Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 23:55:00 Player: halsaku Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (965) 965 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 5972 Bonus ------- Follower Combat Kills 97 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 179/450 System Corruption 8% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Energy Well 0b10 Decoder Chip [Generic] Hacking Suite Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Hardened Light Armor Plating Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Plasma Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Energy Well Experimental Thermal Shield Improved Field Recycling Unit Neutron Cannon Improved Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . . . . 2 2 . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 51 | 6 1 1 . 1 4 7 11 2 . 9 9 Power 7 | 1 . . . 1 1 1 1 . . . 2 Engine 5 | 1 . . . 1 1 . 1 . . . 1 Core 2 | . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 1 . . 1 1 4 . . 1 . Treads . | . . . . . . . . . . . . Leg 9 | 2 . 1 . . 1 1 4 . . . . Wheel 1 | . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 1 . . . 1 2 5 . . 5 5 Device 6 | . . . . . . . 2 . . 1 3 Storage 3 | 1 . . . . 1 . . . . . 1 Processor 1 | . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 9 | . 1 . . . . 2 3 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . . . . 1 3 1 2 . 3 2 Energy Gun 10 | 2 . . . . . 3 . 2 . 2 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 30 | . . . . . 2 2 6 . . 4 16 Power 4 | . . . . . 1 . . . . . 3 Propulsion 7 | . . . . . . 1 3 . . . 3 Utility 11 | . . . . . . . 2 . . 3 6 Weapon 8 | . . . . . 1 1 1 . . 1 4 Highest Loss Streak 13 | . . . . . 1 1 3 . . 3 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 88 88 88 95 96 92 84 84 91 77 Engine 7 | . 14 11 11 11 10 7 1 7 7 7 4 Leg 23 | . 28 33 33 33 40 36 29 15 15 15 10 Wheel 2 | . . . . . . . . . . 6 4 Device 2 | . . . . . . . 2 . . 2 11 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 6 Protection 23 | . 11 11 11 11 11 24 28 38 38 34 9 Energy Gun 15 | . 28 22 22 22 11 12 13 15 15 14 15 Ballistic Gun 2 | . . . . . 10 4 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 14 15 15 15 15 19 28 38 40 40 50 44 Greatest Support 48 | 20 20 30 30 30 43 43 48 38 38 38 20 Greatest Overweight (x) 11 | . . . . . . . . 1 1 3 11 Average Overweight (x) . | . . . . . . . . 1 1 1 2 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 9 Most Carried 10 | 5 3 2 2 3 7 10 10 6 5 10 8 Average Carried 5 | 3 2 2 2 2 3 7 9 5 5 7 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 9 | 2 3 2 2 2 7 9 6 5 5 9 1 Class Distribution -------------------- 90% | Mutant 9% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Matter Collected 767 | 171 . . 33 . 138 60 45 . . 320 . Remotely . | . . . . . . . . . . . . Salvage Created 1049 | . 57 . 53 . 297 164 260 . . 205 13 Parts 55 | . 9 . 4 . 14 10 12 . . 5 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 26 | . 1 . 3 . 10 3 3 . . 5 1 Melee 1 | . . . . . . . . . . 1 . Guns 22 | . 1 . 3 . 10 3 1 . . 4 . AOE 2 | . . . . . . . 1 . . . 1 Classes Destroyed 9 | . 2 . 1 . 2 1 3 . . . . Worker 1 | . . . . . . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . 1 . . . . Swarmer 13 | . . . 3 . 6 . . . . 3 1 Grunt 7 | . 1 . . . 2 1 2 . . 1 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . . . . . 2 . . . 1 . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 3 | . 2 . 3 . 3 2 3 . . 2 1 Combat Bots Only 3 | . 1 . 3 . 3 2 3 . . 2 1 Max Kills in Single Turn 2 | . 1 . 1 . 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Damage Taken 4459 | . . . 67 . 406 261 809 . . 1084 1832 Core 1285 | . . . 8 . 83 14 127 . . 197 856 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . 22 17 38 . . 9 . Core Remaining (%) 85 | 100 100 . . . 77 97 . . . 53 . Volleys Fired 86 | . 4 . 6 . 23 19 13 . . 11 10 Largest 3 | . 2 . 2 . 2 2 2 . . 2 3 Hottest 170 | . 90 . 90 . 90 95 100 . . 125 170 Shots Fired 156 | . 8 . 12 . 46 30 24 . . 19 17 Gun 150 | . 8 . 12 . 46 30 24 . . 19 11 Cannon 6 | . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 28 | . . . . . 18 10 . . . . . Thermal 59 | . 4 . 6 . 23 11 . . . 5 10 Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . 4 . 6 . 5 9 24 . . 14 7 Robot Hit Streak 10 | . 3 . 2 . 10 7 5 . . 3 5 Robot Miss Streak 3 | . 2 . 2 . 3 3 3 . . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 102 | . 5 . 7 . 30 17 17 . . 17 9 Core Hits 54 | . 3 . 3 . 20 7 11 . . 7 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . 2 . 1 1 . . . 1 1 Burn 3 | . . . 2 . 1 . . . . . . Corrupt 2 | . . . . . . 1 . . . . 1 Sever 1 | . . . . . . . . . . 1 . Melee Attacks 8 | . . . . . . . 2 . . 6 . