Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 18:33:44 Player: ZLD1 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (282) 282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 3067 Bonus ------- Pacifist 200 Follower Combat Kills 378 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Bomb Factory No. 2 > --- WEAPON (3) ------- Katana CR-A16's Pointy Stick > --- INVENTORY (5) ---- Medium Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy Riot Gun Katana > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Structural Scanner Seismic Detector Salvage Targeting Computer Relay Coupler [Programmer] Bomb Factory No. 2 CR-A16's Pointy Stick [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Bomb Factory No. 2 Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 6 4 6 3 2 7 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 1 2 . 2 Treads . | . . . . . . Leg 6 | 2 . . 2 . 2 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 2 | . . . . . 2 Storage 2 | 1 1 . . . . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 4 . 1 3 Energy Gun 3 | 2 . . . . 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 4 | . . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 8 | . . 1 . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 86 99 100 89 Engine 11 | . 13 11 10 11 11 Leg 20 | . 28 22 22 22 16 Wheel 9 | . . . 11 11 11 Storage 11 | . 14 11 11 11 10 Processor 10 | . 10 11 11 11 10 Energy Gun 3 | . 28 1 . . 5 Energy Cannon 2 | . . 15 11 1 . Ballistic Gun 17 | . . 13 22 22 13 Slashing Weapon 7 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 42 | 14 19 28 26 26 42 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 11 | . . 2 2 1 11 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 1 4 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 2 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 560 | 231 . 120 85 20 104 Remotely . | . . . . . . Salvage Created 327 | . . 116 84 . 127 Parts 20 | . . 7 6 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . . 2 2 . 3 Guns 4 | . . . 1 . 3 Cannons 2 | . . 1 1 . . Classes Destroyed 5 | . . 1 2 . 2 Drone 1 | . . . . . 1 Grunt 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Best Kill Streak 2 | . . 1 2 . 1 Combat Bots Only 2 | . . 1 2 . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1630 | . 42 241 134 . 1213 Core 413 | . . 92 . . 321 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 6 | . . . . 6 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 27 | . . 6 7 . 14 Largest 3 | . . 3 3 . 2 Hottest 156 | . . 156 111 . 43 Shots Fired 59 | . . 18 21 . 20 Gun 40 | . . 6 14 . 20 Cannon 19 | . . 12 7 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | . . 6 14 . 20 Thermal 19 | . . 12 7 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 10 13 . 7 Robot Miss Streak 2 | . . 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . . 15 17 . 13 Core Hits 14 | . . 3 5 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 772 | . . 253 289 . 230 Guns 436 | . . 39 167 . 230 Cannons 328 | . . 206 122 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 436 | . . 39 167 . 230 Thermal 328 | . . 206 122 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles 11 | . . 11 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 480 | . . 480 281 . 9 Average Temperature 156 | . . 210 144 . 2 Received Heat Transfer 375 | . 24 72 18 . 261 Effects 2 | . . 2 . . . Shutdowns 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 1 1 . 1 Heat Transferred 592 | . . 370 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 108 | . 30 108 107 . . Initial 42 | . . 12 42 . . Average 59 | . 18 75 84 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 4 5 2 . 30 Peak Tracking Total 12 | . 2 2 2 . 12 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . 4 . . Successful 6 | . 2 . 4 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 4 . . Record 4 | . . . 4 . . Prototype ID Bank 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 49 | . . . . . 49 Total Damage 1803 | . . . . . 1803 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 4247 | 51 286 317 398 2023 1172 Spaces Moved 2389 | 39 221 144 237 1060 688 Core 12 | 11 . . . . 1 Treads . | . . . . . . Legs 2258 | 28 221 134 128 1060 687 Wheels 119 | . . 10 109 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 190 120 Average Speed 170 | 100 120 185 155 190 161 Slowest Speed 600 | 120 120 190 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 33 14 44 90 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2535 | 51 244 181 252 1071 736 Wait 40 | . . 18 1 . 21 Move 2382 | 38 220 143 236 1057 688 Hop 1 | . . . . 1 . Pick Up 31 | 7 14 4 1 5 . Fast Attach 9 | . 1 2 2 . 4 Attach 17 | 6 2 4 . 2 3 Detach 1 | . . 1 . . . Swap 2 | . 1 . 1 . . Drop 23 | . 6 2 3 6 6 Fire 27 | . . 6 7 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 19) 295 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 593 | -9/Materials | Discovered new exit (range 14) 655 | -9/Materials | Entered Mines 682 | -9/Mines | Build established: Gunner 698 | -9/Mines | Met a Derelict bent on vengeance 1026 | -9/Mines | Discovered new exit (range 14) 1029 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1053 | -9/Mines | Entered Zion 1327 | -7/Zion | Found CR-A16's Pointy Stick 1442 | -7/Zion | Given the Hacking Drone Bay 1442 | -7/Zion | Found Prototype Device 1634 | -7/Zion | Build established: Mutant 1825 | -7/Zion | Found Prototype Device 1881 | -7/Zion | Learned Factory interactive machine intel 1944 | -7/Zion | Learned location of Recycling (-7) 1997 | -7/Zion | Learned Factory emergency access door positions 2010 | -7/Zion | Learned location of Quarantine (-2) 2042 | -7/Zion | Learned location of Armory (-3) 2523 | -7/Zion | Imprinted 2525 | -7/Zion | Declared Zion's savior 2989 | -7/Zion | Found Relay Coupler [Programmer] 3026 | -7/Zion | Discovered new exit (range 11) 3041 | -7/Zion | Given A8's code to call for help 3076 | -7/Zion | Entered Proximity Caves 3076 | -6/Proximity Caves | Accompanied by 4 allies 3079 | -6/Proximity Caves | Spotter reported a threat 3080 | -6/Proximity Caves | Spotter reported a threat 3134 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3144 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3318 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3546 | -6/Proximity Caves | Build established: Scavenger-Mutant 3718 | -6/Proximity Caves | Spotted B-75 Beast 3720 | -6/Proximity Caves | Core integrity fell below 50% 4212 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4212 | -6/Proximity Caves | Core integrity fell below 20% 4224 | -6/Proximity Caves | Identified Hacking Drone Bay 4232 | -6/Proximity Caves | Identified Bomb Factory No. 2 4248 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04230_ Hvy. Riot Gun destroyed. 04230_ Penetrated by Slug. 04231_ Dropped Hacking Drone Bay. 04232_ Dropped Med. Storage Unit. 04232_ >> Lost connection to Hacking Drone. 04232_ Identified Bomb Factory No. 2. 04235_ Penetrated by Slug. 04236_ B-75 Beast IFF system glitched. 04238_ Penetrated by Slug. 04239_ C-30 ARC bursts open, deploying its payload. 04239_ G-67 Veteran unfolds itself. 04239_ G-50 Soldier unfolds itself. 04239_ B-48 Gladiator unfolds itself. 04239_ G-50 Soldier unfolds itself. 04239_ M-28 Smith unfolds itself. 04241_ Arm. Wheel destroyed. 04241_ Imp. Ion Engine destroyed. 04242_ Carbon-fiber Leg destroyed. 04243_ B-48 Gladiator suffers critical hit (Burn). 04245_ Penetrated by Slug. 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Insulated Plating | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Energy Well | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystDirtyPrototype Manual? 0 Play Time 00:37:19 Cumulative 18.0 hours Start 2023.03.29 @ 17:19:11 End 2023.03.29 @ 18:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beab3ce5-d78b-48ac-b6bf-27ac6fced111