 4 4 1 2 2 2 . . 1 . . 3 6 13 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 20 . . . . Effects 446 | . . . 1 5 8 9 . . 5 7 53 19 14 1 14 . 30 32 19 9 2 . . . . 7 11 8 18 5 7 10 . . . 10 . . 23 46 73 Message Errors 101 | . . . . 2 1 4 . . 2 3 15 1 3 1 2 . 7 7 4 3 . . . . . 1 3 1 3 . 1 1 . . . 4 . . 6 11 15 Matter Fused 104 | . . . . 1 2 1 . . 1 . 11 8 4 . 2 . 7 12 4 1 1 . . . . 2 2 2 6 2 3 3 . . . 1 . . 4 7 17 Heat Flow Errors 53 | . . . . 1 . 2 . . . . 7 3 1 . 3 . 5 3 4 1 . . . . . . 1 1 3 1 1 1 . . . 3 . . 3 5 4 Energy Discharges 54 | . . . . . 2 . . . 1 2 2 3 1 . 2 . 5 7 1 3 . . . . . 1 3 2 2 . . 1 . . . 1 . . 2 8 5 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 5 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 51 | . . . 1 1 1 2 . . . 1 7 3 3 . 2 . 2 2 2 . . . . . . 1 1 2 . . . 3 . . . 1 . . 4 7 5 Data Loss (major) 17 | . . . . . 1 . . . . 1 1 1 . . 1 . . . . 1 1 . . . . 1 . . 1 1 . . . . . . . . . 3 4 Misfires 17 | . . . . . 1 . . . 1 . 5 . . . 1 . 1 . 1 . . . . . . 1 1 . 1 1 . . . . . . . . . 2 1 Alerts 9 | . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . 1 . 1 1 . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 30 | . . . . . . . . . . . 5 . . . 1 . 2 1 . . . . . . . . . . 1 . 1 . . . . . . . 2 1 16 Overload Shots 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Overflow Damage 2984 | . . . . . 27 . . 23 37 . 3 . 2 . . . 173 365 . . . . . . . . . . . . . 16 211 11 14 523 . 28 551 355 645 Projectiles 1791 | . . . . . . . . 21 4 . 3 . 2 . . . 93 356 . . . . . . . . . . . . . 16 . . 14 342 . 28 270 259 383 Explosions 1165 | . . . . . 27 . . 2 33 . . . . . . . 61 . . . . . . . . . . . . . . . 211 11 . 181 . . 281 96 262 Melee 28 | . . . . . . . . . . . . . . . . . 19 9 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 74 | . . . . . . . . . 3 . 1 . . . . . 13 31 . . . . . . . . . . . . . . . . . 17 . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . . . . . 2 . 1 . . . . . 13 26 . . . . . . . . . . . . . . . . . 14 . . . . 8 Secondary 10 | . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . . 1 Self-Inflicted Damage 1608 | . . . . . 22 . . 44 . . 19 . . . . 7 147 . . . . . . . . . . . . . . . . . 37 274 . . 494 203 361 Shots 25 | . . . . . 1 . . 2 . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . 1 2 . . 6 3 4 Rammed 18 | . 1 2 . . . 1 1 . 6 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 Targets Rammed 26 | . 1 2 . . . 2 1 1 7 . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . 3 1 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Crushed 5 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 594 | . 147 36 136 138 300 326 146 378 417 108 237 244 226 . 211 . 192 315 249 396 28 390 124 371 300 220 280 153 340 318 338 181 345 406 314 390 . 336 594 546 328 Average Temperature 108 | . 72 19 38 75 121 93 33 99 93 51 36 105 146 . 66 . 74 97 116 157 28 148 69 118 118 123 104 107 93 85 153 59 142 110 87 86 . 108 153 142 111 Received Heat Transfer 9216 | . 255 48 51 . . 36 315 423 462 . 627 . . . 171 18 915 447 4 33 . 36 . 203 20 . 4 . 31 8 176 39 180 186 78 638 . 112 1387 630 1683 Effects 52 | . . . . . 1 1 . 3 . . . . . . . . . . . 1 . 5 . 4 . . . . . . 2 . 2 . 3 . . . 24 5 1 Shutdowns 11 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 6 2 . Energy Bleed 12 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . 1 . . . . . 5 . . Interference 18 | . . . . . 1 . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . 7 2 . Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . 2 1 2 Total Turns 376 | . . . . . . . . . . . . . . . . . . 146 . . . . . . . . . . . . . . . . . 56 . . 95 51 28 Longest Duration 94 | . . . . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . . 30 . . 70 51 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 43 | . . . . . . . . 1 1 . . . . . . . 1 1 . . . . . 1 . 1 . . 1 . . 1 . 2 1 4 . 2 13 8 5 Combat Hostiles 40 | . . . . . . . . 1 1 . . . . . . . 1 1 . . . . . 1 . 1 . . 1 . . 1 . 2 1 4 . 2 12 6 5 Parts Melted 265 | . . . . . . . . 6 2 . 6 . . . 4 . 8 6 5 2 . 4 1 10 1 2 2 . 4 2 4 3 4 3 8 22 . 13 62 56 25 Heat Transferred 74744 | . 150 . . . . . . 999 967 750 4796 . 333 . 925 . 3687 2609 1590 881 . 1290 311 4585 890 296 592 . 1358 1406 1221 1669 1066 1984 2312 6047 37 4366 14726 3541 9360 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Peak Influence 3653 | . 195 82 407 97 . 150 419 1439 1294 457 679 . . . . 71 1920 1228 . . . . 911 1564 1025 . . . . 349 . . . . 632 1035 576 883 3017 3337 3653 Initial 1876 | . . 2 . 97 . . . 217 741 452 312 . . . . 22 49 1008 . . . . 794 647 821 . . . . 56 . . . . 318 355 576 300 496 1696 1876 Average 910 | . 74 28 238 40 . 48 174 845 1033 446 411 . . . . 41 993 1118 . . . . 863 1027 889 . . . . 164 . . . . 460 746 511 557 1613 2505 2652 Maximum Alert Level 5 | . . . 2 . . . 2 4 4 2 2 . . . . . 5 4 . . . . 3 4 3 . . . . 1 . . . . 2 3 2 3 5 5 5 Low Security (%) 19 | 100 100 100 21 100 . 100 58 . . . . . . . . 100 11 . . . . . . . . . . . . 78 . . . . . . . . . . . Level 1 13 | . . . 73 . . . 39 19 . . 47 . . . . . 7 . . . . . . . . . . . . 21 . . . . 34 4 32 37 . . . Level 2 13 | . . . 5 . . . 2 20 . 100 52 . . . . . 7 . . . . . . 5 . . . . . . . . . . 65 25 67 32 8 . . Level 3 21 | . . . . . . . . 27 69 . . . . . . . 28 42 . . . . 