Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 20:59:58 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (774) 774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2519 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 5/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter ECM Suite Reactive Plating > --- WEAPON (3) ------- Faulty Improved Medium Laser > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Pulse Rifle Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 35 | 6 11 8 10 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads . | . . . . Leg 10 | 2 2 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 4 3 5 Energy Gun 6 | 1 2 . 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 15 | . 2 1 12 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 7 | . 2 . 5 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 91 97 64 Engine 14 | . 14 21 6 Leg 21 | . 28 22 16 Storage 10 | . 14 11 8 Processor 9 | . 7 11 9 Energy Gun 4 | . 11 . 4 Energy Cannon 4 | . . 3 10 Ballistic Gun 9 | . 14 11 4 Ballistic Cannon 5 | . 1 11 3 Impact Weapon 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 85 | 14 85 21 24 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 4 | 4 4 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 9 | 7 14 8 7 Most Carried 8 | 2 6 8 4 Average Carried 3 | 1 4 5 2 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 5 4 1 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 20% | Scavenger-Gunner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 779 | 227 219 281 52 Remotely . | . . . . Salvage Created 913 | . 338 333 242 Parts 57 | . 21 25 11 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 20 | . 7 9 4 Guns 9 | . 6 2 1 Cannons 10 | . . 7 3 AOE 1 | . 1 . . Classes Destroyed 6 | . 2 3 1 Worker 2 | . . 1 1 Watcher 3 | . 2 1 . Swarmer 3 | . . 3 . Grunt 13 | . 7 3 3 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2433 | . 427 292 1714 Core 710 | . 117 41 552 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 53 89 . Volleys Fired 91 | . 32 34 25 Largest 3 | . 2 3 3 Hottest 151 | . 60 114 151 Shots Fired 182 | . 54 78 50 Gun 109 | . 54 34 21 Cannon 73 | . . 44 29 Launcher . | . . . . Special . | . . . . Kinetic 115 | . 32 68 15 Thermal 40 | . 10 . 30 Explosive . | . . . . Electromagnetic 27 | . 12 10 5 Robot Hit Streak 13 | . 8 7 13 Robot Miss Streak 6 | . 4 6 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | . 33 36 38 Core Hits 52 | . 18 19 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1799 | . 461 541 797 Guns 790 | . 377 143 270 Cannons 902 | . . 398 504 Explosions 84 | . 84 . . Melee . | . . . . Ramming 23 | . . . 23 Kinetic 843 | . 224 404 215 Thermal 604 | . 138 . 466 Explosive . | . . . . Electromagnetic 329 | . 99 137 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles 14 | . . . 14 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 2 5 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary 2 | . . . 2 Self-Inflicted Damage 39 | . 36 . 3 Shots 1 | . 1 . . Rammed 6 | . . . 6 Targets Rammed 22 | . . . 22 Kicked 16 | . . . 16 Crushed . | . . . . Highest Temperature 398 | . 64 180 398 Average Temperature 64 | . 23 44 146 Received Heat Transfer 999 | . 210 96 693 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1200 | . 275 . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 189 | . 189 185 157 Initial 72 | . . . 72 Average 80 | . 112 80 67 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 12 17 12 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 5 3 4 Successful 9 | . 4 2 3 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Record 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1848 | 71 454 679 644 Spaces Moved 800 | 41 174 343 242 Core 40 | 11 . . 29 Treads . | . . . . Legs 760 | 30 174 343 213 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 150 | 148 184 136 146 Slowest Speed 400 | 250 400 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 38 24 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1265 | 48 251 485 481 Wait 305 | . 32 96 177 Move 797 | 40 173 342 242 Hop . | . . . . Pick Up 4 | 2 1 . 1 Fast Attach 17 | 6 2 3 6 Attach 6 | . 3 1 2 Detach 4 | . 2 1 1 Swap 12 | . 6 4 2 Drop 7 | . . 4 3 Fire 91 | . 32 34 25 Melee . | . . . . Ram 6 | . . . 6 Kick 16 | . . . 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 507 | -10/Materials | Discovered new exit (range 8) 521 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 878 | -9/Materials | Build established: Scavenger-Mutant 1136 | -9/Materials | Discovered new exit (range 15) 1203 | -9/Materials | Identified exit to Materials 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1489 | -8/Materials | Lost 4 parts (2p2w) 1806 | -8/Materials | Core integrity fell below 50% 1832 | -8/Materials | Core integrity fell below 20% 1849 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01786_ Critical hit (Burn: +37). 01787_ Kicked G-50 Soldier. 01790_ Aluminum Leg destroyed. 01790_ Kicked G-50 Soldier. 01790_ Hvy. Assault Rifle destroyed. 01794_ Carbon-fiber Leg destroyed. 01795_ G-50 Soldier heat spikes uncontrollably. 01796_ G-50 Soldier overheating. 01800_ Beam Rifle destroyed. 01801_ Slammed into G-50 Soldier. 01820_ Critical hit (Burn: +37). 01823_ Sml. Storage Unit destroyed. 01823_ Acquired Reactive Plating. 01826_ M-13 Machinist repairs Carbon-fiber Leg. 01835_ Acquired ECM Suite. 01840_ Acquired Prototype Energy Gun. 01840_ Identified Imp. Medium Laser. 01840_ Malfunction: Energy drain (-51). 01847_ Slammed into Y-45 Defender. 01847_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????#####+###??????? | | ?????????????????????? #?? ???? | | ?????????????????????? +? ???? | | ?????????????####+##### #? ???? | | ?????????????# # #? ???? | | ?????????????# ! "" # k ##+###?? | | ?????????????# G" # ### | | ?????????????# "" gg #?# | | ?????????????# #+#### #??? | | ?????????????# # # #??? | | ????????????## = # / #??? | | ????????????#@Y!= # # % #??? | | ????????????## g + # % #??? | | ?????????????########## ##% #??? | | ??????????????????????#######%% #??? | | ???????????????????????######/# #??? | | ???????????????????????# %%# #??? | | ???????????????????????# """ # #??? | | ???????????????????????# """ # #??? | | ???????????????????????# """ + #??? | | ???????????????????????# # #??? | | ???????????????????????# # #??? | | ????????????????????########### #??? | | ????????????????????# # #??? | | ????????????????????#! """"" # #### | | ????????????????????# ""T"" # # | | ????????????????????# ! + | | ????????????????????# """"" # # | | ????????????????????# """"" # #### | | ????????????????????# """"" # #??? | | ????????????????????# # #### | | ????????????????????########### # | | ??????????????????????????????# # | | ??????????????????????????????# + | | ??????????????##??????????????# # ! | | ?????########## ! #??????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSkeletonAnalyzer Manual? 0 Play Time 00:25:45 Cumulative 40.0 hours Start 2023.12.31 @ 20:34:09 End 2023.12.31 @ 20:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb99a887-eb44-4c2e-b09b-0ca87ca15181