Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 17:19:38 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (190) 950 Value Destroyed (7148) 7148 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (807) 807 TOTAL SCORE: 16145 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 174 Met Imprinter 300 Met Zhirov 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 130/150 System Corruption 26% Temperature Warm (190) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer Improved Hardlight Generator Advanced System Shield > --- WEAPON (4) ------- Plasma Rifle Phase Gun Heavy Mace > --- INVENTORY (15) --- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Precision Matter Filter Particle Accelerator Improved Kinecellerator Improved Kinecellerator Improved Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Compact Wheel Compact Wheel Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Precision Matter Filter Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Improved Trap Scanner Improved Targeting Computer Energy Filter Improved Kinecellerator Improved Weapon Cycler Makeshift Transmission Jammer Improved Transmission Jammer Improved Phase Shifter Cloaking Device Improved Hardlight Generator [Rating: 112] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 1 . . . . 1 Utility 6 | . . 2 . 1 2 . . . . 1 . . . . . Weapon 2 | . . . . 1 . . . . . . . . . . 1 Parts Attached 296 | 6 11 24 22 18 24 2 1 6 17 26 4 10 8 20 97 Power 26 | 1 3 . 1 3 1 . . . 2 3 1 . . 2 9 Engine 7 | 1 3 . . 2 . . . . 1 . . . . . . Core 10 | . . . 1 1 1 . . . 1 3 . . . 1 2 Reactor 9 | . . . . . . . . . . . 1 . . 1 7 Propulsion 93 | 2 4 6 12 3 8 . 1 . 1 9 . 5 3 5 34 Treads 12 | . . 3 . . . . . . . . . . . . 9 Leg 43 | 2 4 . 5 3 3 . . . . . . . 2 4 20 Wheel 3 | . . . . . . . . . . . . . . . 3 Hover 31 | . . . 6 . 5 . 1 . 1 9 . 5 1 1 2 Flight 4 | . . 3 1 . . . . . . . . . . . . Utility 107 | 1 2 14 6 6 8 2 . 5 7 8 2 5 5 7 29 Device 59 | . 1 6 2 3 2 2 . 1 4 5 1 4 2 7 19 Storage 6 | 1 . 1 1 . 1 . . . . . . . 1 . 1 Processor 10 | . 1 1 . 1 . . . 3 . . . 1 . . 3 Hackware 9 | . . 2 . 1 3 . . . . 2 . . 1 . . Protection 23 | . . 4 3 1 2 . . 1 3 1 1 . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 2 2 4 3 6 7 . . 1 7 6 1 . . 6 25 Energy Gun 26 | . . 2 1 . 1 . . 1 2 3 . . . 2 14 Energy Cannon 7 | . 2 1 . . 3 . . . . . . . . 1 . Ballistic Gun 21 | 2 . 1 2 2 2 . . . 2 1 . . . 1 8 Ballistic Cannon 6 | . . . . . . . . . 1 1 1 . . 1 2 Launcher 4 | . . . . 1 1 . . . 1 . . . . 1 . Special Weapon 2 | . . . . . . . . . 1 1 . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 2 1 1 2 . . 3 . 2 . . 6 . 4 Parts Lost 102 | . 1 1 4 . 1 1 1 . 5 1 2 3 . 19 63 Power 11 | . 1 . . . . . . . 1 . . . . 2 7 Propulsion 40 | . . . 3 . 1 . 1 . 1 . . 2 . 6 26 Utility 17 | . . . 1 . . 1 . . . . 1 1 . 2 11 Weapon 34 | . . 1 . . . . . . 3 1 1 . . 9 19 Highest Loss Streak 13 | . 1 1 2 . 1 1 1 . 3 1 1 2 . 10 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 98 99 94 85 85 86 90 86 87 96 96 89 84 Engine 2 | . 14 11 2 5 2 . . . 2 . . . . . . Core 2 | . . . 6 1 4 6 6 6 3 4 3 . . 2 . Treads 2 | . . 13 . . . . . . . . . . . . 6 Leg 9 | . 27 . 10 30 9 . . . . . . . 1 11 13 Hover 10 | . . . 23 . 12 20 19 20 20 16 17 26 27 13 1 Device 6 | . 