Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 04:49:56 Player: coopco Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (1087) 1087 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 4489 Bonus ------- Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 33/100 System Corruption 0% Temperature Cool (58) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Utility Shielding Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Improved Cooling System Large Storage Unit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter System Shield Corruption Screen > --- WEAPON ----------- Precision Grenade Launcher Precision Grenade Launcher Chainsword > --- INVENTORY -------- Improved Cooling System Large Storage Unit Advanced ECM Suite Utility Shielding Heavy Particle Gun [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 58 | 6 3 3 1 14 1 1 20 9 Power 5 | 1 . . . 2 . . 1 1 Engine 2 | 1 . . . 1 . . . . Core 3 | . . . . 1 . . 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . 5 . . 9 1 Treads 8 | 2 . . . 1 . . 5 . Leg 6 | . 2 . . 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . 4 1 Utility 15 | 1 1 2 . 2 . 1 7 1 Device 2 | . . . . . . . 2 . Storage 3 | 1 . 1 . 1 . . . . Processor 6 | . 1 1 . . . . 4 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 19 | 2 . 1 1 5 1 . 3 6 Energy Gun 6 | 1 . . . 1 . . 2 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . . 1 1 . 1 1 Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 3 | . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 Parts Lost 16 | . . . . . . 4 . 12 Power 2 | . . . . . . 1 . 1 Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . . . . 1 . 2 Weapon 7 | . . . . . . 2 . 5 Highest Loss Streak 6 | . . . . . . 4 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 5 11 15 15 22 17 4 4 Power 1 | . 1 2 2 1 2 1 . . Propulsion 3 | . 2 3 6 4 6 4 . . Utility 4 | . 1 2 3 5 9 8 2 4 Weapon 2 | . 1 2 3 2 4 3 . . Tool/Special . | . . . . . . . . . Unused Backups 35 | . 1 1 . 3 . 18 7 5 Power 7 | . 1 . . 1 . 2 3 . Propulsion 3 | . . . . . . 2 1 . Utility 17 | . . . . 2 . 8 2 5 Weapon 7 | . . 1 . . . 5 1 . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 88 | . 92 94 100 99 84 64 69 76 Engine 6 | . 14 11 11 5 7 5 . . Core 1 | . . . . 3 . . 3 6 Treads 8 | . 6 . . 7 23 16 14 . Leg 12 | . 21 22 22 19 . . . . Flight 3 | . . . . . . . 13 20 Storage 7 | . 14 11 11 9 7 4 . . Processor 18 | . 7 16 22 18 15 15 24 23 Hackware 1 | . . . . . . . 2 6 Protection 3 | . . . . 8 7 4 . . Energy Gun 8 | . 14 11 11 9 7 5 2 4 Ballistic Gun 5 | . 14 11 5 3 1 5 3 1 Ballistic Cannon 5 | . . 11 11 9 6 . . . Launcher 1 | . . . 5 1 . . . 2 Impact Weapon 1 | . . . . 3 7 4 . . Peak Build Rating 48 | 6 9 12 12 28 30 34 44 48 Average Rating 20 | 4 7 11 12 22 28 22 28 34 On Entrance 16 | . 6 9 12 12 28 30 5 43 Avg Prop Armor Cover (%) 40 | . . . . . . . 41 3 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 12 12 30 31 103 103 109 17 19 Greatest Support 92 | 40 40 20 20 60 60 60 92 20 Greatest Overweight (x) 3 | . . 1 1 1 1 1 . 3 Average Overweight (x) . | . . . 1 . 1 . . . Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 5 5 Average Capacity 13 | 6 8 14 15 17 25 18 5 5 Most Carried 25 | 4 8 15 15 20 25 25 5 5 Average Carried 11 | 2 6 11 15 15 22 17 4 4 Final Capacity 25 | 8 8 15 15 25 25 5 5 5 Final Carried 25 | 4 8 15 15 20 25 5 4 4 Class Distribution -------------------- 52% | Mutant 22% | Skirmisher 10% | Tank 8% | Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 1045 | 206 126 95 38 231 25 . . 324 Remotely . | . . . . . . . . . Salvage Created 963 | . 132 131 21 273 53 . . 353 Parts 61 | . 4 12 5 17 4 . . 19 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 27 | . 2 4 4 6 1 . . 10 Melee 2 | . . . . 1 . . . 1 Guns 12 | . 2 2 . 2 1 . . 5 Cannons 6 | . . 2 1 3 . . . . AOE 7 | . . . 3 . . . . 4 Classes Destroyed 8 | . 2 3 . 2 . . . 1 Worker 2 | . . 1 . . . . . 1 Hauler 1 | . . 1 . . . . . . Swarmer 7 | . . 