Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.16 @ 07:54:45 Player: jediknightjlb Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (829) 829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1899 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Beam Rifle Assault Rifle Heavy Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Sensor Array Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle EMP Blaster > --- INVENTORY -------- Medium Matter Pod EM Pulse Gun Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 5 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | . 2 4 Device 5 | . 2 3 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 3 | . 2 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 82 | . 90 77 Engine 12 | . 14 12 Wheel 22 | . 28 20 Device 22 | . 19 24 Storage 1 | . . 2 Energy Gun 7 | . 12 4 Energy Cannon 1 | . . 1 Ballistic Gun 9 | . 14 7 Launcher 3 | . 1 4 Peak Build Rating 12 | 5 10 12 Average Rating 8 | 4 7 9 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns 7 | . . 7 Heaviest Build 25 | 7 19 25 Greatest Support 28 | 20 20 28 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 3 | . 2 4 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 750 | 260 208 282 Remotely . | . . . Salvage Created 1090 | 50 414 626 Parts 68 | 2 24 42 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | 1 8 13 Melee 1 | . . 1 Guns 13 | . 8 5 AOE 7 | . . 7 Classes Destroyed 9 | 1 5 3 Worker 2 | . 1 1 Builder 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 7 | . 3 4 Grunt 12 | 1 5 6 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 15 | 1 5 15 Combat Bots Only 8 | 1 4 8 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 180 | 7 25 148 Missed 44 | . 4 40 Hits 136 | 7 21 108 Projectile 136 | 7 21 108 Critical Strikes 2 | . . 2 Damage Taken 1315 | 61 163 1091 Core 478 | 9 61 408 Absorbed by Shields 45 | . . 45 Ignored by Resistances 414 | 21 58 335 Regen/Repaired (Parts) 96 | . . 96 Core Remaining (%) 84 | 96 72 . Volleys Fired 63 | 5 26 32 Largest 2 | 2 2 2 Hottest 108 | 80 63 108 Shots Fired 111 | 10 49 52 Gun 92 | 10 46 36 Cannon 5 | . . 5 Launcher 14 | . 3 11 Special . | . . . Kinetic 53 | . 26 27 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 50 | 10 23 17 Robot Hit Streak 21 | 9 14 21 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 9 32 40 Core Hits 46 | 1 16 29 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 2 2 Burn 1 | . . 1 Destroy 1 | . . 1 Corrupt 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1818 | 118 622 1078 Guns 1066 | 118 500 448 Cannons 80 | . . 80 Explosions 623 | . 121 502 Melee . | . . . Ramming 49 | . 1 48 Kinetic 636 | . 296 340 Thermal 280 | . 68 212 Explosive . | . . . Electromagnetic 853 | 118 257 478 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 18 | . 11 7 Projectiles . | . . . Explosions 18 | . 11 7 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 13 58 Shots 6 | . 2 4 Rammed 20 | . 1 19 Targets Rammed 20 | . 1 19 Kicked . | . . . Crushed . | . . . Highest Temperature 264 | 112 264 188 Average Temperature 95 | 59 109 88 Received Heat Transfer 649 | 42 66 541 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | 1 . . Combat Hostiles 1 | 1 . . Parts Fried 3 | 2 . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 533 | . 100 433 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 2 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 64 | 100 100 37 Level 1 35 | . . 62 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 300 | 20 139 300 Initial 45 | . . 45 Average 137 | 3 70 201 Influence Increases 663 | 20 232 411 Destroy 0b10 Robot/C 440 | 20 160 260 Destroy 0b10 Robot/NC 60 | . 30 30 Destroy Leader 94 | . 36 58 Successful Hack 3 | . 1 2 Disable Machine 54 | . . 54 Destroy Structure 12 | . 5 7 Influence Decreases 577 | 20 106 451 Entered New Map 81 | . . 81 Time Decay 396 | 20 106 270 Lost Part 100 | . . 