Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.11 @ 15:06:52 Player: slh Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (707) 707 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2907 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 92/100 System Corruption 0% Temperature Hot (298) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Beamcaster Enhanced Flamer Makeshift Hammer GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Reactive Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Barrage Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Light Armor Plating Improved Light Armor Plating Beamcaster Gauss Rifle Enhanced Flamer Makeshift Hammer GAL Module [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Reactive Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 38 | 6 1 3 13 1 10 4 Power 4 | 1 . 1 1 . . 1 Engine 3 | 1 . . 1 . . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 6 . 3 1 Treads . | . . . . . . . Leg 14 | 2 . 2 6 . 3 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 3 . 4 1 Device 4 | . . . 2 . 2 . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 10 | 2 . . 3 1 3 1 Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 12 | . . . 1 . . 11 Power 3 | . . . 1 . . 2 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 11 | . . . 1 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 88 100 99 100 100 91 Engine 9 | . 14 8 4 11 11 9 Core 1 | . . 5 6 . . . Leg 31 | . 28 28 33 33 33 29 Device 11 | . . . 17 22 12 9 Storage 11 | . 14 14 11 11 11 10 Protection 7 | . 2 14 4 . 9 10 Energy Gun 10 | . 14 14 1 11 11 10 Energy Cannon 2 | . . . 10 6 . . Ballistic Gun 9 | . 14 14 7 . 10 10 Peak Build Rating 37 | 6 7 10 14 14 37 31 Average Rating 19 | 4 6 8 13 14 28 28 On Entrance 11 | . 6 7 10 14 14 31 Naked Turns 8 | . . . . . . 8 Heaviest Build 46 | 13 14 14 26 25 46 46 Greatest Support 46 | 20 20 20 30 30 46 46 Greatest Overweight (x) 6 | 1 . . . . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 9 Most Carried 10 | 2 8 8 10 10 10 9 Average Carried 8 | 1 4 7 7 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 2 8 8 10 10 9 5 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Derelict-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 681 | 259 11 54 197 . 84 76 Remotely . | . . . . . . . Salvage Created 1378 | . 166 250 769 47 . 146 Parts 100 | . 18 10 54 8 . 10 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 34 | . 4 5 16 3 . 6 Guns 21 | . 4 4 6 1 . 6 Cannons 12 | . . . 10 2 . . AOE 1 | . . 1 . . . . Classes Destroyed 8 | . 4 1 1 . . 2 Hauler 2 | . 1 . 1 . . . Recycler 3 | . . 1 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 16 | . 3 3 7 3 . . Grunt 9 | . 1 2 6 . . . Sentry 3 | . . . 3 . . . Z-Technician 4 | . . . . . . 4 Assembled 6 | . . . . . . 6 Best Kill Streak 5 | . 4 3 5 3 . 4 Combat Bots Only 5 | . 4 3 5 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 224 | . 14 20 94 5 . 91 Missed 65 | . 7 7 27 3 . 21 Damage Taken 2458 | . 53 130 556 12 . 1707 Core 442 | . 21 16 38 . . 367 Absorbed by Shields . | . . . . . . . Redirected to Shielding 28 | . . 12 16 . . . Ignored by Resistances 687 | . 18 40 172 4 . 453 Regen/Repaired (Parts) 47 | . . . 32 . 15 . Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 103 | . 11 13 52 5 1 21 Largest 2 | . 2 2 2 2 2 2 Hottest 125 | . 60 60 125 125 109 109 Shots Fired 202 | . 22 26 104 8 2 40 Gun 135 | . 22 26 42 3 2 40 Cannon 65 | . . . 62 3 . . Launcher . | . . . . . . . Special 2 | . . . . 2 . . Kinetic 88 | . 11 13 42 . 1 21 Thermal 90 | . . . 62 8 1 19 Explosive . | . . . . . . . Electromagnetic 24 | . 11 13 . . . . Robot Hit Streak 15 | . 7 8 12 4 . 15 Robot Miss Streak 4 | . 2 2 2 3 . 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 . . . 3 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 130 | . 13 19 72 2 . 24 Core Hits 63 | . 8 10 31 3 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . . 3 Burn 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2078 | . 192 237 1117 55 . 477 Guns 1134 | . 146 200 296 15 . 477 Cannons 855 | . . . 821 34 . . Explosions 83 | . 46 37 . . . . Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic 534 | . 33 62 299 . . 140 Thermal 1287 | . 46 37 818 49 . 337 Explosive . | . . . . . . . Electromagnetic 251 | . 113 138 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 522 | . 58 82 108 45 46 522 Average Temperature 77 | . 27 32 23 23 28 188 Received Heat Transfer 901 | . 24 42 192 . . 643 Effects 10 | . . . . . . 10 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 3 | . . . . . . 3 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 2569 | . 100 . 1739 111 . 619 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 292 | . 172 90 292 168 . . Initial 96 | . . 2 24 96 . . Average 103 | . 52 44 167 148 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 100 64 100 . . Level 1 11 | . . . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 6 4 25 3 . 