Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 15:43:17 Player: Scuttle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (255) 1275 Value Destroyed (7826) 7826 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (14514) 14514 TOTAL SCORE: 27275 Bonus ------- High Alert Combat Kills 2467 Follower Combat Kills 600 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5950 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -303 Cogmind --------- Core Integrity 0/680 Matter 1000/1000 Energy 1499/1500 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ System Guard X0-1V1's Piety Tracker > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Authchip [Weapon] Mini Grenade Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Scrap Suit Advanced Heat Sink Advanced Sensor Array Makeshift Transmission Jammer EM Shield Authchip [Weapon] A0-MCA's Component Scanner Gatling Laser Overtuned Quantum Rifle Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle Minigun Coil Gun Mini Grenade Launcher Datajack CPS Tube EM Surge Trap EM Surge Trap [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 141 | 6 11 28 21 1 13 61 Power 17 | 1 3 2 2 1 . 8 Engine 13 | 1 2 2 2 1 . 5 Core 3 | . 1 . . . . 2 Reactor 1 | . . . . . . 1 Propulsion 48 | 2 4 12 7 . 10 13 Treads 30 | 1 3 11 7 . 4 4 Leg . | . . . . . . . Wheel 18 | 1 1 1 . . 6 9 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 2 6 1 . . 22 Device 19 | 1 2 2 1 . . 13 Storage 2 | . . 2 . . . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 7 | . . 2 . . . 5 Artifact . | . . . . . . . Weapon 44 | 2 2 8 11 . 3 18 Energy Gun 15 | 1 2 3 4 . 2 3 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 22 | 1 . 3 4 . 1 13 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 7 | . 1 . 3 . . 3 Parts Lost 32 | . 4 2 1 . . 25 Power 6 | . 2 . . . . 4 Propulsion 11 | . 2 1 . . . 8 Utility 11 | . . 1 . . . 10 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 9 | . 2 1 1 . . 9 To Critical Strikes 1 | . . . 1 . . . Average Backups 14 | 3 4 10 16 20 19 15 Power . | . . . 1 . . . Propulsion . | 1 1 2 . . . . Utility 4 | . . 1 4 6 8 6 Weapon 7 | . 2 4 10 12 9 7 Tool/Special . | . . . . . . . Unused Backups 36 | . 1 5 10 1 4 15 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 13 | . . 1 . 1 2 9 Weapon 21 | . 1 4 9 . 2 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 96 100 99 88 Engine 10 | . 10 11 10 12 20 5 Reactor 1 | . . . . . . 4 Treads 23 | . 23 27 35 40 25 9 Wheel 8 | . 3 5 . . 14 15 Device 15 | . 26 15 14 17 10 15 Storage 7 | . . 10 10 10 10 5 Processor 1 | . . . . . . 5 Protection 3 | . . 6 6 . . 5 Energy Gun 5 | . 26 7 4 . 4 . Ballistic Gun 14 | . 1 14 13 20 15 16 Peak Build Rating 82 | 6 20 30 34 35 45 82 Average Rating 40 | 4 8 24 31 34 38 67 On Entrance 24 | . 6 20 30 34 35 45 Avg Prop Armor Cover (%) 12 | 20 14 15 . . 16 10 Naked Turns . | . . . . . . . Heaviest Build 104 | 8 11 60 62 63 63 104 Greatest Support 80 | 20 40 60 80 80 80 48 Greatest Overweight (x) 5 | . . 3 1 . 5 5 Average Overweight (x) 1 | . . 1 . . 1 2 Largest Inventory Capacity 20 | 5 5 20 20 20 20 20 Average Capacity 18 | 5 5 19 20 20 20 19 Most Carried 20 | 5 5 14 20 20 20 20 Average Carried 15 | 3 4 10 16 19 19 18 Final Capacity 20 | 5 5 20 20 20 20 5 Final Carried 20 | 4 5 11 20 20 19 5 Class Distribution -------------------- 45% | Mutant 24% | Scavenger-Mutant 14% | Tank 6% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 5696 | 175 223 925 1093 56 130 3094 Remotely . | . . . . . . . Salvage Created 9808 | 102 588 2030 2421 104 . 4563 Parts 534 | 6 29 144 125 5 . 225 Haulers Intercepted 19 | . 2 4 6 . . 7 Recyclers Shooed 18 | . 5 1 1 . . 11 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 175 | . 9 58 49 2 . 57 Guns 110 | . 9 27 30 2 . 42 AOE 63 | . . 31 17 . . 15 Classes Destroyed 18 | 2 6 4 2 . . 