Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:26:24 Player: Tenderz Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (778) 778 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 6693 Bonus ------- Follower Combat Kills 30 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Scrap Engine Advanced Visual Processing Unit Advanced Sensor Array 0b10 Decoder Chip [Looter] Improved Target Analyzer Improved Particle Charger Improved Reaction Control System Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Makeshift Transmission Jammer Plasma Rifle Improved Heavy Machine Gun [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flightbrick Utility Medium Storage Unit Device Scrap Engine Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . . 8 . . . . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . . 3 . . . . . . 1 . Utility 5 | . . . . 4 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 8 17 27 4 25 . 2 . 1 . 3 13 2 Power 10 | 1 1 2 . 3 . . . . . . 3 . Engine 8 | 1 1 2 . 3 . . . . . . 1 . Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 2 2 . 3 . . . . . . 4 . Treads . | . . . . . . . . . . . . . Leg 6 | 2 2 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . Flight 6 | . . . . 2 . . . . . . 4 . Utility 37 | 3 4 11 1 10 . 1 . 1 . 2 2 2 Device 25 | 2 3 11 1 3 . . . . . 1 2 2 Storage 4 | 1 1 . . 2 . . . . . . . . Processor 3 | . . . . 1 . . . 1 . 1 . . Hackware 1 | . . . . 1 . . . . . . . . Protection 4 | . . . . 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 10 12 3 9 . 1 . . . 1 4 . Energy Gun 10 | 1 . 1 . 5 . 1 . . . . 2 . Energy Cannon 11 | . 4 5 2 . . . . . . . . . Ballistic Gun 10 | 1 3 3 . 1 . . . . . 1 1 . Ballistic Cannon 4 | . . . . 3 . . . . . . 1 . Launcher 5 | . 2 3 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . . . . 1 . Parts Lost 24 | . 1 4 . 2 . . . . . . 15 2 Power 5 | . 1 1 . 1 . . . . . . 1 1 Propulsion 7 | . . 1 . . . . . . . . 6 . Utility 7 | . . 1 . 1 . . . . . . 4 1 Weapon 5 | . . 1 . . . . . . . . 4 . Highest Loss Streak 6 | . 1 4 . 1 . . . . . . 6 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 99 85 57 66 69 72 70 66 71 51 11 Engine 10 | . 13 14 14 10 5 5 5 5 5 5 1 . Leg 17 | . 28 27 28 . . . . . . . . . Flight 3 | . . . . 8 11 11 11 11 11 11 11 . Device 14 | . 14 13 14 16 22 22 22 16 16 16 11 8 Storage 7 | . 14 14 . 1 . . . . . . . . Processor 2 | . . . . 3 5 5 5 10 11 15 10 . Hackware 1 | . . . . 1 5 5 5 5 5 5 1 . Protection 1 | . . . . 3 5 8 11 9 5 5 2 . Energy Gun 2 | . 4 1 . 3 5 11 11 11 11 5 3 . Energy Cannon 11 | . 8 18 27 1 . . . . . . . . Ballistic Gun 5 | . 13 5 . 4 5 . . . . 4 1 . Launcher 1 | . . 2 . . . . . . . . . . Naked Turns 54 | . . . . . . . . . . . 26 28 Heaviest Build 42 | 13 24 28 26 42 23 30 30 30 28 28 35 11 Greatest Support 38 | 20 26 26 26 30 30 30 30 30 30 30 38 15 Greatest Overweight (x) 2 | 2 . 1 . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 5 7 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 8 4 5 5 5 5 5 5 4 Average Carried 7 | 5 8 9 5 5 4 4 5 5 5 4 4 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 5 4 4 5 5 5 5 5 4 2 Scrap Engine Consumption 19 | . . . 2 . . . . . . 1 16 . Constructs Created 2 | . . . . . . . . . . . 2 . Constructs Modified 1 | . . . . . . . . . . . 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Matter Collected 1544 | 312 247 583 . 126 . 50 . 86 . 10 130 . Remotely 106 | 106 . . . . . . . . . . . . Salvage Created 892 | 118 272 196 . 137 . 