11 10 2 6 2 5 6 2 2 8 4 5 1 4 5 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 Processor 5 | . 1 3 . . . . . 2 6 5 5 8 11 11 14 Hackware 22 | . . 17 18 23 35 33 33 33 26 24 29 25 23 22 12 Protection 1 | . . 1 6 . 1 . . . 3 . . . . . 2 Energy Gun 4 | . . 7 2 . 4 . . . 4 6 5 5 5 2 6 Energy Cannon 1 | . 3 11 1 . . . . . . . . . . . . Ballistic Gun 5 | . 24 2 14 10 6 . . . 1 . . . . 1 6 Launcher 1 | . . . . 3 . 6 6 6 . . . . . . . Impact Weapon 3 | . . . . 6 6 6 6 6 6 5 5 5 5 2 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 21 32 29 36 47 41 41 47 45 53 50 50 54 50 65 Greatest Support 138 | 20 20 40 55 60 65 42 42 41 41 52 52 54 54 105 138 Greatest Overweight (x) 8 | 2 1 8 1 . 1 . 1 1 1 1 . 1 1 1 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 9 10 10 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 10 10 10 15 15 15 15 15 15 15 15 15 13 15 Average Carried 11 | 1 5 9 9 9 12 15 14 14 11 13 14 13 14 8 12 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 10 10 10 15 15 14 15 13 15 15 15 13 3 8 Class Distribution -------------------- 68% | Hacker-Mutant 11% | Scavenger-Gunner 8% | Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5954 | 238 408 300 504 205 670 45 83 60 279 388 92 153 . 371 2158 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9113 | . 484 787 765 284 1300 60 374 . 401 312 60 128 . 348 3810 Parts 424 | . 36 66 51 14 53 4 14 . 17 13 3 9 . 4 140 Haulers Intercepted 9 | . 2 2 1 . 2 . . . . . . . . . 2 Recyclers Shooed 10 | . 1 1 1 . 2 . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 1 3 . 10 . 3 7 . 6 . Prevented 19 | . . . . . . 3 9 . 7 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 137 | . 10 19 13 5 10 2 7 . 12 2 5 5 . 8 39 Melee 3 | . . . . . . . . . . . 1 1 . . 1 Guns 83 | . 10 11 11 1 6 . . . 4 . 2 3 . 1 34 Cannons 20 | . . 8 . . . . . . 2 2 2 1 . 3 2 AOE 26 | . . . 2 4 4 2 4 . 6 . . . . 4 . Classes Destroyed 15 | . 6 3 2 2 1 . 1 . . . . . . . . Worker 8 | . 3 . . . 2 . . . . 1 . . . . 2 Builder 9 | . . . 2 . 2 . . . . 1 . . . . 4 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 9 | . 2 2 1 . 2 . . . . . . . . . 2 Recycler 14 | . . 1 . 1 3 . . . . 1 . . . . 8 Operator 2 | . 1 . . . 1 . . . . . . . . . . Watcher 9 | . 2 3 . . 1 . . . . 3 . . . . . Swarmer 42 | . 6 13 . . . 2 3 . 7 . 5 4 . . 2 Grunt 54 | . 4 4 9 3 4 . 3 . 4 . . 1 . 3 19 Brawler 4 | . . . . 1 1 . . . . . . . . 1 1 Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 10 | . . 2 1 . . . . . 1 . . . . 2 4 Demolisher 1 | . . . . . 1 . . . . . . . . . . Hunter 14 | . . . 3 . 3 . . . . . . . . 2 6 Programmer 12 | . . . . 1 2 . . . . 2 . . . . 7 Decomposer 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 5 7 5 4 5 2 5 . 6 3 5 4 . 4 5 Combat Bots Only 6 | . 4 6 3 4 3 2 5 . 6 2 5 4 . 4 4 Max Kills in Single Turn 5 | . 2 1 2 4 5 1 1 . 2 1 1 3 . 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 Exploded 4 | . . . 2 4 3 1 1 . 2 . . . . 3 . Melee 1 | . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1409 | . 62 103 64 15 71 10 14 . 71 48 23 30 . 227 671 Missed 397 | . 13 15 25 2 27 3 5 . 20 13 5 7 . 91 171 Damage Taken 18094 | . 427 826 636 198 843 139 206 . 1102 775 278 386 . 2569 9709 Core 2528 | . 91 89 106 18 78 37 29 . 132 164 31 56 . 542 1155 Absorbed by Shields 270 | . . . . . . . . . . . . . . . 