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1994 | . 66 . 82 . 323 198 604 . . 475 246 Guns 1267 | . 66 . 82 . 323 198 271 . . 210 117 Cannons 72 | . . . . . . . . . . . 72 Explosions 390 | . . . . . . . 333 . . . 57 Melee 265 | . . . . . . . . . . 265 . Ramming . | . . . . . . . . . . . . Kinetic 158 | . . . . . 102 56 . . . . . Thermal 863 | . 38 . 50 . 188 38 228 . . 88 233 Explosive . | . . . . . . . . . . . . Electromagnetic 708 | . 28 . 32 . 33 104 376 . . 122 13 Impact . | . . . . . . . . . . . . Slashing 265 | . . . . . . . . . . 265 . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 4 | . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 61 | . . . . . . . . . . 14 47 Projectiles . | . . . . . . . . . . . . Explosions 47 | . . . . . . . . . . . 47 Melee 14 | . . . . . . . . . . 14 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . . . . 46 . . . 170 Shots 4 | . . . . . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 759 | . 60 . 126 . 180 85 759 . . 544 109 Average Temperature 194 | . 24 . 63 . 60 34 396 . . 299 44 Received Heat Transfer 1083 | . . . . . 117 108 369 . . 276 213 Effects 37 | . . . . . . . 26 . . 11 . Shutdowns 8 | . . . . . . . 5 . . 3 . Energy Bleed 5 | . . . . . . . 4 . . 1 . Interference 6 | . . . . . . . 4 . . 2 . Matter Decay 4 | . . . . . . . 3 . . 1 . Short Circuit 3 | . . . . . . . 2 . . 1 . Damage (minor) 5 | . . . . . . . 4 . . 1 . Damage (major) 4 | . . . . . . . 3 . . 1 . Damage (core) 2 | . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . 1 . 3 . . . . 4 . Heat Transferred 1797 | . 111 . 296 . 629 111 200 . . 200 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Peak Influence 233 | . 72 29 80 . 150 144 233 . . . 151 Initial 65 | . . 29 10 . . 39 65 . . . . Average 73 | . 11 29 63 . 78 86 159 . . . 40 Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 . 100 100 83 . . . 100 Level 1 2 | . . . . . . . 16 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 2 . . . 2 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 1 | . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Distress Signals 3 | . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 50 | . 5 . 3 . 10 6 6 . . 10 10 Peak Tracking Total 7 | . 4 . 3 . 3 3 4 . . 3 7 Tactical Retreats 5 | . 1 . . . . . 1 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Traps Triggered 2 | . . . . . . 1 1 . . . . Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Disabled 11 | . . . . . 1 . 5 . . . 5 Max in Single Turn 5 | . . . . . 1 . 4 . . . 5 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Accessed 5 | . . . . . . . . . 4 . 1 Terminals 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . . . . . . . . 27 . 2 Successful 29 | . . . . . . . . . 27 . 2 Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . Terminals 2 | . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . . . . . . . . . 27 . 2 Record 11 | . . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Hauler Manifests 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 282 | . . . . . . . . . . 282 . Kills 4 | . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . 12 Traps 1 | . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . 2 Items 7 | . . . . . . . . . . . 7 Machines 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Turns Passed 4028 | 41 164 10 84 324 673 233 292 154 164 1386 503 Spaces Moved 2140 | 30 122 8 52 267 432 140 171 78 85 583 172 Core 42 | 10 . . . . . . . . . . 32 Treads . | . . . . . . . . . . . . Legs 2090 | 20 122 8 52 267 432 140 171 78 85 575 140 Wheels 8 | . . . . . . . . . . 8 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 195 195 125 130 Average Speed 164 | 96 120 120 120 120 120 120 120 195 195 219 270 Slowest Speed 600 | 120 120 120 120 120 120 120 125 195 195 270 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 31 2 9 73 69 19 6 13 71 81 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 2 . . . . 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 35 | . . . . . . . 3 . . . 32 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 31 | . . . . . . . 3 . . . 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Total 2480 | 40 131 8 61 271 544 175 233 81 84 659 193 Wait 147 | . 3 . 4 . 76 3 24 . . 36 1 Move 2129 | 29 121 7 51 266 431 139 170 77 84 582 172 Hop . | . . . . . . . . . . . . Pick Up 41 | 5 2 . . 2 9 6 6 . . 10 1 Fast Attach 8 | 3 . . . . . 1 3 . . 1 . Attach 36 | 3 1 1 . 1 4 3 4 2 . 8 9 Detach 3 | . . . . . . . . 1 . 2 . Swap 7 | . . . . . . 3 4 . . . . Drop 15 | . . . . 2 1 1 7 1 . 3 . Fire 86 | . 4 . 6 . 23 19 13 . . 11 10 Melee 8 | . . . . . . . 2 . . 