50 . . . . 119 . Parts 59 | 9 21 12 . 11 . 1 . . . . 5 . Haulers Intercepted 1 | . . . . . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 19 | . 8 6 . 2 . 1 . . . . 2 . Guns 6 | . 1 2 . 2 . 1 . . . . . . Cannons 4 | . 1 1 . . . . . . . . 2 . AOE 9 | . 6 3 . . . . . . . . . . Classes Destroyed 12 | 2 5 2 . 2 . . . . . . 1 . Worker 2 | . 2 . . . . . . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . Recycler 2 | 1 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . Swarmer 11 | . 6 3 . . . . . . . . 2 . Grunt 3 | . 2 . . . . 1 . . . . . . Sentry 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . Best Kill Streak 9 | 1 9 3 . 2 . 1 . . . . 2 . Combat Bots Only 7 | . 7 3 . 1 . 1 . . . . 2 . Max Kills in Single Turn 2 | 1 2 2 . 2 . 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Hostile Shots Fired 615 | . 30 111 . 164 . 7 . 6 . 18 271 8 Missed 301 | . 15 47 . 92 . 3 . 4 . 12 127 1 Damage Taken 5244 | . 171 727 . 1197 . 74 . 24 . 107 2569 375 Core 1292 | . 54 135 . 87 . 14 . . . . 630 372 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 19 | . . . . 16 . 3 . . . . . . Core Remaining (%) 70 | 100 . . 24 . . . . . . 88 . . Volleys Fired 142 | 15 34 47 7 11 . 4 . . . . 24 . Largest 2 | 2 2 2 1 2 . 2 . . . . 2 . Hottest 136 | 70 112 136 80 75 . 135 . . . . 130 . Shots Fired 203 | 30 51 62 7 18 . 8 . . . . 27 . Gun 112 | 30 30 23 . 14 . 8 . . . . 7 . Cannon 59 | . 4 24 7 4 . . . . . . 20 . Launcher 22 | . 7 15 . . . . . . . . . . Special 10 | . 10 . . . . . . . . . . . Kinetic 73 | 15 26 12 . 11 . . . . . . 9 . Thermal 74 | 15 14 23 7 . . 4 . . . . 11 . Explosive 22 | . 7 15 . . . . . . . . . . Electromagnetic 34 | . 4 12 . 7 . 4 . . . . 7 . Robot Hit Streak 10 | 4 7 10 . 6 . 7 . . . . 6 . Robot Miss Streak 5 | 3 3 5 . 2 . 1 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 95 | 19 23 25 2 10 . 5 . . . . 11 . Core Hits 48 | 4 17 13 . 6 . 2 . . . . 6 . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . Critical Strikes 4 | 1 1 2 . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Melee Attacks 2 | . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2740 | 250 696 812 . 556 . 148 . . . . 267 11 Guns 1011 | 250 237 129 . 209 . 148 . . . . 38 . Cannons 690 | . 90 371 . . . . . . . . 229 . Explosions 1025 | . 369 312 . 344 . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 14 | . . . . 3 . . . . . . . 11 Kinetic 744 | 124 199 129 . 149 . . . . . . 143 . Thermal 769 | 126 38 198 . 277 . 44 . . . . 86 . Explosive 748 | . 369 312 . 67 . . . . . . . . Electromagnetic 465 | . 90 173 . 60 . 104 . . . . 38 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 8 17 17 17 17 17 17 11 21 Average Corruption 12 | . . . . 4 13 17 17 17 17 17 5 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . 4 2 2 3 6 2 6 3 4 Message Errors 13 | . . . . 2 . 2 1 2 . 3 3 . Matter Fused 2 | . . . . . . . 1 . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . Energy Discharges 3 | . . . . 1 . . . 1 . . . 1 Parts Rejected 2 | . . . . 1 . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Misdirections 7 | . . . . . 2 . 1 1 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 126 | . 35 1 . 90 . . . . . . . . Projectiles 1 | . . 1 . . . . . . . . . . Explosions 125 | . 35 . . 90 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 111 | . 40 65 . 1 . . . . . . . 5 Shots 5 | . 1 4 . . . . . . . . . . Rammed 5 | . . . . 1 . . . . . . . 4 Targets Rammed 5 | . . . . 1 . