Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 01:21:47 Player: Zeia Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3300) 3300 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 8525 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 24/100 System Corruption 6% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Improved Signal Interpreter ECM Suite Improved Shield Generator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Great Axe Great Axe Great Axe Great Axe > --- INVENTORY -------- Heavy Ion Engine Angular Momentum Engine Neutrino Core Armored Huge Wheel Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite Improved Light Armor Plating Improved Shield Generator Improved Component Analysis Suite Precision Grenade Launcher Precision Grenade Launcher [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Quantum Rifle Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 1 1 . Utility 5 | . . . 1 2 1 . 1 . Weapon 2 | . . . . . . . . 2 Parts Attached 108 | 6 6 4 15 18 8 18 15 18 Power 11 | 1 . . 3 1 . 1 2 3 Engine 9 | 1 . . 3 1 . . 2 2 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 5 6 3 6 3 5 Treads 12 | . . . 4 6 1 . . 1 Leg . | . . . . . . . . . Wheel 7 | 2 . . 1 . 2 1 . 1 Hover 11 | . . . . . . 5 3 3 Flight . | . . . . . . . . . Utility 39 | 1 5 . 4 7 5 8 6 3 Device 11 | . . . 1 2 1 4 2 1 Storage 6 | 1 5 . . . . . . . Processor 3 | . . . . 1 1 1 . . Hackware 1 | . . . . . . . 1 . Protection 18 | . . . 3 4 3 3 3 2 Artifact . | . . . . . . . . . Weapon 28 | 2 1 4 3 4 . 3 4 7 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . Ballistic Cannon 3 | . . 1 . . . . . 2 Launcher 7 | . . 1 . 2 . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . 1 . . Slashing Weapon 8 | . . . 2 1 . . 3 2 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 1 . Parts Lost 51 | . . . 6 7 1 4 4 29 Power 9 | . . . 2 1 . . 1 5 Propulsion 18 | . . . 3 3 . 3 1 8 Utility 16 | . . . . 3 1 1 2 9 Weapon 8 | . . . 1 . . . . 7 Highest Loss Streak 18 | . . . 3 3 1 2 3 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 98 91 85 88 84 50 Engine 8 | . 14 14 10 6 7 6 8 4 Core 1 | . . . . . . 6 1 . Treads 7 | . . . 20 24 3 . . . Wheel 11 | . 28 28 11 . 12 8 . 1 Hover 4 | . . . . . . 12 20 9 Device 9 | . . . 11 12 15 17 13 3 Storage 11 | . 27 28 11 9 7 6 5 4 Processor 3 | . . . . 7 6 6 5 5 Protection 8 | . . . 10 13 15 8 7 4 Ballistic Gun 4 | . 16 13 6 . . . . . Launcher 2 | . . 13 . 1 . . . . Impact Weapon 3 | . 5 . . 4 7 4 1 . Slashing Weapon 7 | . . . 15 12 7 4 7 11 Peak Build Rating 81 | 6 9 9 16 27 40 64 76 81 Average Rating 30 | 4 7 8 14 21 38 52 70 46 On Entrance 26 | . 6 8 9 16 27 40 57 74 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 32 34 36 48 51 56 61 71 Greatest Support 82 | 26 26 26 60 62 82 65 74 74 Greatest Overweight (x) 15 | . 1 1 3 1 15 2 1 6 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 14 Average Carried 13 | 2 12 14 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 5 Class Distribution -------------------- 62% | Mutant 20% | Assassin 13% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 1766 | 258 . 158 345 179 90 213 235 288 Remotely . | . . . . . . . . . Salvage Created 3376 | . . 79 680 765 347 445 423 637 Parts 139 | . . 18 31 30 8 8 20 24 Haulers Intercepted 2 | . . . 1 . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 80 | . . 10 11 21 7 7 12 12 Melee 42 | . . . 11 12 4 4 5 6 Guns 1 | . . 1 . . . . . . Cannons 2 | . . . . . . . . 2 AOE 28 | . . 9 . 6 . 2 7 4 Classes Destroyed 11 | . . 2 4 1 2 . 1 1 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . 1 1 Tunneler 2 | . . 2 . . . . . . Hauler 2 | . . . 1 . . . . 1 Recycler 2 | . . . 1 . . 1 . . Swarmer 25 | . . 10 . 6 . . 5 4 Grunt 35 | . . . 7 10 4 3 5 6 Brawler 2 | . . . . . 1 . . 1 Duelist 3 | . . . . 1 1 . 1 . Sentry 12 | . . . 4 4 . 3 1 . Programmer 3 | . . . . . 1 1 . 1 Best Kill Streak 8 | . . 5 5 5 2 3 8 6 Combat Bots Only 7 | . . 3 4 5 2 3 7 4 Max Kills in Single Turn 5 | . . 5 1 4 1 2 4 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 . 4 . 2 4 2 Melee 1 | . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 746 | . . 20 59 134 27 186 74 246 Missed 218 | . . 5 13 41 8 61 26 64 Damage Taken 8532 | . 71 160 582 1487 310 1164 996 3762 Core 1951 | . . 19 55 249 46 174 248 1160 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 40 | . . . 40 . . . . . Core Remaining (%) 82 | 100 . 92 86 54 93 79 75 . Volleys Fired 38 | . . 8 . 2 . 3 9 16 Largest 2 | . . 1 . 1 . 1 1 2 Hottest 94 | . . 30 . 36 . 36 36 94 Shots Fired 43 | . . 8 . 2 . 3 9 21 Gun 3 | . . 2 . . . . . 1 Cannon 10 | . . . . . . . . 10 Launcher 30 | . . 6 . 2 . 3 9 10 Special . | . . . . . . . . . Kinetic 12 | . . 2 . . . . . 10 Thermal 1 | . . . . . . . . 1 Explosive 30 | . . 6 . 2 . 3 9 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . . 3 . . . 4 8 9 Robot Miss Streak 2 | . . 2 . . . . 2 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 195 | . . 4 26 42 19 30 28 46 Core Hits 117 | . . 16 11 19 4 16 22 29 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . 4 3 . . Critical Strikes 20 | . . . 1 5 4 4 4 2 Blast 1 | . . . . . . . . 1 Smash 8 | . . . . 1 4 3 . . Sever 11 | . . . 1 4 . 1 4 1 Melee Attacks 224 | . 1 . 33 57 26 38 29 40 Impact 63 | . 1 . . 21 21 20 . . Slashing 148 | . . . 33 36 5 5 29 40 Piercing 13 | . . . . . . 13 . . Sneak Attacks 8 | . . . 3 . 1 2 1 1 Combat Hostiles 2 | . . . . . 1 . 1 . Follow-up Attacks 31 | . . . 1 9 3 5 6 7 Damage Inflicted 9196 | . . 542 924 1689 782 1320 1723 2216 Guns 28 | . . 28 . . . . . . Cannons 309 | . . . . . . . . 309 Explosions 2750 | . . 514 . 306 . 437 811 682 Melee 6095 | . . . 924 1383 782 883 912 1211 Ramming 14 | . . . . . . . . 14 Kinetic 337 | . . 28 . . . . . 309 Thermal 221 | . . 98 . . . . . 123 Explosive 2529 | . . 416 . 306 . 437 811 559 Electromagnetic . | . . . . . . . . . Impact 1689 | . . . . 554 707 428 . . Slashing 4127 | . . . 924 829 75 176 912 1211 Piercing 279 | . . . . . . 279 . . Highest Corruption 6 | . . . . . . 3 . 6 Average Corruption 3 | . . . . . . 2 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . 9 . 16 Message Errors 8 | . . . . . . 2 . 6 Matter Fused 6 | . . . . . . 2 . 4 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 4 | . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 651 | . . 26 59 54 246 108 15 143 Projectiles 29 | . . . . . . . . 29 Explosions 55 | . . 26 . 10 . . . 19 Melee 567 | . . . 59 44 246 108 15 95 Knockbacks 9 | . . . . 3 2 1 . 3 Impact 5 | . . . . 2 2 1 . . Kinetic 3 | . . . . . . . . 3 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 187 | . . 19 . . . . 55 113 Shots 5 | . . 2 . . . . 1 2 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . . . 1 10 7 147 42 270 Average Temperature 30 | . . . 1 3 7 30 16 56 Received Heat Transfer 2496 | . . 27 279 612 171 309 327 771 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . 3 3 1 . . Combat Hostiles 7 | . . . . 3 3 1 . . Parts Fried 10 | . . . . 3 7 . . . Impact Corruptions 15 | . . . . 4 8 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | . . 100 . . . . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Peak Influence 556 | . 