4 Worker 20 | . . 2 7 . . 11 Builder 14 | . 1 3 3 . . 7 Tunneler 2 | 2 . . . . . . Hauler 19 | . 2 4 6 . . 7 Recycler 13 | 1 2 2 2 . . 6 Mechanic 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Watcher 10 | . 1 5 1 . . 3 Swarmer 29 | . 3 17 9 . . . Saboteur 1 | . . . . . . 1 Grunt 79 | . 6 30 24 . . 19 Brawler 3 | . . . 2 . . 1 Duelist 8 | . . 2 4 . . 2 Protector 3 | . . . 2 . . 1 Sentry 25 | . . 9 8 2 . 6 Specialist 6 | . . . . . . 6 Hunter 10 | . . . . . . 10 Programmer 11 | . . . . . . 11 Best Kill Streak 17 | 3 3 17 8 1 . 9 Combat Bots Only 11 | . 3 11 5 1 . 8 Max Kills in Single Turn 5 | 1 1 5 4 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 5 | . . 5 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 1144 | . 69 153 119 12 . 791 Missed 338 | . 11 57 39 3 . 228 Hits 806 | . 58 96 80 9 . 563 Melee 16 | . . . . . . 16 Projectile 790 | . 58 96 80 9 . 547 Critical Strikes 22 | . . 2 1 1 . 18 Part Disruptions 2 | . . . . . . 2 Damage Taken 10046 | . 637 1205 1090 128 . 6986 Core 1222 | . 189 124 116 . . 793 Absorbed by Shields 1865 | . . . . . . 1865 Reduced by Siege Mode 47 | . . . . . . 47 Ignored by Resistances 172 | . . . . . . 172 Regen/Repaired (Parts) 623 | . 73 . 313 . 237 . Core Remaining (%) 50 | 100 10 . . . 40 . Volleys Fired 517 | 10 62 124 101 6 . 214 Largest 3 | 2 2 2 2 2 . 3 Hottest 181 | 60 105 130 91 46 . 181 Shots Fired 1140 | 20 124 222 182 12 . 580 Gun 1063 | 20 124 196 157 12 . 554 Cannon 8 | . . . 6 . . 2 Launcher 69 | . . 26 19 . . 24 Special . | . . . . . . . Kinetic 795 | 10 19 120 97 12 . 537 Thermal 216 | 10 105 76 6 . . 19 Explosive 69 | . . 26 19 . . 24 Electromagnetic 60 | . . . 60 . . . Robot Hit Streak 29 | 6 10 14 19 15 . 29 Robot Miss Streak 6 | 1 4 6 2 1 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . . 3 1 . . 5 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 830 | 15 84 150 130 10 . 441 Core Hits 493 | 6 28 106 103 4 . 246 Critical Kills 8 | . . . 2 1 . 5 Critical Parts Destroyed 18 | . . . 1 . . 17 Critical Strikes 28 | . 1 . 3 1 . 23 Burn 2 | . 1 . . . . 1 Meltdown 1 | . . . 1 . . . Destroy 25 | . . . 2 1 . 22 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 23360 | 137 925 5004 3646 151 . 13497 Guns 14934 | 137 925 2012 2010 151 . 9699 Cannons 159 | . . . 63 . . 96 Explosions 8263 | . . 2992 1569 . . 3702 Melee . | . . . . . . . Ramming 4 | . . . 4 . . . Kinetic 12079 | 60 121 1281 1092 151 . 9374 Thermal 3258 | 77 804 1416 179 . . 782 Explosive 6799 | . . 2307 1453 . . 3039 Electromagnetic 1124 | . . . 918 . . 206 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Entropic 96 | . . . . . . 96 Highest Corruption 22 | . . . . . . 22 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 93 | . . . . . . 93 Message Errors 31 | . . . . . . 31 Matter Fused 17 | . . . . . . 17 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 6 | . . . . . . 6 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Misfires 6 | . . . . . . 6 Alerts 3 | . . . . . . 3 Misdirections 3 | . . . . . . 3 Weapon Failures 8 | . . . . . . 8 Overload Shots . | . . . . . . . Overflow Damage 191 | . . 162 16 . . 13 Projectiles . | . . . . . . . Explosions 191 | . . 162 16 . . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 500 | . . 48 85 . . 367 Shots 12 | . . 3 3 . . 6 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 330 | 40 141 140 226 20 . 330 Average Temperature 50 | 24 59 24 49 16 . 60 Received Heat Transfer 2012 | . 267 456 342 63 . 884 Siege Activations 7 | . . . . . . 7 Total Turns 129 | . . . . . . 129 Longest Duration 49 | . . . . . . 49 Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 3 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 22 | . 1 2 16 . . 3 Heat Transferred 5472 | 175 1907 2204 251 . . 935 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 5 | . . 