270 Regen/Repaired (Parts) 1120 | . . . . 91 82 . . 504 . 443 . . . . . Core Remaining (%) 71 | 100 63 77 80 97 . . . . 67 . . . . 14 . Volleys Fired 520 | . 58 56 56 16 56 5 11 . 26 15 9 10 . 33 169 Largest 4 | . 2 2 2 2 2 1 1 . 2 2 2 2 . 3 4 Hottest 241 | . 136 136 113 61 145 39 39 . 85 95 157 157 . 218 241 Shots Fired 1118 | . 116 110 110 26 114 5 11 . 34 25 18 22 . 66 461 Gun 901 | . 114 36 105 25 111 . . . 23 16 9 10 . 27 425 Cannon 185 | . 2 74 5 . 1 . . . 5 5 9 12 . 36 36 Launcher 28 | . . . . 1 2 5 11 . 6 . . . . 3 . Special 4 | . . . . . . . . . . 4 . . . . . Kinetic 633 | . 114 4 91 25 68 . . . 13 15 9 12 . 36 246 Thermal 343 | . 2 74 5 . 1 . . . . . 9 10 . 27 215 Explosive 8 | . . . . 1 . . . . 4 . . . . 3 . Electromagnetic 130 | . . 32 14 . 45 5 11 . 17 6 . . . . . Robot Hit Streak 23 | . 6 8 8 8 23 . 3 . 9 7 4 4 . 6 19 Robot Miss Streak 8 | . 6 4 6 1 2 2 3 . 8 2 4 5 . 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 18 | . 2 1 3 . 2 . . . . . . . . . 10 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . 1 Shots Hit Robots 748 | . 57 69 69 13 91 . 7 . 24 23 15 10 . 50 320 Core Hits 375 | . 26 31 33 9 40 2 10 . 30 8 8 9 . 40 129 Critical Kills 8 | . . . . . . . . . 1 . . 1 . . 6 Critical Parts Destroyed 11 | . . . . 1 . . . . . . 1 . . . 9 Critical Strikes 49 | . . . . 1 1 . . . 2 1 4 2 . 4 34 Burn 17 | . . . . . . . . . . . . . . 1 16 Destroy 17 | . . . . 1 . . . . 1 . . . . . 15 Blast 11 | . . . . . . . . . . 1 3 1 . 3 3 Corrupt 2 | . . . . . 1 . . . 1 . . . . . . Smash 2 | . . . . . . . . . . . 1 1 . . . Melee Attacks 100 | . . . . 9 18 7 6 1 1 41 5 3 . 8 1 Impact 100 | . . . . 9 18 7 6 1 1 41 5 3 . 8 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20627 | . 824 1337 1425 608 2308 96 609 . 985 753 427 301 . 2023 8931 Guns 12732 | . 824 453 1108 238 1472 . . . 307 161 137 123 . 418 7491 Cannons 3021 | . . 880 63 . . . . . 76 147 168 132 . 693 862 Explosions 4199 | . . . 254 370 836 96 609 . 602 . . . . 912 520 Melee 660 | . . . . . . . . . . 445 122 46 . . 47 Ramming 15 | . . 4 . . . . . . . . . . . . 11 Kinetic 8990 | . 824 17 883 238 762 . . . 207 276 168 132 . 715 4768 Thermal 6594 | . . 880 317 246 682 . . . 119 . 137 123 . 396 3694 Explosive 1883 | . . . . 124 . . . . 436 . . . . 912 411 Electromagnetic 2485 | . . 436 225 . 864 96 609 . 223 32 . . . . . Impact 660 | . . . . . . . . . . 445 122 46 . . 47 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 2 3 3 3 . 7 7 7 7 7 26 Average Corruption 6 | . . . . 1 2 2 3 3 . 4 7 7 7 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 187 | . . . . 1 12 5 10 . . 19 13 6 5 24 92 Message Errors 42 | . . . . . 1 2 1 . . 8 4 1 1 2 22 Matter Fused 30 | . . . . 1 1 . 3 . . 4 3 . 2 2 14 Heat Flow Errors 17 | . . . . . 1 . 1 . . 4 . . 1 2 8 Energy Discharges 20 | . . . . . 2 1 1 . . 1 1 1 1 3 9 Parts Rejected 5 | . . . . . 1 . . . . . . 1 . 2 1 Parts Fused 3 | . . . . . . . . . . . . . . 1 2 Data Loss (minor) 31 | . . . . . 2 1 4 . . 1 4 . . 7 12 Data Loss (major) 11 | . . . . . 1 1 . . . . 1 1 . 3 4 Misfires 8 | . . . . . 2 . . . . 1 . 2 . . 3 Alerts 4 | . . . . . 1 . . . . . . . . 1 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . . . . . . . . . . 1 13 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 572 | . . 13 11 . 116 . 13 . . 272 80 3 . 9 55 Projectiles 31 | . . 13 . . . . . . . . . 3 . . 15 Explosions 189 | . . . 11 . 116 . 13 . . . . . . 9 40 Melee 352 | . . . . . . . . . . 272 80 . . . . Knockbacks 32 | . . . . . . . . . . 3 3 . . 19 7 Impact 3 | . . . . . . . . . . 2 1 . . . . Kinetic 27 | . . . . . . . . . . 1 2 . . 17 7 Secondary 2 | . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 581 | . . . 33 . 38 32 12 . 142 . . . . 31 293 Shots 16 | . . . 1 . 2 3 1 . 4 . . . . 1 4 Rammed 7 | . . 2 1 . . . . . . . . . . . 4 Targets Rammed 8 | . . 2 1 . . . . . . . . . . . 5 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 557 | . 78 418 302 221 230 . 301 . 90 262 303 397 161 336 557 Average Temperature 109 | . 41 119 109 71 43 . 121 . 25 63 169 104 54 61 160 Received Heat Transfer 2868 | . 90 150 153 108 99 . 18 . 135 48 9 117 . 392 1549 Effects 11 | . . 1 . . . . . . . . . 1 . . 9 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . 1 . . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . . 1 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . Parts Fried 31 | . . 3 . . 7 . 6 . 2 12 1 . . . . Impact Corruptions 12 | . . . . . . . . . . 9 3 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 29 | . . 5 . . 5 . . . . . . . . 1 18 Heat Transferred 10324 | . . 1591 261 150 400 . . . 100 . 225 200 . 695 6702 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 679 | . 320 360 337 179 388 . . . . 140 . . . . 679 Initial 34 | . . 1 29 16 17 . . . . 34 . . . . 31 Average 143 | . 130 169 146 39 118 . . . . 46 . . . . 264 Maximum Alert Level 2 | . 1 1 1 . 1 . . . . . . . . . 2 Low Security (%) 68 | 100 71 47 71 100 72 . . . . 100 . . . . 39 Level 1 26 | . 28 52 28 . 27 . . . . . . . . . 42 Level 2 4 | . . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 2 2 2 2 . . . . 3 . . . 1 11 Investigation 4 | . 1 . 1 . . . . . . . . . . . 2 Extermination 8 | . . . . 1 2 . . . . 2 . . . . 3 Reinforcement 9 | . 1 2 1 1 . . . . . 1 . . . . 3 Assault 2 | . . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 5 2 2 1 . . . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 246 | . 21 29 23 7 19 3 8 . 15 19 7 7 . 16 72 Peak Tracking Total 10 | . 6 5 6 4 4 3 4 . 7 6 8 5 . 9 10 Tactical Retreats 21 | . 1 2 . . . 1 1 . 2 2 1 2 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 1 . 1 1 1 . 1 . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . 1 . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 28 | . . 3 2 1 8 . . . 1 . . . . . 13 Max in Single Turn 4 | . . 1 1 1 4 . . . 1 . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 5 6 3 10 10 1 . . 1 9 . . 9 . 5 Terminals 25 | . 5 4 2 6 3 . . . 1 3 . . . . 1 Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations 6 | . . . . 1 2 . . . . 3 . . . . . Recycling Units 9 | . . 1 1 2 2 . . . . 1 . . . . 2 Scanalyzers 5 | . . 1 . . 2 . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . 2 . . . . . Total Hacks 196 | . 12 17 18 24 27 1 . . 2 35 . . 48 . 12 Successful 153 | . 6 11 12 14 23 1 . . 2 28 . . 48 . 8 Failed 43 | . 6 6 6 10 4 . . . . 7 . . . . 4 Catastrophic 8 | . 2 . 1 4 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 44 | . 4 7 10 8 8 . . . . 5 . . . . 2 Terminals 77 | . 12 14 15 15 9 . . . 