Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 21:02:52 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (64) 320 Value Destroyed (2299) 2299 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (4741) 4741 TOTAL SCORE: 17480 Bonus ------- Follower Combat Kills 451 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -10 Cogmind --------- Core Integrity 1600/1600 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Heavy Phase Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer ECM Suite Phase Redirector Advanced Hacking Suite System Guard > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Advanced Power Amplifier Improved Matter Compressor Advanced Terrain Scanner Heavy Phase Cannon Heavy Shock Bomb Launcher [Rating: 113] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . 4 2 . . . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . 1 . . . . . 1 1 . . . . 1 . . . 1 Utility 11 | . . . 1 . . 3 2 . . . . 1 . . . . . 1 . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 1 4 9 1 7 2 9 2 7 2 . 4 16 3 2 1 9 2 2 10 1 6 4 Power 4 | . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | . . 3 . 2 . . . . . . . 8 . 1 . 3 1 1 . 1 3 . Treads 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hover 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Flight 11 | . . . . . . . . . . . . 2 . 1 . 3 1 1 . . 3 . Utility 51 | . 2 1 1 . 1 8 2 3 1 . 2 5 3 1 1 5 . 1 8 . 3 3 Device 26 | . 1 . 1 . 1 4 1 3 1 . 1 4 2 1 . 1 . 1 3 . . 1 Storage 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Processor 16 | . 1 . . . . 3 1 . . . 1 1 1 . 1 2 . . 4 . . 1 Hackware 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 26 | 1 2 4 . 5 1 1 . 4 1 . 2 2 . . . . . . 2 . . 1 Energy Gun 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . Ballistic Gun 9 | . 1 3 . 4 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . . . . . 1 . . 1 . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . . . . . . 1 . . . 3 . 1 1 . . . Parts Lost 43 | . . 1 . . . 7 . 3 1 . 8 . . 10 . . . 1 8 1 3 . Power 5 | . . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . Propulsion 15 | . . . . . . 2 . . 1 . 3 . . 3 . . . 1 1 1 3 . Utility 16 | . . . . . . 2 . 1 . . 2 . . 7 . . . . 4 . . . Weapon 7 | . . 1 . . . 2 . 1 . . 2 . . . . . . . 1 . . . Highest Loss Streak 10 | . . 1 . . . 3 . 1 1 . 6 . . 10 . . . 1 8 1 4 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 7 | 6 7 8 7 9 9 8 6 6 9 10 8 4 4 4 5 3 4 3 4 5 5 3 Power . | 1 1 . . . . . . . . . . . . 1 1 . . . . . . . Propulsion . | 4 4 3 2 1 1 . . . . . . . . . . . . . . . . . Utility 3 | . . 2 3 4 5 6 4 4 5 6 5 1 2 1 1 . 1 . 2 3 3 1 Weapon 1 | 1 1 1 2 3 2 1 1 . 1 1 . . 1 . 1 2 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 7 . 5 3 3 . 1 1 . 1 3 . . 1 . . . . . . 1 Power 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 3 . 1 1 . . . . . . 1 . . . . . . . . . . Utility 14 | . . 2 . 4 2 2 . . 1 . . 2 . . . . . . . . . 1 Weapon 4 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 99 86 88 73 68 59 65 76 73 53 39 46 56 . 34 55 57 66 35 45 52 Engine 4 | . 14 13 11 11 10 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 2 5 4 . 3 9 9 6 . . . Treads 2 | . . 5 22 22 12 . . . . . . . . . . . . . . . . . Leg 3 | . 28 22 . . 4 6 . . . 1 3 . . . . . . . . . . . Wheel 1 | . . . . . . . . 4 6 4 . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 10 14 . 10 20 19 17 13 11 8 Device 19 | . 9 . 10 11 10 15 19 29 32 33 22 15 20 25 . 3 5 4 11 1 4 8 Storage 6 | . 14 14 11 11 11 9 13 6 6 6 5 . . . . . . 3 1 . . . Processor 7 | . 2 14 . . . 9 6 6 6 6 5 8 10 10 . 