Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 21:03:27 Player: applejuice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1385) 1385 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4820 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Target Analyzer Heart of Steel > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Heat Sink Hacking Suite Autogun Improved Light Cannon Rocket Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 42 | 7 3 2 12 3 7 8 . . Power 4 | 1 . . 2 . 1 . . . Engine 3 | 1 . . 1 . 1 . . . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 2 1 1 . . . Treads . | . . . . . . . . . Leg 5 | 2 . . 2 . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 15 | 2 2 1 2 2 2 4 . . Device 9 | 1 . 1 1 2 1 3 . . Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 . 1 . 1 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 1 1 6 . 3 4 . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . 1 4 . 2 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 1 . . Special Weapon 2 | . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 22 | . . . 2 5 13 . . 2 Power 3 | . . . 1 1 1 . . . Propulsion 4 | . . . . 1 3 . . . Utility 7 | . . . . 3 4 . . . Weapon 8 | . . . 1 . 5 . . 2 Highest Loss Streak 5 | . . . 2 3 5 . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 3 7 9 8 5 4 5 4 Power . | . 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . 1 3 2 1 1 2 2 Weapon 4 | 1 2 4 5 6 4 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . 2 . 1 1 . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 1 . . . . 1 Weapon 4 | . . . 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 68 | . 100 80 94 79 72 13 23 16 Engine 5 | . 14 11 6 . 6 . . . Leg 9 | . 28 22 24 16 2 . . . Flight 3 | . . . . 3 6 . . . Device 9 | . 2 3 10 14 12 . 7 2 Storage 6 | . 14 11 9 7 6 . . . Processor 10 | . 11 11 15 7 11 4 7 7 Ballistic Gun 20 | . 28 22 26 23 22 5 . . Peak Build Rating 46 | 9 9 10 19 22 18 46 46 46 Average Rating 15 | 5 7 8 15 19 16 11 46 23 On Entrance 17 | . 9 7 10 19 16 1 46 46 Avg Prop Armor Cover (%) 2 | . . . . 2 2 . . . Naked Turns 10 | . . . . . 10 . . . Heaviest Build 26 | 15 19 21 26 26 25 16 16 6 Greatest Support 30 | 20 20 20 30 30 20 3 3 3 Greatest Overweight (x) 8 | 4 . 1 1 1 8 5 5 1 Average Overweight (x) 1 | . . . . . 3 . 5 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 9 10 10 10 9 5 5 5 Most Carried 10 | 3 5 10 10 10 7 5 5 5 Average Carried 5 | 1 3 7 9 8 5 4 5 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 3 4 9 10 8 5 5 5 4 Class Distribution -------------------- 50% | Skirmisher 31% | Mutant 9% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Matter Collected 1778 | 316 . 159 617 53 512 121 . . Remotely . | . . . . . . . . . Salvage Created 1796 | 162 . 124 949 53 382 126 . . Parts 120 | 15 . 11 60 . 23 11 . . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . 27 7 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 35 | . . 4 18 1 7 5 . . Guns 28 | . . 4 14 1 7 2 . . AOE 7 | . . . 4 . . 3 . . Classes Destroyed 12 | 3 . 3 4 . 1 1 . . Worker 3 | 2 . . 1 . . . . . Builder 2 | . . 1 1 . . . . . Tunneler 5 | 4 . . 1 . . . . . Hauler 1 | . . . 1 . . . . . Recycler 3 | 1 . . 2 . . . . . Minesweeper 2 | . . . . . 1 1 . . Watcher 4 | . . . 4 . . . . . Swarmer 15 | . . 3 8 . . 4 . . Grunt 13 | . . . 6 1 6 . . . Brawler 2 | . . . 1 . 1 . . . Sentry 4 | . . 1 3 . . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 10 | 5 . 4 10 1 4 4 . . Combat Bots Only 5 | . . 3 5 1 4 4 . . Max Kills in Single Turn 2 | 1 . 1 2 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 251 | . . 16 52 14 71 46 . 52 Missed 81 | . . 4 16 3 23 19 . 16 Hits 170 | . . 12 36 11 48 27 . 36 Melee 2 | . . . . . 2 . . . Projectile 168 | . . 12 36 11 46 27 . 36 Critical Strikes 5 | . . . 1 . 3 . . 1 Damage Taken 2594 | . . 141 514 235 908 264 . 532 Core 818 | . . 22 81 19 239 164 . 293 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 94 | 100 100 94 85 . . . . . Volleys Fired 155 | 13 1 16 51 6 29 37 . 2 Largest 3 | 2 2 2 3 3 3 1 . 1 Hottest 120 | 40 120 120 78 68 71 33 . . Shots Fired 349 | 26 2 32 147 18 85 37 . 2 Gun 337 | 26 1 31 144 18 85 32 . . Cannon . | . . . . . . . . . Launcher 8 | . . . 3 . . 5 . . Special 4 | . 1 1 . . . . . 2 Kinetic 337 | 26 1 31 144 18 85 32 . . Thermal 2 | . 1 1 . . . . . . Explosive 8 | . . . 3 . . 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 10 . 