Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 00:09:35 Player: Skysub Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (322) 1610 Value Destroyed (16096) 16096 Prototype IDs (397) 7940 Alien Tech Used (4) 800 Bonus (36994) 36994 TOTAL SCORE: 74540 Bonus ------- High Alert Combat Kills 1013 Follower Combat Kills 734 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1978 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -631 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Advanced Energy Well (500) Vortex Rifle (18) Warp Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Accelerator Layered Heavy Armor Plating Experimental Powered Armor Advanced Focal Shield Thermal Barrier Experimental Force Field Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Null Cannon > --- INVENTORY -------- Graviton Reactor Advanced Heavy Siege Treads Advanced Cooling System Layered Heavy Armor Plating Heavy Reflective Plating Graphene Brace Advanced Force Field Advanced Component Analysis Suite Transdimensional Reconstructor Zionite Phaser-S Vortex Rifle Enhanced Nova Cannon Potential Cannon Enhanced Hardcell Cannon Graviton Cannon Improved Plasma Cutter [Rating: 246] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Zionite Composite Leg I Treads Experimental Biometal Heavy Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Graviton Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 1 . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . 1 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 223 | 7 4 2 . 1 10 2 6 11 19 8 1 6 14 6 2 5 9 . . 15 5 6 4 4 4 2 1 5 9 17 3 27 8 Power 16 | 1 . . . 1 . . 1 . 1 . . . 1 . . . . . . 2 . 2 . . 1 . . . 1 . . 5 . Engine 3 | 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . 1 . . . 1 . . 5 . Propulsion 41 | 2 1 . . . 4 . 2 . 7 1 . 1 5 1 . . 1 . . 4 . . . 1 . . . 1 . 9 . 1 . Treads 14 | 2 1 . . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 . 1 . Leg 22 | . . . . . . . . . 4 1 . 1 3 1 . . 1 . . 4 . . . 1 . . . 1 . 5 . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 2 1 . . 3 1 1 6 4 4 1 1 5 2 2 4 3 . . 5 3 1 3 3 2 2 1 2 4 7 3 17 6 Device 41 | . 1 1 . . 1 1 . 1 2 2 1 . 2 1 . . . . . 2 1 1 2 2 1 2 . 1 . 3 1 11 1 Storage 6 | 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Processor 16 | . . . . . . . . 2 . . . . . . . 1 . . . 2 2 . . . . . . 1 . 2 1 4 1 Hackware 9 | . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . 1 . 2 1 . . . Protection 28 | . . . . . 2 . 1 1 2 1 . 1 2 1 . 3 2 . . 1 . . 1 1 . . . . 2 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 3 1 1 . . 3 1 2 5 7 3 . 4 3 3 . 1 5 . . 4 2 3 1 . 1 . . 2 4 1 . 4 2 Energy Gun 9 | . . . . . . . . . 1 . . . 3 . . . 1 . . 1 . . . . . . . 1 1 . . 1 . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 Ballistic Gun 35 | 3 1 . . . 2 1 2 4 6 2 . 1 . 1 . 1 3 . . 2 . 3 1 . 1 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . 1 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 . . . . 1 . . . . 2 10 2 . . . . . 8 1 1 . . 4 . . 1 10 4 1 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Lost 74 | . 3 1 . . 2 . . 1 12 . . . 1 2 . 1 5 . 4 1 1 1 3 2 . 1 . 1 1 2 . 3 26 Power 7 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 Propulsion 16 | . 1 . . . 2 . . . 3 . . . . 1 . . . . 1 1 . 1 . 1 . . . . . 1 . . 4 Utility 32 | . . . . . . . . 1 4 . . . 1 1 . . 1 . 2 . 1 . 2 . . 1 . 1 1 1 . 1 14 Weapon 19 | . 2 . . . . . . . 4 . . . . . . 1 4 . . . . . . . . . . . . . . 1 7 Highest Loss Streak 14 | . 1 1 . . 1 . . 1 10 . . . 1 1 . 1 2 . 4 1 1 1 2 1 . 1 . 1 1 1 . 2 14 To Critical Strikes 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Average Backups 15 | 3 8 11 13 14 13 12 14 14 14 16 17 15 16 16 16 16 15 15 15 15 15 17 17 18 18 18 17 18 17 17 16 16 9 Power . | . 1 1 1 . . . . . . 1 1 . . . . . . . . . 1 1 1 . 1 1 1 1 1 1 . . 1 Propulsion 1 | 1 2 2 2 2 . . . 1 1 2 2 1 1 2 2 2 1 1 1 1 1 . . . . . 1 2 2 . 1 1 . Utility 5 | . 1 3 4 4 6 6 6 6 5 6 7 6 5 4 4 5 6 7 7 6 5 6 6 5 6 5 4 4 2 4 5 6 3 Weapon 5 | . 4 5 6 5 5 4 5 4 5 5 4 4 6 6 7 6 4 4 4 4 5 6 6 7 8 8 7 7 8 7 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . . 2 2 . 8 4 4 6 . 2 2 . . 1 . . . . 2 1 . 3 1 . . 3 4 7 1 7 . Power 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 . Propulsion 4 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 29 | . . . . . . . 7 3 . 2 . 1 . . . . . . . . 2 . . 1 1 . . . 2 6 . 4 . Weapon 17 | . . . . 1 2 . . 1 4 1 . . 1 . . 1 . . . . . 1 . 1 . . . . 1 . 1 2 . Tool/Special 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Average Slot Usage (%) 88 | . 95 96 85 96 88 91 89 83 88 99 100 98 98 99 91 93 93 100 92 90 88 81 81 88 74 91 93 90 86 86 80 78 65 Engine 2 | . 14 10 . 10 9 7 5 . 5 7 7 7 1 . . . . . . 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . 1 7 . . . . 5 7 6 6 5 5 2 . . 3 3 4 5 5 4 4 3 4 6 7 5 Treads 7 | . 26 28 28 28 17 7 9 15 8 . . . . . . . . . . . . . . . . . . . . 4 11 10 8 Leg 13 | . . . . . . . . . 12 30 30 30 29 30 26 26 29 29 26 25 29 25 26 26 26 26 23 19 18 12 . . . Device 14 | . 11 13 14 14 12 22 24 16 8 7 7 12 11 16 20 14 11 11 13 17 11 9 9 14 14 20 23 25 15 18 17 18 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 6 8 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 2 Processor 6 | . . . . . . . . 4 7 7 7 7 2 . . 3 5 5 5 8 11 10 10 10 10 10 9 10 13 11 9 9 12 Hackware 2 | . . . . . . . . 1 . 2 7 1 . . 5 8 10 11 6 . . . . . . . 3 4 6 7 7 4 . Protection 7 | . . . . . 7 7 5 7 12 12 7 6 12 13 6 6 5 11 11 10 5 5 4 9 9 7 4 . 3 6 7 7 4 Energy Gun 1 | . . . . . . . . . 5 2 . . 9 5 6 6 3 . . . . . . . . . . 3 3 3 6 . 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 7 10 8 Ballistic Gun 13 | . 27 20 14 14 12 22 23 22 10 18 23 22 12 13 13 11 8 15 11 11 15 13 14 15 2 14 19 12 7 3 . . . Launcher 1 | . . 7 14 14 5 . . . 1 . . . . 2 . 1 2 . 2 4 . . . . . . . . . . . . . Peak Build Rating 246 | 6 8 14 9 13 22 28 57 69 69 61 64 69 88 90 90 90 100 98 98 121 124 137 137 142 138 139 153 163 183 209 230 246 242 Average Rating 105 | 5 7 8 8 12 19 27 35 64 46 57 61 60 79 82 86 88 96 96 90 95 120 132 127 136 116 138 151 159 165 196 223 230 178 On Entrance 93 | . 6 8 8 9 13 22 28 57 69 58 61 61 69 88 84 90 87 97 98 83 120 123 137 114 137 138 139 153 161 183 209 230 242 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 198 | 12 32 30 26 36 48 51 55 84 77 74 73 76 76 82 74 81 81 79 82 95 136 128 129 134 133 133 121 122 134 145 191 198 184 Greatest Support 255 | 40 40 40 40 40 26 26 140 140 140 88 88 91 100 100 100 100 124 124 124 128 128 132 132 132 129 129 129 140 140 250 250 255 250 Greatest Overweight (x) 22 | 1 1 . . . 4 1 1 . 22 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 5 . 