Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 13:43:46 Player: Beef Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (334) 1670 Value Destroyed (10495) 10495 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 20939 Bonus ------- High Alert Combat Kills 942 Follower Combat Kills 404 Met Data Miner 300 Friendly Fire -352 Cogmind --------- Core Integrity 0/1300 Matter 158/300 Energy 41/100 System Corruption 9% Temperature Cool (0) Movement Rolling (80) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (10) ----- Advanced Visual Processing Unit Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Matter Compressor (300) Advanced Sensor Array Improved System Restoration Module Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Graviton Cannon > --- INVENTORY -------- Neutrino Core Centrium Wheel Antigrav System Advanced Heat Sink Improved Matter Compressor Advanced Sensor Array Improved Target Analyzer Heavy Phase Cannon Matter Neutralizer Railgun [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 2 . . . Utility 8 | . . . 1 . 1 2 . . . . 1 1 . . . 2 Weapon 2 | . . . . . . . . . . . 1 1 . . . . Parts Attached 424 | 8 22 5 33 4 26 53 12 8 . 12 66 71 8 4 67 25 Power 38 | 1 5 . 4 . 2 7 2 . . . 5 5 1 . 4 2 Engine 22 | 1 4 . 4 . 1 4 1 . . . 3 4 . . . . Core 13 | . 1 . . . 1 3 1 . . . 2 1 1 . 3 . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 144 | 3 7 3 17 2 8 21 3 2 . 1 26 14 1 . 28 8 Treads 13 | . . . 4 . 1 . 1 . . . 3 1 . . 1 2 Leg 19 | . . . . . 1 . 1 1 . . 9 6 1 . . . Wheel 46 | 3 7 3 8 1 2 . . 1 . . 5 1 . . 11 4 Hover 57 | . . . 5 . 4 19 . . . 1 6 6 . . 16 . Flight 9 | . . . . 1 . 2 1 . . . 3 . . . . 2 Utility 124 | 2 3 . 4 . 9 13 5 4 . 2 21 31 1 2 18 9 Device 63 | 1 2 . . . 4 3 2 2 . . 9 23 1 1 9 6 Storage 10 | 1 1 . 2 . 1 . . . . . 2 1 . . 2 . Processor 21 | . . . 2 . . 3 . . . 1 2 6 . 1 5 1 Hackware 2 | . . . . . . . . . . . 1 1 . . . . Protection 28 | . . . . . 4 7 3 2 . 1 7 . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 118 | 2 7 2 8 2 7 12 2 2 . 9 14 21 5 2 17 6 Energy Gun 27 | 2 3 . 3 . 1 2 . . . 1 7 3 2 . 3 . Energy Cannon 22 | . . . 4 1 3 . 1 . . 1 1 2 . . 7 2 Ballistic Gun 18 | . 1 . . 1 3 4 . 1 . 1 . 3 . . 2 2 Ballistic Cannon 33 | . 1 . . . . 3 1 . . 3 3 13 2 1 4 2 Launcher 11 | . . 1 1 . . 1 . 1 . 1 3 . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . Slashing Weapon 3 | . 2 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . 2 3 . . . . 3 2 . 1 2 2 Parts Lost 165 | . 12 . 13 1 5 15 8 1 . 10 25 29 . . 25 21 Power 19 | . 4 . 1 . 1 2 2 . . 1 2 4 . . 1 1 Propulsion 75 | . 3 . 9 1 2 6 4 . . 5 13 8 . . 14 10 Utility 29 | . . . 1 . . 4 1 1 . 1 5 7 . . 4 5 Weapon 42 | . 5 . 2 . 2 3 1 . . 3 5 10 . . 6 5 Highest Loss Streak 20 | . 4 . 7 1 2 7 4 1 . 5 5 16 . . 8 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 95 98 92 98 85 96 100 66 86 92 54 57 81 77 Engine 3 | . 9 . 10 11 2 4 4 . . . 1 2 . . . . Core 3 | . 3 14 . . 6 2 2 7 7 3 2 . 5 5 4 . Treads 2 | . . . 5 . 1 . 2 7 7 3 5 1 . . . 2 Leg 4 | . . . . . . . 1 11 15 5 8 13 4 5 1 . Wheel 5 | . 28 28 18 30 13 . . 1 7 . 3 1 . . 4 14 Hover 7 | . . . 7 . 13 29 7 5 . 1 1 4 5 5 13 . Device 5 | . 14 14 2 . 4 5 1 1 7 . 3 15 1 2 5 10 Storage 6 | . 14 14 11 11 9 7 7 7 7 3 2 5 . . 4 3 Processor 25 | . . . 19 22 18 24 30 30 30 33 31 22 31 33 29 22 Protection 2 | . . . . . 4 6 5 5 . 2 2 . . . . 