2 7 . . . . 3 Fabricators 2 | . . . . 1 1 . . . . . . . . . . Repair Stations 27 | . . . . 2 5 . . . . 20 . . . . . Recycling Units 20 | . . 1 3 6 4 . . . . 3 . . . . 3 Scanalyzers 16 | . . 2 . . 8 . . . . . . . . . 6 Garrison Access 5 | . . . . . . . . . . 5 . . . . . Terminal Hacks 93 | . 6 8 10 7 4 1 . . 2 5 . . 48 . 2 Record 43 | . 1 . . . . 1 . . 2 1 . . 36 . 2 Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 9 | . 1 1 1 . . . . . . 2 . . 4 . . Prototype ID Bank 10 | . 1 1 1 1 1 . . . . 1 . . 4 . . Open DSF 1 | . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 6 | . . 2 1 1 1 . . . . 1 . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . Unreport Threat 6 | . 1 2 2 1 . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 24 | . . . . 2 4 . . . . 18 . . . . . Scan Component 13 | . . . . 1 2 . . . . 10 . . . . . Repair 11 | . . . . 1 2 . . . . 8 . . . . . Recycling Unit Hacks 15 | . . 1 2 5 4 . . . . 1 . . . . 2 Report Inventory 9 | . . 1 1 3 2 . . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . . . 1 2 2 . . . . . . . . . . Scanalyzer 14 | . . 2 . . 8 . . . . . . . . . 4 Insert Component 6 | . . 1 . . 4 . . . . . . . . . 1 Analyze 8 | . . 1 . . 4 . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 2 . . . . 4 . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . . . . . Reprogram 2 | . . . . . . . . . . 2 . . . . . Watchers 2 | . . . . . . . . . . 2 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 5 2 8 8 . . . 1 8 . . . . 4 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . 4 . . . . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . 1 2 . . . . 8 . . . . . Time 453 | . . . . 30 60 . . . . 363 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 2 10 6 . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . . 4 . . . . . . . . . 1 Part Schematics Acquired 6 | . . 1 . . 4 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . . 5 . . . . . . . . . . Largest Group 4 | . . . . . 4 . . . . . . . . . . Highest-Rated Group 103 | . . . . . 103 . . . . . . . . . . Highest-Rated Ally 34 | . . . . . 34 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . 51 . . . . . . . . . . Total Damage 856 | . . . . . 856 . . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 9 | . 1 1 1 . . . . . . 2 . . 4 . . Derelict Logs Recovered 7 | . . . . . . 1 1 2 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 11502 | 88 666 1055 424 1102 1293 327 544 562 528 1344 294 233 173 643 2226 Spaces Moved 9590 | 64 363 466 314 792 987 496 830 935 660 1149 421 338 238 512 1025 Core 39 | 32 . 7 . . . . . . . . . . . . . Treads 577 | . . 248 . . . . . . . . . . . . 329 Legs 2539 | 32 363 . 93 792 291 . . . . . . . 24 255 689 Wheels 3 | . . . . . . . . . . . . . . . 3 Hover 6221 | . . . 221 . 696 496 830 935 660 1149 421 338 214 257 4 Flight 211 | . . 211 . . . . . . . . . . . . . Fastest Speed 46 | 50 120 160 48 120 58 58 58 58 58 58 58 46 46 46 110 Average Speed 86 | 112 126 173 72 120 94 58 58 58 65 59 58 47 61 83 141 Slowest Speed 450 | 190 190 450 190 120 120 58 126 118 126 126 58 121 190 190 390 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 3 48 33 35 15 29 59 76 85 75 30 56 59 62 62 19 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . 2 . . 1 . 