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 15 15 15 15 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 10 14 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | 3 8 12 14 14 14 13 14 18 17 19 19 18 19 19 19 19 18 18 18 19 18 19 19 19 19 19 18 19 18 19 19 19 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 10 14 15 15 15 13 15 19 20 20 20 20 19 20 19 20 18 19 19 20 18 20 20 19 20 18 20 20 20 20 20 19 5 Class Distribution -------------------- 28% | Scavenger-Tank 15% | Scavenger-Gunner 14% | Mutant 11% | Hacker-Tank 9% | Scavenger-Mutant 7% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Gunner | -3/Lab Scavenger-Gunner | -2/Research Hacker-Tank | -1/Access Hacker-Tank | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 9399 | 265 410 114 . 56 482 . 184 797 855 272 54 157 264 418 . 267 256 109 247 367 727 686 176 500 80 114 65 486 70 527 38 309 47 Remotely 1362 | . . . . . 251 . 184 323 604 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13969 | 38 754 95 . 119 442 . . 1497 768 227 . . 116 497 . 439 392 160 452 281 706 1092 306 513 109 225 86 554 70 425 526 2668 412 Parts 654 | 4 49 12 . 5 31 . . 87 35 15 . . 6 21 . 31 30 9 6 10 11 49 10 15 3 14 5 26 8 22 30 95 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 1 . . . . . 4 . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . . 8 . 16 . . . 5 6 . 11 . 8 12 2 10 . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 258 | . 11 7 . 1 21 . . 21 21 2 . . 4 11 . 10 6 2 15 18 17 10 4 10 . 7 1 7 1 4 7 33 7 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 134 | . 11 5 . . 3 . . 21 13 2 . . 4 6 . 6 6 1 3 . 10 10 3 10 . 3 1 7 1 . 1 4 3 Cannons 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 21 3 AOE 82 | . . 2 . 1 18 . . . 8 . . . . 5 . 4 . . 12 18 6 . . . . 4 . . . . . 4 . Classes Destroyed 24 | 1 7 . . . 2 . . 4 1 . . . 2 1 . 2 . 1 . 2 1 . . . . . . . . . . . . Worker 12 | . 3 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 15 | . 2 . . . 1 . . 4 . . . . . . . . 1 . . . . 3 . . . . 1 . . 1 2 . . Tunneler 5 | 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 2 . . 1 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Watcher 17 | . 2 . . . . . . 2 . 2 . . . . . . . . . . . 4 . . . . . 1 . 1 2 3 . Swarmer 59 | . 3 7 . . 10 . . . 3 . . . . 4 . 3 . . 2 7 5 . 1 5 . 5 . . . . 4 . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 101 | . 8 . . 1 11 . . 13 10 . . . . 6 . . . . 9 6 6 8 1 5 . . 1 3 . 1 1 11 . Brawler 8 | . . . . . . . . 1 . . . . . . . . . . 2 . 3 . . . . . . 1 . 1 . . . Duelist 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 19 | . . . . . . . . 1 5 1 . . . 1 . . 2 1 2 . 1 . 1 . . . . . . 1 . 3 . Specialist 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 2 6 . Programmer 23 | . . . . . . . . 5 . 1 . . . . . 2 2 . . 1 . 2 . . . 2 . 2 . 1 . 5 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 5 5 . 3 10 . . 6 5 2 . . 2 8 . 5 2 1 14 14 8 6 2 5 . 6 2 4 1 3 6 6 2 Combat Bots Only 14 | . 3 3 . 1 9 . . 4 5 1 . . 2 8 . 5 2 1 14 14 8 4 2 5 . 6 1 4 1 2 4 6 2 Max Kills in Single Turn 7 | 1 2 2 . 3 3 . . 2 2 1 . . 2 4 . 3 1 1 4 7 3 2 1 2 . 4 2 1 1 1 1 3 1 Gunslinging 1 | . 1 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Exploded 7 | . . 1 . 1 3 . . . 2 . . . . 3 . 3 . . 4 7 3 . . . . 4 . . . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 2 Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Hostile Shots Fired 2197 | . 69 27 . 1 45 . . 86 298 20 . . 15 82 . 39 51 19 39 16 117 80 24 160 . 20 9 47 51 2 47 422 411 Missed 574 | . 17 11 . . 11 . . 25 71 11 . . 3 32 . 14 13 8 18 3 33 26 7 29 . 6 2 5 6 2 16 101 104 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Hits 1623 | . 52 16 . 1 34 . . 61 227 9 . . 12 50 . 25 38 11 21 13 84 54 17 131 . 14 7 42 45 . 31 321 307 Melee 18 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . 3 . . . 5 5 Projectile 1605 | . 52 16 . 1 34 . . 60 227 9 . . 12 50 . 25 38 11 21 13 80 54 17 131 . 14 7 39 45 . 31 316 302 AOE 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 98 | . 2 . . . 2 . . 3 1 . . . . 2 . 3 1 . 2 . 7 6 1 8 . 1 . 1 3 1 3 12 39 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 Damage Taken 24857 | . 584 127 . 11 482 . . 865 2071 108 . . 334 837 . 614 701 162 864 392 1608 806 373 1481 . 161 73 339 583 13 255 4551 6462 Core 2490 | . 22 15 . 11 64 . . 29 164 . . . 12 92 . 64 61 . 163 10 43 19 . 81 . 12 . 36 63 . . 180 1349 Absorbed by Shields 6296 | . . . . . . . . . . . . . . . . 16 . . . . 196 . . 583 . 169 78 360 496 13 268 1976 2141 Reduced by Siege Mode 697 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . 433 221 Redirected to Shielding 100 | . . . . . . . . . . . . . 77 23 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3552 | . . . . . 10 . . . . . . . . 49 . 25 38 . 16 11 . 257 . 548 . . 19 163 . . 155 1406 855 Regen/Repaired (Parts) 1833 | . . . . . . . . . . 30 . 1038 . . . . 34 . . 240 . 199 . . . . . . . 214 . . 78 Core Remaining (%) 85 | 100 . . . 80 88 . . . . . . . . 57 . 92 . . . . 72 . . . . 90 . . 87 100 . . . Volleys Fired 760 | 4 71 16 . 1 37 . . 68 42 18 . . 14 21 . 17 20 4 28 8 22 48 6 29 . 10 4 23 4 16 37 138 54 Largest 4 | 2 2 2 . 2 2 . . 3 3 3 . . 3 3 . 3 3 3 2 2 3 3 3 3 . 3 4 4 3 3 3 4 4 Hottest 440 | 40 40 50 . 50 60 . . 84 135 136 . . 148 118 . 133 121 94 66 66 160 104 104 106 . 160 139 166 133 220 245 440 430 Shots Fired 1719 | 8 140 30 . 2 53 . . 203 103 39 . . 39 46 . 46 51 12 51 10 57 140 18 82 . 25 16 84 11 26 51 269 107 Gun 1304 | 8 140 25 . 1 35 . . 203 95 32 . . 39 44 . 44 51 12 46 4 53 140 18 82 . 24 16 84 10 10 14 49 25 Cannon 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 37 220 82 Launcher 51 | . . 5 . 1 18 . . . 8 . . . . 2 . 2 . . 5 5 4 . . . . 1 . . . . . . . Special 8 | . . . . . . . . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 1145 | 8 140 25 . 1 35 . . 203 78 30 . . 25 41 . 28 43 12 46 4 53 140 18 82 . 24 16 72 9 5 . . 7 Thermal 434 | . . . . . . . . . 17 2 . . 3 3 . 16 4 . . . . . . . . . . 12 2 21 44 235 75 Explosive 51 | . . 5 . 1 18 . . . 8 . . . . 2 . 2 . . 5 5 4 . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Phasic 47 | . . . . . . . . . . . . . 11 . . . 4 . . . . . . . . . . . . . 7 . 25 Robot Hit Streak 36 | 3 8 4 . 5 7 . . 14 18 7 . . 4 6 . 6 23 15 12 8 15 16 3 9 . 6 4 6 3 4 23 36 14 Robot Miss Streak 5 | 2 4 4 . . 4 . . 5 4 3 . . 3 4 . 3 2 1 3 3 4 3 2 3 . 3 1 2 1 3 1 4 3 Penetration Max 1 | . . . . . . . . 1 1 1 . . . 1 . 1 1 . 1 1 1 1 . 1 . . . 1 . . . . . Secondary Targets 26 | . 1 1 . . . . . 2 4 . . . 1 . . 1 2 . . . 4 2 1 5 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . . . 1 . . 1 1 . . . 1 1 1 1 . . . 1 . . . . . Shots Hit Robots 1123 | 4 89 14 . 2 28 . . 115 80 20 . . 16 32 . 27 40 11 35 6 36 93 11 56 1 15 10 55 14 8 30 194 81 Core Hits 758 | 2 36 11 . 4 43 . . 57 55 9 . . 7 34 . 28 17 5 64 91 35 35 5 19 . 10 5 25 3 5 15 97 41 Critical Kills 27 | . 1 . . . . . . 5 . . . . . . . . . . 1 . 2 6 1 3 . 1 . . . 3 1 2 1 Critical Parts Destroyed 26 | . . 