2 Energy Gun 4 | . 20 10 8 . 1 . 1 . . . 10 5 . . 1 7 Energy Cannon 3 | . . . 8 22 4 . 4 3 . . . . . . 8 2 Ballistic Gun 2 | . 1 . . . 10 10 . 3 7 . . . . . 1 . Ballistic Cannon 5 | . . 14 2 . . 2 9 7 7 5 . 14 . 1 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 22 22 36 26 31 42 46 42 29 35 49 70 19 28 70 52 Greatest Support 72 | 26 26 26 60 44 44 44 35 25 16 25 65 68 14 14 72 62 Greatest Overweight (x) 17 | . 1 2 4 . 3 1 5 2 1 11 12 17 1 1 4 2 Average Overweight (x) . | . . . . . . . 3 1 1 . 1 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 10 10 10 15 15 5 5 10 10 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 7 9 14 5 5 8 9 Most Carried 15 | 6 10 10 11 10 10 10 10 10 10 10 15 15 5 5 10 10 Average Carried 9 | 2 8 9 9 9 9 9 9 9 10 7 8 13 4 4 7 9 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 5 15 5 5 5 10 5 Final Carried 14 | 6 10 10 9 10 10 10 10 10 10 5 14 5 5 5 10 5 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Matter Collected 10296 | 280 316 94 487 71 435 1821 556 153 . 559 1274 1836 82 . 2214 118 Remotely 7 | . . . . . . . . . . . . 7 . . . . Salvage Created 13843 | 119 603 46 1508 217 922 2229 642 102 . 352 2118 1971 150 . 2682 182 Parts 633 | 9 50 8 97 15 42 122 16 3 . 6 77 60 6 . 115 7 Haulers Intercepted 24 | . 1 . 5 . 4 5 . . . . 1 5 . . 3 . Recyclers Shooed 28 | 2 1 . 2 . 1 6 . . . . 4 8 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 13 3 . 27 . . . . . . Prevented 3 | . . . . . . . 1 . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 193 | . 11 . 25 5 11 30 10 4 . 9 24 24 2 . 34 4 Melee 1 | . 1 . . . . . . . . . . . . . . . Guns 69 | . 10 . 8 . 5 19 4 . . 2 11 2 . . 7 1 Cannons 95 | . . . 15 5 5 9 6 2 . 7 7 16 1 . 20 2 AOE 16 | . . . 1 . . 2 . 2 . . 1 4 1 . 5 . Classes Destroyed 18 | 3 5 . 4 . 1 1 3 . . . 1 . . . . . Worker 33 | 1 3 2 9 . 2 9 . . . . 3 2 1 . 1 . Builder 21 | . 1 1 3 . . 3 . . . . 3 5 . . 5 . Tunneler 5 | 1 . . . . . 3 . . . . 1 . . . . . Hauler 24 | . 1 . 5 . 4 5 . . . . 1 5 . . 3 . Recycler 26 | 1 1 . 2 1 . 5 . . . . 5 6 . . 5 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . . 1 . . 1 . . . . 1 2 . . . . Operator 7 | . . . 4 . . 1 . . . . . 1 . . 1 . Watcher 18 | . 3 . 4 . 1 2 . . . . 2 2 1 . 2 1 Swarmer 44 | . 6 . 6 3 . 7 2 . . . 3 5 . . 8 4 Grunt 88 | . 5 . 13 2 8 18 3 3 . 5 13 12 2 . 4 . Brawler 4 | . . . . . 1 . 1 . . 2 . . . . . . Duelist 6 | . . . 1 . . 1 1 1 . 1 1 . . . . . Sentry 18 | . . . 5 . 2 2 2 . . . 1 1 . . 5 . Hunter 7 | . . . . . . . . . . . 1 . . . 6 . Programmer 25 | . . . . . . 2 . . . 1 5 6 . . 11 . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . 1 1 . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 2 3 2 12 3 4 9 7 4 . 4 8 8 3 . 9 4 Combat Bots Only 7 | . 3 . 5 3 3 5 7 4 . 4 3 7 2 . 5 3 Max Kills in Single Turn 5 | 1 1 1 5 1 1 2 2 2 . 1 3 5 2 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 2 . 2 . . 1 4 1 . 4 . Melee 1 | . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Hostile Shots Fired 2139 | . 125 . 212 16 50 244 96 8 . 98 307 324 8 . 395 256 Missed 701 | . 37 . 56 4 15 94 32 1 . 36 111 73 5 . 129 108 Damage Taken 24448 | . 965 . 1905 121 525 2068 970 178 . 1200 3705 5062 94 12 4312 3331 Core 4515 | . 222 . 376 23 90 190 234 . . 264 679 489 34 . 608 1306 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 146 | . . . . . . . . . . . . . . . 