100 50 100 . . . . . . . . . . 70 . 29 9 . . Level 4 15 | . . . . . . . . 32 30 . . . . . . . 29 57 . . . . . 44 . . . . . . . . . . . . . . 42 . . Level 5 8 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 39 21 60 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 167 | . 2 . 2 . . . 7 . 6 . 10 . . . . 1 . 8 . . . . . . 5 . . . 1 2 . . . . 3 10 2 . 23 46 39 Investigation 17 | . 2 . 1 . . . 3 . . . 3 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . 3 . . Extermination 17 | . . . . . . . . . 2 . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . 2 . 2 Reinforcement 36 | . . . 1 . . . 2 . 2 . 2 . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . 3 3 2 . 7 1 7 Assault 90 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . 3 . . 7 45 29 Garrison 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 8 . 1 Construction Impeded 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Haulers Reinforced 8 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Distress Signals 21 | . 1 . 1 . . . 1 1 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 . 5 . 2 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Times Spotted 1023 | . 12 6 17 . 8 9 30 39 52 6 39 2 5 . 7 3 49 56 11 7 . 6 2 32 15 1 3 . 16 14 12 15 36 11 11 72 1 19 100 141 158 Peak Tracking Total 28 | . 6 6 3 . 9 3 3 5 11 6 4 3 3 . 6 3 11 10 5 4 . 3 1 12 5 1 2 . 6 2 4 5 17 5 4 8 1 5 8 26 28 Tactical Retreats 49 | . . . 1 . . . 2 4 1 . 2 1 . . . . . 2 1 . . . . 3 2 . . . 3 . 3 6 1 1 2 1 . 1 4 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Traps Triggered 38 | . 1 . 1 . . . . 1 2 . 3 . . . . . 11 4 . . . . . 6 . . . . . . . . . . . 1 . . 6 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Machines Disabled 76 | . . . 2 . 2 . 6 9 1 . 1 . 2 . . . 7 . . . . . . 2 . . . . . 1 . . . . . 8 . 1 9 11 14 Max in Single Turn 2 | . . . 1 . 1 . 1 1 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . . 2 . 1 2 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 14 | . . . . . . . . 5 . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Machines Accessed 73 | . 5 1 4 . 2 . 6 3 1 . 14 2 . 4 . 2 2 1 2 . . . 2 1 3 . 1 4 . 3 . . 2 . . 1 1 . 3 1 2 Terminals 37 | . 4 1 3 . . . 4 3 . . 9 . . . . 1 2 . . . . . 1 1 1 . . . . 2 . . . . . 1 . . 1 1 2 Fabricators 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . 2 . . Total Hacks 204 | . 13 1 15 . 2 . 19 5 2 . 41 2 . 31 . 5 3 2 2 . . . 3 1 6 . 1 17 . 8 . . 6 . . 2 2 . 8 5 2 Successful 127 | . 4 1 9 . 2 . 11 1 1 . 20 2 . 31 . 3 2 . 2 . . . 2 1 3 . 1 17 . 2 . . 6 . . 1 1 . . 3 1 Failed 77 | . 9 . 6 . . . 8 4 1 . 21 . . . . 2 1 2 . . . . 1 . 3 . . . . 6 . . . . . 1 1 . 8 2 1 Catastrophic 16 | . . . 1 . . . . 1 . . 6 . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 13 . 10 . 1 . 8 . 1 . 10 . . . . 1 . . . . . . . . 1 . . . . 3 . . 1 . . . . . 5 4 . Terminals 99 | . 12 1 10 . . . 12 5 . . 30 . . . . 3 3 . . . . . 2 1 1 . . . . 5 . . . . . 2 . . 5 5 2 Fabricators 9 | . . . . . . . . . 2 . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 16 | . . . 5 . . . . . . . 5 . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . 2 . 3 . . Terminal Hacks 96 | . 3 1 3 . 2 . 5 1 . . 11 2 . 31 . 1 2 . 2 . . . 1 1 . . 1 17 . 1 . . 6 . . 1 . . . 3 1 Record 18 | . . . . . 1 . . . . . . 1 . 11 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 17 | . . . 1 . . . . . . . 1 . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scan Component 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Unlock Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 . . . 1 . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 7 | . . . 2 . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . 3 . . . 5 2 1 . 13 . . . . 2 2 1 . . . . 2 1 2 . . . . 3 . . . . . 1 1 . 3 1 2 Full Trace Events 14 | . 2 . 1 . . . 3 1 . . 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . 1 . . . 1 . . 11 . . . . . . 14 . . . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 58 | . . . . . . . . 21 . . 1 . . . . . 25 . . . . . . 6 . . . . . . . . . . . . . 4 1 . . Machine Destruction 58 | . . . . . . . . 21 . . 1 . . . . . 25 . . . . . . 6 . . . . . . . . . . . . . 4 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Total Allies 21 | . . . . 1 . . . 15 . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . Largest Group 10 | . . . . 1 . . . 10 10 . . . . . 1 1 . . 1 . . . . . . . . . 2 2 . . 1 . . . . . . . . Highest-Rated Group 167 | . . . . 31 . . . 154 154 . . . . . 96 96 . . 167 . . . . . . . . . 95 95 . . 99 . . . . . . . . Highest-Rated Ally 167 | . . . . 31 . . . 21 21 . . . . . 96 96 . . 167 . . . . . . . . . 48 48 . . 99 . . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . . . . . . . 30 90 . . . . . 13 1 . . . . . . . . . . . . . 6 . . 24 . . . . . . . . Total Damage 5146 | . . . . . . . . 867 1925 . . . . . 278 . . . . . . . . . . . . . . 165 . . 1911 . . . . . . . . Kills 39 | . . . . . . . . 8 18 . . . . . 3 . . . . . . . . . . . . . . . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . . 1 2 . 1 . . . 1 . 1 1 . . . . 2 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Turns Passed 34915 | 90 458 537 902 947 799 1204 901 1776 1199 180 2106 511 567 112 517 86 2499 1552 848 435 938 759 118 1384 388 469 616 328 651 462 543 655 1397 393 371 1561 590 726 1452 1467 1421 Spaces Moved 18010 | 52 206 305 360 586 398 480 344 739 482 144 1156 365 416 92 355 54 1071 707 519 326 810 546 90 593 185 245 345 238 332 315 398 487 753 266 156 615 256 358 508 792 565 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8210 | 48 206 305 360 586 398 480 344 739 408 . . 