4 4 2 . 5 Low Security (%) 35 | 100 100 34 . 18 . 38 Level 1 11 | . . 7 6 35 . 15 Level 2 20 | . . 23 31 45 . 13 Level 3 21 | . . 11 58 . . 16 Level 4 8 | . . 24 3 . . 9 Level 5 2 | . . . . . . 6 High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . 1 . . . . Peak Influence 1808 | 10 70 1467 1211 528 . 1808 Initial 618 | . . . 618 468 . . Average 504 | 1 12 565 798 352 . 513 Influence Increases 7185 | 15 306 2039 1861 199 . 2765 Destroy 0b10 Robot/C 3740 | . 180 1160 1000 40 . 1360 Destroy 0b10 Robot/NC 425 | 15 35 85 105 . . 185 Destroy Leader 830 | . 46 202 224 . . 358 Allied During Kill 87 | . . . 19 . . 68 Successful Hack 108 | . 29 3 34 9 . 33 Select Force Hacks 240 | . . 60 30 150 . . Disable Machine 555 | . . 90 90 . . 375 Destroy Structure 404 | . 1 119 108 . . 176 Lose Combat Pursuer 300 | . 15 60 15 . . 210 Miscellaneous 496 | . . 260 236 . . . Influence Decreases 5378 | 15 306 575 2122 1397 5 958 Entered New Map 1586 | . . . 846 735 5 . Time Decay 2402 | 15 276 545 626 362 . 578 Lost Part 300 | . 30 20 10 . . 240 Lost Ally 190 | . . 10 40 . . 140 Purge Threat 900 | . . . 600 300 . . Squads Dispatched 53 | . 2 8 10 . . 33 Investigation 10 | . . 3 5 . . 2 Extermination 9 | . . . . . . 9 Reinforcement 17 | . 2 3 1 . . 11 Assault 9 | . . 2 4 . . 3 Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 4 | . . . . . . 4 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 13 | . 3 5 4 . . 1 Communications Jammed 20 | . . . . . . 20 Distress Signals 20 | . . . . . . 20 Times Spotted 279 | . 18 90 61 2 . 108 Peak Tracking Total 12 | . 4 8 8 1 . 12 Tactical Retreats 15 | . 1 3 1 . . 10 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 37 | . . 6 6 . . 25 Max in Single Turn 6 | . . 3 1 . . 6 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 43 | . 5 8 11 8 2 9 Terminals 22 | . 4 6 7 3 . 2 Fabricators 3 | . . . . . . 3 Repair Stations 5 | . 1 . 2 . . 2 Recycling Units 8 | . . 2 1 5 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 115 | . 18 17 39 16 8 17 Successful 80 | . 13 10 27 12 8 10 Failed 33 | . 4 6 12 4 . 7 Catastrophic 5 | . . 1 2 . . 2 Database Lockouts 2 | . 1 1 . . . . Manual 47 | . 12 12 6 9 . 8 Terminals 58 | . 13 15 19 8 . 3 Fabricators 6 | . . . . . . 6 Repair Stations 26 | . 5 . 17 . . 4 Recycling Units 11 | . . 2 1 8 . . Scanalyzers 3 | . . . . . . 3 Garrison Access 3 | . . . 2 . . 1 Terminal Hacks 36 | . 7 5 11 4 8 1 Robot Analysis 8 | . 1 . . . 7 . Prototype ID Bank 11 | . 6 2 2 1 . . Open Door 2 | . . . 2 . . . Level Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 6 | . . . 4 2 . . Locate Traps 3 | . . 2 1 . . . Hauler Manifests 1 | . . . . . . 1 Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 18 | . 4 . 12 . . 2 Scan Component 11 | . 2 . 7 . . 2 Repair 7 | . 2 . 5 . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 2 | . . . . 2 . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 19 | . 2 5 3 6 . 3 Terminals 8 | . 2 3 2 1 . . Assimilate 1 | . . 1 . . . . Botnet 7 | . 2 2 2 1 . . Fabricators 3 | . . . . . . 3 Fabnet 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . . 2 1 5 . . Tunnel 8 | . . 2 1 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 28 | . 5 4 10 3 . 6 Full Trace Events 4 | . . . 4 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 7 | . 2 . 5 . . . Time 229 | . 52 . 177 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 11 | . . 1 2 . . 8 Largest Group 4 | . . 1 2 . . 4 Highest-Rated Group 116 | . . 10 62 . . 116 Highest-Rated Ally 116 | . . 10 31 . . 116 Initial UFD Resources 24 | . . . . . . 24 Total Orders . | . . . . . . . Ally Attacks 49 | . . . 15 . . 34 Total Damage 2074 | . . . 229 . . 1845 Kills 17 | . . . 3 . . 14 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 233 | . 12 96 . . . 125 Good Acts 49 | . . 