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 288 | . 102 288 120 84 . 165 . 157 . 173 51 . Average Temperature 51 | . 31 84 45 32 . 62 . 84 . 87 19 . Received Heat Transfer 504 | . 18 321 . 93 . 18 . . . . 54 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 1064 | 370 185 259 . 150 . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Peak Influence 656 | 15 200 . 522 656 194 189 . . . . 407 63 Initial 498 | . 9 . 498 269 149 135 . . . . 37 33 Average 223 | 6 66 . 508 352 168 149 . . . . 149 48 Maximum Alert Level 2 | . 1 . 2 2 . . . . . . 2 . Low Security (%) 50 | 100 95 . . . 100 100 . . . . 63 100 Level 1 25 | . 4 . . 70 . . . . . . 34 . Level 2 23 | . . . 100 29 . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 4 . 3 . . . . 7 . Investigation 6 | . . . . 2 . 2 . . . . 2 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 4 | . . . . 1 . 1 . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Distress Signals 2 | . . . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 12 52 . 25 6 5 . 1 . 6 36 6 Peak Tracking Total 14 | . 4 6 . 8 6 4 . 1 . 6 14 6 Tactical Retreats 21 | . 1 5 . 6 . . . . . 1 8 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Traps Triggered 4 | . . 1 . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Machines Disabled 15 | . . 2 . 13 . . . . . . . . Max in Single Turn 13 | . . 1 . 13 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Machines Accessed 25 | . 3 1 7 5 . 3 . . 4 . 2 . Terminals 11 | . 2 . 4 2 . 2 . . . . 1 . Fabricators 2 | . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 3 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 85 | . 8 9 16 11 . 6 . . 28 . 7 . Successful 52 | . 2 9 7 2 . 1 . . 28 . 3 . Failed 33 | . 6 . 9 9 . 5 . . . . 4 . Catastrophic 10 | . 2 . 1 4 . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 5 . 6 2 . . . . . . 3 . Terminals 33 | . 6 . 13 6 . 3 . . . . 5 . Fabricators 3 | . . . . 1 . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . 3 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 3 . . . . . . Terminal Hacks 46 | . 1 9 4 2 . 1 . . 28 . 1 . Record 21 | . . 8 2 . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . Recall Investigation 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 3 . . . . . . . . . Report Inventory 3 | . . . 3 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 5 5 . 2 . . . . 1 . Full Trace Events 6 | . . . 1 2 . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 9 . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 19 | . . 19 . . . . . . . . . . Highest-Rated Ally 19 | . . 19 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . Total Damage 56 | . . 56 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . 23 . Items 23 | . . . . . . . . . . . 23 . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Turns Passed 4509 | 186 526 1856 347 600 36 103 55 153 30 132 416 69 Spaces Moved 4458 | 99 297 951 258 924 93 184 149 408 81 335 596 83 Core 182 | 16 . . . . . . . . . . 83 83 Treads . | . . . . . . . . . . . . . Legs 1589 | 83 297 951 258 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2687 | . . . . 924 93 184 149 408 81 335 513 . Fastest Speed 34 | 50 120 120 120 37 37 37 37 37 37 37 34 50 Average Speed 76 | 123 120 149 120 49 37 37 37 37 37 37 37 50 Slowest Speed 190 | 150 120 190 120 80 37 37 37 37 37 37 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . . . 2 . 13 . 1 . 1 10 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 7 45 37 66 31 84 7 31 66 72 61 18 55 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . Scrap Searched 7 | . . 