1 . . 1 . . 2 2 . . . . 1 . . . . 1 . . 9 2 1 . . 2 2 . . . 2 . Critical Strikes 62 | . 1 1 . . 1 . . 7 2 . . . . 1 . . . 1 2 . 2 16 3 4 . 1 2 4 3 3 2 4 2 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 Destroy 44 | . 1 1 . . 1 . . 7 2 . . . . 1 . . . . 2 . 2 15 3 4 . 1 2 2 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 164 | . . . . . . . . 6 86 2 . . . 3 . . 9 6 . . 1 3 1 . 1 . . 17 24 2 . 3 . Impact 94 | . . . . . . . . 6 86 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . 9 6 . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . 3 . . . . . . 1 3 1 . 1 . . 17 24 2 . 3 . Sneak Attacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47758 | 50 1074 394 . 151 1846 . . 3012 2309 573 . . 411 1405 . 1071 944 280 2476 2782 2628 2631 237 1525 . 912 316 1640 496 747 1642 10715 5491 Guns 21102 | 47 1071 122 . 14 267 . . 2842 1596 463 . . 411 604 . 601 944 110 753 69 928 2598 237 1525 . 440 287 1521 140 112 414 2131 855 Cannons 12525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555 1173 6410 4387 Explosions 12961 | . . 255 . 137 1579 . . . 711 88 . . . 690 . 470 . . 1723 2713 1700 . . . . 472 . . . . . 2174 249 Melee 955 | . . . . . . . . 96 . . . . . 111 . . . 170 . . . 23 . . . . . 119 356 80 . . . Ramming 215 | 3 3 17 . . . . . 74 2 22 . . . . . . . . . . . 10 . . . . 29 . . . 55 . . Kinetic 16355 | 47 1071 122 . 14 267 . . 2842 1233 463 . . 216 544 . 360 675 110 753 69 928 2598 237 1525 . 440 287 1215 117 49 . . 173 Thermal 16470 | . . . . 80 . . . . 363 88 . . 30 60 . 241 137 . . . . . . . . . . 306 23 618 1389 8672 4463 Explosive 10598 | . . 255 . 57 1579 . . . 711 . . . . 690 . 470 . . 1723 2713 1700 . . . . 472 . . . . . 228 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 96 | . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . . . . . . . . 170 . . . . . . . . . . . . . . . Piercing 689 | . . . . . . . . . . . . . . 111 . . . . . . . 23 . . . . . 119 356 80 . . . Entropic 1815 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1815 . Phasic 1350 | . . . . . . . . . . . . . 165 . . . 132 . . . . . . . . . . . . . 198 . 855 Highest Corruption 12 | . 1 1 1 1 . . . 4 . . . . . . . 1 . . 7 12 12 1 1 1 1 3 . 1 12 . . 6 2 Average Corruption 3 | . 1 1 1 1 . . . 2 . . . . . . . 1 . . 7 6 12 1 1 1 1 2 . 1 8 . . 5 1 Corruption Purged 14 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 6 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . 7 6 1 . . . . 11 . . . . . . . 1 . . 6 6 15 2 1 5 4 9 . 2 13 . . 48 . Message Errors 27 | . 3 . 1 . . . . 1 . . . . . . . . . . 1 2 1 . . 1 3 1 . . 4 . . 9 . Matter Fused 26 | . . 2 . . . . . 2 . . . . . . . . . . 2 2 5 1 . 1 . 2 . . 3 . . 6 . Heat Flow Errors 20 | . 1 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 13 . Energy Discharges 20 | . 1 1 . . . . . 2 . . . . . . . . . . 2 . 3 . . 1 . . . . 3 . . 7 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 11 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 2 . . 1 . . 2 . Data Loss (major) 11 | . . . . . . . . 3 . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . 4 . Misfires 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . Alerts 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 7 | . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 610 | . . 30 . . 18 . . 56 . 53 . . . 22 . 15 . 8 39 . . 16 . . . . . 60 . 40 . 194 59 Projectiles 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 59 Explosions 291 | . . 30 . . 18 . . . . 53 . . . 22 . 15 . . 39 . . . . . . . . . . . . 114 . Melee 180 | . . . . . . . . 56 . . . . . . . . . 8 . . . 16 . . . . . 60 . 40 . . . Knockbacks 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . . . . 12 . . . 73 . . . . 20 . 24 . . 43 15 . . . . . . . . . . . 190 . Shots 14 | . . . . . 1 . . . 4 . . . . 1 . 1 . . 3 1 . . . . . . . . . . . 3 . Rammed 12 | 2 1 1 . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 19 | 2 2 2 . . . . . 6 1 2 . . . . . . . . . . . 1 . . . . 1 . . . 2 . . Kicked 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Crushed 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 170 244 . . 80 . . 348 358 75 . . 66 104 . 12 80 10 . 206 324 62 240 401 . 59 . . 187 88 42 476 204 Average Temperature 86 | . 29 109 . . 31 . . 85 89 27 . . 27 30 . 4 29 7 . 118 128 13 107 158 . 22 . . 89 41 31 93 72 Received Heat Transfer 3557 | . 273 . . 6 279 . . 225 681 6 . . 81 207 . . 45 27 108 15 330 321 73 520 . . 16 62 . . 24 241 17 Effects 14 | . . . . . . . . 3 . . . . . . . . . . . . . . . 6 . . . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 14 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 4 6 Total Turns 317 | . . . . . . . . 2 15 . . . . . . . . . . . . . . . . . . . . 1 . 212 87 Longest Duration 136 | . . . . . . . . 2 13 . . . . . . . . . . . . . . . . . . . . 1 . 136 50 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . Total Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 32 2 . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 28 2 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 Parts Melted 22 | . . . . . . . . 3 1 . . . . . . 1 . . . . 1 . . . . . . . . 3 . 9 4 Heat Transferred 11078 | . . . . 100 . . . . 825 50 . . 37 74 . 296 148 . . . . . . . . . . 333 37 518 1221 5939 1500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Maximum Alert Level 4 | . . . . . 2 . . 1 4 2 . . . . 1 2 1 . . . . 1 . . . . . . . . . 3 . Low Security (%) 51 | 100 100 100 . 100 18 100 100 53 . . . . . . 28 12 92 . . . . 40 . . . . 100 100 . 100 100 4 . Level 1 22 | . . . . . 78 . . 46 50 11 . . . . 71 72 7 . . . . 59 . . . . . . . . . 12 . Level 2 10 | . . . . . 3 . . . 11 88 . . . . . 15 . . . . . . . . . . . . . . . 19 . Level 3 14 | . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . 63 . Level 4 . | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1134 | 5 153 104 . 97 407 181 43 356 1134 692 . . . . 219 407 213 . . . . 353 . . . . 21 67 . 91 128 806 . Initial 595 | . . . . . 33 181 43 . 249 595 . . . . 219 134 213 . . . . 100 . . . . 3 . . . . 56 . Average 211 | . 42 28 . 21 242 150 5 148 552 543 . . . . 205 258 115 . . . . 211 . . . . 5 12 . 8 62 475 . Influence Increases 9197 | 10 381 295 . 97 624 12 . 697 1065 375 . . . 525 23 323 213 20 310 444 370 602 120 220 5 160 48 277 . 192 251 1383 155 Destroy 0b10 Robot/C 5200 | . 220 180 . 20 440 . . 420 500 100 . . . 320 . 220 120 20 300 380 340 200 80 200 . 140 20 140 . 80 140 620 . Destroy 0b10 Robot/NC 325 | 10 55 15 . 10 20 . . 65 . 20 . . . . . . 5 . . 5 . 45 . . 5 . 5 5 . 15 20 25 . Destroy Leader 764 | . 46 30 . . 70 . . 104 30 44 . . . 30 . 50 40 . 10 . 30 28 10 20 . 20 . 22 . 22 24 134 . Allied During Kill 337 | . . 28 . 2 18 . . . 34 19 . . . 160 . 17 . . . 59 . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Successful Hack 369 | . 14 . . . 24 12 . 69 . 