9 15 14 21 17 17 19 Energy Gun 4 | . 11 . . . 8 15 . 1 9 6 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . 4 1 6 . . . 5 2 . . . . . 1 . . . . Ballistic Gun 6 | . 16 20 31 32 11 . . 8 3 5 . . . . . . . . . . . . Peak Build Rating 113 | 6 7 14 27 32 40 54 45 68 75 77 77 67 58 69 6 56 67 88 113 66 82 81 Average Rating 50 | 6 6 8 26 29 33 48 44 60 71 70 55 38 53 63 2 40 61 82 89 58 62 74 On Entrance 40 | 6 6 7 14 27 32 40 38 45 66 68 77 9 47 55 2 6 55 67 82 59 49 63 Naked Turns 143 | . . . . . . . . . . . 47 . . 2 94 . . . . . . . Heaviest Build 40 | 13 14 24 33 36 37 34 32 40 36 33 35 25 14 25 . 14 30 34 38 3 3 4 Greatest Support 58 | 20 20 40 40 43 43 34 18 57 58 58 58 48 14 22 3 18 22 38 34 6 20 13 Greatest Overweight (x) 8 | . . . . . 1 1 1 2 . . 5 8 . 1 . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 9 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 4 Average Carried 7 | 6 7 8 7 9 9 9 7 7 9 9 8 4 4 4 4 3 4 3 4 4 5 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 8 10 10 9 8 10 10 10 5 5 5 5 5 5 4 4 5 5 5 4 Scrap Engine Consumption 121 | . . . . . 23 43 9 25 13 4 4 . . . . . . . . . . . Constructs Created 9 | . . . . . 4 3 . 1 1 . . . . . . . . . . . . . Constructs Modified 30 | . . . . . 2 11 . 11 3 3 . . . . . . . . . . . . Class Distribution -------------------- 32% | Mutant 27% | Construct 18% | Scout 7% | Commander-Gunner 5% | Commander-Construct 3% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Construct | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Mutant | -2/Research Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Matter Collected 2512 | 210 201 231 77 276 88 334 . 206 100 5 45 10 52 139 39 420 20 . . 59 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3066 | . 234 175 89 234 190 651 . 603 217 . 214 . . . . 459 . . . . . . Parts 143 | . 21 8 6 16 9 37 . 22 5 . 11 . . . . 8 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 13 6 . 3 . . . . 4 . . . . . . Prevented 15 | . . . . . . . . 6 2 . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Combat Hostiles Destroyed 60 | . 10 4 4 5 3 13 . 7 4 . 10 . . . . . . . . . . . Guns 34 | . 10 1 1 5 1 9 . 3 4 . . . . . . . . . . . . . Cannons 7 | . . . . . 2 1 . 2 . . 2 . . . . . . . . . . . AOE 16 | . . 3 3 . . . . 2 . . 8 . . . . . . . . . . . Classes Destroyed 12 | . 2 1 . 1 1 4 . 1 1 . 1 . . . . . . . . . . . Worker 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Swarmer 22 | . 6 . 4 . . 4 . . . . 8 . . . . . . . . . . . Grunt 17 | . 4 4 . 1 . 1 . 5 2 . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Sentry 7 | . . . . 4 2 1 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 6 2 5 2 1 5 . 4 3 . 5 . . . . . . . . . . . Combat Bots Only 6 | . 6 2 4 2 1 4 . 4 3 . 5 . . . . . . . . . . . Max Kills in Single Turn 4 | . 2 1 4 1 1 2 . 2 1 . 3 . . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . . 2 . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Hostile Shots Fired 811 | . 40 9 10 44 12 203 3 79 39 41 80 11 . 90 . . . 12 132 2 4 . Missed 344 | . 17 2 5 16 3 88 2 28 14 17 22 7 . 42 . . . 9 70 1 1 . Hits 467 | . 23 7 5 28 9 115 1 51 25 24 58 4 . 48 . . . 3 62 1 3 . Melee 10 | . . . . . . 9 . . 1 . . . . . . . . . . . . . Projectile 457 | . 23 7 5 28 9 106 1 51 24 24 58 4 . 48 . . . 3 62 1 3 . Critical Strikes 19 | . . 1 . 1 1 3 . 4 1 3 1 . . . . . . . 4 . . . Damage Taken 7483 | . 231 101 39 582 134 1425 15 992 492 377 1005 68 . 791 . . . 68 865 25 273 . Core 1743 | . 61 13 . 172 . 249 . 205 . . 211 . . 385 . . . . 253 . 