4 . . . . . 1 . 2 . . Spaces Dug 19 | . . . 7 4 . . . . . . 8 . Terrain Destroyed 185 | . 48 78 7 42 . . . . . . 10 . Melee . | . . . . . . . . . . . . . Projectile 24 | . . 3 7 4 . . . . . . 10 . AOE 161 | . 48 75 . 38 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Total 5322 | 129 413 1321 291 1047 93 196 148 408 80 340 746 110 Wait 539 | . 44 265 10 59 1 19 . . . 2 118 21 Move 4401 | 98 296 950 257 920 92 164 148 405 80 332 576 83 Hop 20 | . . . . 2 . 6 . 1 . 1 10 . Pick Up 49 | 7 10 14 1 13 . 1 . . . . 3 . Fast Attach 44 | 8 2 4 3 15 . 1 . 1 . 2 8 . Attach 17 | . 3 5 . 4 . . . . . . 3 2 Detach 5 | 1 . 1 . 2 . . . . . 1 . . Swap 41 | . 12 18 1 6 . 1 . . . 1 2 . Drop 57 | . 12 17 10 14 . . . 1 . 1 2 . Fire 142 | 15 34 47 7 11 . 4 . . . . 24 . Melee 2 | . . . 2 . . . . . . . . . Ram 5 | . . . . 1 . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Destroyed 7 combat bots 713 | -10/Materials | Entered Subcaves 950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1203 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1315 | -10/Subcaves | Ambushed by Subdweller buried in earth 1326 | -10/Subcaves | Core integrity fell below 50% 1362 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1670 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1799 | -10/Subcaves | Visited 4L-MR0's lab 1816 | -10/Subcaves | Found Flightbrick 1968 | -10/Subcaves | Visited triangular shrine 1983 | -10/Subcaves | Found Prototype Device 1983 | -10/Subcaves | Identified V3-11A's Pendant 1988 | -10/Subcaves | Befriended Subdweller 2518 | -10/Subcaves | Discovered new exit (range 9) 2569 | -10/Subcaves | Entered Recycling 2577 | -8/Recycling | Found Scrap Engine 2900 | -8/Recycling | Discovered new exit (range 14) 2916 | -8/Recycling | Entered Factory 2916 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2918 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 3217 | -6/Factory | Discovered new exit (range 5) 3266 | -6/Factory | Search patrols dispatched 3376 | -6/Factory | Spotted B-75 Beast 3460 | -6/Factory | Garrison activated, responded to threat 3516 | -6/Factory | Sucked down chute 3516 | -6/Factory | Entered Waste 3525 | -6/Waste | Spotted C-40 Crusher 3525 | -6/Waste | Spotted C-40 Crusher 3529 | -6/Waste | Spotted C-40 Crusher 3531 | -6/Waste | EMP discharged 3531 | -6/Waste | System corruption reached 10% 3534 | -6/Waste | Spotted C-40 Crusher 3538 | -6/Waste | Spotted C-40 Crusher 3539 | -6/Waste | Spotted C-40 Crusher 3546 | -6/Waste | Discovered new exit (range 13) 3552 | -6/Waste | Entered Factory 3582 | -6/Factory | Identified exit to DSF 3651 | -6/Factory | Discovered new exit (range 10) 3655 | -6/Factory | Entered Lower Caves 3707 | -6/Lower Caves | Discovered new exit (range 8) 3710 | -6/Lower Caves | Entered another Lower Caves area 3712 | -6/Lower Caves | Discovered new exit (range 3) 3773 | -6/Lower Caves | Encountered a Warlord checkpoint 3785 | -6/Lower Caves | Learned location of Extension (-4) 3828 | -6/Lower Caves | Spotted B-75 Beast 3859 | -6/Lower Caves | Discovered new exit (range 8) 3863 | -6/Lower Caves | Entered Data Miner 3863 | -6/Data Miner | Discovered new exit (range 6) 3869 | -6/Data Miner | Met Data Miner 3878 | -6/Data Miner | Learned location of Section 7 (-3) 3878 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3885 | -6/Data Miner | Received God Mode back door access