3 . . Known Exits Taken 7 | . . . 1 1 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 . 1 . . . . Scrap Searched 20 | . . . . . . 6 1 4 5 . 1 2 . 1 . Spaces Dug 85 | . . . . 9 18 7 6 . . 33 1 2 . 8 1 Terrain Destroyed 408 | . . . 16 29 54 7 6 . 39 38 4 10 . 64 141 Melee 81 | . . . . 9 18 7 6 . . 33 . . . 8 . Projectile 61 | . . . . . . . . . 1 5 4 10 . 10 31 AOE 265 | . . . 16 20 36 . . . 38 . . . . 46 109 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 11638 | 78 456 602 436 907 1238 513 864 948 714 1710 440 380 266 649 1437 Wait 828 | 5 3 23 21 54 95 4 13 1 3 444 . 11 4 75 72 Move 9575 | 63 362 465 313 791 986 495 829 934 659 1148 420 337 237 511 1025 Hop . | . . . . . . . . . . . . . . . . Pick Up 161 | 4 11 16 8 9 27 . 2 2 4 18 1 7 4 2 46 Fast Attach 107 | 4 6 5 7 5 6 1 . 2 1 9 1 1 6 3 50 Attach 87 | 2 2 4 5 3 6 . 1 1 8 6 2 5 1 11 30 Detach 20 | . . . 2 1 2 . . 3 3 3 1 . 1 . 4 Swap 104 | . 3 15 10 10 12 1 . 3 8 11 1 4 3 6 17 Drop 125 | . 11 16 13 9 28 . 2 1 1 14 . 2 10 . 18 Fire 520 | . 58 56 56 16 56 5 11 . 26 15 9 10 . 33 169 Melee 100 | . . . . 9 18 7 6 1 1 41 5 3 . 8 1 Ram 1 | . . . 1 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush 6 | . . 2 . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . 2 . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Identified exit to Mines 1252 | -9/Materials | Discovered new exit (range 13) 1336 | -9/Materials | Build established: Hacker-Mutant 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Propulsion x2 2161 | -8/Materials | Identified exit to Storage 2161 | -8/Materials | Identified exit to Factory 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2359 | -7/Factory | Repaired Enh. Autogun 2590 | -7/Factory | Discovered new exit (range 5) 2616 | -7/Factory | Identified exit to Factory 2995 | -7/Factory | Identified exit to Lower Caves 3336 | -7/Factory | Entered another Factory area 3336 | -6/Factory | Evolved 2 slots: Utility x2 3522 | -6/Factory | Repaired Carbon-fiber Leg 4092 | -6/Factory | Allied Derelicts emerged from ambush trap array 4120 | -6/Factory | Identified exit to Lower Caves 4371 | -6/Factory | Build established: Wizard-Mutant 4399 | -6/Factory | Repaired Gravmag System 4492 | -6/Factory | Spotted B-75 Beast 4628 | -6/Factory | Discovered new exit (range 6) 4629 | -6/Factory | Entered Lower Caves 4851 | -6/Lower Caves | Encountered a Warlord checkpoint 4885 | -6/Lower Caves | Discovered new exit (range 5) 4896 | -6/Lower Caves | Learned Factory terminal intel 4956 | -6/Lower Caves | Entered another Lower Caves area 4958 | -6/Lower Caves | Discovered new exit (range 11) 4965 | -6/Lower Caves | Build established: Hacker-Mutant 5229 | -6/Lower Caves | Encountered a Warlord checkpoint 5236 | -6/Lower Caves | Discovered new exit (range 7) 5500 | -6/Lower Caves | Entered Zion 5532 | -6/Zion | Given the Hacking Drone Bay 5533 | -6/Zion | Found Prototype Device 5558 | -6/Zion | System corruption cleaned by Quarantine Array 5607 | -6/Zion | Learned Factory emergency access door positions 5650 | -6/Zion | Visited the Megawrench Repair Shop 5658 | -6/Zion | Megawrench repaired 9 parts 5754 | -6/Zion | Learned Factory emergency access door positions 5786 | -6/Zion | Found Prototype Processor 5787 | -6/Zion | Identified Exp. Targeting