Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.14 @ 16:47:47 Player: VR-DUX Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (236) 1180 Value Destroyed (7184) 7184 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (8640) 8640 TOTAL SCORE: 27084 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 1595 Follower Combat Kills 519 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -274 Cogmind --------- Core Integrity 0/1600 Matter 63/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Armored Medium Treads Advanced Medium Treads Improved Heavy Siege Treads Advanced Cooling System Quantum Capacitor Improved Reaction Control System Nova Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Force Field Point Defense Array > --- WEAPON ----------- Nova Cannon Vortex Catalyst Activator > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Cooling System Quantum Capacitor Improved Reaction Control System Vortex Cannon Heavy Gauss Cannon Neutron Missile Launcher [Rating: 172] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . 2 . . . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 10 | . . . 1 . . . 1 . . 1 . 1 . . . . 1 . 1 2 . 2 . Utility 6 | . . . 1 . . . 1 . . 2 . . . . . . 1 . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 349 | . 22 6 54 2 8 6 39 20 2 21 19 14 . . 27 . 17 10 14 21 3 14 30 Power 42 | . 4 1 6 . . . 4 5 . 3 2 1 . . 4 . 2 . 2 2 . 2 4 Engine 26 | . 4 1 6 . . . 4 4 . 1 1 . . . 1 . 1 . 1 . . . 2 Core 10 | . . . . . . . . 1 . 2 1 1 . . 3 . 1 . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 Propulsion 151 | . 9 4 31 . 5 . 13 8 2 8 6 3 . . 12 . 5 7 8 6 . 9 15 Treads 81 | . 7 2 27 . 5 . 13 7 2 6 . . . . . . . . . . . . 12 Leg 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 1 . . 2 1 . . 3 . . 2 4 . . . . Flight 50 | . . . 1 . . . . . . 2 4 2 . . 9 . 5 5 4 6 . 9 3 Utility 74 | . 3 1 5 1 3 3 12 3 . 5 8 4 . . 4 . 7 1 . 7 1 2 4 Device 44 | . 2 . . 1 1 3 6 3 . 3 4 2 . . 4 . 5 1 . 3 . 2 4 Storage 12 | . 1 . 2 . 2 . 4 . . . . 1 . . . . 1 . . 1 . . . Processor 13 | . . 1 2 . . . 1 . . 2 2 1 . . . . 1 . . 2 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 6 . 12 1 . 3 10 4 . 5 3 6 . . 7 . 3 2 4 6 2 1 7 Energy Gun 12 | . 3 . 3 1 . 1 2 . . 1 . . . . . . 1 . . . . . . Energy Cannon 14 | . . . . . . . . 1 . 1 . . . . 2 . . 1 3 2 . . 4 Ballistic Gun 15 | . 1 . 3 . . 1 5 1 . . . 1 . . . . . . 1 1 1 . . Ballistic Cannon 10 | . 1 . 4 . . . . 1 . 1 . 2 . . . . . . . . . . 1 Launcher 16 | . . . 1 . . 1 2 . . 1 1 1 . . 1 . 2 1 . 2 . 1 2 Special Weapon 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 1 . . . 2 . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 3 . . . 1 1 . . . . . . 7 . 1 . 1 2 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Lost 84 | . . 2 7 . . 2 10 . . 10 5 1 . . . 2 7 3 . . 6 9 20 Power 10 | . . . 1 . . . . . . 1 . . . . . . 1 1 . . 1 2 3 Propulsion 42 | . . 1 4 . . . 4 . . 6 4 . . . . 1 5 2 . . 1 4 10 Utility 18 | . . 1 . . . 1 4 . . 1 1 . . . . 1 . . . . 3 3 3 Weapon 14 | . . . 2 . . 1 2 . . 2 . 1 . . . . 1 . . . 1 . 4 Highest Loss Streak 9 | . . 1 2 . . 2 3 . . 3 3 1 . . . 2 4 2 . . 6 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 94 97 100 97 99 95 98 100 84 76 64 76 76 87 90 85 40 27 50 65 54 55 Engine 7 | . 14 14 10 11 11 11 9 9 9 3 . . . . 1 . . . 2 . . . 2 Core 1 | . . . . . . . . . . 2 6 5 5 5 7 11 10 3 . . . 3 . Treads 21 | . 27 27 29 33 33 33 35 35 36 26 . . . . . . . . . . . . 24 Flight 6 | . . . . . . . . . . 2 24 12 17 17 23 33 29 7 15 21 20 23 1 Device 10 | . 13 7 . 10 8 10 13 17 18 10 7 8 17 17 19 21 25 10 . 4 12 7 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 4 . 2 . . . . . . . 3 4 4 4 Processor 9 | . . 1 18 11 11 11 9 9 9 15 10 16 17 17 12 11 10 7 . 4 11 8 7 Energy Gun 5 | . 13 14 10 11 11 10 3 . . 2 1 . . . . . 1 . . . . . . Ballistic Gun 4 | . 9 . 3 11 11 . 5 9 9 6 1 . . . . . . . . . 3 . . Ballistic Cannon 2 | . 4 14 7 . . . . 3 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 10 1 . . . 3 . . . . . 1 2 . 1 . 3 . Slashing Weapon 1 | . . . . . . . . 3 9 6 8 . . . 4 5 5 . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Heaviest Build 106 | 13 33 33 37 34 53 38 39 40 40 102 24 28 12 12 42 33 40 23 43 89 83 78 106 Greatest Support 425 | 20 40 40 60 60 60 60 80 82 82 102 30 27 22 22 46 38 47 28 56 80 78 89 425 Greatest Overweight (x) 13 | . . . 1 . . . . . . 2 1 3 . . 2 . 1 . 1 1 1 1 13 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 5 10 5 5 5 5 5 5 5 20 20 20 20 Average Capacity 13 | 8 14 15 15 15 15 15 15 15 15 12 5 7 5 5 5 5 5 5 5 19 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 16 15 15 15 5 9 5 5 5 5 5 4 5 20 20 20 20 Average Carried 12 | 6 12 14 14 14 13 14 14 14 14 9 3 5 5 5 4 5 4 3 4 16 19 19 11 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 20 20 20 20 Final Carried 20 | 8 15 13 15 15 15 15 15 15 15 4 5 5 5 5 5 5 4 4 5 20 19 19 9 Class Distribution -------------------- 44% | Mutant 31% | Scavenger-Mutant 8% | Sprinter 6% | Scavenger-Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Sprinter | -6/Extension Scavenger-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Mutant | -4/Armory Mutant | -3/Research Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Matter Collected 6279 | 215 501 220 906 115 . 268 873 458 102 338 501 109 . 53 270 . 316 . 195 238 25 91 485 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8262 | 97 950 204 1444 386 . 349 1152 636 220 500 284 226 . 127 . . 129 . 110 141 . 180 1127 Parts 405 | 5 62 10 97 19 . 17 81 31 6 14 8 3 . . . . 3 . 3 3 . 6 37 Haulers Intercepted 16 | . 2 . 5 . . . 2 4 . . 1 1 . . . . . . . 1 . . . Recyclers Shooed 11 | . . . 3 . . 3 2 . 2 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Combat Hostiles Destroyed 154 | . 22 6 29 9 . 9 27 5 . 10 5 1 . . . . 5 . . 1 . 6 19 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Guns 74 | . 22 . 18 8 . 1 18 3 . 4 . . . . . . . . . . . . . Cannons 23 | . . 6 9 . . . . 2 . . . . . . . . . . . . . . 6 AOE 52 | . . . 2 1 . 8 9 . . 4 5 . . . . . 5 . . 1 . 6 11 Classes Destroyed 19 | 2 7 . 2 1 . . 1 . . 1 1 1 . . . . . . . 1 . 1 1 Worker 13 | . 2 . 2 . . . 3 . . 2 . 1 . . . . 1 . . . . . 2 Builder 16 | . 2 . 3 . . 1 3 3 . . 1 1 . . . . . . 1 1 . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 2 4 . . 1 1 . . . . . . . 1 . . . Recycler 18 | 1 1 1 1 1 . 2 1 2 3 . . . . . . . 1 . 1 . . . 3 Mechanic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 5 . . . 1 1 . . 1 . . . . . . . . . . . 1 Swarmer 48 | . 9 . 10 3 . 4 11 . . . . . . . . . 3 . . . . 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 65 | . 13 6 9 5 . 5 9 2 . 5 3 . . . . . . . . . . . 8 Brawler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Duelist 6 | . . . . 1 . . . 1 . 2 2 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 9 . . . 5 2 . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Programmer 6 | . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 2 5 2 9 4 . 7 6 5 2 5 7 2 . . . . 4 . 1 1 . 4 12 Combat Bots Only 8 | . 3 2 3 3 . 5 4 2 . 4 5 1 . . . . 3 . . 1 . 4 8 Max Kills in Single Turn 5 | 1 2 1 3 1 . 2 2 1 1 5 4 1 . . . . 4 . 1 1 . 3 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 . 2 2 . . 4 2 . . . . . 3 . . 1 . 3 5 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Damage Taken 19507 | . 782 340 1663 275 . 435 1892 341 . 1550 355 223 97 . 90 172 804 1017 199 203 1127 1490 6452 Core 3784 | . 142 76 212 63 . 13 224 33 . 95 100 91 22 . 34 . 190 569 46 21 252 368 1233 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . . . . . . 35 . . . . . . . . 36 73 . . Regen/Repaired (Parts) 789 | . 102 . 274 . . . . 163 . 182 . 55 . . 13 . . . . . . . . Core Remaining (%) 62 | 100 . 12 . . . 28 . . 53 . 77 . . . . 85 . 34 96 . 81 . . Volleys Fired 704 | 5 98 33 159 25 . 27 128 59 3 63 15 3 . . 2 . 9 . 4 8 . 9 54 Largest 2 | 2 2 1 2 1 . 1 2 1 1 1 1 1 . . 1 . 1 . 1 1 . 1 1 Hottest 113 | 60 100 39 100 45 . 69 50 39 25 69 43 48 . . 50 . 49 . 50 50 . 49 113 Shots Fired 823 | 10 179 33 190 25 . 27 129 58 4 63 16 3 . . 2 . 9 . 4 8 . 9 54 Gun 554 | 10 161 . 127 25 . 18 121 37 4 48 . . . . . . . . . 3 . . . Cannon 197 | . 17 33 60 . . . . 21 . 12 . 2 . . 2 . . . 4 3 . . 43 Launcher 69 | . . . 1 . . 9 8 . . 3 16 1 . . . . 9 . . 2 . 9 11 Special 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 471 | 5 98 33 120 . . 