44 . . . . 23 . 11 . . . . 22 . . . . 21 . . 30 . 99 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . . 15 . 45 . . . 30 15 105 . . . . . 15 15 . . . . 180 . . . . . 75 . 30 . 60 . Anti-Garrison Action 400 | . . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1032 | . 1 27 . 20 52 . . 9 121 43 . . . . . 21 22 . . . . 112 . . . . 2 20 . 15 52 360 155 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 120 | . 15 . . . . . . . 15 . . . . 15 . . . . . . . 15 30 . . . . . . . 15 15 . Influence Decreases 9197 | 10 381 251 44 10 312 288 123 341 287 1111 318 80 . 176 180 108 546 94 142 260 562 462 281 343 21 154 54 277 . 192 162 609 1018 Entered New Map 3314 | . . . 44 . 54 218 80 . 107 539 148 80 . . 130 58 194 29 . 168 352 60 111 27 16 . 3 . . . . 33 863 Time Decay 4938 | 10 351 221 . 10 198 70 43 341 . 452 170 . . 146 50 . 302 65 102 42 180 392 140 306 5 144 51 267 . 172 162 546 . Lost Part 585 | . 30 10 . . 20 . . . 120 . . . . 10 . 10 50 . 40 10 10 10 30 10 . 10 . 10 . 20 . 30 155 Lost Ally 360 | . . 20 . . 40 . . . 60 120 . . . 20 . 40 . . . 40 20 . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . 1 5 . . 9 . 2 . . . 1 . 2 2 . 1 . 1 4 . . . . 1 1 . 5 4 7 . Investigation 10 | . 2 . . 1 1 . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . 1 . 1 . Extermination 15 | . . . . . . . . 5 . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 4 . Reinforcement 15 | . . . . . 3 . . 3 . . . . . . . 2 1 . . . . 1 . . . . 1 . . . 2 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 47 | . 1 . . . 3 . . 3 . . . . . . . . . . . 1 . . . . . . . . . 10 2 27 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 29 . . 1 . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 29 . . 1 . . Times Spotted 393 | . 18 6 . 1 27 . . 35 24 8 . . 13 15 . 11 6 2 15 47 18 22 6 10 . 5 5 12 1 10 10 45 21 Peak Tracking Total 18 | . 4 3 . 1 6 . . 5 6 2 1 . 4 5 . 4 2 1 9 18 7 5 3 4 . 2 3 4 1 4 4 6 6 Tactical Retreats 8 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 2 . . . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 19 | . 2 . . . 1 1 . 4 5 2 . . . . . 2 . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 51 | . . 1 . 3 . . . 2 4 7 . . 1 1 . 1 1 1 1 . 1 12 . . . . . 5 2 2 . 6 . Max in Single Turn 7 | . . 1 . 3 . . . 1 1 7 . . . 1 . 1 1 1 1 . 1 4 . . . . . 1 1 1 . 2 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 90 | . 7 1 1 1 2 2 . 16 2 14 . . . 1 2 . 7 1 . 6 . 5 . . 4 1 2 2 2 1 2 8 . Terminals 53 | . 6 . . . 2 2 . 8 2 10 . . . 1 2 . 4 . . . . 2 . . . 1 2 1 . 1 2 7 . Fabricators 4 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 7 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Recycling Units 7 | . 1 . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 210 | . 21 1 1 1 5 4 . 32 3 26 . . . 4 3 . 22 1 . 13 . 13 . . 17 1 3 5 6 3 3 22 . Successful 118 | . 11 1 1 1 4 2 . 11 . 11 . . . 4 2 . 10 1 . 13 . 6 . . 17 1 1 1 6 2 2 10 . Failed 92 | . 10 . . . 1 2 . 21 3 15 . . . . 1 . 12 . . . . 7 . . . . 2 4 . 1 1 12 . Catastrophic 20 | . . . . . . 1 . 4 1 5 . . . . . . 3 . . . . 3 . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 16 . 1 . 5 4 . 9 . 8 . 6 . . . . 9 . . . . 4 . . . . 1 4 2 1 . 7 . Terminals 125 | . 18 . . . 5 4 . 18 3 18 . . . 4 3 . 15 . . . . 4 . . . 1 3 2 . 3 3 21 . Fabricators 8 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations 16 | . . . . . . . . 4 . 2 . . . . . . 2 . . . . 7 . . . . . . . . . 1 . Recycling Units 16 | . 3 . . . . . . 4 . 2 . . . . . . 5 . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 1 1 1 1 1 . . 3 . 2 . . . 4 2 . 4 1 . 13 . 2 . . 17 1 1 . 6 2 2 8 . Record 28 | . . . . . . . . . . . . . . 4 . . . . . 12 . . . . 5 1 . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 2 . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . Scan Component 6 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 2 . 2 . . . . . . 3 . . . . 1 . . . . . . . . . . . Report Inventory 7 | . 1 . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 8 . . . 3 2 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . Terminals 19 | . 7 . . . 3 2 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . Botnet 12 | . 2 . . . 1 2 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . Skim 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 61 | . 4 . . . 1 2 . 14 2 12 . . . 1 1 . 6 . . . . 4 . . . 1 2 2 . 1 1 7 . Full Trace Events 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Time 288 | . . . . . . . . . . 44 . . . . . . 108 . . . . 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 12 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 5 . . . . . . . . . 2 . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Total Allies 19 | . . 3 . . . . . . 5 4 . 4 . . . . . . 2 . 1 . . . . . . . . . . . . Largest Group 6 | . . 3 2 2 2 . . . 4 6 . 4 4 4 1 1 . . 2 2 1 . . . . . . . . . . . . Highest-Rated Group 256 | . . 40 24 24 24 . . . 120 113 . 256 256 256 96 96 . . 79 79 30 . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . 39 39 . 96 96 96 96 96 . . 49 49 30 . . . . . . . . . . . . Initial Warlord ECA Mod 273 | . . . . . . . . . . 7 7 7 7 6 6 6 15 15 15 15 14 14 14 14 14 13 13 13 13 12 11 11 11 Total Orders 4 | . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . 8 . . 20 . . . 29 24 1 . 55 52 . 5 . . . 7 1 . . . . . . . . . . . . Total Damage 3682 | . . 68 . . 140 . . . 347 215 . . 1174 1378 . 100 . . . 260 . . . . . . . . . . . . . Kills 32 | . . 2 . . 1 . . . 4 3 . . 14 5 . 1 . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Active Infowar (turns) 15733 | . 1328 914 403 110 405 152 379 1083 . 1089 . 1029 . . . . . . . . . 920 287 738 235 552 183 1174 220 1590 238 2404 300 Optics 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 Terrain 2699 | . . . . . . . . . . . . . . . . . . . . . . . 241 738 235 552 183 644 106 . . . . Structural 6892 | . 1328 914 403 110 405 152 379 1083 . 1089 . 1029 . . . . . . . . . . . . . . . . . . . . . Triangulation 266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Jamming 8504 | . . . . . . . . . . . . . . . . . . . . . . 920 287 726 235 552 183 1174 195 1590 238 2404 . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 13 | . . 2 . . . . . . . . 2 1 . 1 . . . 2 . . 1 . 1 3 . . . . . . . . . Drone Launches 6 | . . . . . . . 1 . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 27303 | 145 1612 919 403 110 405 152 379 2807 1956 1139 347 1298 1086 423 107 377 679 476 472 1179 377 936 287 866 235 552 183 1174 354 1591 473 3362 442 Spaces Moved 15707 | 75 462 540 252 65 265 142 243 1443 782 624 218 1031 833 301 68 178 399 396 294 788 271 513 249 408 189 392 114 501 215 1131 249 1833 243 Core 157 | 4 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 149 Treads 5890 | 71 462 540 252 65 . . 83 1443 399 . . . . . . . . . . . . . . . . . . . . 399 249 1833 94 Legs 9093 | . . . . . . . . . 