Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 18:35:51 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (678) 678 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3508 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 97/100 System Corruption 11% Temperature Cool (9) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Makeshift Terrain Scanner ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Arc Thrower Bore Cannon > --- INVENTORY -------- Small Storage Unit Improved Propulsion Shielding Light EM Pulse Cannon Light Assault Rifle Shotgun Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 52 | 7 5 . 15 6 5 14 Power 6 | 1 . . 4 . 1 . Engine 6 | 1 . . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 . 6 . . 4 Treads 4 | . . . . . . 4 Leg . | . . . . . . . Wheel 5 | 2 . . 3 . . . Hover 2 | . 2 . . . . . Flight 3 | . . . 3 . . . Utility 17 | 2 2 . 2 4 3 4 Device 8 | . 1 . 2 3 1 1 Storage 6 | 2 1 . . 1 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 15 | 2 1 . 3 2 1 6 Energy Gun 3 | 2 . . . . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | . 1 . 3 1 . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 22 | . . . 3 . 4 15 Power 1 | . . . . . 1 . Propulsion 5 | . . . 2 . . 3 Utility 8 | . . . . . 1 7 Weapon 8 | . . . 1 . 2 5 Highest Loss Streak 10 | . . . 2 . 4 10 Average Slot Usage (%) 76 | . 97 100 86 88 76 55 Engine 11 | . 14 14 20 18 7 . Treads 2 | . . . . . . 6 Wheel 7 | . 16 . 17 . . . Hover 3 | . 11 28 2 . . . Flight 9 | . . . 2 27 23 13 Device 10 | . 9 . 5 13 19 14 Storage 12 | . 15 28 16 12 7 5 Protection 3 | . . . . . 5 8 Energy Gun 2 | . 15 14 . . . 2 Ballistic Gun 12 | . 12 14 21 17 10 . Naked Turns . | . . . . . . . Heaviest Build 23 | 10 12 12 18 17 20 23 Greatest Support 83 | 32 32 12 36 21 21 83 Greatest Overweight (x) 5 | 1 1 . 5 . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 6 Average Capacity 5 | 4 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 6 Average Carried 4 | 1 4 6 5 5 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 2 6 6 6 6 5 . Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 966 | 241 18 . 423 . 57 227 Remotely . | . . . . . . . Salvage Created 888 | . 18 . 423 45 175 227 Parts 54 | . 5 . 26 3 8 12 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 12 | . . . 3 . 5 4 Melee 3 | . . . . . . 3 Guns 6 | . . . 3 . 3 . Cannons 1 | . . . . . . 1 AOE 2 | . . . . . 2 . Classes Destroyed 8 | . 1 . 4 1 . 2 Builder 2 | . . . 2 . . . Hauler 1 | . . . . 1 . . Recycler 3 | . . . 3 . . . Watcher 4 | . 1 . 3 . . . Grunt 7 | . . . 2 . 5 . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 1 . . 2 Best Kill Streak 4 | . 1 . 3 1 4 1 Combat Bots Only 4 | . . . 1 . 4 1 Max Kills in Single Turn 2 | . 1 . 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 2886 | . . 27 387 63 594 1815 Core 775 | . . . 65 . 186 524 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 100 83 100 . . Volleys Fired 97 | . 4 . 40 10 26 17 Largest 2 | . 2 . 2 2 2 1 Hottest 70 | . 70 . 70 43 53 70 Shots Fired 165 | . 8 . 76 20 44 17 Gun 151 | . 8 . 76 20 41 6 Cannon 9 | . . . . . . 9 Launcher 5 | . . . . . 3 2 Special . | . . . . . . . Kinetic 154 | . 4 . 75 20 41 14 Thermal 5 | . 4 . 1 . . . Explosive 5 | . . . . . 3 2 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 15 | . 2 . 13 9 15 4 Robot Miss Streak 4 | . 2 . 3 4 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 120 | . 4 . 50 12 37 17 Core Hits 50 | . 2 . 18 3 14 13 Critical Hits 2 | . . . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1977 | . 49 . 707 116 714 391 Guns 1286 | . 49 . 707 116 376 38 Cannons 138 | . . . . . . 138 Explosions 375 | . . . . . 338 37 Melee 168 | . . . . . . 168 Ramming 10 | . . . . . . 10 Kinetic 1364 | . 11 . 694 116 376 167 Thermal 51 | . 38 . 13 . . . Explosive 375 | . . . . . 338 37 Electromagnetic 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 168 | . . . . . . 168 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . . 11 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . 17 . Projectiles . | . . . . . . . Explosions 17 | . . . . . 17 . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 148 | . . . . . 148 . Shots 3 | . . . . . 3 . Rammed 13 | . . . . . . 13 Targets Rammed 14 | . . . . . . 14 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 18 | . 18 . 