7 12 7 16 4 . . Robot Miss Streak 7 | 2 . 6 7 4 3 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 207 | 19 . 15 89 11 54 19 . . Core Hits 106 | 8 . 6 49 5 25 13 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . Critical Strikes 5 | . . . 2 1 2 . . . Destroy 5 | . . . 2 1 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3536 | 235 . 188 1600 155 838 512 . 8 Guns 2969 | 235 . 188 1269 155 827 295 . . Cannons . | . . . . . . . . . Explosions 544 | . . . 327 . . 217 . . Melee . | . . . . . . . . . Ramming 23 | . . . 4 . 11 . . 8 Kinetic 2969 | 235 . 188 1269 155 827 295 . . Thermal . | . . . . . . . . . Explosive 544 | . . . 327 . . 217 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 1 5 7 7 7 Average Corruption 2 | . . . . 1 1 6 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . 1 26 14 3 2 Message Errors 5 | . . . . 1 1 3 . . Matter Fused 16 | . . . . . 11 2 1 2 Heat Flow Errors 6 | . . . . . 3 2 1 . Energy Discharges 9 | . . . . . 6 3 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 3 3 1 . Data Loss (major) 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . . 22 . . 2 . . Projectiles . | . . . . . . . . . Explosions 24 | . . . 22 . . 2 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . 10 . 4 . . 3 Shots 1 | . . . 1 . . . . . Rammed 4 | . . . . . 1 . . 3 Targets Rammed 7 | 1 . . 1 . 2 . . 3 Kicked 3 | 1 . . 1 . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 162 | . 20 5 5 4 97 162 129 . Average Temperature 23 | . 12 3 3 4 19 77 78 . Received Heat Transfer 642 | . . 36 162 99 333 12 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 89 | 100 100 100 78 100 . . . . Level 1 10 | . . . 21 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 304 | 20 15 134 304 127 . . . . Initial 127 | . . . 24 127 . . . . Average 70 | 3 2 75 98 68 . . . . Influence Increases 1151 | 35 22 189 554 46 165 140 . . Destroy 0b10 Robot/C 700 | . . 80 360 20 140 100 . . Destroy 0b10 Robot/NC 100 | 35 . 5 50 . 5 5 . . Destroy Leader 160 | . . 20 90 10 20 20 . . Successful Hack 36 | . 7 22 7 . . . . . Disable Machine 45 | . 15 15 15 . . . . . Destroy Structure 20 | . . 2 17 1 . . . . Lose Combat Pursuer 90 | . . 45 15 15 . 15 . . Influence Decreases 1151 | 35 22 130 333 283 208 140 . . Entered New Map 204 | . . . 35 153 16 . . . Time Decay 828 | 35 22 130 278 80 143 140 . . Lost Part 119 | . . . 20 50 49 . . . Squads Dispatched 5 | . . 1 2 2 . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . Assault 2 | . . . . 2 . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Distress Signals 5 | . . 2 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 1 11 28 11 14 6 . 5 Peak Tracking Total 8 | . 1 3 6 8 5 4 . 4 Tactical Retreats 5 | . . 2 1 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . 3 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 4 | . 1 1 1 . . 1 . . Max in Single Turn 1 | . 1 1 1 . . 1 . . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 13 | . 2 4 5 1 . 1 . . Terminals 9 | . 2 4 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 35 | . 3 15 15 1 . 1 . . Successful 16 | . 1 6 8 . . 1 . . Failed 18 | . 2 9 6 1 . . . . Catastrophic 4 | . . 2 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 26 | . . 14 11 . . 1 . . Terminals 29 | . 3 15 11 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 8 | . 1 3 3 . . 1 . . Part Schematic 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Fabricator Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 6 | . . 3 3 . . . . . Terminals 6 | . . 3 3 . . . . . Botnet 6 | . . 3 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 4 4 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 2711 | 7 14 107 759 167 1655 2 . . Sensors 2688 | . . 107 759 167 1655 . . . Terrain 21 | 7 14 . . . . . . . Traps 2 | . . . . . . 2 . . ECM 87 | . . . . . 87 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4278 | 155 170 308 759 168 2043 477 132 66 Spaces Moved 2083 | 61 131 142 404 95 617 565 45 23 Core 671 | 14 . . . . 24 565 45 23 Treads . | . . . . . . . . . Legs 1027 | 47 131 142 404 95 208 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 385 | . . . . . 385 . . . Fastest Speed 40 | 50 120 120 105 105 40 50 300 100 Average Speed 164 | 126 120 146 115 141 303 63 300 100 Slowest Speed 450 | 250 120 190 190 175 450 300 300 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 26 23 43 2 65 65 7 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . 14 . . 