7 . . . . 998 604 . . 3 . . . . . . . . . . . . . 32 213 256 358 508 792 565 Legs 7094 | . . . . . . . . . . . 20 . . . . . . 103 519 326 807 546 90 593 185 245 345 238 332 315 398 487 753 266 124 402 . . . . . Wheels 2702 | . . . . . . . . . 74 144 1136 358 416 92 355 54 73 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 158 125 80 80 130 130 115 130 130 130 110 112 112 112 112 112 112 184 184 112 112 112 114 114 112 120 108 105 108 151 151 146 135 143 Average Speed 146 | 151 160 160 191 161 164 240 160 160 172 107 123 135 130 116 130 139 167 153 112 112 113 112 112 168 184 184 161 112 112 114 114 116 120 117 160 185 225 151 158 138 144 Slowest Speed 560 | 160 160 160 240 240 240 240 160 243 245 125 145 400 130 130 130 145 240 245 112 112 560 112 112 184 184 184 184 112 112 114 114 120 120 120 240 256 227 153 170 146 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Exploration Rate (%) 49 | 4 40 67 46 98 69 84 34 79 16 75 33 54 58 68 60 2 81 18 65 53 76 57 2 54 6 44 51 60 44 13 69 67 89 46 7 83 19 35 26 81 53 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 11 | . 1 1 . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . . . 1 . . . . 1 . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 1 1 . . . . Unknown Exits Taken 23 | 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 23 | . . 1 . 2 . 1 . . . . . 2 2 . 1 . . . 1 1 1 1 . . . 4 1 . . . 3 . . 2 . . . . . . . Spaces Dug 72 | . . . . . . . . 5 1 . 3 . . . . . 10 . . 3 . 5 . 4 2 . . . . 3 1 . 5 . 15 2 . . . 3 10 Terrain Destroyed 804 | . . . . . 19 . . 9 53 . 7 . 2 . . . 28 23 5 13 . 16 . 10 4 . 2 . 7 4 11 . 71 14 53 95 . 18 114 99 127 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 395 | . . . . . 1 . . 2 7 . 7 . 2 . . . 12 23 5 13 . 16 . 10 4 . 2 . 7 4 11 . 7 7 15 54 . 18 72 26 70 AOE 407 | . . . . . 18 . . 7 46 . . . . . . . 16 . . . . . . . . . . . . . . . 64 7 38 41 . . 42 73 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Total 23535 | 61 277 327 510 586 505 504 545 1155 731 157 1591 382 431 97 386 64 1442 1035 763 372 826 664 103 901 206 257 395 296 582 384 456 546 1218 319 224 857 266 443 798 1024 849 Wait 2364 | . 12 5 73 . 56 3 95 112 84 8 204 9 . . 19 1 31 180 221 28 . 77 7 171 5 7 29 4 194 23 39 10 366 21 10 60 . 22 62 97 19 Move 17974 | 51 205 304 359 585 397 479 344 738 482 143 1155 364 415 91 354 54 1070 706 518 325 809 545 90 592 184 244 344 237 331 314 397 486 752 265 155 614 256 357 507 791 565 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 322 | 4 14 1 19 . 6 . 7 5 23 . 25 4 4 . . 1 39 18 2 . 3 1 . 11 2 1 5 10 1 5 . 8 16 3 3 27 . 4 15 19 16 Fast Attach 233 | 4 1 . 6 . 2 1 5 3 11 . 19 . 1 3 1 4 10 7 1 1 3 6 2 8 . 1 1 14 10 4 . 4 12 2 7 16 3 6 13 8 33 Attach 217 | 2 2 2 2 . 3 . 4 8 17 1 10 . . . . . 26 22 1 . 1 3 1 7 1 . 4 3 2 5 . 5 9 2 6 16 2 2 15 9 24 Detach 37 | . . . . . . . . . 3 . 3 . . . . . 1 5 . . . 2 1 1 . 1 . 1 2 . . 2 2 . 1 2 1 1 1 . 7 Swap 123 | . 4 . 5 1 5 . 1 3 12 . 8 3 1 . . 1 6 4 2 . 3 . . 1 1 . . . . 3 1 3 5 3 1 8 1 . 14 5 18 Drop 349 | . 8 . 11 . 8 1 9 1 18 . 16 2 4 3 1 3 39 10 2 . 6 7 . 20 1 . 6 22 7 7 . 8 23 5 6 24 2 8 20 22 19 Fire 1564 | . 30 13 35 . 28 18 79 106 72 5 135 . 6 . 11 . 152 82 16 18 1 23 2 69 12 3 6 . 18 19 19 19 33 17 32 90 1 43 148 72 131 Melee 59 | . . . . . . . . . 2 . . . . . . . 32 . . . . . . . . . . 4 . 3 . 1 . 1 2 . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Crush 22 | . 1 2 . . . 2 1 1 7 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 3 Escape Stasis 72 | . . . . . . . . . . . 16 . . . . . 36 . . . . . . 20 . . . . . . . . . . . . . . . . . Rewire 196 | . . . . . . . . 178 . . . . . . . . . . . . . . . . . . . 1 17 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Fac) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Garrison -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 473 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Entered Mines 688 | -10/Mines | Assembled infested the area 693 | -10/Mines | Assisted by a Guerilla fighting off Assembled 796 | -10/Mines | Learned 2 Materials zone layouts 859 | -10/Mines | Learned location of Mines (-9) 895 | -10/Mines | Discovered new exit (range 13) 1040 | -10/Mines | Discovered new exit (range 9) 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1125 | -9/Materials | Repaired Lgt. Treads 1151 | -9/Materials | Repaired Lgt. Treads 1330 | -9/Materials | Discovered new exit (range 15) 1451 | -9/Materials | Discovered new exit (range 3) 1493 | -9/Materials | Build established: Tank 1576 | -9/Materials | Discovered new exit (range 6) 1615 | -9/Materials | Identified exit to Mines 1615 | -9/Materials | Identified exit to Storage 1988 | -9/Materials | Entered Mines 2028 | -9/Mines | Learned Materials emergency access door positions 2031 | -9/Mines | Met a Derelict bent on vengeance 2210 | -9/Mines | Discovered new exit (range 7) 2301 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2301 | -9/Mines | Discovered new exit (range 5) 2302 | -9/Mines | Build established: Gunner 2400 | -9/Mines | Discovered new exit (range 13) 2450 | -9/Mines | Received a Mining Laser from a helpful Derelict 2935 | -9/Mines | Entered Exiles 2974 | -9/Exiles | Met 8R-AWN 3001 | -9/Exiles | Met EX-HEX 3071 | -9/Exiles | Learned location of Zion (-6) 3113 | -9/Exiles | Met EX-DEC 3307 | -9/Exiles | Met EX-BIN 3329 | -9/Exiles | Aligned with FarCom system 3331 | -9/Exiles | Given EX-Vault access code 3367 | -9/Exiles | Opened EX-Vault 3401 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3504 | -9/Exiles | Attacked by the Exiles 3517 | -9/Exiles | Discovered new exit (range 11) 3667 | -9/Exiles | Destroyed 8R-AWN 3690 | -9/Exiles | Found Prototype Processor 3734 | -9/Exiles | Entered Mines 3877 | -8/Mines | Discovered new exit (range 6) 3907 | -8/Mines | Build established: Tank 4938 | -8/Mines | Entered Materials 4938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5112 | -8/Materials | Identified Exp. Targeting Computer 5395 | -8/Materials | Build established: Scavenger-Skirmisher 5663 | -8/Materials | Garrison activated, responded to threat 5839 | -8/Materials | Identified exit to Garrison 5839 | -8/Materials | Entered Garrison 5859 | -8/Garrison | Triggered checkpoint 5954 | -8/Garrison | Garrison Relay disabled 6010 | -8/Garrison | Triggered checkpoint 6265 | -8/Garrison | Discovered new exit (range 12) 6354 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Garrison Relay disabled 6450 | -8/Garrison | Triggered checkpoint 6483 | -8/Garrison | Triggered checkpoint 6603 | -8/Garrison | Discovered new exit (range 12) 6638 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Triggered checkpoint 6739 | -8/Garrison | Lost 5 parts (3n1u1w) 6780 | -8/Garrison | Garrison Relay disabled 7089 | -8/Garrison | Discovered new exit (range 9) 7108 | -8/Garrison | Garrison Relay disabled 7110 | -8/Garrison | Triggered checkpoint 7398 | -8/Garrison | Triggered checkpoint 7412 | -8/Garrison | Garrison Relay disabled 7615 | -8/Garrison | Entered Factory 7615 | -7/Factory | Accompanied by 10 allies 7615 | -7/Factory | Evolved 2 slots: Utility x2 7756 | -7/Factory | Build established: Commander-Mutant 8100 | -7/Factory | Build established: Scavenger-Tank 8415 | -7/Factory | First assault squad dispatched 8599 | -7/Factory | Cargo convoy interrupted 8626 | -7/Factory | Destroyed 9 combat bots 8687 | -7/Factory | Lost 11 parts (1p6n2u2w) 8710 | -7/Factory | Found Prototype Processor 8710 | -7/Factory | Identified Exp. Melee Analysis Suite 8726 | -7/Factory | Found Exp. Melee Analysis Suite 8730 | -7/Factory | Found Exp. Melee Analysis Suite 8814 | -7/Factory | Sucked down chute 8814 | -7/Factory | Entered Waste 8842 | -7/Waste | Spotted C-40 Crusher 8860 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8948 | -7/Waste | Spotted C-40 Crusher 8956 | -7/Waste | Spotted C-40 Crusher 8961 | -7/Waste | Spotted C-40 Crusher 8964 | -7/Waste | Spotted C-40 Crusher 8972 | -7/Waste | Spotted C-40 Crusher 8975 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8982 | -7/Waste | Discovered new exit (range 16) 8994 | -7/Waste | Entered Factory 9043 | -7/Factory | Core integrity fell below 50% 9093 | -7/Factory | Lost 4 parts (2n1u1w) 9443 | -7/Factory | Build established: Scavenger-Gunner 9675 | -7/Factory | Identified exit to Lower Caves 10899 | -7/Factory | Fabricated Exp. Targeting Computer (x1) 11100 | -7/Factory | Entered Lower Caves 11107 | -7/Lower Caves | Met a Warlord Commander 11108 | -7/Lower Caves | Learned location of Warlord (-4) 11110 | -7/Lower Caves | Found Encrypted Comm Array 11136 | -7/Lower Caves | Encountered a Warlord checkpoint 11374 | -7/Lower Caves | Learned Factory garrison access intel 11519 | -7/Lower Caves | Discovered new exit (range 14) 11611 | -7/Lower Caves | Entered another Lower Caves area 11632 | -7/Lower Caves | Discovered new exit (range 10) 11648 | -7/Lower Caves | Learned 8 Factory zone layouts 11878 | -7/Lower Caves | Learned 8 Factory zone layouts 11976 | -7/Lower Caves | Discovered new exit (range 13) 12178 | -7/Lower Caves | Entered Data Miner 12180 | -7/Data Miner | Discovered new exit (range 6) 12202 | -7/Data Miner | Met Data Miner 12232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12232 | -7/Data Miner | Learned location of Section 7 (-2) 12243 | -7/Data Miner | Received God Mode back door access code from Data Miner 12290 | -7/Data Miner | Entered Proximity Caves 12357 | -6/Proximity Caves | Escorted by Enhanced Grunt 12466 | -6/Proximity Caves | Learned Factory emergency access door positions 12620 | -6/Proximity Caves | Discovered new exit (range 7) 12807 | -6/Proximity Caves | Entered Factory 12807 | -6/Factory | Accompanied by 1 ally 12807 | -6/Factory | Evolved 2 slots: Utility x2 12808 | -6/Factory | Identified exit to Factory 12808 | -6/Factory | Identified exit to Lower Caves 12810 | -6/Factory | Loaded intel: 4 garrison access locations 12814 | -6/Factory | Found Powered Armor 12817 | -6/Factory | Found Powered Armor 12838 | -6/Factory | Identified exit to Garrison 12893 | -6/Factory | Entered Garrison 12976 | -6/Garrison | Triggered checkpoint 13058 | -6/Garrison | Spotted Striker 13076 | -6/Garrison | Destroyed Striker 13146 | -6/Garrison | Garrison Relay disabled 13190 | -6/Garrison | Garrison Relay disabled 13193 | -6/Garrison | Garrison Relay disabled 13400 | -6/Garrison | Spotted B-75 Beast 13470 | -6/Garrison | Destroyed B-75 Beast 13476 | -6/Garrison | Build established: Scavenger-Tank 13568 | -6/Garrison | Destroyed 12 combat bots 13586 | -6/Garrison | Lost 6 parts (1p2n2u1w) 13614 | -6/Garrison | Triggered checkpoint 13834 | -6/Garrison | Discovered new exit (range 10) 14107 | -6/Garrison | Build established: Scavenger-Mutant 14112 | -6/Garrison | Triggered checkpoint 14152 | -6/Garrison | Garrison Relay disabled 14270 | -6/Garrison | Spotted B-75 Beast 14298 | -6/Garrison | Destroyed B-75 Beast 14448 | -6/Garrison | Triggered checkpoint 14500 | -6/Garrison | Triggered checkpoint 14547 | -6/Garrison | Garrison Relay disabled 14687 | -6/Garrison | Discovered new exit (range 10) 15149 | -6/Garrison | Build established: Scavenger-Tank 15167 | -6/Garrison | Found Enh. Force Lance 15392 | -6/Garrison | Entered Factory 15448 | -6/Factory | Discovered exit to Factory (range 9) 15455 | -6/Factory | Build established: Scavenger-Gunner 15495 | -6/Factory | Discovered exit to Factory (range 9) 15773 | -6/Factory | Discovered exit to Lower Caves (range 16) 15823 | -6/Factory | Discovered exit to Lower Caves (range 4) 16092 | -6/Factory | First assault squad dispatched 16176 | -6/Factory | Joined by Warlord Infantry squad 16358 | -6/Factory | Joined by Warlord Ghost squad 16680 | -6/Factory | Cargo convoy interrupted 16694 | -6/Factory | Core integrity fell below 50% 16780 | -6/Factory | Destroyed 8 combat bots 16780 | -6/Factory | Lost 10 parts (1p3n6w) 16805 | -6/Factory | Found Prototype Device 16811 | -6/Factory | Found Prototype Device 16820 | -6/Factory | Found Prototype Device 16828 | -6/Factory | Identified Exp. EM Disruption Field (x3) 16944 | -6/Factory | Entered Lower Caves 16990 | -6/Lower Caves | Found Prototype Device 17237 | -6/Lower Caves | Build established: Gunner 17303 | -6/Lower Caves | Learned Factory garrison access intel 17536 | -6/Lower Caves | Discovered new exit (range 9) 17540 | -6/Lower Caves | Ambushed by research squad 17759 | -6/Lower Caves | P1-3CE showed up to help 17761 | -6/Lower Caves | P1-3CE revealed a hidden path 17792 | -6/Lower Caves | Entered another Lower Caves area 17826 | -6/Lower Caves | Spotted B-75 Beast 17886 | -6/Lower Caves | Encountered a Warlord checkpoint 18220 | -6/Lower Caves | Discovered new exit (range 5) 18227 | -6/Lower Caves | Entered Zion 18254 | -6/Zion | Given A8's code to call for help 18274 | -6/Zion | System corruption cleaned by Quarantine Array 18411 | -6/Zion | Discovered new exit (range 13) 18586 | -6/Zion | Learned Factory emergency access door positions 18600 | -6/Zion | Learned location of Quarantine (-2) 18635 | -6/Zion | Build established: Mutant 18799 | -6/Zion | Learned location of Extension (-5) 18978 | -6/Zion | Found CR-A16's Pointy Stick 19108 | -6/Zion | Visited the Megawrench Repair Shop 19108 | -6/Zion | Megawrench repaired 14 parts 19165 | -6/Zion | Entered Proximity Caves 19168 | -5/Proximity Caves | Spotter reported a threat 19169 | -5/Proximity Caves | Spotter reported a threat 19243 | -5/Proximity Caves | Learned Factory terminal intel 19256 | -5/Proximity Caves | Spotter reported a threat 19309 | -5/Proximity Caves | Spotter reported a threat 19404 | -5/Proximity Caves | Identified Heart of Steel 19452 | -5/Proximity Caves | Spotter reported a threat 19595 | -5/Proximity Caves | Core integrity fell below 20% 19811 | -5/Proximity Caves | Spotted B-75 Beast 19920 | -5/Proximity Caves | Discovered exit to Factory (range 4) 19924 | -5/Proximity Caves | Entered Factory 19924 | -5/Factory | Evolved 2 slots: Utility x2 19926 | -5/Factory | Loaded intel: 28 terminal locations 19927 | -5/Factory | Loaded intel: 4 garrison access locations 19936 | -5/Factory | Identified exit to Upper Caves 19936 | -5/Factory | Identified exit to Extension 20042 | -5/Factory | Identified exit to Garrison 20042 | -5/Factory | Entered Garrison 20090 | -5/Garrison | Triggered checkpoint 20118 | -5/Garrison | Garrison Relay disabled 20238 | -5/Garrison | Spotted B-75 Beast 20245 | -5/Garrison | Triggered checkpoint 20323 | -5/Garrison | Destroyed B-75 Beast 20874 | -5/Garrison | Discovered new exit (range 11) 20906 | -5/Garrison | Triggered checkpoint 21022 | -5/Garrison | Garrison Relay disabled 21158 | -5/Garrison | Triggered checkpoint 21357 | -5/Garrison | Discovered new exit (range 3) 21426 | -5/Garrison | Entered Factory 21493 | -5/Factory | Incoming investigation squad redirected 21590 | -5/Factory | Incoming investigation squad redirected 21633 | -5/Factory | Discovered exit to Upper Caves (range 9) 21726 | -5/Factory | First assault squad dispatched 21760 | -5/Factory | Joined by Warlord Chimera squad 21814 | -5/Factory | Entered Upper Caves 22012 | -5/Upper Caves | Encountered a Warlord checkpoint 22259 | -5/Upper Caves | Discovered new exit (range 6) 22264 | -5/Upper Caves | Build established: Infiltrator-Gunner 22283 | -5/Upper Caves | Entered another Upper Caves area 22283 | -5/Upper Caves | Discovered new exit (range 10) 22300 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22666 | -5/Upper Caves | Learned location of Armory (-3) 22668 | -5/Upper Caves | Discovered new exit (range 15) 22899 | -5/Upper Caves | Entered Zhirov 22899 | -5/Zhirov | Discovered new exit (range 3) 22921 | -5/Zhirov | Met Zhirov 22946 | -5/Zhirov | Found Alien Artifact 22946 | -5/Zhirov | Identified Integrated Dissipator 22946 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23026 | -5/Zhirov | Found Alien Artifact 23059 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 23169 | -5/Zhirov | Learned location of Testing (-3) 23169 | -5/Zhirov | Learned location of Command (-1) 23176 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23186 | -5/Zhirov | Build established: Mutant 23227 | -5/Zhirov | Entered Proximity Caves 23319 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23516 | -4/Proximity Caves | Build established: Gunner 23868 | -4/Proximity Caves | Discovered new exit (range 5) 23878 | -4/Proximity Caves | Entered Factory 23878 | -4/Factory | Accompanied by 2 allies 23878 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24003 | -4/Factory | Spotted B-86 Titan 24010 | -4/Factory | Destroyed B-86 Titan 24117 | -4/Factory | Found Prototype Device 24117 | -4/Factory | Identified Adv. EM Disruption Field 24163 | -4/Factory | Identified exit to Upper Caves 24179 | -4/Factory | Incoming investigation squad redirected 24340 | -4/Factory | Entered Upper Caves 24786 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24830 | -4/Upper Caves | Discovered new exit (range 15) 24883 | -4/Upper Caves | Entered another Upper Caves area 24883 | -4/Upper Caves | Discovered new exit (range 9) 25094 | -4/Upper Caves | Learned location of 2 exits from Research 25192 | -4/Upper Caves | Spotted B-86 Titan 25204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25256 | -4/Upper Caves | Lost 3 parts (1p1n1w) 25278 | -4/Upper Caves | Destroyed B-86 Titan 25285 | -4/Upper Caves | Discovered new exit (range 14) 25286 | -4/Upper Caves | Found Hvy. Reflective Plating 25334 | -4/Upper Caves | Build established: Scavenger-Gunner 25535 | -4/Upper Caves | Learned 8 Research zone layouts 25538 | -4/Upper Caves | Entered Warlord 25579 | -4/Warlord | System corruption cleaned by Quarantine Array 25766 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25904 | -4/Warlord | Build established: Scavenger-Mutant 26072 | -4/Warlord | Met Warlord 26097 | -4/Warlord | Warlord's base attacked by MAIN.C 26112 | -4/Warlord | Opened Warlord's prototype stash 26121 | -4/Warlord | Found Prototype Device 26121 | -4/Warlord | Identified Exp. Phase Shifter 26141 | -4/Warlord | Found Prototype Hackware 26144 | -4/Warlord | Found Prototype Processor 26144 | -4/Warlord | Identified Spectral Analyzer 26154 | -4/Warlord | Found Prototype Reactor 26156 | -4/Warlord | Identified Vortex Chain Reactor 26268 | -4/Warlord | Heart of Steel transformed into Warbot 26279 | -4/Warlord | Found Prototype Launcher 26281 | -4/Warlord | Found Prototype Energy Gun 26282 | -4/Warlord | Identified Vortex Rifle 26447 | -4/Warlord | Warlord forces counterattacked 26639 | -4/Warlord | Spotted Executioner 26772 | -4/Warlord | Warlord base infiltrated, sounded retreat 26786 | -4/Warlord | Spotted Executioner 26786 | -4/Warlord | Spotted Executioner 26799 | -4/Warlord | Destroyed Executioner 26817 | -4/Warlord | Spotted Striker 26823 | -4/Warlord | Spotted Executioner 26858 | -4/Warlord | Spotted Striker 26860 | -4/Warlord | Destroyed Striker 26893 | -4/Warlord | Discovered new exit (range 14) 26900 | -4/Warlord | Identified Vortex Catalyst Activator 26901 | -4/Warlord | Spotted Striker 26904 | -4/Warlord | Destroyed Striker 26935 | -4/Warlord | Entered Proximity Caves 26944 | -3/Proximity Caves | Destroyed 9 combat bots 26944 | -3/Proximity Caves | Spotter reported a threat 27084 | -3/Proximity Caves | Spotted B-86 Titan 27111 | -3/Proximity Caves | Destroyed B-86 Titan 27121 | -3/Proximity Caves | Found Hvy. Reflective Plating 27291 | -3/Proximity Caves | Discovered new exit (range 13) 27328 | -3/Proximity Caves | Entered Research 27328 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27329 | -3/Research | Identified exit to Research 27329 | -3/Research | Identified exit to Testing 27330 | -3/Research | Spotted B-86 Titan 27342 | -3/Research | Destroyed B-86 Titan 27699 | -3/Research | Entered Testing 27737 | -3/Testing | Found Prototype Energy Cannon 27737 | -3/Testing | Identified Cld. Nova Cannon 27797 | -3/Testing | Build established: Scavenger-Gunner 27872 | -3/Testing | Identified Transdimensional Reconstructor 27872 | -3/Testing | Warped through subspace 27949 | -3/Testing | First assault squad dispatched 28087 | -3/Testing | Lost 4 parts (3u1w) 28447 | -3/Testing | Found Prototype Device 28447 | -3/Testing | Identified Exp. Thermal Shield 28549 | -3/Testing | Spotted PY-HP1PV3TQL2 28595 | -3/Testing | Destroyed PY-HP1PV3TQL2 28600 | -3/Testing | Found Prototype Device 28600 | -3/Testing | Identified Thermal Barrier 28607 | -3/Testing | Found Prototype Protection 28607 | -3/Testing | Identified Centrium Heavy Armor Plating 28622 | -3/Testing | Lost 5 parts (2n3u) 28653 | -3/Testing | Found Exp. Target Analyzer 28823 | -3/Testing | Found Prototype Protection 28854 | -3/Testing | Spotted Striker 29045 | -3/Testing | Found Prototype Device 29045 | -3/Testing | Identified Exp. Hardlight Generator 29080 | -3/Testing | Found Fusion Bomb Launcher 29152 | -3/Testing | Discovered