3 4 . . . . . Grunt 10 | . 2 1 . 1 . . . 6 Sentry 7 | . . . . 4 1 . . 2 Hunter 2 | . . . . 1 . . . 1 Programmer 1 | . . . . . . . . 1 Federalist 1 | . 1 . . . . . . . Best Kill Streak 5 | . 1 3 4 1 1 . . 5 Combat Bots Only 5 | . 1 3 4 1 1 . . 5 Max Kills in Single Turn 3 | . 1 1 3 1 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . 2 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 348 | . 14 11 9 43 27 4 . 240 Missed 128 | . 4 4 3 8 12 . . 97 Hits 220 | . 10 7 6 35 15 4 . 143 Melee 4 | . . . . . . 4 . . Projectile 216 | . 10 7 6 35 15 . . 143 Critical Strikes 4 | . . . . 1 . . . 3 Damage Taken 2417 | . 110 108 52 484 110 181 . 1372 Core 840 | . 33 17 . 87 22 96 . 585 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 128 | . . . . 42 . . 86 . Core Remaining (%) 91 | 100 86 . 95 84 . . . . Volleys Fired 74 | . 17 10 2 11 3 . 7 24 Largest 3 | . 2 3 2 3 2 . 2 2 Hottest 111 | . 70 100 80 110 98 . 91 111 Shots Fired 141 | . 34 30 3 29 6 . 8 31 Gun 104 | . 34 20 1 18 3 . 8 20 Cannon 25 | . . 10 1 11 3 . . . Launcher 12 | . . . 1 . . . . 11 Special . | . . . . . . . . . Kinetic 75 | . 17 20 1 18 3 . 3 13 Thermal 52 | . 17 10 1 11 3 . 5 5 Explosive 12 | . . . 1 . . . . 11 Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 17 | . 17 7 3 11 11 . 13 12 Robot Miss Streak 4 | . 3 4 . 1 . . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 93 | . 23 14 3 23 5 . 1 24 Core Hits 64 | . 8 8 4 12 3 . 1 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 5 | . . 1 . 1 . . . 3 Burn 3 | . . 1 . 1 . . . 1 Destroy 1 | . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks 44 | . . . . 25 3 . . 16 Impact 13 | . . . . 10 3 . . . Slashing 31 | . . . . 15 . . . 16 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2486 | . 312 200 196 421 108 . 17 1232 Guns 1058 | . 312 146 13 171 60 . 17 339 Cannons 275 | . . 54 17 156 48 . . . Explosions 1013 | . . . 166 . . . . 847 Melee 139 | . . . . 94 . . . 45 Ramming 1 | . . . . . . . . 1 Kinetic 838 | . 165 140 17 230 48 . 17 221 Thermal 461 | . 147 60 13 97 60 . . 84 Explosive 1013 | . . . 166 . . . . 847 Electromagnetic 34 | . . . . . . . . 34 Impact 94 | . . . . 94 . . . . Slashing 45 | . . . . . . . . 45 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 174 | . 135 97 9 174 84 . 44 99 Average Temperature 38 | . 43 34 6 47 44 . 16 34 Received Heat Transfer 708 | . 60 6 . 81 30 . . 531 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 . 1 . . . 2 Heat Transferred 1480 | . 444 259 37 370 111 . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 196 | . 30 51 100 53 31 . 49 196 Initial 11 | . . 5 5 11 . . . 9 Average 22 | . 8 13 33 20 3 . 18 90 Influence Increases 1140 | . 97 108 100 227 34 . 157 417 Destroy 0b10 Robot/C 540 | . 40 80 80 120 20 . . 200 Destroy 0b10 Robot/NC 15 | . . 10 . . . . . 5 Destroy Leader 122 | . . 2 10 50 10 . . 50 Successful Hack 111 | . 12 15 . 19 . . 51 14 Disable Machine 105 | . 15 . . 15 . . 15 60 Destroy Structure 82 | . . 1 10 8 4 . 1 58 Partial Spotted 90 | . . . . 15 . . 45 30 Lose Combat Pursuer 75 | . 30 . . . . . 45 . Influence Decreases 954 | . 82 108 85 257 34 . 136 252 Entered New Map 51 | . . 10 10 19 . . . 12 Time Decay 783 | . 82 98 75 238 34 . 136 120 Lost Part 120 | . . . . . . . . 120 Squads Dispatched 7 | . 2 2 . 2 . . . 1 Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 2 . 1 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 4 | . . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 6 12 4 9 1 6 1 17 Peak Tracking Total 11 | . 4 6 4 2 1 6 4 11 Tactical Retreats 2 | . 1 . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 3 | . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 7 | . 1 . . 1 . . 1 4 Max in Single Turn 1 | . 1 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 28 | . 2 4 . 7 2 . 8 5 Terminals 20 | . 2 3 . 4 2 . 5 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers 4 | . . 1 . 2 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 90 | . 