146 . Ignored by Resistances 13 | . . . . . . . . . . . . . . . 13 . Regen/Repaired (Parts) 43 | . 20 . . . . 23 . . . . . . . . . . Core Remaining (%) 38 | 100 . 11 . . 83 . . . . 1 20 51 . . 44 . Volleys Fired 831 | 9 78 7 111 11 52 164 31 9 . 33 113 89 3 2 105 14 Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 3 4 4 1 4 4 Hottest 340 | 90 100 100 136 136 136 73 143 92 . 143 209 260 229 43 340 327 Shots Fired 1778 | 18 129 14 189 22 101 315 70 13 . 59 226 293 9 2 270 48 Gun 929 | 18 129 7 91 . 63 255 12 2 . 16 173 45 3 . 86 29 Cannon 813 | . . 7 94 22 38 59 58 9 . 42 30 248 4 . 183 19 Launcher 36 | . . . 4 . . 1 . 2 . 1 23 . 2 2 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 886 | . 16 7 35 . 50 314 41 11 . 55 5 243 4 . 91 14 Thermal 772 | 9 60 7 150 22 32 . 29 . . 3 198 47 3 . 178 34 Explosive 15 | . . . 4 . . 1 . 2 . 1 2 . 2 2 1 . Electromagnetic 105 | 9 53 . . . 19 . . . . . 21 3 . . . . Robot Hit Streak 29 | 7 5 4 12 6 9 26 19 7 . 13 29 14 15 17 20 4 Robot Miss Streak 17 | 2 8 3 7 2 5 9 4 1 . 3 5 17 . . 5 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . Secondary Targets 4 | . 1 . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 1140 | 13 58 7 113 13 57 217 49 10 . 45 163 200 4 2 168 21 Core Hits 654 | 4 27 4 64 7 27 112 28 11 . 38 85 148 7 1 80 11 Critical Kills 7 | . . . 1 . 1 . . . . . 1 1 . . 3 . Critical Parts Destroyed 5 | . . . . . . 1 . . . . . 1 . . 3 . Critical Strikes 54 | 2 1 1 8 . 1 6 . 2 . 1 12 7 . . 8 5 Burn 25 | 2 1 . 4 . . . . . . . 11 1 . . 1 5 Meltdown 6 | . . . 1 . 1 . . . . . 1 1 . . 2 . Destroy 6 | . . . . . . 1 . . . . . 1 . . 4 . Blast 17 | . . 1 3 . . 5 . 2 . 1 . 4 . . 1 . Melee Attacks 11 | . 2 7 . . . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . Slashing 9 | . 2 7 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 32066 | 171 850 136 2656 269 1143 4467 1436 569 . 1408 4842 6088 310 370 6444 907 Guns 12152 | 171 758 80 962 . 592 3228 253 45 . 334 2992 949 23 . 1359 406 Cannons 15717 | . . 56 1218 269 550 1012 1183 205 . 990 825 4491 30 . 4436 452 Explosions 4054 | . 43 . 476 . . 226 . 319 . . 1025 640 257 370 649 49 Melee 133 | . 49 . . . . . . . . 84 . . . . . . Ramming 10 | . . . . . 1 1 . . . . . 8 . . . . Kinetic 14142 | . 55 56 464 . 512 4240 785 250 . 1258 136 4382 30 . 1707 267 Thermal 13608 | 74 321 80 1716 269 409 . 651 . . 66 4016 1003 23 . 4389 591 Explosive 2626 | . . . 476 . . 116 . 319 . . 100 640 257 370 348 . Electromagnetic 1547 | 97 425 . . . 221 110 . . . . 590 55 . . . 49 Impact 84 | . . . . . . . . . . 84 . . . . . . Slashing 49 | . 49 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 4 4 4 2 7 7 7 7 8 12 . . 10 9 Average Corruption 5 | . . . 3 4 3 1 6 7 7 7 6 8 . . 3 5 Corruption Purged 9 | . . . . . . . . . . . . 5 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 342 | . . . 15 8 10 11 83 21 4 30 68 65 . . 22 5 Message Errors 84 | . . . 3 2 4 2 21 4 1 8 24 11 . . 4 . Matter Fused 81 | . . . 3 3 1 4 17 8 1 9 12 18 . . 5 . Heat Flow Errors 46 | . . . . 1 2 4 11 5 . 3 9 8 . . 3 . Energy Discharges 29 | . . . 3 1 1 1 7 . . 2 5 5 . . 3 1 Parts Rejected 4 | . . . . . . . . . . . 3 1 . . . . Parts Fused 4 | . . . . . . . . . . 1 . 3 . . . . Data Loss (minor) 39 | . . . 4 1 . . 9 2 1 2 8 6 . . 2 4 Data Loss (major) 12 | . . . 1 . 1 . 3 1 1 . 2 2 . . 1 . Misfires 20 | . . . 1 . . . 9 . . . 1 6 . . 