code from Data Miner 3893 | -6/Data Miner | Entered Proximity Caves 3937 | -5/Proximity Caves | Learned Factory garrison access intel 3947 | -5/Proximity Caves | Identified exit to Factory 4025 | -5/Proximity Caves | Entered Factory 4025 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4026 | -5/Factory | Loaded intel: 4 garrison access locations 4215 | -5/Factory | Lost 4 parts (1p1n2u) 4269 | -5/Factory | Garrison activated, responded to threat 4276 | -5/Factory | Spotted B-75 Beast 4317 | -5/Factory | Released all parts (7) 4347 | -5/Factory | Lost 6 parts (3n2u1w) 4374 | -5/Factory | System corruption reached 10% 4384 | -5/Factory | Core integrity fell below 50% 4406 | -5/Factory | Incoming investigation squad redirected 4441 | -5/Factory | Sucked down chute 4441 | -5/Factory | Entered Waste 4445 | -5/Waste | Spotted C-40 Crusher 4455 | -5/Waste | Spotted C-40 Crusher 4456 | -5/Waste | EMP discharged 4466 | -5/Waste | Spotted C-40 Crusher 4468 | -5/Waste | Spotted C-40 Crusher 4479 | -5/Waste | Spotted C-40 Crusher 4479 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4482 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4482 | -5/Waste | Spotted C-40 Crusher 4507 | -5/Waste | Core integrity fell below 20% 4510 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04441_ Triggered Chute Trap. 04441_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04446_ ALERT: Foreign system detected. Charging EMP. 04456_ System corrupted: Component data lost. 04456_ System corrupted (+10). 04475_ System corrupted: Energy discharge (-51). 04479_ Mic. Fission Core crushed. 04479_ Adv. Sensor Array crushed. 04480_ Slammed into C-40 Crusher. 04481_ Destabilizing: System interference. 04481_ Gravity Neutralizer temporarily disabled. 04482_ Mak. Transmission Jammer crushed. 04482_ Gravity Neutralizer crushed. 04484_ Adv. Sensor Array crushed. 04484_ Gravity Neutralizer crushed. 04503_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# CC #??????????????????????? | | ?????????????????????# CC@#??????????????????????? | | ?????????????????????#CCCC#??????????????????????? | | ???????????????????#CCCC#??????????????????????? | | #??????????????????# CC#??????????????????????? | | #??????????????????# CC#??????????????????????? | | #??????????????????# CC#??????????????????????? | | #??????????????????# CC#??????????????????????? | | #??????????????????# CC #??????????????????????? | | #??????????????????# CC #??????????????????????? | | #??????????????????# #??????????????????????? | | #??????? ???????# #???????????#??????????? | | #??????# #??????# #????????? #??????????? | | ######## #??????# ######## ##?????????? | | #??????# ????????? | | #??????# ????????? | | #??????# ????????? | | #??????# ????????? | | ######## #??????# ######## *##?????????? | | !#??????# #??????#= #????????? #??????????? | | #??????# #??????# #???????????#??????????? | | #??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | [ #??????????????????????? | | #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 73 Target Analysis 6 Particle Charging 20 Offensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Antigrav Array | -5/Factory | Downloaded Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed AlphaCryofiberHumpback Manual? 0 Play Time 01:33:28 Cumulative 35.3 hours Start 2024.04.22 @ 19:36:22 End 2024.04.22 @ 21:26:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14444574-190d-4f92-92e9-a4b7a2aa9892