100 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 12 23 Peak Tracking Total 6 | 1 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 9 | . 6 3 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 705 | . 268 437 Sensors 486 | . 268 218 Structural 304 | . . 304 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 954 | 117 292 545 Spaces Moved 644 | 104 237 303 Core 22 | 22 . . Treads . | . . . Legs . | . . . Wheels 622 | 82 237 303 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 84 | 73 80 91 Slowest Speed 95 | 80 80 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 8 46 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 5 8 Melee . | . . . Projectile . | . . . AOE 13 | . 5 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 940 | 134 288 518 Wait 162 | 13 10 139 Move 642 | 103 236 303 Hop . | . . . Pick Up 21 | 6 8 7 Fast Attach . | . . . Attach 13 | 5 2 6 Detach . | . . . Swap 13 | 1 4 8 Drop 6 | 1 1 4 Fire 63 | 5 26 32 Melee . | . . . Ram 20 | . 1 19 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 494 | -9/Materials | Destroyed 8 combat bots 516 | -9/Materials | Discovered new exit (range 12) 546 | -9/Materials | Discovered new exit (range 14) 725 | -9/Materials | Repaired Hvy. Assault Rifle 769 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Lost 3 parts (1p1u1w) 882 | -9/Materials | Core integrity fell below 50% 932 | -9/Materials | Core integrity fell below 20% 950 | -9/Materials | Lost 4 parts (2n1u1w) 955 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00925_ K-01 Serf collects debris. 00928_ U-05 Engineer builds a Door. 00929_ K-01 Serf collects debris. 00932_ U-05 Engineer builds a Wall. 00934_ K-01 Serf collects debris. 00936_ U-05 Engineer builds a Wall. 00937_ K-01 Serf collects debris. 00940_ U-05 Engineer lays Concrete. 00941_ U-05 Engineer builds a Wall. 00944_ K-01 Serf collects debris. 00945_ The unstable cave ceiling collapses. 00947_ U-05 Engineer builds a Wall. 00947_ K-01 Serf collects debris. 00948_ System corrupted: Structural Scanner rejected. 00951_ K-01 Serf collects debris. 00951_ U-05 Engineer lays Concrete. 00952_ U-05 Engineer builds a Wall. 00955_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? #??########??????????? | | ??????????????????????? #??########??????????? | | ??????????????????????? ##### # ??????????? | | ??????????????????????### # # ### < # ??????????? | | ?????????????????## ### # # ### # ??????????? | | ?????????????????## # ###+#### # + ??????????? | | ?????????????????## %u % % # # ??????????? | | ?????????????????## ## #g@ # # ?????????? | | ????????????????? # ## # % # ######## | | ????????????????????# # k # ############ | | ????????????????????## m # | | ?????????????????????## r + | | ?????????????????????### !! # | | ??????????????????????## !! # """ | | ????????????????????#### # !!= """ | | ???????????????????? ############ ! """ | | ??????????????????? """ | | ??????????????????? | | ??????????????????? "Y" | | ??????????????????? """ | | ??????????????????? ############### | | ???????????????????############ ## ######### | | ???????????????????############ ## ????????????? | | ????????????????????????????# # ???????????????? | | ????????????????????????????# ???????????????? | | ???????????????????????????## # ???????????????? | | ???????????????????????????#### ???????????????? | | ???????????????????????????#### ???????????????? | | ?????????????????????????????# ???????????????? | | ????????????????????????????## ????????????????? | | ????????????????????????????## T????????????????? | | ????????????????????????????## ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 16% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% First Step to Greatness Fist Fight Power Corrupts Challenges ------------ None Game ------ Seed CloakingAblativeDetector Manual? 0 Play Time 00:18:49 Cumulative 1.6 hours Start 2026.02.16 @ 07:35:17 End 2026.02.16 @ 07:54:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ace4cd91-ecbf-4ccf-be75-da1f5402a58a