Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.09 @ 21:11:08 Player: DX20 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 294/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- EM Shotgun Ion Cannon > --- INVENTORY (5) ---- Ion Engine Cooling System Small Storage Unit Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- EM Shotgun Ion Cannon > --- INVENTORY -------- Ion Engine Cooling System Small Storage Unit Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 1 | . . 1 Storage 1 | 1 . . Processor 3 | . 1 2 Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 12 | . 14 11 Treads 25 | . 28 22 Device 5 | . . 10 Storage 9 | . 14 3 Processor 15 | . 10 21 Hackware 3 | . . 7 Energy Gun 12 | . 14 11 Energy Cannon 1 | . . 2 Ballistic Gun 11 | . 14 8 Peak Build Rating 19 | 6 9 19 Average Rating 10 | 4 7 14 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 20 | 13 14 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 8 6 Most Carried 7 | 5 7 6 Average Carried 4 | 1 5 4 Final Capacity 8 | 8 8 5 Final Carried 7 | 2 7 5 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 410 | 176 149 85 Remotely . | . . . Salvage Created 287 | . 202 85 Parts 19 | . 14 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 5 | . 3 2 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 2 | . 2 . Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 27 | . 21 6 Missed 8 | . 7 1 Damage Taken 182 | . 125 57 Core 42 | . 19 23 Absorbed by Shields . | . . . Ignored by Resistances 55 | . 40 15 Core Remaining (%) 96 | 100 92 . Volleys Fired 22 | . 15 7 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 44 | . 30 14 Gun 44 | . 30 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | . 15 7 Thermal 22 | . 15 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 11 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 24 13 Core Hits 16 | . 11 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 495 | . 332 163 Guns 495 | . 332 163 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 245 | . 155 90 Thermal 250 | . 177 73 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 96 | . 96 . Average Temperature 42 | . 42 . Received Heat Transfer 111 | . 84 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 1036 | . 740 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 202 | . 202 159 Initial 72 | . . 72 Average 84 | . 62 127 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 84 100 Level 1 7 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 8 3 Peak Tracking Total 3 | . 3 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 635 | 66 291 278 Spaces Moved 341 | 41 149 151 Core 13 | 13 . . Treads 328 | 28 149 151 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 155 | 125 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 4 20 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 400 | 56 171 173 Wait 2 | 2 . . Move 339 | 40 148 151 Hop . | . . . Pick Up 18 | 8 6 4 Fast Attach . | . . . Attach 10 | 6 1 3 Detach 1 | . . 1 Swap 5 | . 1 4 Drop 3 | . . 3 Fire 22 | . 15 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x2 636 | -9/Materials | Self-destructed Last Messages --------------- 00441_ Signal Interpreter melted. 00441_ W-16 Scout destroyed. 00448_ Acquired 10 matter. 00452_ Acquired 18 matter. 00456_ Acquired Hacking Suite. 00504_ Heat Sink melted. 00504_ Y-45 Defender destroyed. 00517_ Acquired 33 matter. 00519_ R-06 Scavenger collects Beam Rifle. 00531_ Dropped Sml. Laser. 00532_ Acquired EM Shotgun. 00539_ R-06 Scavenger collects Sml. Laser. 00545_ Acquired 10 matter. 00569_ Dropped Ion Engine. 00570_ Acquired Deuterium Engine. 00577_ Dropped Med. Laser. 00578_ Acquired Ion Cannon. 00583_ R-06 Scavenger collects Ion Engine. 00584_ R-06 Scavenger collects Med. Laser. 00615_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ??????????????# """"""" #??? #?????????????? | | ??????????????# """"""" #?? #?????????????? | | ??????????????# #? ##????????????? | | ??????????###########+### #????????????? | | ??????????# #????????????? | | ??????????# ! T #????????????? | | ??????????# * #????????????? | | ??????????##### = #### #????????????? | | ??????????????# k#???## ###????????????? | | ??????????????# #?????? #?????????????? | | ??????????????# #???????#?????????????? | | ??????????????# #?????????????????????? | | ???##########?# #?????????????????????? | | ???# #?# #?????????????????????? | | ???#""" ####+## #?????????????????????? | | ???#""" # # #?????????????????????? | | ???#""" # """# #?????????????????????? | | ???# # """# #?????????????????????? | | ???#""" # """# #?????????????????????? | | ???#""" # # #?????????????????????? | | ???#""" # # #?????????????????????? | | ???# # # #?????????????????????? | | ???######+### # #?????????????????????? | | ??????# ####+### ##########????????????? | | ??????# r ??????????? | | ??????#! @ ####??????????????????? | | ??????# ###########?????????????????????? | | ######## ##???????????????????????????????? | | # # #????????????????????????????????? | | # """ # #????????????????????????????????? | | # """ # #????????????????????????????????? | | # """ # #####????????????????????????????? | | # # ]]#????????????????????????????? | | # # ]#????????????????????????????? | | # + **#????????????????????????????? | | # """ # **#????????????????????????????? | | # """ # *#????????????????????????????? | | # """ #### **#????????????????????????????? | | # """ #??#####????????????????????????????? | | # """ #???????????????????????????????????? | | # #???????????????????????????????????? | | ########???????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSchematicScrapsphere Manual? 0 Play Time 00:06:40 Cumulative 4.8 hours Start 2025.01.08 @ 12:18:31 End 2025.04.09 @ 21:11:08 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fb426a9-2430-4f60-886f-144ca70cbbed