3 . Alerts 9 | . . . . . 1 . 5 . . 2 . 1 . . . . Weapon Failures 14 | . . . . . . . 1 1 . 3 4 4 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 677 | . . . 36 . . 14 47 29 . . 138 94 . . 272 47 Projectiles 436 | . . . 26 . . 14 47 18 . . 28 50 . . 206 47 Explosions 241 | . . . 10 . . . . 11 . . 110 44 . . 66 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 94 | . . 1 . . . 11 . 3 . 2 . 72 . . 2 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 91 | . . 1 . . . 10 . 3 . 2 . 70 . . 2 3 Secondary 3 | . . . . . . 1 . . . . . 2 . . . . Self-Inflicted Damage 830 | . . . 19 . . . . . . . 525 150 . 13 80 43 Shots 17 | . . . 1 . . . . . . . 10 2 . 1 2 1 Rammed 3 | . . . . . 1 1 . . . . . 1 . . . . Targets Rammed 5 | . . . . . 1 1 . . . . . 3 . . . . Kicked 2 | . . . . . . . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 523 | 120 293 162 394 372 441 361 523 264 . 233 456 492 249 . 487 522 Average Temperature 121 | 42 81 60 128 163 126 80 132 82 . 67 145 134 121 . 141 190 Received Heat Transfer 6028 | . 324 . 723 36 333 609 321 36 . 510 753 1776 24 . 393 190 Effects 84 | . . . 4 . 8 7 9 . . 3 15 8 1 . 21 8 Shutdowns 16 | . . . . . 1 1 2 . . . 5 1 . . 5 1 Energy Bleed 13 | . . . . . 1 . 3 . . . 2 1 1 . 3 2 Interference 38 | . . . 4 . 5 6 1 . . 3 4 4 . . 11 . Matter Decay 6 | . . . . . . . 2 . . . 3 1 . . . . Short Circuit 4 | . . . . . 1 . . . . . 1 . . . 2 . Damage (minor) 2 | . . . . . . . 1 . . . . 1 . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Fried 5 | . . . 1 . 1 . . . . . 1 . 2 . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted 13 | . . . 1 . 1 . . . . . 5 3 . . 2 1 Combat Hostiles 11 | . . . 1 . 1 . . . . . 4 2 . . 2 1 Parts Melted 56 | 1 1 . 7 1 3 . . . . . 23 8 . . 9 3 Heat Transferred 22740 | 370 888 185 3814 481 740 . 1175 . . 100 7413 1549 37 . 4657 1331 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Peak Influence 899 | 15 343 114 761 422 338 527 . . . . 414 535 322 168 899 677 Initial 466 | . 9 95 44 292 164 137 . . . . 44 186 215 112 117 466 Average 302 | 4 210 104 443 358 243 269 . . . . 258 246 254 133 473 542 Maximum Alert Level 3 | . 1 . 3 2 1 2 . . . . 2 2 1 . 3 2 Low Security (%) 29 | 100 35 100 18 . 29 36 . . . . 16 53 . 100 7 . Level 1 43 | . 64 . 20 91 70 45 . . . . 74 18 100 . 33 . Level 2 22 | . . . 55 8 . 17 . . . . 9 28 . . 34 100 Level 3 3 | . . . 5 . . . . . . . . . . . 24 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 5 . 2 14 . . . 1 8 8 . . 6 7 Investigation 7 | . 1 . 1 . 2 1 . . . . . 2 . . . . Extermination 13 | . . . . . . 3 . . . . 4 2 . . 3 1 Reinforcement 22 | . 1 . 4 . . 5 . . . . 4 2 . . 3 3 Assault 5 | . . . . . . 1 . . . 1 . 2 . . . 1 Garrison 6 | . . . . . . 4 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Distress Signals 20 | . . . 6 . 2 4 . . . . 2 3 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 374 | . 20 . 50 6 13 45 9 4 . 29 54 47 5 6 50 36 Peak Tracking Total 18 | . 3 . 10 3 3 6 7 4 . 10 6 11 4 6 7 18 Tactical Retreats 30 | . 3 . 8 . . . . . . 5 9 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Traps Triggered 20 | . 1 . 4 . 2 4 . . . . 1 4 2 . 2 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Machines Disabled 31 | . 2 . 1 . 1 2 . . . 1 6 12 . . 5 1 Max in Single Turn 5 | . 1 . 1 . 1 1 . . . 1 5 4 . . 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Machines Accessed 51 | . 