8 12 4 4 Average Temperature 4 | . 8 . 2 6 3 2 Received Heat Transfer 870 | . . 9 150 9 261 441 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 148 | . 111 . 37 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 215 | . 52 34 215 118 145 . Initial 53 | . . 19 13 16 53 . Average 69 | . 27 23 91 71 51 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 88 100 100 . Level 1 6 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 1 1 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 4 | . . . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 5 2 14 14 5 15 Peak Tracking Total 14 | . 3 2 3 14 4 7 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 11 | . . . 4 2 4 1 Terminals 9 | . . . 4 2 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . . . 15 4 8 1 Successful 17 | . . . 11 3 2 1 Failed 11 | . . . 4 1 6 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 25 | . . . 15 4 6 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . . 11 3 2 1 Record 6 | . . . 6 . . . Open Door 1 | . . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Dispatch Records 2 | . . . 1 1 . . Security Status 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 4 2 4 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 1740 | 54 97 88 672 104 177 548 Spaces Moved 1646 | 50 93 155 630 169 182 367 Core 262 | 20 . . 5 . 32 205 Treads 49 | . . . . . . 49 Legs . | . . . . . . . Wheels 544 | 30 41 . 473 . . . Hover 280 | . 52 155 73 . . . Flight 511 | . . . 79 169 150 113 Fastest Speed 34 | 50 56 56 34 34 34 34 Average Speed 74 | 83 76 56 76 34 45 108 Slowest Speed 300 | 100 120 56 300 34 100 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 16 34 44 21 6 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . . . 33 6 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 36 | . . . . . 33 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 1986 | 61 110 155 746 200 237 477 Wait 109 | . . 1 34 1 21 52 Move 1640 | 49 92 154 629 168 181 367 Hop . | . . . . . . . Pick Up 28 | 4 5 . 11 5 1 2 Fast Attach 26 | 4 4 . 6 3 1 8 Attach 20 | 3 . . 6 3 3 5 Detach 8 | 1 . . 2 3 1 1 Swap 6 | . 1 . 3 . 1 1 Drop 29 | . 4 . 15 7 2 1 Fire 97 | . 4 . 40 10 26 17 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . . . . . . 14 Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 152 | -10/Materials | Entered Mines 154 | -10/Mines | Discovered new exit (range 11) 240 | -10/Mines | Entered Materials 240 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 308 | -9/Materials | Build established: Mutant 673 | -9/Materials | Build established: Scavenger-Mutant 888 | -9/Materials | Discovered new exit (range 16) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -8/Materials | Garrison activated, responded to threat 1011 | -8/Materials | Discovered new exit (range 16) 1016 | -8/Materials | Entered Factory 1016 | -7/Factory | Evolved 2 slots: Utility x2 1068 | -7/Factory | Discovered new exit (range 6) 1175 | -7/Factory | Build established: Mutant 1189 | -7/Factory | Lost 4 parts (1p1u2w) 1193 | -7/Factory | Entered Lower Caves 1355 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1517 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1540 | -7/Lower Caves | Core integrity fell below 50% 1574 | -7/Lower Caves | Lost 10 parts (3n3u4w) 1618 | -7/Lower Caves | Core integrity fell below 20% 1658 | -7/Lower Caves | System corruption reached 10% 1688 | -7/Lower Caves | Lost 4 parts (3u1w) 1741 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01638_ System corrupted by crushing effect (+4). 01639_ Slammed into B-48 Gladiator. 01640_ Adv. Heat Sink fries itself beyond repair. 01641_ Slammed into B-48 Gladiator. 01646_ System corrupted: Matter fused (-7). 01646_ Slammed into B-48 Gladiator. 01657_ Weight Redist. System destroyed. 01657_ System corrupted by crushing effect (+4). 01660_ Slammed into B-48 Gladiator. 01662_ Crushed B-48 Gladiator. 01662_ B-48 Gladiator destroyed. 01663_ Acquired 75 matter. 01665_ Acquired Lgt. Treads. 01671_ X95 C0LCHVXG7GTWD:9L%MLDGLISN1BB 01671_ Mace fries itself beyond repair. 01671_ Rnf. Deuterium Engine fries itself beyond repair. 01703_ BBR&>C8 2S/C=&CWDRPGXG#ZLXBRDQHCC: 01714_ Attempting to rewire G-47 Trooper. 01725_ Imp. Propulsion Shielding destroyed. 01728_ Slammed into B-48 Gladiator. 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