194 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Regen/Repaired (Parts) 1301 | . . . . . 5 421 . 441 274 136 24 . . . . . . . . . . . Core Remaining (%) 76 | 100 . 70 . . 57 64 . . . . 51 100 . . . . 66 . 71 . 86 100 Volleys Fired 308 | . 44 14 4 19 7 73 . 41 13 3 17 11 2 11 . 33 3 9 3 1 . . Largest 3 | . 2 2 3 3 3 3 . 2 2 1 2 1 1 1 . 1 1 1 1 1 . . Hottest 193 | . 70 70 73 69 102 136 . 88 78 154 193 90 90 90 . 20 90 90 90 90 . . Shots Fired 532 | . 87 25 12 56 19 157 . 55 26 3 19 11 2 11 . 33 3 9 3 1 . . Gun 401 | . 87 19 11 56 14 143 . 44 26 1 . . . . . . . . . . . . Cannon 76 | . . . . . 5 14 . 7 . 2 10 11 2 11 . . 3 9 1 1 . . Launcher 22 | . . 6 1 . . . . 4 . . 9 . . . . . . . 2 . . . Special 33 | . . . . . . . . . . . . . . . . 33 . . . . . . Kinetic 235 | . 52 17 11 56 14 35 . 27 22 1 . . . . . . . . . . . . Thermal 193 | . 24 . . . . 65 . 17 4 2 10 11 2 11 . 33 3 9 1 1 . . Explosive 7 | . . 6 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 97 | . 11 2 . . 5 57 . 11 . . 9 . . . . . . . 2 . . . Robot Hit Streak 29 | . 6 17 3 25 29 17 . 12 15 . 4 . . . . 15 . . 1 . . . Robot Miss Streak 7 | . 5 2 2 2 1 7 . 4 2 . 5 . . . . 1 . . 1 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 353 | . 41 22 5 42 13 101 . 50 34 . 15 . . . . 29 . . 1 . . . Core Hits 171 | . 19 13 6 11 5 33 . 31 21 . 14 . . . . 15 . . 3 . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Melee Attacks 32 | . . . . 2 . . . 7 11 . 12 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . 7 11 . 12 . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6204 | . 455 541 169 648 227 1879 . 940 454 . 529 . . . . 252 . . 110 . . . Guns 4104 | . 451 162 86 648 151 1662 . 512 432 . . . . . . . . . . . . . Cannons 552 | . . . . . 76 201 . 159 . . 116 . . . . . . . . . . . Explosions 1212 | . . 364 83 . . . . 257 . . 398 . . . . . . . 110 . . . Melee 49 | . . . . . . . . 12 22 . 15 . . . . . . . . . . . Ramming 35 | . 4 15 . . . 16 . . . . . . . . . . . . . . . . Kinetic 2477 | . 236 147 86 648 151 488 . 316 405 . . . . . . . . . . . . . Thermal 1669 | . 164 91 . . . 758 . 261 27 . 116 . . . . 252 . . . . . . Explosive 356 | . . 273 83 . . . . . . . . . . . . . . . . . . . Electromagnetic 1618 | . 51 15 . . 76 617 . 351 . . 398 . . . . . . . 110 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 49 | . . . . . . . . 12 22 . 15 . . . . . . . . . . . Highest Corruption 15 | . 1 1 . 1 1 15 . . . . . . . . . . . . . . . . Average Corruption 2 | . 1 1 . 1 1 7 . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . 5 7 . 2 15 39 . . . . . . . . . . . . . . . . Message Errors 15 | . 1 2 . 1 4 7 . . . . . . . . . . . . . . . . Matter Fused 19 | . 1 . . 1 3 14 . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . 1 . . 2 3 . . . . . . . . . . . . . . . . Energy Discharges 8 | . . 1 . . 4 3 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 3 . . . 1 5 . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Weapon Failures 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 53 | . . 4 3 . . . . 5 . . 37 . . . . 3 . . 1 . . . Projectiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Explosions 50 | . . 4 3 . . . . 5 . . 37 . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . 7 . . . . 42 . . . . . . . 31 . . . Shots 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . Rammed 6 | . . 1 . . 2 3 . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 2 . . 2 3 . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 72 185 9 51 287 402 . 47 69 200 200 56 56 192 . . . 2 . . . . Average Temperature 64 | . 14 57 6 13 103 99 . 17 17 102 73 21 33 70 . . . 