45 234 236 455 236 128 556 421 Initial 192 | . . 17 91 24 161 . 62 192 Average 147 | . 6 132 119 263 123 34 315 248 Maximum Alert Level 2 | . . 1 1 2 1 . 2 2 Low Security (%) 68 | 100 100 73 94 22 85 100 35 21 Level 1 24 | . . 26 5 63 14 . 16 73 Level 2 6 | . . . . 13 . . 47 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . 5 1 2 2 2 4 Investigation 3 | . . . 2 . 1 . . . Extermination 3 | . . . . . 1 1 . 1 Reinforcement 8 | . 1 . 3 1 . 1 1 1 Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 8 | . . . 1 3 . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 5 14 17 40 8 15 25 31 Peak Tracking Total 10 | . 2 3 5 7 3 6 7 10 Tactical Retreats 21 | . . 1 1 12 1 . 5 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 2 . 3 . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . 1 . . 1 2 2 3 Max in Single Turn 2 | . . 1 . . 1 2 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 12 | . 4 . 3 . 1 2 1 1 Terminals 11 | . 4 . 3 . 1 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 5 . 5 . 2 2 2 3 Successful 4 | . 2 . . . . 1 1 . Failed 15 | . 3 . 5 . 2 1 1 3 Catastrophic 3 | . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 5 . 2 1 . 3 Terminals 17 | . 5 . 5 . 2 2 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . . Open DSF 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 3 . 1 1 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . 2 . . . . . . Total Damage 40 | . . 40 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 6246 | 58 537 767 966 1029 818 1002 460 609 Spaces Moved 4612 | 52 491 706 550 469 617 751 542 434 Core 14 | 4 . . . . 1 . . 9 Treads 874 | . . . 358 469 46 . . 1 Legs . | . . . . . . . . . Wheels 2442 | 48 491 706 192 . 570 313 . 122 Hover 1282 | . . . . . . 438 542 302 Flight . | . . . . . . . . . Fastest Speed 48 | 50 90 105 86 158 100 52 48 53 Average Speed 107 | 87 100 105 134 165 105 102 58 94 Slowest Speed 800 | 100 105 105 240 250 800 170 106 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 47 96 36 46 19 18 11 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 4 | . 1 . 1 . . 1 1 . Terrain Destroyed 196 | . 1 44 1 11 . 9 54 76 Melee 4 | . 1 . 1 . . 1 1 . Projectile 3 | . . . . . . . . 3 AOE 189 | . . 44 . 11 . 8 53 73 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 5541 | 62 535 722 732 635 749 929 630 547 Wait 437 | . 10 2 99 82 85 92 32 35 Move 4604 | 51 490 705 549 468 616 750 541 434 Hop . | . . . . . . . . . Pick Up 82 | 5 16 2 18 10 7 12 4 8 Fast Attach 47 | 5 3 . 7 6 4 8 7 7 Attach 40 | 1 1 1 5 7 4 6 4 11 Detach 16 | . 4 . 1 2 3 5 . 1 Swap 21 | . 2 3 3 5 . 4 4 . Drop 65 | . 8 1 18 6 9 16 6 1 Fire 38 | . . 8 . 2 . 3 9 16 Melee 189 | . 1 . 32 47 21 33 23 32 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Entered Mines 608 | -10/Mines | Received a Mining Laser from a helpful Derelict 778 | -10/Mines | Discovered new exit (range 12) 811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 938 | -10/Mines | Learned Materials terminal intel 984 | -10/Mines | Discovered new exit (range 10) 1206 | -10/Mines | Found a hidden stash of uninstalled traps 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -9/Materials | Loaded intel: 10 terminal locations 1692 | -9/Materials | Lost 3 parts (1p2n) 1876 | -9/Materials | Lost 3 parts (1p1n1w) 2157 | -9/Materials | Build established: Scavenger-Mutant 2294 | -9/Materials | Discovered new exit (range 16) 2329 | -9/Materials | Entered another Materials area 2329 | -8/Materials | Evolved 2 slots: Utility x2 2765 | -8/Materials | Lost 3 parts (2n1u) 2912 | -8/Materials | Build established: Mutant 3172 | -8/Materials | Discovered new exit (range 9) 3358 | -8/Materials | Entered Factory 3358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3742 | -7/Factory | Build established: Assassin 3813 | -7/Factory | Discovered new exit (range 6) 3818 | -7/Factory | Identified exit to Lower Caves 3917 | -7/Factory | Discovered new exit (range 13) 3932 | -7/Factory | Identified exit to Factory 4176 | -7/Factory | Entered another Factory area 4176 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4974 | -6/Factory | Found Prototype Processor 4974 | -6/Factory | Identified Exp. Targeting Computer 5118 | -6/Factory | Spotted B-75 Beast 5163 | -6/Factory | Discovered new exit (range 15) 5177 | -6/Factory | Identified exit to Factory 5178 | -6/Factory | Entered another Factory area 5178 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5381 | -5/Factory | Destroyed 7 combat bots 5418 | -5/Factory | Lost 3 parts (1p1n1u) 5478 | -5/Factory | First assault squad dispatched 5552 | -5/Factory | Discovered new exit (range 13) 5625 | -5/Factory | Build established: Mutant 5638 | -5/Factory | Identified exit to Factory 5638 | -5/Factory | Entered another Factory area 5638 | -4/Factory | Evolved 2 slots: Weapon x2 5778 | -4/Factory | Lost 5 parts (1p1n3u) 5995 | -4/Factory | Core integrity fell below 50% 6043 | -4/Factory | Lost 18 parts (4p4n4u6w) 6102 | -4/Factory | Garrison activated, responded to threat 6241 | -4/Factory | Core integrity fell below 20% 6247 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06199_ Identified Seismic Detector. 06206_ System corrupted: Energy discharge (-16). 06208_ Slammed into G-67 Veteran. 06208_ W-44 Eye sends out distress signal. 06209_ Penetrated by Slug. 06211_ Enh. Gauss Cannon destroyed. 06211_ K-01 Serf destroyed. 06217_ Acquired Quantum Rifle. 06219_ Pressure Siphon disabled. 06223_ System corrupted: Matter fused (-7). 06240_ Nuclear Reactor explodes. 06240_ Imp. Antigrav System destroyed. 06240_ Seismic Detector destroyed. 06240_ Nuclear Reactor explodes. 06242_ Acquired Imp. Antigrav System. 06243_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06243_ Imp. Antigrav System destroyed. 06244_ R-10 Processor inserts Lgt. Ion Engine into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###############????????????????? | | ????????????????# ??????????????? | | ????????????????# ????????????? | | ????????????????# ???????????? | | ????????????????# ??????????? | | ################# R ?????????? | | #"" ?????????? | | "" "" "" #T ????????? | | "" "" "" ### ????????? | | """ """ """ ## #???????? | | """ """ """ ##T #???????? | | """ """ """ #?# #???????? | | #?# ??????? | | #?# @ ??????? | | #####+########### # ?????? | | !% # ?????? | | = g "R" #???????? | | # "Y" #???????? | | """" """" """" # """ ] #???????? | | """" """" """" #### ggg #???????? | | ### """" """%%%%"" # gp! #### #???????? | | ??# % # p ##????? ??????? | | ??# """"^ [ # """ """ #???????? ???????? | | ??# """" [""" + """ """ #????????????????? | | ??# """" ""[F"" # """ """ #????????????????? | | ??# """""" # "" "" #????????????????? | | ??# """" #= "" "" #????????????????? | | ??###########+######### #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 525 Weapon Shielding 33 Evasion (%) 54 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalLightpackHumpback Manual? 0 Play Time 01:48:23 Cumulative 31.8 hours Start 2024.08.11 @ 07:45:28 End 2024.08.12 @ 01:21:47 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b48622-4fd7-47a8-82da-28fdea132098