6 80 58 4 48 . 2 . . . . . . . 3 . . 14 Thermal 135 | 5 81 . 32 . . 2 . . . . . . . . . . . . . . . . 15 Explosive 61 | . . . . . . 9 8 . . 3 16 1 . . . . 8 . . . . 9 7 Electromagnetic 127 | . . . 38 25 . 10 41 . . 12 . . . . . . 1 . . . . . . Entropic 29 | . . . . . . . . . . . . . . . 2 . . . 4 5 . . 18 Robot Hit Streak 24 | 5 13 8 11 12 . 8 24 16 3 18 1 3 . . . . 5 . 3 3 . 1 14 Robot Miss Streak 5 | 1 5 2 3 1 . 3 3 2 1 2 5 . . . . . 1 . 1 1 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 610 | 6 116 24 133 23 . 15 108 51 4 61 4 7 . 2 . . 5 . 3 7 . 1 40 Core Hits 365 | 3 50 10 64 16 . 18 62 21 3 26 29 1 . . . . 12 . 2 4 . 8 36 Critical Kills 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 2 . 1 . . . . . 1 . . . Critical Strikes 24 | . 2 2 4 2 . . . 1 . 3 . 2 . 1 . . . . . 3 . . 4 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 2 1 . . . . 1 . . . . . . . . . . . . . . 2 Corrupt 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 142 | . . . . . . . 14 7 1 16 3 14 . 2 4 3 76 . . 1 1 . . Impact 36 | . . . . . . . 14 . . . 2 14 . 2 3 . . . . 1 . . . Slashing 106 | . . . . . . . . 7 1 16 1 . . . 1 3 76 . . . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 . 1 1 2 4 . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22006 | 72 1483 499 2999 448 . 1006 2636 963 117 1826 1948 576 . 194 62 . 969 . 210 587 . 980 4431 Guns 6293 | 72 1317 . 1598 363 . 185 1487 554 51 628 . . . . . . . . . 38 . . . Cannons 4115 | . 166 495 734 . . . . 374 . 87 . 56 . . 62 . . . 210 122 . . 1809 Explosions 9983 | . . . 667 85 . 804 1027 . . 754 1703 29 . . . . 969 . . 343 . 980 2622 Melee 1594 | . . . . . . . 122 35 66 357 245 491 . 194 . . . . . 84 . . . Ramming 21 | . . 4 . . . 17 . . . . . . . . . . . . . . . . . Kinetic 6002 | 52 824 495 1410 . . 40 927 928 51 628 . 56 . . . . . . . 38 . . 553 Thermal 2632 | 20 659 . 361 85 . 18 232 . . 600 . . . . . . 111 . . . . . 546 Explosive 8052 | . . . 589 . . 804 795 . . 154 1703 29 . . . . 858 . . . . 980 2140 Electromagnetic 1776 | . . . 639 363 . 127 560 . . 87 . . . . . . . . . . . . . Impact 1100 | . . . . . . . 122 . . . 209 491 . 194 . . . . . 84 . . . Slashing 494 | . . . . . . . . 35 66 357 36 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1929 | . . . . . . . . . . . . . . . 62 . . . 210 465 . . 1192 Highest Corruption 14 | . 1 1 . . . . 1 3 3 8 9 . . . . . 3 5 1 . 2 . 14 Average Corruption 2 | . 1 1 . . . . 1 2 3 5 5 . . . . . 1 3 1 . 1 . 4 Corruption Purged 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . Corruption Blocked 89 | . . . . . . . . . . . . . . . . . . . . 89 . . . Effects 79 | . 4 6 . . . . . 22 4 16 13 . . . . . 2 4 2 . . . 6 Message Errors 22 | . 1 1 . . . . . 6 2 6 3 . . . . . . 2 1 . . . . Matter Fused 18 | . 2 1 . . . . . 4 1 1 4 . . . . . 1 . 1 . . . 3 Heat Flow Errors 8 | . . 1 . . . . . 4 . . 1 . . . . . . 1 . . . . 1 Energy Discharges 11 | . . . . . . . . 3 . 4 2 . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . 1 . . . . . 3 . 3 1 . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Misfires 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1709 | . 20 . 145 . . 27 157 . 26 140 137 337 . 185 12 . 137 . 34 95 . 90 167 Projectiles 104 | . 20 . 3 . . . . . . . . . . . 12 . . . 34 . . . 35 Explosions 816 | . . . 142 . . 27 95 . . 96 18 68 . . . . 137 . . 11 . 90 132 Melee 789 | . . . . . . . 62 . 26 44 119 269 . 185 . . . . . 84 . . . Knockbacks 32 | . 2 9 6 . . . . 4 . . 1 2 . 1 . . . . . . . . 7 Impact 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . . . . Kinetic 28 | . 2 9 6 . . . . 4 . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 893 | . . . 109 49 . . 159 . . 144 109 154 . . . . 81 . . . . 88 . Shots 20 | . . . 3 1 . . 4 . . 2 5 2 . . . . 2 . . . . 1 . Rammed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 60 104 337 54 . 140 28 208 . . 249 . . . . . . 103 4 30 . 5 367 Average Temperature 53 | . 22 23 75 22 . 53 7 84 . . 117 . . . . . . 50 4 4 . 5 138 Received Heat Transfer 2814 | . 210 192 492 78 . 234 567 153 . 282 18 18 18 . . . 69 84 . 9 57 27 306 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . 2 3 . . 7 . . 