2 . . . . Received Heat Transfer 839 | . 66 75 . 153 36 56 . 102 114 . 45 18 . 51 . . . 18 105 . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 3 9 . . . . . . . . . . . . . . . . Heat Transferred 4556 | . 555 100 . . . 2000 . 568 185 . 150 . . . . 998 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Low Security (%) 92 | 100 100 100 100 100 100 100 100 . . . . . 100 . . . . 100 90 100 100 100 Level 1 7 | . . . . . . . . . . . . 100 . . . . . . 9 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 379 | . 130 89 105 104 64 156 38 . . . . 379 158 . . . . 64 240 117 80 29 Initial 379 | . . 21 . 31 34 . 38 . . . . 379 158 . . . . . 36 112 80 29 Average 53 | . 72 17 53 37 5 41 25 . . . . 338 121 . . . . 7 75 110 65 12 Influence Increases 3330 | . 244 177 115 358 143 452 . 238 95 . 370 484 17 165 . 15 . 83 344 15 . 15 Destroy 0b10 Robot/C 1380 | . 200 100 80 200 80 300 . 180 80 . 160 . . . . . . . . . . . Destroy 0b10 Robot/NC 70 | . . 5 5 5 . 15 . 15 . . 10 . . . . 15 . . . . . . Destroy Leader 282 | . 40 20 10 72 . 80 . 40 . . 20 . . . . . . . . . . . Allied During Kill 98 | . . 2 10 43 35 5 . 3 . . . . . . . . . . . . . . Successful Hack 78 | . 4 . . 7 28 5 . . . . . 5 . . . . . . 14 . . 15 Disable Machine 165 | . . 15 . 30 . 15 . . . . . 15 15 . . . . . 60 15 . . Destroy Structure 72 | . . 35 10 1 . 2 . . . . . 14 2 . . . . 8 . . . . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . 15 . . . . . 15 75 . . . Lose Combat Pursuer 780 | . . . . . . 30 . . 15 . 180 135 . 165 . . . 60 195 . . . Influence Decreases 3330 | . 188 233 40 345 231 373 71 211 130 . 243 286 257 249 1 15 . 19 208 108 57 65 Entered New Map 598 | . . 35 . 44 54 . 41 4 8 . . 48 167 32 1 . . . 28 88 27 21 Time Decay 2303 | . 188 188 40 241 173 283 30 197 112 . 188 238 90 147 . 15 . 19 100 10 . 44 Lost Part 345 | . . 10 . . . 70 . 10 10 . 55 . . 70 . . . . 80 10 30 . Lost Ally 84 | . . . . 60 4 20 . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . 2 . 11 . . . . . 4 . . . . . . 4 . . 1 Investigation 4 | . 1 . . . . . . . . . . 2 . . . . . . 1 . . . Extermination 8 | . . . . . . 5 . . . . . 1 . . . . . . 1 . . 1 Reinforcement 6 | . 1 . . 2 . . . . . . . 1 . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Distress Signals 8 | . 1 . . 2 1 1 . . . . 1 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 15 6 4 20 7 20 3 25 8 4 27 16 . 28 . . . 7 26 1 1 . Peak Tracking Total 18 | . 4 2 4 6 4 4 4 7 4 4 6 7 . 18 . . . 7 12 1 1 6 Tactical Retreats 25 | . . . . . . 1 . . 1 2 4 4 . 6 . . . 1 6 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Traps Triggered 9 | . 2 . . 1 . 2 . . . . . 1 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Machines Disabled 12 | . . 1 . 2 . 1 . 1 . . . 1 1 . . . . . 4 1 . . Max in Single Turn 1 | . . 1 . 1 . 1 . 1 . . . 1 1 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Machines Accessed 35 | . 1 1 1 5 7 2 . 1 1 . . 3 . . . 4 . . 4 2 . 3 Terminals 25 | . 1 . 1 5 6 1 . . . . . 3 . . . . . . 4 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 88 | . 2 1 5 11 17 5 . 1 6 . . 8 . . . 17 . . 8 3 . 4 Successful 54 | . 1 1 3 3 12 2 . 1 6 . . 1 . . . 17 . . 4 1 . 2 Failed 34 | . 1 . 2 8 5 3 . . . . . 7 . . . . . . 4 2 . 2 Catastrophic 6 | . . . 1 . . 1 . . . . . 3 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . . 5 9 10 3 . . . . . 5 . . . . . . 2 1 . 2 Terminals 59 | . 2 . 5 11 15 4 . . . . . 8 . . . . . . 8 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminal Hacks 45 | . 1 1 3 2 8 1 . 1 6 . . . . . . 17 . . 3 1 . 1 Record 11 | . . . . . . . . . 