5 . 4 1 4 14 1 1 4 . 4 6 1 . 5 1 Terminals 24 | . 3 . 3 1 3 6 . . . . 2 3 1 . 1 1 Fabricators 6 | . . . . . . 4 . . . . . 1 . . 1 . Repair Stations 6 | . 1 . . . . 2 . . . . 1 1 . . 1 . Recycling Units 5 | . 1 . 1 . 1 . . . . . 1 . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . . Total Hacks 145 | . 14 . 9 2 11 35 1 1 32 . 11 17 1 . 9 2 Successful 97 | . 9 . 6 1 3 19 1 1 32 . 7 8 1 . 7 2 Failed 48 | . 5 . 3 1 8 16 . . . . 4 9 . . 2 . Catastrophic 7 | . 1 . . . 1 3 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . 3 . . . . Terminals 65 | . 11 . 8 2 8 18 . . . . 3 11 1 . 1 2 Fabricators 11 | . . . . . . 8 . . . . . 2 . . 1 . Repair Stations 13 | . 2 . . . . 5 . . . . 2 2 . . 2 . Recycling Units 14 | . 1 . 1 . 3 . . . . . 6 . . . 3 . Scanalyzers 4 | . . . . . . 2 . . . . . . . . 2 . Garrison Access 4 | . . . . . . 2 . . . . . 2 . . . . Terminal Hacks 73 | . 6 . 5 1 3 11 1 1 32 . 3 6 1 . 1 2 Record 17 | . . . . . . 1 . . 11 . 1 4 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . . . 2 . 1 1 . . . . . . . . . . Prototype ID Bank 10 | . 2 . 2 . . 1 . . 3 . 1 1 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 8 | . 2 . 1 . 1 3 . . . . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . . 1 . . 1 . Network Status 3 | . . . . . . 2 . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . . 2 . . . . . . . . 2 . Scan Component 3 | . 1 . . . . 1 . . . . . . . . 1 . Repair 3 | . 1 . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 . 1 . . . . . . . 4 . . . 1 . Report Inventory 4 | . 1 . 1 . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . . 2 . Insert Component 2 | . . . . . . 1 . . . . . . . . 1 . Analyze 2 | . . . . . . 1 . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 4 . 4 12 . . . . 3 5 1 . 2 1 Full Trace Events 5 | . . . 1 . 1 1 . . . . . 2 . . . . Feedback Events 2 | . . . . . 1 . . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . 6 . Part Schematics Acquired 13 | . . . . . . 1 . . 12 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . Time 126 | . 38 . . . . 32 . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . 13 . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Total Allies 7 | . . . . . . 3 1 . . 2 . . . . 1 . Largest Group 3 | . . . . . . 3 1 . . 1 . . . . 1 . Highest-Rated Group 96 | . . . . . . 93 32 . . 96 . . . . 49 . Highest-Rated Ally 96 | . . . . . . 31 32 . . 96 . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . 7 4 . . 17 . . . . 15 . Total Damage 1808 | . . . . . . 105 186 . . 1008 . . . . 509 . Kills 11 | . . . . . . . . . . 9 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Robot Analysis Total 4 | . . . 2 . 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Turns Passed 16333 | 123 785 358 1141 277 693 1640 2854 891 103 888 2500 1905 156 138 1480 401 Spaces Moved 10707 | 84 573 331 850 241 650 1780 915 450 90 634 1699 998 125 111 826 350 Core 1042 | 2 . . . . . . . . . 535 426 17 . . . 62 Treads 169 | . . . 57 . . . 111 . . . . 1 . . . . Legs 1765 | . . . . . . . 225 298 . 76 514 652 . . . . Wheels 3771 | 82 573 331 617 241 279 . . 152 90 23 710 307 . . 196 170 Hover 3842 | . . . 176 . 371 1780 579 . . . 49 21 125 111 630 . Flight 118 | . . . . . . . . . . . . . . . . 