4 2 5 . . . . . . . 2 . . . Impact Corruptions 18 | . . . . . . . 1 . . . 5 9 . 2 . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 5 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 Heat Transferred 3742 | 50 1510 . 914 50 . 37 250 . . 350 . . . . . . 50 . . . . . 531 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 1 . . 4 . . 1 . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Peak Influence 1993 | 10 379 169 610 437 . 258 499 292 52 610 464 267 . . . . 781 689 457 267 1993 1676 1830 Initial 1195 | . 6 73 . 218 . . . 185 37 21 264 204 . . . . 231 344 361 222 . 1195 1081 Average 297 | 7 230 55 267 284 . 100 256 183 43 129 341 207 . . . . 352 419 362 106 1644 1317 1376 Maximum Alert Level 5 | . 1 . 2 2 . 1 2 1 . 2 2 1 . . . . 3 2 2 1 5 5 5 Low Security (%) 40 | 100 27 100 27 13 . 78 30 58 100 86 . 20 . . . . 5 . . 67 . . . Level 1 43 | . 72 . 56 84 . 21 52 41 . . 55 79 . . . . 63 67 89 32 . . . Level 2 8 | . . . 16 2 . . 17 . . 12 44 . . . . . 24 32 10 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . 6 . . . . . 31 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 93 27 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 6 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 63 | . 5 . 3 . . . 6 3 . 10 5 1 . . . . 9 3 . . 12 2 4 Investigation 13 | . 3 . 2 . . . 2 1 . 2 1 . . . . . 2 . . . . . . Extermination 7 | . . . . . . . . . . 2 . 1 . . . . 2 . . . . . 2 Reinforcement 25 | . 2 . 1 . . . 4 2 . 5 2 . . . . . 5 3 . . . 1 . Assault 18 | . . . . . . . . . . 1 2 . . . . . . . . . 12 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Distress Signals 27 | . . . 3 . . . 3 . . 5 1 . . . 1 2 3 1 . 5 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 33 6 42 12 . 9 38 9 . 15 13 3 10 . 25 20 43 44 6 15 67 24 36 Peak Tracking Total 48 | . 3 2 6 3 . 4 4 3 . 5 8 3 9 . 9 16 19 28 5 4 48 12 11 Tactical Retreats 38 | . 1 . 2 1 . . 3 1 . . . . 2 . . 2 5 5 3 2 4 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Traps Triggered 17 | . 4 . 4 . . . . 1 . . 3 . . . . . . . 2 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . . . . 12 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Machines Disabled 34 | . 1 . 8 . . 1 . . . 8 3 1 . . 1 . 7 . . 1 . 2 1 Max in Single Turn 4 | . 1 . 2 . . 1 . . . 4 1 1 . . 1 . 4 . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Machines Accessed 82 | . 8 . 10 . 3 . 1 6 6 4 6 6 . 2 9 . 14 2 2 1 . 1 1 Terminals 44 | . 5 . 7 . . . 1 4 2 1 6 4 . . . . 8 2 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . . 1 . 1 . 2 . . . . 1 . . . . . . Recycling Units 16 | . 2 . 2 . . . . 1 4 2 . . . . . . 4 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 165 | . 30 . 27 . 3 . 1 11 7 10 13 9 . 8 15 . 23 3 2 1 . 1 1 Successful 82 | . 17 . 15 . 3 . . 5 4 3 2 6 . 8 15 . 3 . 1 . . . . Failed 82 | . 12 . 12 . . . 1 6 3 7 11 3 . . . . 20 3 1 1 . 1 1 Catastrophic 23 | . 1 . 2 . . . 1 2 . 2 1 1 . . . . 9 2 . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 13 . 13 . 1 . 1 3 . 3 . 5 . . . . 12 3 . . . 1 1 Terminals 86 | . 17 . 18 . . . 1 7 2 3 13 5 . . . . 13 3 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 23 | . 6 . 6 . . . . 3 . 2 . 4 . . . . 2 . . . . . . Recycling Units 29 | . 7 . 3 . . . . 1 5 5 . . . . . . 7 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 45 | . 6 . 6 . 3 . . 2 . . 2 1 . 8 15 . 1 . 1 . . . . Record 20 | . 1 . 1 . 2 . . . . . . . . 7 9 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . 1 . . 2 . . 1 2 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 4 . 6 . . . . 2 . 2 . 4 . . . . 1 . . . . . . Scan Component 11 | . 3 . 3 . . . . 1 . 1 . 2 . . . . 1 . . . . . . Repair 8 | . 1 . 3 . . . . 1 . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 13 | . 5 . 1 . . . . 1 4 1 . . . . . . 1 . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 11 | . 3 . 1 . . . . 1 4 1 . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . Terminals 5 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 9 . . . 1 5 3 4 4 4 . . . . 13 2 2 1 . 1 1 Full Trace Events 6 | . 1 . 1 . . . . 1 . . 1 . . . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 . . . . 1 . 1 . 