6 . . . . . . 5 . . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 13 | . . . 3 1 5 . . . . . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 1 4 1 . . . . . 1 . . . . . . 1 . . 1 Terminals 9 | . . . . 1 4 1 . . . . . 1 . . . . . . 1 . . 1 Botnet 8 | . . . . . 4 1 . . . . . 1 . . . . . . 1 . . 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 1 4 5 2 . . . . . 3 . . . . . . 4 1 . 3 Full Trace Events 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . 15 . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Total Allies 18 | . . 2 . 10 . . . 2 4 . . . . . . . . . . . . . Largest Group 10 | . . 2 2 10 9 4 . 1 2 . . . . . . . . . . . . . Highest-Rated Group 88 | . . 45 45 88 80 32 . 29 40 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 16 8 . 29 29 . . . . . . . . . . . . . Total Orders 10 | . . . . 2 . . . . . . . 3 1 4 . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . 3 1 2 . . . . . . . . RETURN 4 | . . . . 2 . . . . . . . . . 2 . . . . . . . . Ally Attacks 135 | . . 4 1 28 63 17 . 17 5 . . . . . . . . . . . . . Total Damage 1261 | . . 65 . 239 608 140 . 116 93 . . . . . . . . . . . . . Kills 19 | . . 1 . 6 7 3 . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Active Infowar (turns) 9850 | . . . . . . 1209 . 2465 1891 418 222 445 198 2746 . . . . 134 . . 122 Sensors 9343 | . . . . . . 767 . 2465 1891 418 222 445 198 2695 . . . . 120 . . 122 Terrain 2930 | . . . . . . . . . . . . . 184 2746 . . . . . . . . Machine Analysis 442 | . . . . . . 442 . . . . . . . . . . . . . . . . Jamming 223 | . . . . . . . . . . . . 36 86 . . . . . 101 . . . ECM 119 | . . . . . . . . . . . . . . . . . . . 119 . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 2 . 2 . . 1 1 . . . . . . . Drone Launches 23 | . . . . 8 . . . 11 . . . 3 1 . . . . . . . . . Drone Recoveries 7 | . . . . 3 . . . . . . . 3 . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Turns Passed 15866 | 7 516 873 122 573 2113 1791 67 2481 1978 418 516 507 198 2748 105 205 184 70 206 36 30 122 Spaces Moved 10092 | 5 300 639 65 299 1221 887 34 1277 789 229 368 608 396 788 204 193 648 156 520 78 57 331 Core 725 | . . . . . . . . . . . 194 231 . 8 204 86 . . 2 . . . Treads 1430 | . . 103 65 299 770 . . 193 . . . . . . . . . . . . . . Legs 2499 | 5 300 536 . . 451 796 . 158 . 79 174 . . . . . . . . . . . Wheels 1770 | . . . . . . . . 831 789 150 . . . . . . . . . . . . Hover 479 | . . . . . . 91 34 95 . . . 259 . . . . . . . . . . Flight 3189 | . . . . . . . . . . . . 118 396 780 . 107 648 156 518 78 57 331 Fastest Speed 25 | 120 120 120 160 160 126 171 191 104 199 145 50 42 42 42 50 29 26 25 28 35 35 35 Average Speed 113 | 120 120 126 160 160 168 173 191 159 199 180 113 55 42 42 50 38 26 27 29 35 36 35 Slowest Speed 450 | 120 120 160 160 160 196 241 191 265 199 199 300 450 42 125 50 50 98 28 100 35 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . 2 2 . . . 7 21 . . 4 Potential Cave-ins 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 2 57 99 10 65 99 23 2 94 72 15 60 24 9 79 45 60 74 6 55 2 57 9 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . . 1 2 . . . . . 1 3 . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . . . . 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . 1 . 1 1 1 1 . . . 1 1 1 . . . . . . Scrap Searched 17 | . . 1 . . . . . 3 4 . 3 . . 3 2 . 1 . . . . . Spaces Dug 23 | . . . . 1 . . . . . 1 . 5 . 5 . . 2 9 . . . . Terrain Destroyed 117 | . . 47 10 1 . . . 14 10 1 . 10 1 11 . . 3 9 . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . . 10 1 . 10 1 11 . . 