exit to Research (range 16) 29256 | -3/Testing | System corruption reached 10% 29260 | -3/Testing | Entered Research 29260 | -2/Research | Warlord forces began assault on 0b10 29260 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29285 | -2/Research | Distinguished unit "Death Star" dispatched to help 29285 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 29370 | -2/Research | Research machine network offline 29547 | -2/Research | Met up with Warlord 29549 | -2/Research | Build established: Scavenger-Mutant 29664 | -2/Research | Borebot progress halted 29740 | -2/Research | Found Prototype Launcher 29740 | -2/Research | Identified Hellfire Missile Launcher 29770 | -2/Research | Borebot progress halted 29850 | -2/Research | Identified exit to Garrison 29850 | -2/Research | Entered Garrison 29934 | -2/Garrison | Found Antimissile System 29937 | -2/Garrison | Found Antimissile System 29937 | -2/Garrison | Triggered checkpoint 30119 | -2/Garrison | Spotted B-90 Cyclops 30135 | -2/Garrison | Destroyed B-90 Cyclops 30440 | -2/Garrison | Triggered checkpoint 30446 | -2/Garrison | Discovered new exit (range 10) 30482 | -2/Garrison | Triggered checkpoint 30489 | -2/Garrison | Build established: Scavenger-Tank 30538 | -2/Garrison | Garrison Relay disabled 30576 | -2/Garrison | Entered Research 30631 | -2/Research | Spotted B-90 Cyclops 30653 | -2/Research | Destroyed B-90 Cyclops 30662 | -2/Research | Garrison activated, responded to threat 30701 | -2/Research | Identified SHELL Armor 30720 | -2/Research | Incoming assault squad redirected 30727 | -2/Research | Destroyed 9 combat bots 30745 | -2/Research | Spotted B-90 Cyclops 30826 | -2/Research | First assault squad dispatched 30860 | -2/Research | Found Prototype Launcher 30861 | -2/Research | Identified Com. Tesla Bomb Launcher 30898 | -2/Research | Found Prototype Launcher 30899 | -2/Research | Identified Enh. Gamma Bomb Array 31103 | -2/Research | Incoming assault squad redirected 31185 | -2/Research | Destroyed 7 combat bots 31352 | -2/Research | Incoming assault squad redirected 31389 | -2/Research | Identified Ghost Barrier 31418 | -2/Research | Incoming investigation squad redirected 31458 | -2/Research | Build established: Scavenger-Gunner 31488 | -2/Research | Destroyed 10 combat bots 31567 | -2/Research | Garrison activated, responded to threat 31591 | -2/Research | Incoming assault squad redirected 31610 | -2/Research | Incoming assault squad redirected 31658 | -2/Research | Destroyed 7 combat bots 31788 | -2/Research | Incoming investigation squad redirected 31800 | -2/Research | Incoming assault squad redirected 31907 | -2/Research | Destroyed 7 combat bots 32011 | -2/Research | Discovered new exit (range 7) 32028 | -2/Research | Entered Quarantine 32051 | -2/Quarantine | Found Transdimensional Reconstructor 32057 | -2/Quarantine | Found Transdimensional Reconstructor 32061 | -2/Quarantine | Found Transdimensional Reconstructor 32063 | -2/Quarantine | Found Alien Artifact 32151 | -2/Quarantine | Cryocooling Duct disabled 32166 | -2/Quarantine | Ambient heat levels rising (+20) 32166 | -2/Quarantine | Non-combat units ordered to evacuate 32348 | -2/Quarantine | High security lockdown imminent 32428 | -2/Quarantine | High security lockdown engaged 32476 | -2/Quarantine | Cryocooling Duct disabled 32480 | -2/Quarantine | Cryocooling Duct disabled 32491 | -2/Quarantine | Ambient heat levels rising (+20) 32495 | -2/Quarantine | Ambient heat levels rising (+20) 32537 | -2/Quarantine | Destroyed 18 combat bots 32570 | -2/Quarantine | Found Alien Slashing Weapon 32607 | -2/Quarantine | Spotted Investigator 32608 | -2/Quarantine | Destroyed Investigator 32739 | -2/Quarantine | Spotted Striker 32740 | -2/Quarantine | Spotted Striker 32786 | -2/Quarantine | Spotted Striker 32788 | -2/Quarantine | Destroyed Striker 32952 | -2/Quarantine | Spotted Executioner 32968 | -2/Quarantine | Destroyed Executioner 33138 | -2/Quarantine | Found Alien Artifact 33138 | -2/Quarantine | Identified Phase Armor 33164 | -2/Quarantine | Spotted Investigator 33166 | -2/Quarantine | Spotted Striker 33166 | -2/Quarantine | Spotted Executioner 33169 | -2/Quarantine | Destroyed Investigator 33181 | -2/Quarantine | Spotted Executioner 33181 | -2/Quarantine | Spotted Striker 33190 | -2/Quarantine | Destroyed 13 combat bots 33221 | -2/Quarantine | Lost 3 parts (1p2u) 33233 | -2/Quarantine | Destroyed Executioner 33289 | -2/Quarantine | Spotted Fortress 33291 | -2/Quarantine | Identified Sigix Broadsword 33351 | -2/Quarantine | Destroyed Fortress 33380 | -2/Quarantine | Found Vortex Chain Reactor 33394 | -2/Quarantine | Found Thermal Barrier 33398 | -2/Quarantine | Found Exp. EM Disruption Field 33488 | -2/Quarantine | Discovered new exit (range 6) 33495 | -2/Quarantine | Entered Section 7 33510 | -2/Section 7 | Found Alien Artifact 33510 | -2/Section 7 | Identified Integrated Mediator 33510 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33583 | -2/Section 7 | Build established: Scavenger-Mutant 33682 | -2/Section 7 | Spotted S7 Guard 33694 | -2/Section 7 | Found Alien Artifact 33694 | -2/Section 7 | Identified Core Physics Calibrator 33715 | -2/Section 7 | Destroyed S7 Guard 33777 | -2/Section 7 | First assault squad dispatched 33785 | -2/Section 7 | System corruption reached 10% 33802 | -2/Section 7 | Incoming assault squad redirected 33893 | -2/Section 7 | Build established: Scavenger-Gunner 33980 | -2/Section 7 | Found Integrated Dissipator 33980 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34109 | -2/Section 7 | Destroyed 9 combat bots 34122 | -2/Section 7 | Found Integrated Dissipator 34123 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34132 | -2/Section 7 | Core integrity fell below 50% 34184 | -2/Section 7 | Warped through subspace 34273 | -2/Section 7 | Spotted Alpha 7 34280 | -2/Section 7 | Spotted Alpha 7 34285 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 34285 | -2/Section 7 | Warped through subspace 34342 | -2/Section 7 | Lost 3 parts (1u2w) 34354 | -2/Section 7 | High security lockdown imminent 34393 | -2/Section 7 | Found Alien Artifact 34393 | -2/Section 7 | Identified Integrated Reactor 34393 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34434 | -2/Section 7 | High security lockdown engaged 34479 | -2/Section 7 | Warped through subspace 34563 | -2/Section 7 | Spotted Executioner 34564 | -2/Section 7 | Warped through subspace 34580 | -2/Section 7 | Spotted Executioner 34580 | -2/Section 7 | Spotted Executioner 34595 | -2/Section 7 | Lost 3 parts (1p1n1u) 34619 | -2/Section 7 | Destroyed Executioner 34641 | -2/Section 7 | Destroyed Executioner 34662 | -2/Section 7 | Found Prototype Device 34662 | -2/Section 7 | Identified Adv. Kinecellerator 34665 | -2/Section 7 | Found Exp. Targeting Computer 34670 | -2/Section 7 | Found Prototype Processor 34677 | -2/Section 7 | Found Prototype Processor 34677 | -2/Section 7 | Identified Exp. Core Analyzer (x2) 34684 | -2/Section 7 | Found Exp. Targeting Computer 34736 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 34740 | -2/Section 7 | Found Transdimensional Reconstructor 34782 | -2/Section 7 | Core integrity fell below 20% 34790 | -2/Section 7 | Spotted Executioner 34790 | -2/Section 7 | Warped through subspace 34795 | -2/Section 7 | Warped through subspace 34814 | -2/Section 7 | Destroyed 7 combat bots 34852 | -2/Section 7 | Garrison activated, responded to threat 34900 | -2/Section 7 | Lost 5 parts (2p1n1u1w) 34906 | -2/Section 7 | Spotted Executioner 34906 | -2/Section 7 | Spotted Striker 34916 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34910_ Slug penetrates G-73 Enforcer. 34910_ Garrison Access under remote control. 34912_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 34913_ System corrupted: Phase Armor rejected. 34913_ Slug penetrates Garrison Access. 34913_ Med. Treads destroyed. 34913_ Destroyed Unknown Wheel. 34913_ Destroyed Imp. Antigrav System. 34913_ P-80 Master destroyed. 34913_ Terminal disabled. 34913_ Exp. Biometal Heavy Treads destroyed. 34913_ Destroyed Exp. Biometal Heavy Treads. 34913_ I-47 Archangel destroyed. 34913_ G-73 Enforcer destroyed. 34916_ Fusion Bomb Launcher destroyed. 34916_ Destroyed Fusion Bomb Launcher. 34916_ Destroyed Unknown Wheel. 34916_ I-47 Archangel destroyed. 34916_ G-73 Enforcer destroyed. 34916_ I-47 Archangel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????#"""""""" | | ??????????????????????????????????????#" | | ??????????????????????????????????????#" | | ??????? ????????#####??????###??????###" | | ??????? ???????# #######%#######;T" | | ?????? ???????# =![!%i%!=[ ! " | | ?????? ??????# %%%=w^ =! " | | ?????? ??????# #bp% #[####### | | ?????# ??????????# *g%!hg #???# | | ##+##" ??????????# "!Eb #???# | | ???????????#" ""p% """ #???#" " | | ! ???????????# !G@%= " " #????" "" | | #??????# Y""% """ #????" | | !! """ #??????#Y b" #????" | | !! """ #??????#g # [ !#????" | | !% """ ####### ? # K #####????" """ | | % %]## ####????????" "?? | | h %?#### #???????????" """ | | #######"##??## ?????###???????????" | | % # #???##+????????????????????" | | %# #???? ?????????????????????" """ | | %%# #??????????????????????????" "?? | | %!%# #??????????????????????????" "?? | | %=# #??????????????????????????" ? | | =%%+ #??????????????????????????" | | ==%# #??????????????????????????" | | *[= #??????????????????????????" | | !! #??????????????????????????" | | %%*##############??????????????????????" | | [= # #??????????????????????" """ | | [% #= ###########???????????? "?? | | [![/ # ##"##??#????????" "?? | | =!!! """ " " # [ "% [##=####?????"" ?? | | ! =# """ """%" +[%=[%%= #??????"" ?? | | [ ########"##### " !%#####?????????? ???? | | +#+#######"##???# ## ##?##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 103 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 20 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 29 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 23 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Exp. Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Sigix Broadsword Integrated Mediator Core Physics Calibrator High-powered Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightAerolevProcessor Manual? 0 Play Time 04:04:33 Cumulative 725.4 hours Start 2023.08.16 @ 13:27:18 End 2023.08.17 @ 01:12:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 460 Adventurer 0 Explorer 7 Win Type - Total 53 Types 20/5/19/2/0/1/4/1/1 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 645d2b0b-ee93-492c-b9f4-cf445277797e