2 . . . . . . . . . . . Time 240 | . 26 . 78 . . . . 38 . 38 . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 9 . 4 . . . . 3 8 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . Machine Destruction 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Total Allies 13 | . . . . 4 . . . . . . 9 . . . . . . . . . . . . Largest Group 6 | . . . . 3 3 3 . . . . 6 . . . . . . . . . . . . Highest-Rated Group 192 | . . . . 40 40 40 . . . . 192 . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 31 16 16 . . . . 39 . . . . . . . . . . . . Total Orders 45 | . . . . . . . . 7 . 38 . . . . . . . . . . . . . ROAM 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 22 | . . . . . . . . 4 . 18 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . 11 . 9 . . . 97 52 . . . . . . . . . . . . Total Damage 3968 | . . . . 167 . 98 . . . 2932 771 . . . . . . . . . . . . Kills 30 | . . . . 3 . 1 . . . 19 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . . . . . 2 . . . . . . . . . . Drone Launches 39 | . . . . . . . . 4 . 35 . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . 3 . 5 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Turns Passed 17437 | 36 1627 939 2299 921 1230 980 1286 1042 367 1039 569 505 76 121 588 105 836 206 346 1232 226 259 602 Spaces Moved 15166 | 16 769 529 1046 504 716 547 509 483 225 374 597 709 230 378 932 379 1904 477 565 1739 439 823 276 Core 24 | . . . . . . . . . . . . 12 . . . . . 10 . . . . 2 Treads 5898 | . 764 529 1018 504 716 547 509 483 225 374 . . . . . . . . . . . . 229 Legs 49 | 16 5 . 28 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 655 | . . . . . . . . . . . . 287 . . 304 . . 1 63 . . . . Flight 8540 | . . . . . . . . . . . 597 410 230 378 628 379 1904 466 502 1739 439 823 45 Fastest Speed 20 | 120 120 160 160 163 163 166 160 156 156 161 28 30 30 30 20 20 20 34 34 28 31 25 28 Average Speed 85 | 120 159 160 162 163 168 166 164 158 157 166 32 48 30 30 37 20 23 37 43 46 33 25 154 Slowest Speed 700 | 120 160 160 240 163 170 166 167 162 161 330 117 200 30 30 200 23 104 50 110 112 111 112 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . 3 . 1 . . 1 11 . . 4 5 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 97 97 87 85 91 93 44 65 60 24 49 23 52 60 79 62 64 47 13 30 53 27 12 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . 3 . 2 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 . . . . . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 11 | 1 . . . 1 1 1 1 1 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 9 | . . 1 . 1 . 3 . . . . . . 3 1 . . . . . . . . . Spaces Dug 152 | . 1 . 2 . . . 5 6 . 3 29 28 . . 1 2 74 . . . 1 . . Terrain Destroyed 1014 | . 2 1 43 7 . 96 76 6 . 80 147 28 . . 1 2 147 . 1 4 1 73 299 Melee 101 | . . . . . . . 5 6 . 3 . 9 . . 1 2 74 . . . 1 . . Projectile 17 | . 2 1 6 . . . . . . . . . . . . . . . 1 1 . . 6 AOE 896 | . . . 37 7 . 96 71 . . 77 147 19 . . . . 73 . . 3 . 73 293 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Fac Arm Res Res Tes Acc Com Total 18607 | 22 989 587 1461 579 745 592 818 704 236 722 942 842 235 381 1162 396 2113 502 661 2156 512 854 396 Wait 1888 | . 65 17 141 46 3 7 104 112 . 226 268 81 7 . 164 16 105 12 68 358 71 1 16 Move 15088 | 15 768 528 1045 503 715 546 508 482 224 373 590 708 227 377 931 376 1881 476 564 1730 428 817 276 Hop 27 | . . . . . . . . . . . 3 . 1 . . 1 11 . . 4 5 2 . Pick Up 147 | 2 17 1 26 1 7 3 9 9 2 11 9 7 . 1 6 . 2 . 2 16 1 6 9 Fast Attach 148 | . 6 . 10 1 . 1 10 6 . 10 10 9 . . 18 . 11 9 12 14 2 7 12 Attach 92 | . 4 2 10 1 3 2 7 4 . 7 6 5 . . 5 . 3 1 2 6 1 6 17 Detach 23 | . . . . . . . 1 . . 1 . 4 . . 4 . 1 1 1 6 1 . 3 Swap 109 | . 12 4 34 . 5 3 22 10 2 4 3 . . . 4 . 3 . . 1 . 1 1 Drop 210 | . 19 1 36 2 12 2 15 15 4 11 10 9 . 1 24 . 11 3 8 12 2 5 8 Fire 704 | 5 98 33 159 25 . 27 128 59 3 63 15 3 . . 2 . 9 . 4 8 . 9 54 Melee 142 | . . . . . . . 14 7 1 16 3 14 . 2 4 3 76 . . 