3 9 . . . . AOE 71 | . . 47 10 . . . . 14 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res DSF Acc Total 14029 | 5 381 685 74 351 1269 1018 36 1665 1183 233 452 769 423 3187 206 250 653 167 543 86 62 331 Wait 3293 | . 21 . . 6 10 30 . 313 360 . 51 107 1 2379 . 8 . . 7 . . . Move 10002 | 4 299 638 64 298 1220 886 33 1276 788 228 367 607 391 783 203 192 647 143 480 77 56 322 Hop 31 | . . . . . . . . . . . . . 2 2 . . . 5 18 . . 4 Pick Up 51 | . 4 7 1 5 7 6 1 4 2 1 . 4 1 1 1 2 . . 2 2 . . Fast Attach 70 | . 4 2 . 2 2 4 . 5 2 . 2 14 3 1 1 8 2 2 7 1 6 2 Attach 50 | . . 4 2 1 1 5 2 5 1 . 2 5 1 5 . 3 1 4 4 2 . 2 Detach 55 | . 3 4 1 2 4 4 . 6 2 . 1 9 2 4 . 1 . 4 6 1 . 1 Swap 19 | 1 . 5 2 7 . 3 . . . . . . . . . . . . 1 . . . Drop 73 | . 5 9 . 9 16 4 . 3 4 1 . 12 2 1 1 1 . . 3 2 . . Fire 308 | . 44 14 4 19 7 73 . 41 13 3 17 11 2 11 . 33 3 9 3 1 . . Melee 32 | . . . . 2 . . . 7 11 . 12 . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 18 . . . . . 6 . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . 4 . . . . . . . 2 . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 4) 510 | -10/Materials | Discovered new exit (range 8) 524 | -10/Materials | Entered Mines 670 | -10/Mines | Discovered new exit (range 12) 861 | -10/Mines | Discovered new exit (range 9) 950 | -10/Mines | Learned Materials garrison access intel 976 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1073 | -10/Mines | Found the Drone Emporium 1082 | -10/Mines | Found Prototype Device 1154 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Accompanied by 2 allies 1397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1398 | -9/Materials | Identified Bomb Drone Bay 1402 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1469 | -9/Materials | Discovered new exit (range 9) 1485 | -9/Materials | Discovered new exit (range 15) 1519 | -9/Materials | Entered Storage 1519 | -9/Storage | Accompanied by 2 allies 1589 | -9/Storage | Identified exit to Recycling 1706 | -9/Storage | Build established: Gunner 1862 | -9/Storage | Lost 4 allies 2005 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2071 | -9/Storage | Used back door to open Recycling access 2092 | -9/Storage | Entered Recycling 2092 | -9/Recycling | Accompanied by 9 allies 2093 | -9/Recycling | Met a Zionite searching for Scraptown 2314 | -9/Recycling | Build established: Commander-Gunner 2823 | -9/Recycling | Discovered new exit (range 5) 3059 | -9/Recycling | Scanned before Scraplab entrance 3081 | -9/Recycling | Entered Scraplab 3094 | -9/Recycling | Discovered new exit (range 3) 3109 | -9/Recycling | Angered Scraplab inhabitants 3111 | -9/Recycling | Found Prototype Device 3111 | -9/Recycling | Identified Scrap Engine 3166 | -9/Recycling | Lost 4 allies 3678 | -9/Recycling | Build established: Commander-Construct 4205 | -9/Recycling | Entered Factory 4205 | -7/Factory | Accompanied by 4 allies 4205 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4442 | -7/Factory | Discovered new exit (range 5) 4470 | -7/Factory | Identified exit to Factory 4538 | -7/Factory | Build established: Construct 5383 | -7/Factory | Garrison activated, responded to threat 5433 | -7/Factory | System corruption reached 10% 5463 | -7/Factory | Lost 3 parts (1p2u) 5740 | -7/Factory | Garrison activated, responded to threat 5950 | -7/Factory | Discovered exit to Factory (range 7) 5996 | -7/Factory | Entered another Factory area 5996 | -6/Factory | Evolved 2 slots: Utility x2 6045 | -6/Factory | Discovered new exit (range 10) 6063 | -6/Factory | Entered Lower Caves 6112 | -6/Lower Caves | Build established: Mutant 6144 | -6/Lower Caves | Learned location of Zion (-6) 6618 | -6/Lower Caves | Encountered a Warlord checkpoint 6829 | -6/Lower Caves | Attracted the attention of an 0b10 base 6871 | -6/Lower Caves | Lost 10 allies 8257 | -6/Lower Caves | Discovered new exit (range 10) 8544 | -6/Lower Caves | Entered another Lower Caves area 8564 | -6/Lower Caves | Discovered new exit (range 10) 8938 | -6/Lower Caves | Learned Factory stockpile data 9021 | -6/Lower Caves | Build established: Construct 10092 | -6/Lower Caves | A Commander dispatched an escort 10100 | -6/Lower Caves | Learned location of Extension (-4) 10100 | -6/Lower Caves | Learned location of Armory (-4) 10100 | -6/Lower Caves | Learned 8 Factory zone layouts 10108 | -6/Lower Caves | Learned Factory terminal intel 10186 | -6/Lower Caves | Discovered new exit (range 15) 10522 | -6/Lower Caves | Entered Zion 10522 | -6/Zion | Accompanied by 2 allies 10523 | -6/Zion | Commander's escort returned to base 10523 | -6/Zion | Commander's escort returned to base 10556 | -6/Zion | Given the Hacking Drone Bay 10557 | -6/Zion | Found Prototype Device 10754 | -6/Zion | Discovered new exit (range 14) 10882 | -6/Zion | Attacked by Zionites 10882 | -6/Zion | Spotted UL-YFG(B) 10882 | -6/Zion | Spotted F9-9TC(B) 10940 | -6/Zion | Entered Proximity Caves 10996 | -5/Proximity Caves | Learned Factory terminal intel 11197 | -5/Proximity Caves | Spotter reported a threat 11297 | -5/Proximity Caves | Spotter reported a threat 11312 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 11373 | -5/Proximity Caves | Released all parts (7) 11426 | -5/Proximity Caves | Spotted B-75 Beast 11434 | -5/Proximity Caves | Learned Factory garrison access intel 11452 | -5/Proximity Caves | Discovered new exit (range 10) 11456 | -5/Proximity Caves | Identified exit to Factory 11456 | -5/Proximity Caves | Entered Factory 11456 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11459 | -5/Factory | Loaded intel: 26 terminal locations 11460 | -5/Factory | Loaded intel: 4 garrison access locations 11548 | -5/Factory | Build established: Mutant 11554 | -5/Factory | Identified Hacking Drone Bay 11959 | -5/Factory | Discovered new exit (range 14) 11963 | -5/Factory | Identified exit to Factory 11963 | -5/Factory | Entered another Factory area 11963 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11963 | -4/Factory | Discovered new exit (range 6) 11964 | -4/Factory | Loaded intel: 27 terminal locations 11966 | -4/Factory | Identified exit to Research 12152 | -4/Factory | Discovered new exit (range 15) 12159 | -4/Factory | Identified exit to Upper Caves 12161 | -4/Factory | Entered Upper Caves 12161 | -4/Upper Caves | Accompanied by 1 ally 12294 | -4/Upper Caves | Build established: Scout 12359 | -4/Upper Caves | Spotted B-86 Titan 14869 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14904 | -4/Upper Caves | Discovered new exit (range 9) 14909 | -4/Upper Caves | Entered another Upper Caves area 14913 | -4/Upper Caves | Discovered exit to Research (range 4) 14938 | -4/Upper Caves | Lost 10 parts (3n7u) 14969 | -4/Upper Caves | Learned location of Testing (-2) 14995 | -4/Upper Caves | Encountered a Warlord checkpoint 15010 | -4/Upper Caves | Discovered new exit (range 9) 15014 | -4/Upper Caves | Entered Zhirov 15014 | -4/Zhirov | Discovered new exit (range 3) 15024 | -4/Zhirov | Met Zhirov 15033 | -4/Zhirov | Learned location of Quarantine (-3) 15033 | -4/Zhirov | Learned location of Command (-1) 15038 