47 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 61 | . . . 14 . . 47 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Total 2653 | 108 139 207 593 115 729 656 44 62 Wait 312 | 24 . 41 97 12 73 33 . 32 Move 2076 | 60 130 141 403 94 617 564 44 23 Hop . | . . . . . . . . . Pick Up 22 | 3 1 5 10 . 1 2 . . Fast Attach 27 | 7 1 . 6 1 5 7 . . Attach 15 | . . 1 6 2 3 2 . 1 Detach 8 | . 1 . 3 . . 3 . 1 Swap 16 | . 3 3 8 . . 2 . . Drop 15 | . 2 . 8 . . 5 . . Fire 155 | 13 1 16 51 6 29 37 . 2 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 3 | 1 . . 1 . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 396 | -9/Materials | Identified exit to Materials 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 702 | -8/Materials | Central database locked down 941 | -8/Materials | Build established: Skirmisher 1048 | -8/Materials | Discovered new exit (range 10) 1058 | -8/Materials | Identified exit to Storage 1076 | -8/Materials | Discovered new exit (range 7) 1081 | -8/Materials | Identified exit to Factory 1176 | -8/Materials | Garrison activated, responded to threat 1352 | -8/Materials | Discovered exit to Factory (range 14) 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -7/Factory | Discovered new exit (range 16) 1448 | -7/Factory | Lost 3 parts (1n2u) 1560 | -7/Factory | Identified exit to Lower Caves 1561 | -7/Factory | Entered Lower Caves 1814 | -7/Lower Caves | Lost 4 parts (2n2w) 3254 | -7/Lower Caves | Lost 3 parts (3u) 3510 | -7/Lower Caves | Build established: Gunner 3543 | -7/Lower Caves | Spotted B-75 Beast 3592 | -7/Lower Caves | Released all parts (4) 3602 | -7/Lower Caves | Discovered new exit (range 4) 3604 | -7/Lower Caves | Entered another Lower Caves area 3625 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 3745 | -7/Lower Caves | Core integrity fell below 50% 3876 | -7/Lower Caves | Spotted B-75 Beast 3892 | -7/Lower Caves | Build established: Mutant 3921 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3950 | -7/Lower Caves | Found Prototype Special Weapon 3950 | -7/Lower Caves | Identified Molecular Deconstructor 4011 | -7/Lower Caves | Discovered new exit (range 9) 4035 | -7/Lower Caves | Found Prototype Device 4035 | -7/Lower Caves | Identified Heart of Steel 4081 | -7/Lower Caves | Entered Zion 4168 | -7/Zion | Discovered new exit (range 15) 4213 | -7/Zion | Entered Proximity Caves 4215 | -6/Proximity Caves | Spotter reported a threat 4216 | -6/Proximity Caves | Spotter reported a threat 4274 | -6/Proximity Caves | Core integrity fell below 20% 4279 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04216_ N-01 Spotter sends a signal. 04216_ ALERT: Unidentified potential threat approaching Complex 0b10. 04222_ System corrupted: Matter fused (-8). 04223_ Wall disintegrates. 04223_ Concrete destabilizing. 04223_ Wall destabilizing. 04224_ Discarded Heart of Steel. 04225_ Earth disintegrates. 04225_ Wall destabilizing. 04226_ Wall disintegrates. 04226_ Earth destabilizing. 04227_ Concrete disintegrates. 04227_ Earth disintegrates. 04249_ Entropy package melds with Wall. 04265_ System corrupted: Matter fused (-9). 04269_ Molecular Deconstructor destroyed. 04271_ Slammed into S-27 Virus. 04272_ Rocket Launcher destroyed. 04272_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ????????#???????????????????? #??????????????????? | | ????????# ?????????????????? #??????????????????? | | ????????# ?????????????????? #??????????????????? | | ????????# ?????###++######## ???????????????????? | | ????????# ?????# ????????????????????? | | ????????# ????? ?????????????????????? | | ????????# ????#### #?????????????????????? | | ????????# ???? #?# ##????????????????????? | | ????????# #???# #???# #????????????????????? | | ????????# ##?# ##### s ####?????????????????? | | ???????## ### ## s@ #?????????????????? | | ???????# ## ## s #?????????????????? | | ???????# ### # ## ??????????? | | ????????# ## ####? ??????? | | ??????????# #####?????###### ??????? | | ?????????# ##????????????????? ??????? | | ????????# ####???????????????????? ????????? | | ????????# # ##????????????????????????????????? | | ????????##### ##?????????????????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ExpertLightningCorpse Manual? 0 Play Time 00:34:50 Cumulative 32.7 hours Start 2026.01.26 @ 17:24:43 End 2026.01.26 @ 21:03:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 208f90df-ddc0-4344-9afa-f00129b6532e