379 624 218 1031 833 301 68 178 399 396 294 788 271 513 249 408 189 392 114 501 215 732 . . . Wheels 567 | . . . . . 265 142 160 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 105 105 160 117 117 120 120 110 110 112 112 112 112 112 100 100 100 102 102 102 102 102 102 105 105 143 135 50 Average Speed 133 | 154 172 160 160 160 109 105 123 160 185 118 120 120 113 110 156 172 112 112 113 136 100 102 102 180 108 130 102 104 105 124 143 141 85 Slowest Speed 1150 | 160 240 160 160 160 140 105 160 160 1150 190 120 122 120 210 210 210 112 112 200 200 186 190 102 182 182 182 102 105 105 460 143 215 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 48 | 4 74 99 61 19 33 5 96 43 76 21 60 86 73 52 1 95 8 61 56 91 57 17 44 64 60 66 4 23 94 29 7 61 23 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 11 | . 3 1 . . . . . . . . 1 3 . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . 1 . 1 . 1 . . 1 . 1 . . . 1 1 . 1 1 . . 1 1 . . . 1 1 . . 1 . . . Unknown Exits Taken 15 | 1 . 1 . 1 . . . . . . 1 1 1 . . . . . 1 1 . . 1 1 1 . . 1 1 . 1 1 . Scrap Searched 25 | . . 2 . . . . . . . . 5 1 . 2 . . . 2 3 . 3 . 2 3 . 2 . . . . . . . Spaces Dug 94 | . . . . . . . . 5 42 1 . . . . . . 9 . . . . 1 . . . . . 8 . 1 16 11 . Terrain Destroyed 871 | . . 28 . 25 60 . . 7 61 44 . . 8 31 . 24 11 3 62 60 95 58 8 20 . 37 2 12 . 4 19 155 37 Melee 68 | . . . . . . . . 5 42 1 . . . . . . 9 . . . . 1 . . . . . 8 . 1 . 1 . Projectile 180 | . . . . . . . . 2 . . . . 8 1 . . 2 2 12 . 19 24 8 20 . 13 2 4 . 3 8 29 23 AOE 622 | . . 28 . 25 60 . . . 19 43 . . . 30 . 24 . . 50 60 76 33 . . . 24 . . . . 11 125 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Ac0 Total 20376 | 91 1140 565 252 70 326 145 330 1812 1059 989 303 1091 946 344 69 219 579 411 388 874 332 815 265 479 219 412 172 1080 299 1300 322 2295 383 Wait 2719 | . 593 2 . . 1 . 49 260 35 312 77 2 48 5 . 4 132 3 37 39 4 224 . 19 . 1 48 517 15 74 13 152 53 Move 15675 | 74 461 539 251 64 264 142 242 1442 780 623 217 1030 832 300 67 177 398 395 293 787 270 512 248 407 188 391 114 500 214 1130 248 1832 243 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 4 6 2 1 2 7 . 11 10 18 8 3 23 9 1 . 2 5 1 1 6 7 8 2 7 3 . 4 4 7 16 6 26 2 Fast Attach 106 | 6 2 1 . 1 2 . 4 1 6 5 . 2 5 2 1 4 2 . . 7 . 2 2 1 10 2 . 3 9 13 1 9 3 Attach 101 | . 3 . . . 3 2 1 1 10 . . 3 2 1 1 1 6 . 1 3 7 5 2 5 2 3 2 1 4 6 4 10 12 Detach 46 | . 1 1 . . . . 1 . 2 . . 3 4 1 . 2 . . . 1 4 3 . 1 3 1 . 1 5 3 2 4 3 Swap 217 | 1 1 2 . . 7 1 4 10 23 10 3 16 12 10 . 3 7 2 1 14 5 4 3 6 . 1 . 8 5 11 3 38 6 Drop 220 | . . . . 2 5 . 18 8 10 9 3 12 17 . . 5 . . . 9 7 5 1 4 11 3 . 6 12 29 6 32 6 Fire 760 | 4 71 16 . 1 37 . . 68 42 18 . . 14 21 . 17 20 4 28 8 22 48 6 29 . 10 4 23 4 16 37 138 54 Melee 164 | . . . . . . . . 6 86 2 . . . 3 . . 9 6 . . 1 3 1 . 1 . . 17 24 2 . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Crush 15 | 2 2 2 . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 10 | . . . . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . Rewire 78 | . . . . . . . . . 40 . . . 3 . . . . . 27 . 5 . . . 1 . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 12) 339 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 886 | -10/Materials | Discovered new exit (range 16) 1146 | -10/Materials | Discovered new exit (range 9) 1217 | -10/Materials | Identified exit to Mines 1217 | -10/Materials | Identified exit to Materials 1296 | -10/Materials | Learned Storage trap positions 1365 | -10/Materials | Learned location of 2 exits from Materials 1423 | -10/Materials | Learned 4 Subcaves zone layouts 1471 | -10/Materials | Learned location of Subcaves (-10) 1507 | -10/Materials | Loaded intel: 8 terminal locations 1535 | -10/Materials | Loaded intel: 1 repair station location 1574 | -10/Materials | Learned location of Storage (-7) 1742 | -10/Materials | Learned Storage trap positions 1758 | -10/Materials | Entered Mines 1763 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1859 | -10/Mines | Found the Drone Emporium 1866 | -10/Mines | Found Prototype Device 1866 | -10/Mines | Identified Thief Drone Bay 1952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -10/Mines | Discovered new exit (range 6) 2062 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2066 | -10/Mines | Found Scrap Suit 2241 | -10/Mines | Discovered exit to Materials (range 11) 2469 | -10/Mines | Discovered exit to Materials (range 10) 2603 | -10/Mines | Discovered new exit (range 6) 2677 | -10/Mines | Entered Exiles 2677 | -10/Exiles | Accompanied by 2 allies 2678 | -10/Exiles | Identified exit to Mines 2721 | -10/Exiles | Met 8R-AWN 2743 | -10/Exiles | Met EX-HEX 2793 | -10/Exiles | Met EX-BIN 2815 | -10/Exiles | Aligned with FarCom system 2817 | -10/Exiles | Given EX-Vault access code 2857 | -10/Exiles | Opened EX-Vault 2866 | -10/Exiles | Found Skeleton Box 2901 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2942 | -10/Exiles | Met EX-DEC 3080 | -10/Exiles | Left Exiles lab with Skeleton Box 3080 | -10/Exiles | Entered Mines 3080 | -9/Mines | Accompanied by 2 allies 3097 | -9/Mines | Met a Derelict shopkeep closing up shop 3163 | -9/Mines | Discovered new exit (range 12) 3190 | -9/Mines | Entered Materials 3190 | -8/Materials | Accompanied by 2 allies 3190 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3191 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Garrison activated, responded to threat 3314 | -8/Materials | Destroyed 9 combat bots 3595 | -8/Materials | Entered Factory 3595 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3596 | -7/Factory | Identified exit to Storage 3605 | -7/Factory | Discovered new exit (range 6) 3747 | -7/Factory | Sucked down chute 3747 | -7/Factory | Entered Waste 3747 | -7/Waste | The area was eerily silent 3779 | -7/Waste | Discovered new exit (range 60) 3897 | -7/Waste | Build established: Skirmisher 4120 | -7/Waste | Found Damper Plating 4126 | -7/Waste | Entered Factory 4168 | -7/Factory | Allied Derelicts emerged from ambush trap array 4236 | -7/Factory | Build established: Scavenger-Tank 4331 | -7/Factory | Lost 3 allies 6034 | -7/Factory | Discovered new exit (range 13) 6470 | -7/Factory | Allied Derelicts emerged from ambush trap array 6540 | -7/Factory | Build established: Tank 6632 | -7/Factory | Allied Derelicts emerged from ambush trap array 6785 | -7/Factory | Discovered exit to Storage (range 15) 6932 | -7/Factory | Identified exit to Garrison 6933 | -7/Factory | Entered Garrison 7129 | -7/Garrison | Triggered checkpoint 7212 | -7/Garrison | Lost 10 parts (1p3n3u3w) 7526 | -7/Garrison | Remotely autohacked Sealed Heavy Doors 7644 | -7/Garrison | Garrison Relay disabled 7771 | -7/Garrison | Triggered checkpoint 7788 | -7/Garrison | Build established: Scavenger-Mutant 7907 | -7/Garrison | Triggered checkpoint 7946 | -7/Garrison | Lost 3 allies 7991 | -7/Garrison | Triggered checkpoint 8077 | -7/Garrison | Discovered new exit (range 15) 8161 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8349 | -7/Garrison | Triggered checkpoint 8383 | -7/Garrison | Garrison Relay disabled 8700 | -7/Garrison | Discovered new exit (range 15) 8751 | -7/Garrison | Triggered checkpoint 8773 | -7/Garrison | Garrison Relay disabled 8889 | -7/Garrison | Entered Factory 8889 | -7/Factory | Accompanied by 2 allies 9536 | -7/Factory | Fabricated S-27 Virus (x4) 9813 | -7/Factory | Identified exit to Lower Caves 9821 | -7/Factory | Discovered new exit (range 13) 9859 | -7/Factory | Lost 3 allies 9929 | -7/Factory | Build established: Scavenger-Skirmisher 9967 | -7/Factory | Repaired Weapon Cycler 10028 | -7/Factory | Entered Lower Caves 10037 | -7/Lower Caves | Met a Warlord Commander 10038 | -7/Lower Caves | Learned location of Warlord (-5) 10039 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10039 | -7/Lower Caves | Found Encrypted Comm Array 10146 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10207 | -7/Lower Caves | Learned Factory stockpile data 10231 | -7/Lower Caves | Encountered a Warlord checkpoint 10309 | -7/Lower Caves | Build established: Gunner 10375 | -7/Lower Caves | Entered Zion 10454 | -7/Zion | Discovered new exit (range 16) 10478 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10562 | -7/Zion | Visited the Megawrench Repair Shop 10579 | -7/Zion | Megawrench repaired 8 parts 10738 | -7/Zion | Learned location of Armory (-3) 10758 | -7/Zion | Found CR-A16's Pointy Stick 10812 | -7/Zion | Found Prototype Special Weapon 10812 | -7/Zion | Identified RU-N14's Throwing Claymores 10849 | -7/Zion | Found Prototype Launcher 10849 | -7/Zion | Identified Rocket Array 10861 | -7/Zion | Found Rocket Array 10941 | -7/Zion | Received a visual enhancement algorithm 10943 | -7/Zion | Ran a visual enhancement algorithm 10981 | -7/Zion | Gained Derelict followers 11039 | -7/Zion | Rebuked by Imprinter 11069 | -7/Zion | Given A8's code to call for help 11641 | -7/Zion | Opened final containment barrier to the Deep Caves 11652 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11652 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11663 | -7/Zion | Discovered new exit (range 3) 11663 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11673 | -7/Zion | Entered Deep Caves 11673 | -7/Deep Caves | Accompanied by 4 allies 11871 | -7/Deep Caves | Z-Facility disabled 11873 | -7/Deep Caves | Attacked by Z-Imprinter 11885 | -7/Deep Caves | Allies destroyed Z-Imprinter 11911 | -7/Deep Caves | Found Prototype Protection 11911 | -7/Deep Caves | Identified Zio. Weapon Casing 12369 | -7/Deep Caves | Discovered new exit (range 6) 12537 | -7/Deep Caves | Build established: Scavenger-Tank 12677 | -7/Deep Caves | Spotted AG-83857 12759 | -7/Deep Caves | Entered Proximity Caves 12759 | -6/Proximity Caves | Accompanied by 4 allies 12870 | -6/Proximity Caves | Spotted B-75 Beast 12888 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 12891 | -6/Proximity Caves | Allies destroyed B-75 Beast 12987 | -6/Proximity Caves | Learned 4 Factory zone layouts 13020 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13056 | -6/Proximity Caves | Lost 3 allies 13058 | -6/Proximity Caves | Identified exit to Factory 13060 | -6/Proximity Caves | Destroyed 8 combat bots 13081 | -6/Proximity Caves | Found Prototype Device 13081 | -6/Proximity Caves | Identified Exp. Thermal Shield 13145 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13182 | -6/Proximity Caves | Entered Factory 13182 | -6/Factory | Accompanied by 1 ally 13182 | -6/Factory | Evolved 2 slots: Utility x2 13183 | -6/Factory | Identified exit to Factory 13245 | -6/Factory | Identified exit to Lower Caves 13287 | -6/Factory | Identified exit to DSF 13289 | -6/Factory | Entered DSF 13289 | -6/DSF | Accompanied by 1 ally 13323 | -6/DSF | Additional patrols routed to DSF 13345 | -6/DSF | Found Hvy. Insulated Plating 13374 | -6/DSF | Found Hvy. Insulated Plating 13375 | -6/DSF | Discovered exit to Factory (range 16) 13637 | -6/DSF | Sterilization system engaged 13650 | -6/DSF | Found Hvy. Insulated Plating 13657 | -6/DSF | Ambient heat levels rising (+10) 13666 | -6/DSF | Entered Factory 13666 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13699 | -5/Factory | Build established: Scavenger-Gunner 13714 | -5/Factory | Identified exit to Upper Caves 13837 | -5/Factory | Repaired Exp. Thermal Shield 14345 | -5/Factory | Entered Upper Caves 14504 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14528 | -5/Upper Caves | Identified exit to Upper Caves 14654 | -5/Upper Caves | Build established: Scavenger-Tank 14681 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14738 | -5/Upper Caves | Encountered a Warlord checkpoint 14775 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14821 | -5/Upper Caves | Entered another Upper Caves area 14854 | -5/Upper Caves | Discovered new exit (range 6) 14984 | -5/Upper Caves | Build established: Scavenger-Mutant 15072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15101 | -5/Upper Caves | Crushed by falling debris 15103 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15132 | -5/Upper Caves | Lost 4 parts (1p1n2u) 15143 | -5/Upper Caves | Destroyed 14 combat bots 15283 | -5/Upper Caves | Discovered new exit (range 6) 15293 | -5/Upper Caves | Entered Warlord 15293 | -5/Warlord | Accompanied by 2 allies 15360 | -5/Warlord | Build established: Scavenger-Tank 15363 | -5/Warlord | System corruption cleaned by Quarantine Array 15427 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15539 | -5/Warlord | Met Warlord 15564 | -5/Warlord | Warlord's base attacked by MAIN.C 15857 | -5/Warlord | Remotely autohacked Sealed Heavy Doors 15877 | -5/Warlord | Found Prototype Processor 15877 | -5/Warlord | Identified Exp. Target Analyzer 15888 | -5/Warlord | Found Prototype Reactor 15914 | -5/Warlord | Warlord forces counterattacked 15990 | -5/Warlord | Found Prototype Energy Gun 15990 | -5/Warlord | Identified Vortex Rifle 15999 | -5/Warlord | Found Vortex Rifle 16146 | -5/Warlord | Learned Armory trap positions 16146 | -5/Warlord | Learned 4 Research zone layouts 16146 | -5/Warlord | Learned 4 Quarantine zone layouts 16146 | -5/Warlord | Learned Armory security intel 16146 | -5/Warlord | Learned Testing security intel 16146 | -5/Warlord | Learned Factory fabricator intel 16239 | -5/Warlord | Warlord base infiltrated, sounded retreat 16331 | -5/Warlord | Spotted Striker 16362 | -5/Warlord | Spotted Striker 16371 | -5/Warlord | Spotted Striker 16379 | -5/Warlord | Spotted PE-99Y(g) 16397 | -5/Warlord | Spotted Executioner 16398 | -5/Warlord | Spotted Executioner 16408 | -5/Warlord | Destroyed Executioner 16408 | -5/Warlord | Destroyed Executioner 16411 | -5/Warlord | Spotted Executioner 16418 | -5/Warlord | Found Prototype Device 16418 | -5/Warlord | Identified Exp. Shock Absorption System 16425 | -5/Warlord | Found Prototype Launcher 16429 | -5/Warlord | Destroyed 14 combat bots 16448 | -5/Warlord | System corruption reached 10% 16454 | -5/Warlord | Lost 14 allies 16464 | -5/Warlord | Spotted Striker 16464 | -5/Warlord | Spotted Striker 16464 | -5/Warlord | Spotted Striker 16465 | -5/Warlord | Discovered new exit (range 9) 16472 | -5/Warlord | Entered Proximity Caves 16473 | -4/Proximity Caves | Identified exit to Factory 16502 | -4/Proximity Caves | Lost 3 allies 16577 | -4/Proximity Caves | Spotted B-86 Titan 16589 | -4/Proximity Caves | Destroyed B-86 Titan 16608 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16610 | -4/Proximity Caves | Identified Chain Missile Launcher 16655 | -4/Proximity Caves | Destroyed 8 combat bots 16815 | -4/Proximity Caves | Learned Research emergency access door positions 16849 | -4/Proximity Caves | Entered Factory 16849 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16850 | -4/Factory | Identified exit to Extension 16851 | -4/Factory | Loaded intel: 6 fabricator locations 16860 | -4/Factory | Identified Vortex Chain Reactor 16905 | -4/Factory | Build established: Scavenger-Gunner 17135 | -4/Factory | Discovered new exit (range 7) 17326 | -4/Factory | Repaired Broken Enh. Biometal Leg 17701 | -4/Factory | Identified exit to Upper Caves 17785 | -4/Factory | Entered Upper Caves 17787 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17823 | -4/Upper Caves | Learned location of 1 exit from Research 17931 | -4/Upper Caves | Spotted B-86 Titan 17979 | -4/Upper Caves | Destroyed B-86 Titan 18063 | -4/Upper Caves | Discovered new exit (range 7) 18072 | -4/Upper Caves | Entered another Upper Caves area 18213 | -4/Upper Caves | Found DCF Scrap (11 items) 18378 | -4/Upper Caves | Build established: Scavenger-Tank 18509 | -4/Upper Caves | Learned Research terminal intel 18762 | -4/Upper Caves | Learned location of 1 exit from Research 18892 | -4/Upper Caves | Identified exit to Research 18929 | -4/Upper Caves | Discovered new exit (range 6) 18938 | -4/Upper Caves | Entered Zhirov 18938 | -4/Zhirov | Discovered new exit (range 3) 18974 | -4/Zhirov | Met Zhirov 18998 | -4/Zhirov | Learned location of Quarantine (-2) 18998 | -4/Zhirov | Learned location of Testing (-3) 18998 | -4/Zhirov | Learned location of Command (-1) 19004 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19026 | -4/Zhirov | Found Alien Artifact 19026 | -4/Zhirov | Identified Integrated Dissipator 19026 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19086 | -4/Zhirov | Found Alien Artifact 19173 | -4/Zhirov | Entered Proximity Caves 19719 | -3/Proximity Caves | Discovered exit to Research (range 6) 19725 | -3/Proximity Caves | Entered Research 19725 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19726 | -3/Research | Identified exit to Testing 19729 | -3/Research | Loaded intel: 24 terminal locations 19746 | -3/Research | Build established: Scavenger-Gunner 19754 | -3/Research | Identified exit to Armory 19890 | -3/Research | Discovered new exit (range 8) 19908 | -3/Research | Entered Armory 19909 | -3/Armory | Loaded intel: 62 trap records 20625 | -3/Armory | Identified Transdimensional Reconstructor 20625 | -3/Armory | Warped through subspace to slip node 20625 | -3/Armory | Discovered new exit (range 1) 20814 | -3/Armory | Discovered new exit (range 17) 21082 | -3/Armory | Entered Lab 21082 | -3/Lab | Discovered new exit (range 9) 21096 | -3/Lab | Unable to decrypt terminal 21096 | -3/Lab | Ran a visual enhancement algorithm 21108 | -3/Lab | Unable to decrypt terminal 21108 | -3/Lab | Unable to decrypt terminal 21110 | -3/Lab | Unable to decrypt terminal 21111 | -3/Lab | Unable to decrypt terminal 21111 | -3/Lab | Opened the door to a hidden lab 21112 | -3/Lab | Gained access to the hidden lab's interior 21116 | -3/Lab | Unable to decrypt terminal 21142 | -3/Lab | Detected by scanners 21152 | -3/Lab | Confronted by A5 21155 | -3/Lab | Found Transdimensional Reconstructor 21164 | -3/Lab | Found Alien Artifact 21164 | -3/Lab | Identified Integrated Mediator 21164 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 21180 | -3/Lab | Found Alien Artifact 21180 | -3/Lab | Identified Core Expander 21180 | -3/Lab | Installed Core Expander, added new Utility slot 21230 | -3/Lab | System corruption reached 10% 21239 | -3/Lab | Destroyed A5 21248 | -3/Lab | Found Prototype Hackware 21248 | -3/Lab | Identified Exp. Hacking Suite 21294 | -3/Lab | Found Prototype Hackware 21298 | -3/Lab | Found Prototype Protection 21298 | -3/Lab | Identified Exp. Powered Armor 21302 | -3/Lab | Found Prototype Energy Cannon 21302 | -3/Lab | Identified Potential Cannon 21308 | -3/Lab | Found Prototype Energy Cannon 21308 | -3/Lab | Identified Warp Cannon 21315 | -3/Lab | Identified Deep Network Scanner 21355 | -3/Lab | Found Prototype Special Weapon 21370 | -3/Lab | Unable to decrypt terminal 21436 | -3/Lab | Entered Research 21436 | -2/Research | Warlord forces began assault on 0b10 21436 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21461 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 21461 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 21483 | -2/Research | Exp. Hacking Suite fried by hacking feedback 21525 | -2/Research | Build established: Hacker-Gunner 21546 | -2/Research | Research machine network offline 21818 | -2/Research | Found Prototype Hackware 21818 | -2/Research | Identified Exp. System Shield 21898 | -2/Research | Met DD-05H 21920 | -2/Research | Lost 5 allies 22003 | -2/Research | Borebot progress halted 22035 | -2/Research | Borebot progress halted 22249 | -2/Research | Met up with Warlord 22250 | -2/Research | Borebot progress halted 22254 | -2/Research | Found Prototype Processor 22274 | -2/Research | Build established: Scavenger-Gunner 22600 | -2/Research | Met PL-HR7 22610 | -2/Research | Found Warlord Statue 22680 | -2/Research | Discovered new exit (range 12) 22778 | -2/Research | Build established: Hacker-Tank 22863 | -2/Research | Lost 4 allies 22866 | -2/Research | Found Fusion Bomb Launcher 22938 | -2/Research | Given Cave Seal Controls access code 23027 | -2/Research | Identified exit to Access 23027 | -2/Research | Entered Access 23027 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23274 | -1/Access | Identified Exp. Core Analyzer 23474 | -1/Access | Garrison activated, responded to threat 23490 | -1/Access | Discovered new exit (range 7) 23500 | -1/Access | Entered Command 23651 | -1/Command | Phase Generator disabled 23986 | -1/Command | Spotted B-99 Colossus 23987 | -1/Command | Destroyed B-99 Colossus 24692 | -1/Command | Disengaged