1 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 3) 37 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Repaired Lgt. Treads 316 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 808 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Central database locked down 960 | -10/Materials | Core integrity fell below 50% 1253 | -10/Materials | Discovered new exit (range 10) 1664 | -10/Materials | Entered Mines 1858 | -10/Mines | Learned location of Storage (-8) 1974 | -10/Mines | Learned location of Zion (-6) 1984 | -10/Mines | Core integrity fell below 20% 2282 | -10/Mines | Discovered new exit (range 5) 2354 | -10/Mines | Found a hidden stash of uninstalled traps 2484 | -10/Mines | Discovered new exit (range 11) 2501 | -10/Mines | Identified exit to Materials 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -9/Materials | Discovered new exit (range 6) 3097 | -9/Materials | Identified exit to Mines 3421 | -9/Materials | Discovered new exit (range 12) 3567 | -9/Materials | Repaired Lgt. Treads 3594 | -9/Materials | Repaired Lgt. Treads 3741 | -9/Materials | Repaired Lgt. Treads 4160 | -9/Materials | Build established: Scavenger-Mutant 4217 | -9/Materials | Discovered new exit (range 16) 4558 | -9/Materials | Core integrity fell below 50% 4658 | -9/Materials | Discovered new exit (range 16) 4902 | -9/Materials | Entered Mines 4954 | -9/Mines | Discovered new exit (range 6) 4988 | -9/Mines | Received a Mining Laser from a helpful Derelict 5602 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5630 | -9/Mines | Discovered new exit (range 7) 5807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5807 | -9/Mines | Discovered new exit (range 5) 5823 | -9/Mines | Entered Exiles 5823 | -9/Exiles | Accompanied by 3 allies 5866 | -9/Exiles | Met 8R-AWN 5890 | -9/Exiles | Met EX-HEX 5938 | -9/Exiles | Met EX-BIN 5964 | -9/Exiles | Aligned with FarCom system 5965 | -9/Exiles | Given EX-Vault access code 6009 | -9/Exiles | Opened EX-Vault 6054 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6107 | -9/Exiles | Met EX-DEC 6358 | -9/Exiles | Build established: Mutant 6452 | -9/Exiles | Visited The Gauntlet 6877 | -9/Exiles | Found Army-in-a-Box 7027 | -9/Exiles | Discovered new exit (range 10) 7053 | -9/Exiles | Left Exiles lab with Army-in-a-Box 7053 | -9/Exiles | Entered Mines 7053 | -8/Mines | Accompanied by 3 allies 7449 | -8/Mines | Build established: Scavenger-Mutant 7515 | -8/Mines | Discovered new exit (range 11) 8025 | -8/Mines | Discovered new exit (range 5) 8033 | -8/Mines | Entered Materials 8033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8606 | -8/Materials | Discovered new exit (range 9) 8640 | -8/Materials | Build established: Assassin 8814 | -8/Materials | Lost 3 parts (1n1u1w) 9088 | -8/Materials | Build established: Scavenger-Mutant 9319 | -8/Materials | Entered Storage 10092 | -8/Storage | Used back door to open Recycling access 10092 | -8/Storage | Discovered new exit (range 5) 10126 | -8/Storage | Discovered new exit (range 56) 10157 | -8/Storage | Repaired Arm. Treads 10361 | -8/Storage | Entered Recycling 10696 | -8/Recycling | Discovered new exit (range 16) 10728 | -8/Recycling | Entered Factory 10728 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10851 | -6/Factory | Repaired Arm. Treads 10973 | -6/Factory | Lost 3 parts (1p1u1w) 11414 | -6/Factory | Lost 3 parts (2n1w) 11459 | -6/Factory | Discovered new exit (range 24) 11634 | -6/Factory | Discovered new exit (range 56) 11721 | -6/Factory | Build established: Mutant 11767 | -6/Factory | Entered Extension 11796 | -6/Extension | Lost 3 parts (3n) 11828 | -6/Extension | Rescued a captive Derelict 11877 | -6/Extension | Rescued a captive Derelict 11879 | -6/Extension | Rescued a captive Derelict 11927 | -6/Extension | Energy Cycler disabled 11928 | -6/Extension | Rescued a captive Derelict 11929 | -6/Extension | Rescued a captive Derelict 11929 | -6/Extension | Rescued a captive Derelict 11930 | -6/Extension | Rescued a captive Derelict 11933 | -6/Extension | Rescued a captive Derelict 11933 | -6/Extension | Rescued a captive Derelict 12117 | -6/Extension | First assault squad dispatched 12282 | -6/Extension | Lost 3 parts (3n) 12325 | -6/Extension | Spotted B-75 Beast 12332 | -6/Extension | Discovered new exit (range 14) 12336 | -6/Extension | Entered Factory 12336 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12536 | -5/Factory | Repaired Xenon Bombardment Thruster 12661 | -5/Factory | Repaired Great Maul 12798 | -5/Factory | Identified exit to Upper Caves 12841 | -5/Factory | Entered Upper Caves 12844 | -5/Upper Caves | Learned Factory garrison access intel 12855 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12890 | -5/Upper Caves | Learned Factory stockpile data 12909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12914 | -5/Upper Caves | Discovered new exit (range 10) 12917 | -5/Upper Caves | Identified exit to Upper Caves 12917 | -5/Upper Caves | Entered another Upper Caves area 13007 | -5/Upper Caves | Learned Armory emergency access door positions 13007 | -5/Upper Caves | Learned Research stockpile data 13007 | -5/Upper Caves | Learned Research security intel 13007 | -5/Upper Caves | Learned Extension terminal intel 13007 | -5/Upper Caves | Learned Armory terminal intel 13034 | -5/Upper Caves | Discovered new exit (range 15) 13038 | -5/Upper Caves | Identified exit to Warlord 13038 | -5/Upper Caves | Entered Warlord 13065 | -5/Warlord | Met Warlord 13082 | -5/Warlord | Warlord's base attacked by MAIN.C 13133 | -5/Warlord | Build established: Scavenger-Sprinter 13179 | -5/Warlord | Found Prototype Energy Cannon 13179 | -5/Warlord | Identified Vortex Cannon 13183 | -5/Warlord | Found Vortex Cannon 13187 | -5/Warlord | Found Prototype Launcher 13187 | -5/Warlord | Identified Vortex Catalyst Activator 13365 | -5/Warlord | Found Prototype Device 13365 | -5/Warlord | Identified Exp. Phase Shifter 13411 | -5/Warlord | Warlord forces counterattacked 13453 | -5/Warlord | Spotted Striker 13453 | -5/Warlord | Spotted Executioner 13497 | -5/Warlord | P-80 Master assimilated allied RD-93O(g) 13518 | -5/Warlord | Spotted B-86 Titan 13578 | -5/Warlord | Discovered new exit (range 12) 13606 | -5/Warlord | Identified exit to Proximity Caves 13619 | -5/Warlord | P-80 Master assimilated allied K2-HW3(g) 13622 | -5/Warlord | Spotted Striker 13626 | -5/Warlord | Entered Proximity Caves 13689 | -4/Proximity Caves | Spotter reported a threat 13726 | -4/Proximity Caves | Discovered new exit (range 15) 13729 | -4/Proximity Caves | Identified exit to Factory 13731 | -4/Proximity Caves | Entered Factory 13731 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13733 | -4/Factory | Loaded intel: 4 garrison access locations 14089 | -4/Factory | Build established: Infiltrator-Sprinter 14564 | -4/Factory | Discovered new exit (range 12) 14567 | -4/Factory | Identified exit to Armory 14567 | -4/Factory | Entered Armory 14569 | -4/Armory | Loaded intel: 10 terminal locations 14597 | -4/Armory | Lost 4 parts (1p2n1w) 14606 | -4/Armory | Found Gamma Bomb Array 14713 | -4/Armory | Released all parts (10) 14750 | -4/Armory | Core integrity fell below 50% 14751 | -4/Armory | Spotted B-86 Titan 14772 | -4/Armory | Discovered new exit (range 3) 14773 | -4/Armory | Entered Research 14773 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14879 | -3/Research | Discovered new exit (range 6) 15016 | -3/Research | Build established: Mutant 15023 | -3/Research | Search patrols dispatched 15119 | -3/Research | Entered another Research area 15119 | -2/Research | Warlord forces began assault on 0b10 15119 | -2/Research | Evolved 2 slots: Propulsion x2 15157 | -2/Research | Discovered new exit (range 6) 15206 | -2/Research | Met up with Warlord 15229 | -2/Research | Research machine network offline 15231 | -2/Research | Found Quantum Capacitor 15395 | -2/Research | Build established: Sprinter 15473 | -2/Research | Spotted Striker 15485 | -2/Research | Borebot progress halted 15603 | -2/Research | Spotted Striker 15793 | -2/Research | Borebot progress halted 15858 | -2/Research | Spotted Executioner 15861 | -2/Research | Destroyed Executioner 15866 | -2/Research | Borebot progress halted 16056 | -2/Research | Build established: Mutant 16098 | -2/Research | Spotted Striker 16119 | -2/Research | Warlord invited to help at Command 16226 | -2/Research | Spotted KL-2XS(K) 16350 | -2/Research | Identified exit to Testing 16351 | -2/Research | Entered Testing 16352 | -2/Testing | Maximum