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15045 | -4/Zhirov | Found Alien Artifact 15045 | -4/Zhirov | Identified Integrated Dissipator 15045 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15053 | -4/Zhirov | Found Alien Artifact 15219 | -4/Zhirov | Entered Proximity Caves 15361 | -3/Proximity Caves | Build established: Sprinter 15401 | -3/Proximity Caves | Discovered exit to Research (range 3) 15403 | -3/Proximity Caves | Entered Research 15403 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15404 | -3/Research | Identified exit to Quarantine 15424 | -3/Research | Identified Transdimensional Reconstructor 15424 | -3/Research | Warped through subspace 15448 | -3/Research | Discovered new exit (range 4) 15473 | -3/Research | Entered Quarantine 15485 | -3/Quarantine | Identified exit to Research 15596 | -3/Quarantine | Scanned by Researcher 15606 | -3/Quarantine | Found Alien Artifact 15606 | -3/Quarantine | Identified Phase Redirector 15620 | -3/Quarantine | Cryocooling Duct disabled 15635 | -3/Quarantine | Ambient heat levels rising (+20) 15635 | -3/Quarantine | Non-combat units ordered to evacuate 15679 | -3/Quarantine | Entered Research 15679 | -2/Research | Evolved 2 slots: Utility x2 15696 | -2/Research | Lost 8 parts (2p1n4u1w) 15702 | -2/Research | Identified exit to DSF 15715 | -2/Research | Entered DSF 15738 | -2/DSF | Additional patrols routed to DSF 15741 | -2/DSF | Discovered new exit (range 11) 15745 | -2/DSF | Identified exit to Access 15745 | -2/DSF | Entered Access 15745 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15761 | -1/Access | Lost 4 parts (4n) 15862 | -1/Access | Discovered new exit (range 6) 15863 | -1/Access | Identified exit to Surface 15867 | *** | Escaped! Last Messages --------------- LOCATION=ACCESS GOAL=ESCAPE 15774_ Connecting with Garrison Access... 15783_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 15788_ Acquired Enh. Hardcell Cannon. 15821_ Acquired Adv. Hacking Suite. 15831_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 4P. 15850_ Q382-z: IFF CHECK FAIL. 15861_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15862_ The Access Shell folds into the floor. 15862_ EXIT=FOUND 15863_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????# " ####+########+###### #????????? | | ?????????# """ # # #????????? | | ?????????# """ # # #????????? | | ?????????# " # """"" # #????????? | | ?????????# #"""""""" # #????????? | | ?????????# #"""""""" # #????????? | | ?????????# # """"" # #????????? | | ?????????# # + #????????? | | ?????????# # # #????????? | | ?????????# #################### #????????? | | ?????##########+###################### #????????? | | # ????????? | | # k ???????? | | # ##########+##### ""#?????#+####??????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????o???# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 440 Matter Stores 565 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 EM Shielding 2 Corruption Containment 8 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 24 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 64 Item Schematics ----------------- Gatling Laser | -9/Recycling | Hacked IFF Parser | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Drone Bay | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderMetafiberGun Manual? 0 Play Time 02:25:47 Cumulative 265.4 hours Start 2025.05.09 @ 08:39:58 End 2025.05.09 @ 21:02:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 17/0/2/2/0/0/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eabcd02e-d047-46be-a89a-beb935c042a2