cave seal 24692 | -1/Command | Derelicts emerged from the dark tunnel 24693 | -1/Command | Welcomed Warlord to Command 24784 | -1/Command | Disengaged cave seal 24784 | -1/Command | Derelicts emerged from the dark tunnel 24892 | -1/Command | Spotted M Guard 24892 | -1/Command | Spotted M Guard 24892 | -1/Command | Spotted Combat Programmer 24899 | -1/Command | Spotted Combat Programmer 24913 | -1/Command | Warlord commented on Warlord statues 24918 | -1/Command | Destroyed M Guard 24921 | -1/Command | Destroyed Combat Programmer 24933 | -1/Command | All MAIN.C guards destroyed 24962 | -1/Command | Lost 12 allies 25043 | -1/Command | Met MAIN.C 25051 | -1/Command | 0b10 Conduit disabled 25059 | -1/Command | Warlord shut down involuntarily 25066 | -1/Command | Destroyed MAIN.C Shell 25069 | -1/Command | MAIN.C activated Command garrisons 25143 | -1/Command | Lost 10 allies 25193 | -1/Command | Destroyed MAIN.C 25207 | -1/Command | Discovered new exit (range 43) 25207 | -1/Command | Discovered new exit (range 90) 25207 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25348 | -1/Command | Spotted B-99 Colossus 25358 | -1/Command | Destroyed B-99 Colossus 25386 | -1/Command | Found Hvy. Reflective Plating 25425 | -1/Command | Build established: Scavenger-Tank 25669 | -1/Command | Found Thermal Barrier 25894 | -1/Command | Found Exp. Targeting Computer 25901 | -1/Command | Found Adv. Particle Accelerator 25927 | -1/Command | Found Zero-point Reactor 25931 | -1/Command | Found Vortex Chain Reactor 25938 | -1/Command | Found Exp. Force Field 25943 | -1/Command | Found Exp. System Purifier 26210 | -1/Command | Build established: Hacker-Tank 26370 | -1/Command | Found Null Cannon 26658 | -1/Command | Build established: Tank 26855 | -1/Command | Warped through subspace to slip node 26855 | -1/Command | Discovered new exit (range 5) 26862 | -1/Command | Entered Access_0 26863 | -1/Access_0 | Met Architect 26887 | -1/Access_0 | Architect warped through subspace 26888 | -1/Access_0 | Destroyed A8 26915 | -1/Access_0 | Lost 3 parts (2u1w) 26942 | -1/Access_0 | Architect warped through subspace 26958 | -1/Access_0 | Found Lgt. Regenerative Plating 26986 | -1/Access_0 | Architect warped through subspace 27027 | -1/Access_0 | Architect warped through subspace 27063 | -1/Access_0 | Architect warped through subspace 27095 | -1/Access_0 | Architect warped through subspace 27113 | -1/Access_0 | Lost 3 parts (1n1u1w) 27124 | -1/Access_0 | Architect warped through subspace 27154 | -1/Access_0 | Architect warped through subspace 27170 | -1/Access_0 | A6 warped into view 27182 | -1/Access_0 | Destroyed A6 27229 | -1/Access_0 | Core integrity fell below 50% 27259 | -1/Access_0 | Lost 14 parts (1p3n7u3w) 27295 | -1/Access_0 | Core integrity fell below 20% 27304 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 27280_ Penetrated by Quantum Shear. 27280_ Imp. Armor Integrity Analyzer destroyed. 27283_ Quantum Shear penetrates Wall. 27291_ Penetrated by Quantum Shear. 27298_ HV Slug penetrates Wall. 27298_ Penetrated by HV Slug. 27298_ Knocked back. 27298_ HV Slug penetrates Wall. 27299_ Penetrated by HV Slug. 27299_ Knocked back. 27299_ Penetrated by HV Slug. 27300_ HV Slug penetrates Enhanced Hunter. 27300_ Enhanced Hunter knocked back. 27301_ Knocked back. 27301_ HV Slug penetrates Wall. 27301_ HV Slug penetrates Earth. 27301_ Quantum Shear penetrates Wall. 27301_ Penetrated by Quantum Shear. 27304_ Penetrated by HV Slug. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ????????????????????# ###???"#" ????## ## | | ????????????????????# ##?### " ???## ## | | ????????????????????# ### ??????# #? | | ???????????????????## # # ??????# #? | | ???????????????????# "# # ? ?????# #? | | ???????????????????##### "# "# ?????? #? | | ???????????????????????# # "# #????? #? | | ???????????????????????# # ##????? ? | | ???????????????????????## " "??? ? | | ????????????????????????#### #" " ??? ? | | ???????????????????????????# #" ??? ? | | ???????????????????????????# # #" ???? #? | | ???????????????????????????# # ?????? ?? | | ???????????????????????????# #### ####### ? ?? | | ???????????????????????????# # # ?? | | ???????????????##???"##????# ## ## # #???? | | ??????????????## """" #????# ??? | | ??????????????#" ###??# ???? | | ??????????????# ###### ######???????? | | ??????????????# "#; #""#" #????????????? | | ?????????????## " "" ###????????????? | | ?????????????#" ; "" "" ##??????????????? | | ??????????????## %% "#hh#" ##???????????????? | | ??????????????##" % "# g## ##????????????????? | | ??????????????# " "## ;## ##?????????????????? | | ??????????????### "##; @ #??????????????????? | | ????????????????# ; ; #??????????????????? | | ???????????????#; 0; ####;##; #??????????????????? | | ???????????????## "#???# #?###??????????????????? | | ????????????????# "##??# #??????????????????????? | | ????????????????# #??###??????????????????????? | | ????????????????# ##??????????????????????????? | | ????????????????### "#########??###?????????????? | | ?????????????????## " ## ?? #?????????????? | | ?????????????????# ""## #### #?????????????? | | ?????????????????# ""# # #?????????????? | | ?????????????????## #???????????????? | | ??????????????????#" #???????????????? | | ??????????????????##"" #???????????????? | | ???????????????????##"" " #???????????????? | | ????????????????????### # # #???????????????? | | ??????????????????????# " # #"### #?????????????? | | ??????????????????????### #?????????????? | | ????????????????????????## ###?????????????? | | ?????????????????????????## #??????????????? | | ??????????????????????????## #??????????????? | | ???????????????????????????? ##??????????????? | | ????????????????????????????# ##???????????????? | | ?????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 83 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 18 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 2300 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Core Shielding 40 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Kinecelleration 30 Offensive Hacking 41 Defensive Hacking 16 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Weapon Cycler | 25% | -7/Factory Exp. Thermal Shield | 5% | -5/Factory Enh. Biometal Leg | 33% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Expander Achievements -------------- 50k Club Are We The Baddies? Behind The Curtain Corridor Of Doom Hard Hitter Help From High Places Max Potential void main() Challenges ------------ None Game ------ Seed ArmoredTripodMultirail Manual? 0 Play Time 06:38:33 Cumulative 193.0 hours Start 2025.07.24 @ 17:36:27 End 2025.07.26 @ 00:09:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 71 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56149f1b-2ec4-4ae3-b060-142961a170ab