3 12 . . 34 Bad Acts 36 | . . 17 8 4 . 7 Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 2480 | 11 1149 . . . . 1320 Seismic 1160 | 11 1149 . . . . . Jamming 1320 | . . . . . . 1320 Robot Analysis Total 8 | . 1 . . . 7 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 11394 | 93 1207 1695 2146 830 1813 3610 Spaces Moved 6283 | 51 499 813 915 504 1352 2149 Core 175 | 3 . . . . . 172 Treads 2522 | 2 382 380 915 504 339 . Legs . | . . . . . . . Wheels 3586 | 46 117 433 . . 1013 1977 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 145 160 160 105 50 Average Speed 139 | 99 145 152 170 160 131 121 Slowest Speed 245 | 160 160 160 240 160 245 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 3 76 82 95 88 74 50 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . . 2 1 5 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 8 . Spaces Dug 27 | . . . 18 . . 9 Terrain Destroyed 468 | . . 137 133 . . 198 Melee . | . . . . . . . Projectile 17 | . . . . . . 17 AOE 450 | . . 137 133 . . 180 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 7923 | 73 857 1047 1325 515 1398 2708 Wait 664 | . 269 16 211 . . 168 Move 6277 | 50 498 812 914 503 1351 2149 Hop . | . . . . . . . Pick Up 86 | 7 7 18 22 2 9 21 Fast Attach 68 | 3 6 9 8 1 7 34 Attach 28 | 3 3 5 3 1 . 13 Detach 27 | . 1 7 6 . . 13 Swap 122 | . 4 30 31 . 9 48 Drop 128 | . 7 26 25 1 22 47 Fire 517 | 10 62 124 101 6 . 214 Melee 1 | . . . . . . 1 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 3 | . . . 3 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Repaired Lgt. Treads 303 | -10/Materials | Repaired Sml. Laser 325 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Discovered new exit (range 9) 577 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Discovered new exit (range 5) 991 | -10/Materials | Central database locked down 1098 | -10/Materials | Discovered new exit (range 5) 1227 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1228 | -10/Materials | Core integrity fell below 20% 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1545 | -9/Materials | X0-1V1 sent you into danger 1639 | -9/Materials | X0-1V1 sent someone to keep an eye on you 1806 | -9/Materials | Central database locked down 1823 | -9/Materials | Build established: Scavenger-Mutant 2024 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2299 | -9/Materials | Discovered new exit (range 10) 2367 | -9/Materials | X0-1V1 enhanced Transport squad support 2400 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2446 | -9/Materials | Build established: Mutant 2501 | -9/Materials | First assault squad dispatched 2576 | -9/Materials | Destroyed 11 combat bots 2584 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 2711 | -9/Materials | Discovered new exit (range 8) 2736 | -9/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 2785 | -9/Materials | Discovered new exit (range 16) 2800 | -9/Materials | Sterilization system engaged 2800 | -9/Materials | Non-combat units ordered to evacuate 2823 | -9/Materials | X0-1V1 announced a LAN party 2875 | -9/Materials | X0-1V1 sent you into danger 2900 | -9/Materials | Combat units ordered to evacuate 2914 | -9/Materials | Discovered new exit (range 13) 2955 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x5) 2996 | -9/Materials | Entered Storage 3069 | -9/Storage | Repaired Lgt. Treads 3085 | -9/Storage | X0-1V1 redirected Transport squads to designated parking area 3122 | -9/Storage | Repaired Imp. Assault Rifle 3225 | -9/Storage | Used back door to open Recycling access 3225 | -9/Storage | Discovered new exit (range 5) 3291 | -9/Storage | X0-1V1 vaporized surrounding terrain (radius 21) 3331 | -9/Storage | X0-1V1 added 0b10 threat records associated with you (major) 3500 | -9/Storage | Repaired Mni. Grenade Launcher 3727 | -9/Storage | Met a pair of Derelict thieves 3740 | -9/Storage | Core integrity restored by X0-1V1 (+57) 3759 | -9/Storage | Propulsion slot count permanently improved by X0-1V1 (+1) 3810 | -9/Storage | X0-1V1 foreshadows a heat wave 4070 | -9/Storage | Ambient heat levels rising (+10) 4120 | -9/Storage | Discovered new exit (range 15) 4196 | -9/Storage | First assault squad dispatched 4238 | -9/Storage | Core integrity fell below 50% 4262 | -9/Storage | Ambient heat levels rising (+10) 4510 | -9/Storage | Ambient heat levels falling (-10) 4525 | -9/Storage | Build established: Scavenger-Mutant 4723 | -9/Storage | X0-1V1 activates XOMVISION 4732 | -9/Storage | Ambient heat levels falling (-10) 4760 | -9/Storage | Repaired Hrd. Light Armor Plating 4797 | -9/Storage | Repaired Broken Lgt. Treads 4967 | -9/Storage | Identified exit to Materials 5142 | -9/Storage | Entered Recycling 5358 | -9/Recycling | Discovered new exit (range 16) 5508 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 5601 | -9/Recycling | Scanned before Scraplab entrance 5756 | -9/Recycling | X0-1V1 mutated your Utility slot to Power slot 5954 | -9/Recycling | Entered Scraplab 5967 | -9/Recycling | Discovered new exit (range 3) 5972 | -9/Recycling | Entered Scraptown 6148 | -9/Scraptown | Visited Bundlers 6248 | -9/Scraptown | Visited Assassins FH 6272 | -9/Scraptown | Visited CR-KLE's Repair Center 6431 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6514 | -9/Scraptown | Build established: Mutant 6671 | -9/Scraptown | Visited Supply Room 6763 | -9/Scraptown | Discovered new exit (range 11) 7053 | -9/Scraptown | CR-KLE repaired 6 parts 7134 | -9/Scraptown | Visited Science Testing Area 7153 | -9/Scraptown | Visited Spacefarers 7194 | -9/Scraptown | Visited UFD Registry 7194 | -9/Scraptown | Registered with UFD as "Fluxwarp" 7232 | -9/Scraptown | Visited Science Guys 7281 | -9/Scraptown | Visited Supply Room 7302 | -9/Scraptown | Visited Scrapoid Pod Storage 7319 | -9/Scraptown | Visited Modified Component R&D 7361 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7372 | -9/Scraptown | Found DCF Scrap (28 items) 7400 | -9/Scraptown | Visited Analyses Database 7426 | -9/Scraptown | Visited A0-MCA Data Center 7434 | -9/Scraptown | Given a B+ rating by A0-MCA 7440 | -9/Scraptown | Found A0-MCA's Component Scanner 7481 | -9/Scraptown | Visited Curators Association 7497 | -9/Scraptown | Visited Scrapoid Research Area 7529 | -9/Scraptown | Visited Scrap Suit Storage 7537 | -9/Scraptown | Found Scrap Suit 7715 | -9/Scraptown | Met Optimus 7715 | -9/Scraptown | Accepted into 0bPrime 7781 | -9/Scraptown | Discovered new exit (range 3) 7785 | -9/Scraptown | Entered Factory 7785 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7816 | -6/Factory | Discovered new exit (range 10) 7916 | -6/Factory | X0-1V1 turns hostiles against one another 8053 | -6/Factory | Identified exit to Factory 8053 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8071 | -6/Factory | Build established: Gunner 8137 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8160 | -6/Factory | Discovered exit to Factory (range 7) 8520 | -6/Factory | Garrison activated, responded to threat 8614 | -6/Factory | Build established: Scavenger-Gunner 8843 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8956 | -6/Factory | Garrison activated, responded to threat 9495 | -6/Factory | Build established: Tank 9852 | -6/Factory | Spotted B-75 Beast 9914 | -6/Factory | X0-1V1 sent you to a vault 10124 | -6/Factory | Identified exit to Lower Caves 10124 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 10218 | -6/Factory | System corruption reached 10% 10235 | -6/Factory | Garrison activated, responded to threat 10415 | -6/Factory | Found Prototype Processor 10415 | -6/Factory | Identified