118 Fastest Speed 42 | 50 80 80 52 90 48 45 45 115 115 50 50 50 90 90 43 42 Average Speed 113 | 87 83 91 90 95 72 52 297 189 115 90 115 136 107 112 102 67 Slowest Speed 900 | 100 95 110 300 96 270 116 350 260 115 600 650 900 160 160 300 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 76 75 68 59 47 39 89 69 70 68 23 18 6 71 16 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 . 1 2 . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . 1 . . 2 3 . 1 . . . . . . Spaces Dug 8 | . . 4 . . . 1 . . . 1 . 2 . . . . Terrain Destroyed 442 | . 2 4 16 . . 14 14 20 . 22 129 50 32 23 107 9 Melee 5 | . . 4 . . . . . . . 1 . . . . . . Projectile 127 | . . . . . . 9 14 2 . 7 2 19 3 . 62 9 AOE 309 | . 2 . 16 . . 5 . 18 . 14 127 31 29 23 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Was Fac Res Total 13330 | 112 750 357 1042 267 783 2216 983 472 89 881 2022 1354 145 123 1250 484 Wait 889 | . 48 . 4 7 24 157 11 . . 187 67 116 . . 198 70 Move 10686 | 83 572 330 849 240 649 1779 914 449 89 633 1698 997 125 110 825 344 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 212 | 9 16 2 17 1 8 32 5 3 . 3 44 36 2 . 24 10 Fast Attach 164 | 7 5 4 13 3 13 13 3 1 . 1 29 21 2 3 36 10 Attach 145 | . 9 . 14 1 3 15 5 1 . 7 26 28 6 1 18 11 Detach 72 | . 2 . 11 2 7 . 1 . . 4 7 8 5 4 13 8 Swap 115 | 1 8 1 6 . 10 25 4 6 . 4 11 22 . . 13 4 Drop 183 | 3 10 6 17 2 16 30 1 2 . 1 27 34 2 3 18 11 Fire 831 | 9 78 7 111 11 52 164 31 9 . 33 113 89 3 2 105 14 Melee 11 | . 2 7 . . . . . . . 2 . . . . . . Ram 3 | . . . . . 1 1 . . . . . 1 . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . 8 1 . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Lost 3 parts (1p2w) 596 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Lost 4 parts (1p1n2w) 665 | -10/Materials | Core integrity fell below 20% 715 | -10/Materials | Lost 3 parts (1p1n1w) 744 | -10/Materials | Discovered new exit (range 6) 809 | -10/Materials | Repaired Imp. Terrain Scanner 900 | -10/Materials | Build established: Scavenger-Mutant 909 | -10/Materials | Entered Mines 1156 | -10/Mines | Discovered new exit (range 15) 1234 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1263 | -10/Mines | Discovered new exit (range 5) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -9/Materials | Discovered new exit (range 13) 1619 | -9/Materials | Lost 7 parts (1p3n1u2w) 1670 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Build established: Mutant 2031 | -9/Materials | Discovered new exit (range 4) 2039 | -9/Materials | Identified exit to Materials 2201 | -9/Materials | Discovered exit to Materials (range 15) 2366 | -9/Materials | Core integrity fell below 20% 2403 | -9/Materials | Identified exit to Mines 2408 | -9/Materials | Entered Mines 2552 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2559 | -9/Mines | Found Prototype Device 2580 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2677 | -9/Mines | Discovered exit to Materials (range 5) 2685 | -9/Mines | Entered Materials 2685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -8/Materials | Identified Exp. Sensor Array 3264 | -8/Materials | Met 7R-MNS 3357 | -8/Materials | Discovered new exit (range 16) 3374 | -8/Materials | Identified exit to Factory 3378 | -8/Materials | Entered Factory 3378 | -7/Factory | Evolved 2 slots: Utility x2 3379 | -7/Factory | Caught up to 7R-MNS 3628 | -7/Factory | Repaired Imp. Hover Unit 3876 | -7/Factory | Garrison activated, responded to threat 4293 | -7/Factory | Discovered new exit (range 13) 4369 | -7/Factory | Lost 3 parts (1n2w) 4375 | -7/Factory | Allied Derelicts emerged from ambush trap array 4501 | -7/Factory | Discovered new exit (range 6) 4502 | -7/Factory | Identified exit to Lower Caves 4719 | -7/Factory | Garrison activated, responded to threat 4744 | -7/Factory | Fabricated Gravmag System (x2) 4876 | -7/Factory | Lost 7 parts (1p2n3u1w) 4978 | -7/Factory | First assault squad dispatched 5018 | -7/Factory | Entered Lower Caves 5032 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5080 | -7/Lower Caves | Lost 4 parts (3n1u) 5088 | -7/Lower Caves | Destroyed 7 combat bots 6203 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6893 | -7/Lower Caves | Spotted B-75 Beast 6911 | -7/Lower Caves | Core integrity fell below 50% 6919 | -7/Lower Caves | Destroyed B-75 Beast 6944 | -7/Lower Caves | Lost 3 parts (2p1n) 7097 | -7/Lower Caves | Learned Factory stockpile data 7113 | -7/Lower Caves | Learned location of Zion (-6) 7217 | -7/Lower Caves | Discovered new exit (range 13) 7318 | -7/Lower Caves | Identified exit to Lower Caves 7651 | -7/Lower Caves | Encountered a Warlord checkpoint 7872 | -7/Lower Caves | Entered another Lower Caves area 8506 | -7/Lower Caves | Build established: Scavenger-Mutant 8711 | -7/Lower Caves | Discovered new exit (range 9) 8719 | -7/Lower Caves | Identified exit to Data Miner 8763 | -7/Lower Caves | Entered Data Miner 8763 | -7/Data Miner | Discovered new exit (range 6) 8772 | -7/Data Miner | Identified exit to Proximity Caves 8788 | -7/Data Miner | Met Data Miner 8812 | -7/Data Miner | Learned location of Section 7 (-2) 8812 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8834 | -7/Data Miner | Received God Mode back door access code from Data Miner 8866 | -7/Data Miner | Entered Proximity Caves 8938 | -6/Proximity Caves | Escorted by Enhanced Grunt 9125 | -6/Proximity Caves | Learned location of Extension (-4) 9182 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9241 | -6/Proximity Caves | Lost 3 parts (2n1u) 9255 | -6/Proximity Caves | Core integrity fell below 20% 9297 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 9502 | -6/Proximity Caves | Build established: Mutant 9602 | -6/Proximity Caves | Discovered new exit (range 5) 9604 | -6/Proximity Caves | Identified exit to Factory 9681 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9754 | -6/Proximity Caves | Entered Factory 9754 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9896 | -6/Factory | Discovered new exit (range 7) 9899 | -6/Factory | Identified exit to Factory 9969 | -6/Factory | Discovered new exit (range 6) 9971 | -6/Factory | Identified exit to Lower Caves 10359 | -6/Factory | Lost 3 parts (1n1u1w) 10472 | -6/Factory | Lost 4 parts (1n1u2w) 10614 | -6/Factory | Build established: Scavenger-Gunner 10879 | -6/Factory | Core integrity fell below 50% 11257 | -6/Factory | Lost 3 parts (2n1w) 11435 | -6/Factory | Lost 5 parts (1p4n) 11665 | -6/Factory | Build established: Gunner 11744 | -6/Factory | Lost 3 parts (2n1u) 11983 | -6/Factory | Build established: Scavenger-Gunner 12254 | -6/Factory | Entered another Factory area 12254 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12569 | -5/Factory | Lost 4 parts (1p1n2u) 12669 | -5/Factory | Lost 3 parts (1p1n1u) 12967 | -5/Factory | Spotted B-75 