6 22 . 19 3 . 30 10 Successful 43 | . 2 10 . 9 . . 17 5 Failed 45 | . 4 11 . 9 3 . 13 5 Catastrophic 10 | . . 1 . 4 1 . 3 1 Database Lockouts 2 | . . 1 . 1 . . . . Manual 24 | . 1 9 . 6 3 . 5 . Terminals 59 | . 6 16 . 13 3 . 14 7 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . 2 . . 5 . Recycling Units 8 | . . . . . . . 5 3 Scanalyzers 16 | . . 6 . 4 . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 2 5 . 3 . . 7 2 Record 6 | . 1 . . 2 . . 3 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 3 | . . 1 . . . . 1 1 Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . Alert Level 2 | . . 1 . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . 3 . Scan Component 3 | . . . . 1 . . 2 . Repair 2 | . . . . 1 . . 1 . Recycling Unit Hacks 4 | . . . . . . . 1 3 Process 1 | . . . . . . . . 1 Report Inventory 2 | . . . . . . . 1 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 13 | . . 4 . 3 . . 6 . Retrieve Study 13 | . . 4 . 3 . . 6 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . Terminals 2 | . . 1 . 1 . . . . Botnet 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 4 . 5 2 . 6 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 11 | . . 3 . 3 . . 5 . Parts Repaired 2 | . . . . 1 . . 1 . Time 96 | . . . . 26 . . 70 . Parts Recycled . | . . . . . . . . . Recycled Matter 31 | . . . . . . . . 31 Retrieved Matter 31 | . . . . . . . . 31 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Active Infowar (turns) 2498 | . 161 339 275 690 270 106 407 250 Optics 2498 | . 161 339 275 690 270 106 407 250 Sensors 173 | . . . . . . . 31 142 T.N.C. 1753 | . . 178 275 690 270 106 234 . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 2708 | 74 297 339 275 690 270 106 407 250 Spaces Moved 2286 | 40 176 177 154 298 116 91 872 362 Core 380 | 2 . . . . . 54 317 7 Treads 325 | 38 38 . . 77 116 37 19 . Legs 690 | . 138 177 154 221 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 891 | . . . . . . . 536 355 Fastest Speed 26 | 50 120 120 175 105 200 50 26 26 Average Speed 92 | 154 128 164 175 166 200 108 38 30 Slowest Speed 200 | 160 160 190 175 200 200 200 160 200 Overloaded Moves 27 | . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . . . . 15 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 44 28 38 27 3 78 16 61 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 21 | . . . . 7 3 . . 11 Terrain Destroyed 99 | . . . 10 8 3 . . 78 Melee 21 | . . . . 7 3 . . 11 Projectile 1 | . . . . 1 . . . . AOE 77 | . . . 10 . . . . 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 2652 | 50 211 202 156 418 144 99 923 449 Wait 84 | . 10 1 . 38 12 . 3 20 Move 2250 | 39 175 176 153 297 116 90 842 362 Hop 14 | . . . . . . . 14 . Pick Up 68 | 5 5 9 . 16 7 4 17 5 Fast Attach 30 | 5 1 2 . 4 . . 14 4 Attach 12 | 1 . 1 . 1 . 1 5 3 Detach 3 | . . 1 . . . . . 2 Swap 21 | . 2 . 1 12 1 . 1 4 Drop 50 | . 1 2 . 14 2 4 20 7 Fire 74 | . 17 10 2 11 3 . 7 24 Melee 44 | . . . . 25 3 . . 16 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [*Low]) -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 98 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 17) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 429 | -9/Materials | Central database locked down 654 | -9/Materials | Discovered new exit (range 7) 667 | -9/Materials | Build established: Skirmisher 711 | -9/Materials | Entered Mines 771 | -9/Mines | Discovered new exit (range 8) 804 | -9/Mines | Learned 2 Materials zone layouts 915 | -9/Mines | Assembled infested the area 920 | -9/Mines | Assisted by a Guerilla fighting off Assembled 986 | -9/Mines | Entered Materials 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -8/Materials | Identified exit to Factory 1246 | -8/Materials | Repaired Lgt. Treads+ 1351 | -8/Materials | Central database locked down 1643 | -8/Materials | Discovered exit to Factory (range 10) 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -7/Factory | Build established: Mutant 1946 | -7/Factory | Sucked down chute 1946 | -7/Factory | Entered Waste 1986 | -7/Waste | Spotted C-40 Crusher 1988 | -7/Waste | Spotted C-40 Crusher 1994 | -7/Waste | Spotted C-40 Crusher 2010 | -7/Waste | Spotted C-40 Crusher 2016 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2018 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2021 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2024 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2027 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | Discovered new exit (range 17) 2045 | -7/Waste | Spotted C-40 Crusher 2052 | -7/Waste | Entered Factory 2055 | -7/Factory | Lost 4 parts (1p1u2w) 2176 | -7/Factory | Repaired Broken Fission Core 2317 | -7/Factory | Discovered new exit (range 9) 2319 | -7/Factory | Discovered new exit (range 8) 2344 | -7/Factory | Discovered new exit (range 6) 2350 | -7/Factory | Discovered new exit (range 12) 2434 | -7/Factory | Identified exit to Factory 2457 | -7/Factory | Identified exit to Storage 2459 | -7/Factory | Entered Storage 2670 | -7/Storage | Core integrity fell below 50% 2671 | -7/Storage | Lost 6 parts (4n1u1w) 2704 | -7/Storage | Core integrity fell below 20% 2709 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02684_ Mic. Nuclear Core+ destroyed. 02686_ G-47 Trooper destroyed. 02688_ System Shield destroyed. 02691_ Acquired Prototype Energy Gun. 02691_ Identified Prc. Shock Rifle. 02691_ Prc. Assault Rifle destroyed. 02694_ Acquired Prototype Energy Gun. 02694_ Identified Imp. Medium Laser. 02698_ Y-54 Guardian suffers critical hit (Burn). 02699_ Prc. Shock Rifle destroyed. 02701_ Lgt. Treads melted. 02701_ Imp. Deuterium Engine melted. 02701_ Y-54 Guardian destroyed. 02702_ Acquired 68 matter. 02704_ R-06 Scavenger collects Corrupted Lgt. Treads+. 02706_ Imp. Medium Laser destroyed. 02707_ R-06 Scavenger collects Aluminum Leg+. 02708_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????# ## ##?????????????????????? | | ?????????????????????# ###???????????????????? | | ?????????????????????# ???#????????????????? | | ?????????????????????# ! """? #????????????????? | | ?????????????????????# %r **"? #????????????????? | | ?????????????????????# r""Y*" #????????????????? | | ?????????????????????## "@g"?" #????????????????? | | ??????????????????????# "Y!"" #????????????????? | | ??????????????????????# """" #????????????????? | | ??????????????????????# #????????????????? | | ?????######???????????#####"###/#????????????????? | | ?????"""""#???#########T## #????????????????? | | ?####""Y""###?# #????????????????? | | ""#= ### ######???????????? | | *%# ""# ######### ???? | | !## T"# ## ####?# ##+##########???????? | | ## """ """ ""# ###"# ### #???????????????????? | | ## """ """ ### # # #???????????????????? | | ## """ """ ### # # #???????????????????? | | ## ## # # #???????????????????? | | ## ### # # #???????????????????? | | ##"########## #!!= # ####????????????????? | | " #!! + # "????????????????? | | " ^ #!= # # "????????????????? | | ##+##"####### # # + "????????????????? | | ### #??# # # ##T#????????????????? | | #?#""" "#?# + # #?##????????????????? | | #?#""" T#?# # # #???????????????????? | | #?#""" "### ######### #???????????????????? | | #?#""" ### #??????# #???????????????????? | | ###""" #?# ! #?#????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 16 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -8/Materials Fission Core | 4% | -7/Factory | Broken Studied --------- EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Datajack | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Physics Hates This One Trick Resistances Are Futile Spot Them First You Again Challenges ------------ None Game ------ Seed AlphaSapperDrivehammer Manual? 0 Play Time 01:12:58 Cumulative 10.9 hours Start 2026.04.21 @ 03:26:53 End 2026.04.21 @ 04:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83262569-39e9-4034-afa9-3275a551b618