security lockdown engaged 16503 | -2/Testing | Spotted Striker 16509 | -2/Testing | Spotted Executioner 16511 | -2/Testing | Spotted Executioner 16552 | -2/Testing | Spotted Executioner 16552 | -2/Testing | Discovered new exit (range 11) 16553 | -2/Testing | Spotted Striker 16553 | -2/Testing | Spotted Executioner 16557 | -2/Testing | Spotted PG-5BEXQMVYTN 16574 | -2/Testing | Spotted Executioner 16574 | -2/Testing | Spotted Striker 16576 | -2/Testing | Identified exit to Access 16577 | -2/Testing | Entered Access 16577 | -1/Access | Evolved 2 slots: Propulsion x2 16600 | -1/Access | Lost 6 parts (1p1n3u1w) 16801 | -1/Access | Spotted B-99 Colossus 16819 | -1/Access | Spotted B-99 Colossus 16821 | -1/Access | Spotted B-99 Colossus 16827 | -1/Access | First assault squad dispatched 16832 | -1/Access | Discovered new exit (range 8) 16833 | -1/Access | Identified exit to Command 16836 | -1/Access | Entered Command 16865 | -1/Command | Lost 6 parts (2p3n1u) 17136 | -1/Command | First assault squad dispatched 17209 | -1/Command | Destroyed 8 combat bots 17253 | -1/Command | Lost 3 parts (1p1u1w) 17308 | -1/Command | Spotted B-99 Colossus 17362 | -1/Command | High security lockdown imminent 17373 | -1/Command | Lost 6 parts (1p3n1u1w) 17398 | -1/Command | System corruption reached 10% 17400 | -1/Command | Core integrity fell below 50% 17428 | -1/Command | Core integrity fell below 20% 17438 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 17427_ Knocked back. 17427_ Penetrated by Slug. 17427_ Slug penetrates Wall. 17427_ Penetrated by Slug. 17427_ Slug penetrates Wall. 17427_ Penetrated by Slug. 17429_ System corrupted: Matter fused (-6). 17431_ Slug penetrates P-80 Master. 17431_ P-80 Master destroyed. 17431_ Penetrated by Slug. 17431_ Slug penetrates Wall. 17434_ Knocked back. 17434_ Penetrated by Slug. 17434_ Slug penetrates Wall. 17434_ Penetrated by Slug. 17434_ Slug penetrates Wall. 17434_ Penetrated by Slug. 17435_ Wall collapses. 17438_ Knocked back. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????################?#??????? | | ?????????????????????????# [ =#%###+###? | | ?????????????????????????# [%s%% | | ?????????????????????????# =#p | | ?????????????????????????#% #??????### | | ????????????????????????##%%gg #????????? | | ????????????????????????#"%g g #????????? | | ????????????????????????##g##############????????? | | ?????????????????????????#=%#????????????????????? | | ????????????????????????##%%##??????? ???????????? | | ????????????????????????#@=% #????? ??????????? | | ????????????????????????#;=;%#???? ?????????? | | ????????????????????????## ;;##?? ????????? | | ????????????????????????## ; #? ????????? | | ????????????????????????# ;BB## ???????? | | ????????????????????????# % BB ???????? | | ????????????????????????# ???????? | | ????????????????????????# % ???????? | | ?????????????????????#### ???????? | | ?????????????????????# "" ???????? | | ?????????????????????#""" "" ???????? | | ?????????????????????#"T % """ ????????? | | ?????????????????????#""" """" ????????? | | ?????????????????????# " % "" ????????? | | ?????????????????????#### % "" ""?????????? | | ???????????????????????#" ! ""R"??????????? | | ????????????????????w??## %= ""???????????? | | ????????????????????????# #""" """###???????????? | | ????????????????????????# #"""T"""#????????? ? | | ????????????????????????# ########???????? # # | | ????????????????????????# #???????????? | | ????????????????????????# ########??? | | ????????????????????????# # #?# # | | ????????????????????????# # +?? =%!%[ | | ????????????????????????# # #### = # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 39 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club All-out Warlord Oh No You Don't! Quick And Dirty Release The Drones! Rockin' Loadout Challenges ------------ None Game ------ Seed OmegaSchematicShockpuncher Manual? 0 Play Time 05:47:15 Cumulative 70.1 hours Start 2023.08.14 @ 09:21:43 End 2023.08.14 @ 16:47:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 82x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68a260c1-b79e-4534-b903-938dff9a0cd4