Beast 13100 | -5/Factory | System corruption reached 10% 13140 | -5/Factory | Lost 3 parts (1n2w) 13198 | -5/Factory | Lost 3 parts (1u2w) 13496 | -5/Factory | Destroyed 7 combat bots 13648 | -5/Factory | Build established: Gunner 14054 | -5/Factory | First assault squad dispatched 14153 | -5/Factory | Discovered new exit (range 5) 14159 | -5/Factory | Identified exit to Factory 14159 | -5/Factory | Entered another Factory area 14159 | -4/Factory | Evolved 2 slots: Propulsion x2 14160 | -4/Factory | Identified exit to Extension 14162 | -4/Factory | Identified exit to DSF 14179 | -4/Factory | Lost 16 parts (2p5n3u6w) 14271 | -4/Factory | Discovered new exit (range 15) 14315 | -4/Factory | Sucked down chute 14315 | -4/Factory | Entered Waste 14372 | -4/Waste | Spotted C-40 Crusher 14374 | -4/Waste | Spotted C-40 Crusher 14390 | -4/Waste | Spotted C-40 Crusher 14399 | -4/Waste | Spotted C-40 Crusher 14402 | -4/Waste | Spotted C-40 Crusher 14434 | -4/Waste | Spotted C-40 Crusher 14439 | -4/Waste | Discovered new exit (range 11) 14452 | -4/Waste | Identified exit to Factory 14453 | -4/Waste | Entered Factory 14535 | -4/Factory | Discovered new exit (range 6) 14558 | -4/Factory | Fabricated D-63 Destroyer? 14563 | -4/Factory | Build established: Scavenger-Mutant 15397 | -4/Factory | Build established: Scavenger-Gunner 15646 | -4/Factory | Lost 7 parts (3n1u3w) 15665 | -4/Factory | Found Prototype Processor 15665 | -4/Factory | Identified Exp. Melee Analysis Suite 15670 | -4/Factory | Found Exp. Melee Analysis Suite 15874 | -4/Factory | Lost 8 parts (1p3n1u3w) 15897 | -4/Factory | System corruption reached 10% 15904 | -4/Factory | Core integrity fell below 50% 15908 | -4/Factory | Discovered new exit (range 14) 15933 | -4/Factory | Entered Research 15933 | -3/Research | Evolved 2 slots: Utility x2 16004 | -3/Research | Discovered new exit (range 9) 16193 | -3/Research | Garrison activated, responded to threat 16214 | -3/Research | First assault squad dispatched 16274 | -3/Research | Core integrity fell below 50% 16298 | -3/Research | Core integrity fell below 20% 16334 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16301_ System corrupted: Energy discharge (-32). 16303_ Acquired Adv. Plasma Cannon. 16305_ S-43 Plague destroyed. 16307_ R-10 Processor collects Xenon Bombardment Thruster. 16310_ R-10 Processor collects Lgt. Antimatter Reactor. 16311_ Hvy. Machine Gun destroyed. 16311_ S-43 Plague destroyed. 16330_ Slug penetrates K-01 Serf. 16330_ K-01 Serf destroyed. 16330_ Penetrated by Slug. 16331_ Slug penetrates Wall. 16331_ Acquired Wheel. 16333_ W-44 Eye sends out distress signal. 16333_ Acquired Wheel. 16333_ Penetrated by Slug. 16333_ Wheel destroyed. 16333_ Slug penetrates Wall. 16334_ Penetrated by Slug. 16334_ Slug penetrates Wall. 16334_ Penetrated by Slug. 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""G"" # | | ?????????????????# ######+### #? " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 20 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Gravmag System | x2 | -7/Factory D-63 Destroyer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ThrusterVariableScreen Manual? 0 Play Time 02:55:40 Cumulative 22.5 hours Start 2024.05.25 @ 10:42:34 End 2024.05.25 @ 13:43:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b642b31-e1a4-4704-89dd-a67893438c70