9 Peak Tracking Total 6 | . 4 2 6 3 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 12 | . 6 2 4 . . . Terminals 10 | . 6 2 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 15 12 10 . . . Successful 21 | . 7 9 5 . . . Failed 16 | . 8 3 5 . . . Catastrophic 3 | . 1 1 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 1 6 . . 11 . Terminals 33 | . 15 12 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 7 9 2 . . . Record 4 | . . 4 . . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 4 | . 2 2 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 2 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3361 | 62 347 395 533 317 1456 251 Spaces Moved 2381 | 46 258 294 278 247 1097 161 Core 21 | 5 . . . . . 16 Treads . | . . . . . . . Legs 2360 | 41 258 294 278 247 1097 145 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 124 | 113 120 120 120 120 129 115 Slowest Speed 350 | 120 120 120 120 120 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 51 48 35 65 85 29 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 8 | . 2 3 1 2 . . Melee . | . . . . . . . Projectile 3 | . . . 1 2 . . AOE 5 | . 2 3 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2594 | 53 275 314 380 255 1129 188 Wait 23 | . . . 23 . . . Move 2375 | 45 257 293 277 246 1096 161 Hop . | . . . . . . . Pick Up 26 | 2 6 1 8 1 8 . Fast Attach 9 | 6 1 . . . 2 . Attach 8 | . . . 4 . . 4 Detach . | . . . . . . . Swap 21 | . . 3 9 1 8 . Drop 28 | . . 4 7 1 14 2 Fire 103 | . 11 13 52 5 1 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered Mines 511 | -10/Mines | Learned location of Storage (-7) 723 | -10/Mines | Discovered new exit (range 13) 794 | -10/Mines | Assembled infested the area 799 | -10/Mines | Assisted by a Guerilla fighting off Assembled 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Repaired EM Pulse Gun? 1146 | -9/Materials | Discovered new exit (range 7) 1180 | -9/Materials | Build established: Scavenger-Mutant 1223 | -9/Materials | Identified exit to Mines 1338 | -9/Materials | Entered Mines 1391 | -9/Mines | Met a Derelict bent on vengeance 1518 | -9/Mines | Received a Mining Laser from a helpful Derelict 1567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1614 | -9/Mines | Discovered new exit (range 5) 1655 | -9/Mines | Entered Zion 1655 | -7/Zion | Accompanied by 1 ally 1737 | -7/Zion | Discovered new exit (range 15) 1814 | -7/Zion | Learned location of Data Miner (-6) 1900 | -7/Zion | Learned Factory emergency access door positions 2254 | -7/Zion | Found GAL Module 2477 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2519 | -7/Zion | Build established: Derelict-Mutant 2527 | -7/Zion | Learned location of Warlord (-5) 2738 | -7/Zion | Given the Hacking Drone Bay 2741 | -7/Zion | Found Prototype Device 2741 | -7/Zion | Identified Hacking Drone Bay 2950 | -7/Zion | Met Imprinter 3088 | -7/Zion | Opened final containment barrier to the Deep Caves 3107 | -7/Zion | Discovered new exit (range 3) 3107 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3111 | -7/Zion | Entered Deep Caves 3304 | -7/Deep Caves | Attacked by Z-Imprinter 3319 | -7/Deep Caves | Z-Facility disabled 3352 | -7/Deep Caves | Core integrity fell below 50% 3355 | -7/Deep Caves | Core integrity fell below 20% 3362 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03345_ Hvy. Beamcaster temporarily disabled. 03345_ Barrage Gun destroyed. 03346_ Power failure, Imp. Ion Engine shutdown. 03346_ Overheating: Imp. Ion Engine damaged (-6). 03346_ Overheating: Imp. Light Armor Plating damaged (-8). 03346_ Aluminum Leg destroyed. 03347_ Imp. Ion Engine destroyed. 03348_ Overheating: Matter decay (-53). 03348_ Imp. Light Armor Plating destroyed. 03348_ Slug penetrates Z-Imprinter. 03349_ Overheating: System interference. 03349_ Gauss Rifle temporarily disabled. 03351_ Gauss Rifle destroyed. 03352_ Overheating: Matter decay (-31). 03353_ Dropped Hvy. Beamcaster. 03354_ Dropped Med. Storage Unit. 03356_ Overheating: Energy bleed (-17). 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"""""""""""o ????????? | | ???????????????""""""""" ?????????? | | ??????????????? ?????????? | | ?????????????? ??????????? | | ????????????? ??????????? | | ?????????????? ??????????? | | ??????????????? ???????????? | | ???????????????? ???????????? | | ????????????????? ##### ????????????? | | ??????????????????? ####?????#????????????? | | ????????????????????? ##?????????????????????? | | ????????????????????? ####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAntigravNanoactuators Manual? 0 Play Time 00:37:45 Cumulative 97.5 hours Start 2024.08.11 @ 14:29:56 End 2024.08.11 @ 15:06:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 26 Adventurer 16 Explorer 2 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 32 Gallery% 56 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Dina++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe17b70f-beae-4bc4-8d3d-da1965e06a63