Exp. Melee Analysis Suite 10527 | -6/Factory | Found Powered Armor 10585 | -6/Factory | First assault squad dispatched 10855 | -6/Factory | X0-1V1 sent allied Savage (x4) 10998 | -6/Factory | Cargo convoy interrupted 11009 | -6/Factory | Lost 3 allies 11011 | -6/Factory | X0-1V1 sent allied H-55 Commando (x2) 11020 | -6/Factory | X0-1V1 upgraded hostiles (x2) 11020 | -6/Factory | P-70 Sage assimilated allied H-55 Commando 11028 | -6/Factory | X0-1V1 sent allied B-86 Titan (x1) 11087 | -6/Factory | Destroyed 8 combat bots 11112 | -6/Factory | Lost 9 parts (2p3n3u1w) 11141 | -6/Factory | Core integrity restored by X0-1V1 (+102) 11246 | -6/Factory | Garrison activated, responded to threat 11292 | -6/Factory | Core integrity fell below 50% 11303 | -6/Factory | Core integrity fell below 20% 11321 | -6/Factory | Lost 4 parts (2n2w) 11348 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 11395 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11349_ Acquired Plasma Rifle. 11351_ P-60 Hacker suffers critical hit (Burn). 11354_ 0M4YRER3YNJHHSSG1OE3VUY>XJLFBH6&=EJO7W 11356_ Target Analyzer melted. 11356_ Gravmag System melted. 11356_ Shock Rifle melted. 11356_ P-60 Hacker destroyed. 11359_ Dropped Plasma Rifle. 11360_ Acquired 30 matter. 11362_ M-28 Smith repairs R-10 Processor. 11363_ R-10 Processor collects Imp. Heat Sink. 11363_ R-10 Processor collects Remote Datajack. 11366_ R-10 Processor collects Mic. Nuclear Core. 11369_ Dropped Plasma Rifle. 11378_ System corrupted: IFF burst signal emitted. 11378_ Acquired Power Sword. 11393_ I,&S/YGESS|X PIUQPIJ&I:ORLB4RW9 #H 11395_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? ####?????????????? | | ???????????????????????????# +?????????????? | | ?????????????????????????? # #?????????????? | | ??????????????????????????g# #?????????????? | | ?????????????????????????? + #?????????????? | | ????????????????????????""g# #?????????????? | | ??????????#??###+####?"""" # #?????????????? | | ????????? +?"""" # #?????????????? | | ????????# # """" # #?????????????? | | ????????# """ # """" # ##+#+#####????? | | ????????+ """"" / ?? # #????? | | ?????????? """"" #??? # #????? | | ?????????? #####/## #????? | | ?????????? @ +????? | | ??????????????##+########### #????? | | ??????????????# ! # #????? | | ?????????? # ! = ! # #????? | | ????????? # # ######## #????? | | ????????# ^# # #?????????????? | | ????????# # ! # #?????????????? | | ?######## # [ * # #?????????????? | | ?# ? # # #?????????????? | | ?# # = # #?????????????? | | ## """ # = ! # #?????????????? | | ## "T" """ # ! # #?????????????? | | ## ^ """ # # #?????????????? | | ## """ # # #?????????????? | | ## #######+###### #?????????????? | | # """ """ #?????????????? | | # """ """ #?????????????? | | # ^ """ """ #?????????????? | | # +?????????????? | | + #?????????????? | | # #?????????????? | | # #?????????????? | | # ####+#########+##### #?????????????? | | # #?# #???# #?????????????? | | #?# #???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 59 Energy Capacity 1690 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 1200 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Ovr. Quantum Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -10/Materials Sml. Laser | 47% | -10/Materials Lgt. Treads | 58% | -9/Storage Imp. Assault Rifle | 40% | -9/Storage Mni. Grenade Launcher | 56% | -9/Storage Hrd. Light Armor Plating | 57% | -9/Storage Lgt. Treads | 47% | -9/Storage | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSmartbombDriver Manual? 0 Play Time 01:46:43 Cumulative 481.2 hours Start 2026.06.30 @ 12:45:50 End 2026.06.30 @ 15:43:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 25 Types 11/2/4/2/1/1/1/1/1/1 Lore% 89 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 2d8c1bb3-3f11-493f-8837-f7c44dd81496