6 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 11) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 207 | -9/Materials | Discovered new exit (range 7) 216 | -9/Materials | Entered Mines 294 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 295 | -9/Mines | Discovered new exit (range 5) 300 | -9/Mines | Entered Exiles 303 | -9/Exiles | Build established: Mutant 338 | -9/Exiles | Met 8R-AWN 358 | -9/Exiles | Met EX-HEX 422 | -9/Exiles | Met EX-DEC 448 | -9/Exiles | Visited The Gauntlet 612 | -9/Exiles | Discovered new exit (range 11) 624 | -9/Exiles | Entered Mines 1288 | -8/Mines | Discovered new exit (range 8) 1297 | -8/Mines | Entered Materials 1297 | -8/Materials | Evolved 2 slots: Utility x2 1430 | -8/Materials | Discovered new exit (range 16) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Utility x2 1593 | -7/Factory | Garrison activated, responded to threat 1711 | -7/Factory | Discovered new exit (range 15) 1799 | -7/Factory | Lost 3 parts (2n1u) 1822 | -7/Factory | Entered Lower Caves 1851 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1858 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1976 | -7/Lower Caves | Entered Data Miner 1976 | -7/Data Miner | Discovered new exit (range 6) 2014 | -7/Data Miner | Met Data Miner 2062 | -7/Data Miner | Learned location of Section 7 (-2) 2062 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2097 | -7/Data Miner | Received God Mode back door access code from Data Miner 2140 | -7/Data Miner | Entered Proximity Caves 2527 | -6/Proximity Caves | Escorted by Enhanced Grunt 2681 | -6/Proximity Caves | Learned location of 1 exit from Factory 2868 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2934 | -6/Proximity Caves | Lost 3 parts (3u) 2960 | -6/Proximity Caves | Found Prototype Device 3400 | -6/Proximity Caves | Discovered new exit (range 15) 3526 | -6/Proximity Caves | Entered Factory 3526 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3527 | -6/Factory | Identified exit to Lower Caves 3840 | -6/Factory | Build established: Derelict-Tank 3879 | -6/Factory | Spotted B-75 Beast 3927 | -6/Factory | Core integrity fell below 50% 3939 | -6/Factory | Identified Exp. Thermal Shield 3973 | -6/Factory | Lost 13 parts (2p3n5u3w) 4002 | -6/Factory | Core integrity fell below 20% 4029 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03980_ U-05 Engineer lays Concrete. 03981_ K-01 Serf collects debris. 03981_ U-05 Engineer builds a Wall. 03982_ K-01 Serf collects debris. 03983_ P-60 Hacker resets O-24 Administrator, system corruption cleaned. 03983_ Neutron Cannon destroyed. 03984_ K-01 Serf collects debris. 03984_ U-05 Engineer lays Concrete. 03986_ U-05 Engineer builds a Wall. 03987_ K-01 Serf collects debris. 03991_ U-05 Engineer lays Concrete. 03992_ Critical hit (Burn: +37). 03992_ U-05 Engineer builds a Wall. 03992_ U-05 Engineer lays Concrete. 03993_ U-05 Engineer builds a Wall. 03994_ K-01 Serf collects debris. 03997_ U-05 Engineer lays Concrete. 03998_ U-05 Engineer builds a Wall. 04015_ >> DECODED: Cloaking Device location. 04019_ Exp. Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????>?? ??? | | ????????????????????????????????????????????? ??? | | ??????????????????????????????????? ???????? ??? | | ??????????????????????????????????? ???????? ??? | | ?????????????????????????????????? ???????? ??? | | ??????????????????????????????????" ##########??? | | ????????????????????????????????? # T #??? | | ?????????????????????????????????"" # #??? | | ??????????????????????????????? # #??? | | ??????????????????????????????""""" # #??? | | ????????????????????????????? # ##?? | | ????????????????????????????""""""" # "### | | ???????????????????????????? # | | ?????????????????????? ??""""""""" # | | ??????????????????? ? # | | ???????????????????? """"""""" # " | | ??????????????????? # | | ??????????????????? """"""""" # " | | ??????????????????? # | | ??????????????????????# # | | ???????????????????????####### # % | | ???????????########+########## # " | | ??????????# # # " | | ??????????# # # # | | ??????????# ! @ # #"""""""##### | | ??????????# k ;p # "%"###???? | | ??????????# # g ####/##?????? | | ??????????? # #???*=?????*? | | ??????????? # R ?????? | | ???????????? ! # # "???? ? | | ????????????################## #? "????=? | | ?????????????????????????????# #?? "?????? | | ?????????????????????????????# +???? ??????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# +???????????? | | ????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????? ? ????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed GrapheneBlastMaul Manual? 0 Play Time 00:42:20 Cumulative 9.3 hours Start 2023.02.21 @ 23:10:32 End 2023.02.21 @ 23:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1840c77-51d9-46e0-8872-2901e08cb10d