Computer 5790 | -6/Zion | Found Prototype Processor 5790 | -6/Zion | Identified Exp. Target Analyzer 5796 | -6/Zion | Found Prototype Processor 5796 | -6/Zion | Identified Exp. Armor Integrity Analyzer 6047 | -6/Zion | Discovered new exit (range 16) 6062 | -6/Zion | Entered Proximity Caves 6124 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6162 | -5/Proximity Caves | Lost 3 parts (1p2w) 6513 | -5/Proximity Caves | Learned Factory security intel 6584 | -5/Proximity Caves | Discovered new exit (range 9) 6590 | -5/Proximity Caves | Entered Factory 6590 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6591 | -5/Factory | Identified exit to Upper Caves 6594 | -5/Factory | Loaded intel: 28 terminal locations 6667 | -5/Factory | Repaired Cmb. Airjet 6719 | -5/Factory | Repaired Gravmag Array 6764 | -5/Factory | Repaired Gravmag System 6814 | -5/Factory | Repaired Gravmag Array 6872 | -5/Factory | Repaired Lgt. Fission Core 6931 | -5/Factory | Repaired Imp. Deuterium Engine 6982 | -5/Factory | Repaired Cloaking Device 7458 | -5/Factory | Identified exit to Extension 7622 | -5/Factory | Repaired Cloaking Device 7934 | -5/Factory | Entered Upper Caves 7958 | -5/Upper Caves | Learned location of Armory (-4) 8138 | -5/Upper Caves | Discovered new exit (range 7) 8228 | -5/Upper Caves | Entered another Upper Caves area 8360 | -5/Upper Caves | Spotted B-75 Beast 8415 | -5/Upper Caves | Discovered new exit (range 5) 8415 | -5/Upper Caves | Identified exit to Zhirov 8422 | -5/Upper Caves | Encountered a Warlord checkpoint 8461 | -5/Upper Caves | Entered Zhirov 8461 | -5/Zhirov | Discovered new exit (range 3) 8464 | -5/Zhirov | Identified exit to Proximity Caves 8471 | -5/Zhirov | Met Zhirov 8480 | -5/Zhirov | Learned location of Quarantine (-2) 8480 | -5/Zhirov | Learned location of Testing (-3) 8480 | -5/Zhirov | Learned location of Command (-1) 8491 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8591 | -5/Zhirov | Found Alien Artifact 8591 | -5/Zhirov | Identified Transdimensional Reconstructor 8591 | -5/Zhirov | Warped through subspace 8610 | -5/Zhirov | Found Alien Artifact 8610 | -5/Zhirov | Identified Integrated Reactor 8610 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8634 | -5/Zhirov | Entered Proximity Caves 8773 | -4/Proximity Caves | Spotted B-86 Titan 8904 | -4/Proximity Caves | Core integrity fell below 50% 8937 | -4/Proximity Caves | Lost 10 parts (1p4n5w) 9115 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9141 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9230 | -4/Proximity Caves | Learned Research emergency access door positions 9237 | -4/Proximity Caves | Core integrity fell below 20% 9264 | -4/Proximity Caves | Discovered new exit (range 9) 9272 | -4/Proximity Caves | Lost 9 parts (1p2n2u4w) 9272 | -4/Proximity Caves | Identified exit to Factory 9277 | -4/Proximity Caves | Entered Factory 9277 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9922 | -4/Factory | Lost 11 parts (1p4n1u5w) 10108 | -4/Factory | Lost 3 parts (2n1w) 10216 | -4/Factory | Build established: Scavenger-Gunner 10295 | -4/Factory | Garrison activated, responded to threat 10340 | -4/Factory | Core integrity fell below 50% 10444 | -4/Factory | Lost 13 parts (1p6n1u5w) 10486 | -4/Factory | System corruption reached 10% 10837 | -4/Factory | Core integrity fell below 20% 11063 | -4/Factory | Lost 5 parts (1n3u1w) 11277 | -4/Factory | First assault squad dispatched 11309 | -4/Factory | Lost 9 parts (1p4n2u2w) 11398 | -4/Factory | Lost 4 parts (2n1u1w) 11421 | -4/Factory | Garrison activated, responded to threat 11455 | -4/Factory | Lost 3 parts (1n2u) 11503 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11470_ Imp. Phase Shifter destroyed. 11470_ Penetrated by Slug. 11470_ Slug penetrates Wall. 11472_ Acquired Flexi-carbon Leg. 11473_ Penetrated by Slug. 11473_ Slug penetrates Wall. 11474_ Lgt. Antimatter Reactor destroyed. 11475_ Acquired Plasma Rifle. 11476_ Slug penetrates G-73 Enforcer. 11476_ Slug penetrates Assembly Bed. 11477_ Acquired 68 matter. 11478_ System corrupted: Matter fused (-10). 11479_ Penetrated by Slug. 11480_ Flexi-carbon Leg destroyed. 11484_ W-44 Eye sends out distress signal. 11492_ Acquired Flexi-carbon Leg. 11493_ System corrupted: Substantial component data lost. 11502_ S-27 Virus destroyed. 11502_ Switching to secondary target: S-27 Virus. 11502_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????? ??????????????# | | ????????????????????????# ??????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #? ???????????# | | ????????????????????????# ##/#############"" ### | | ????????????????????????+ !=!| * | | ????????????????????????# [ %[!|%! | | ????????????????????????# !%![%*!= [ | | ??????????????+??????????# ####+####+###### % | | ?????????????????????????# # !# !* ???# % | | ????????????###########??# + # """" ? % | | ????????????#! #### # !! # """" #T " | | ????????????# [ # # ! # """" ## | | ????????????? """"""%=/ / # """" ## | | ????????????# """"" = # ###### # """" ## | | ????????????# """"" [## ##????# # ??????# | | ????????????# """" ## #?????# # ??????#### | | ????????????# ## #?????# # ?????????? | | ????????????# ## #?????# ##?????????? | | ????????????############i#?????# #??????????? | | ???????????????????#####s########+#####??????????? | | ???????????????????# =%@ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# = #????????????????? | | ???????????????????# =%* #????????????????? | | ???????????????????# """ """ s#????????????????? | | ???????????????????# """ """ /g???????????????? | | ???????????????????# """ """ #k ?????????????? | | ???????????????????# #? ????????????? | | ???????????????????# """ """? #?? ???????????? | | ???????????????????# ??? ""???????? ???????????? | | ???????????????????# ???? ""????????????????????? | | ???????????????????# ???? ?????????????????????? | | ???????????????????##??????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 35 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 375 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 62 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Matter Filter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ooh, Shiny! Part-time Excavator Subspace Traveler Challenges ------------ None Game ------ Seed EnergyGaussFirepult Manual? 0 Play Time 01:59:17 Cumulative 39.2 hours Start 2024.05.29 @ 12:36:35 End 2024.05.30 @ 17:19:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d473a57-5aaa-4746-bb49-ec3f2cf11961