Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 16:43:30 Player: s0lid Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (554) 554 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2314 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Armored Wheel Cooling System Medium Matter Pod (100) Improved Targeting Computer Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Cooling System Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Hacking Suite Advanced Beam Cannon Mining Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Salvage Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 32 | 8 1 13 10 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 11 | 3 1 3 4 Device 2 | 2 . . . Storage 2 | 1 1 . . Processor 5 | . . 2 3 Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 . 5 5 Energy Gun 2 | . . 2 . Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon . | . . . . Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 99 96 Engine 10 | . 14 11 8 Wheel 21 | . 28 22 17 Device 10 | . 14 11 8 Storage 10 | . 14 11 9 Processor 17 | . . 19 25 Hackware 4 | . . 2 9 Energy Gun 1 | . . 3 . Energy Cannon 11 | . . 13 15 Ballistic Gun 8 | . 28 5 . Naked Turns . | . . . . Heaviest Build 29 | 14 19 24 29 Greatest Support 26 | 26 26 26 24 Greatest Overweight (x) 7 | . . 7 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 6 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 615 | 424 14 147 30 Remotely . | . . . . Salvage Created 931 | 232 15 330 354 Parts 51 | 15 1 18 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . . 4 6 Guns 1 | . . 1 . Cannons 9 | . . 3 6 Classes Destroyed 10 | 3 1 5 1 Worker 1 | 1 . . . Tunneler 5 | 5 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 5 | . 1 2 2 Cutter 1 | . . . 1 Grunt 4 | . . 2 2 Brawler 2 | . . 1 1 Sentry 3 | . . 1 2 Best Kill Streak 3 | 3 1 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 72 | . 6 8 58 Missed 18 | . 1 2 15 Damage Taken 1328 | . 73 72 1183 Core 574 | . 7 . 567 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 97 100 . Volleys Fired 58 | 19 1 17 21 Largest 2 | 2 2 2 2 Hottest 136 | 40 40 136 136 Shots Fired 115 | 38 2 34 41 Gun 58 | 38 2 18 . Cannon 57 | . . 16 41 Launcher . | . . . . Special . | . . . . Kinetic 55 | 38 2 9 6 Thermal 60 | . . 25 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 4 2 8 15 Robot Miss Streak 3 | 2 . 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | 20 1 19 29 Core Hits 34 | 11 1 9 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1149 | 215 13 294 627 Guns 398 | 215 13 170 . Cannons 751 | . . 124 627 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 431 | 215 13 70 133 Thermal 718 | . . 224 494 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | . . 210 405 Average Temperature 82 | . . 53 103 Received Heat Transfer 123 | . . 33 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1443 | . . 555 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 321 | 35 71 214 321 Initial 90 | . 22 29 90 Average 115 | 18 45 113 243 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 85 20 Level 1 26 | . . 14 79 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 5 7 14 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 5 16 8 Successful 16 | . 3 10 3 Failed 13 | . 2 6 5 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 5 5 1 Terminals 20 | . 5 10 5 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Part Schematic 1 | . 1 . . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 1 1 Terminals 4 | . 2 1 1 Botnet 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 3 3 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1138 | 265 190 371 312 Spaces Moved 933 | 203 201 307 222 Core 8 | 4 . 1 3 Treads . | . . . . Legs . | . . . . Wheels 925 | 199 201 306 219 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 85 90 Average Speed 91 | 88 90 90 94 Slowest Speed 400 | 90 90 400 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 30 27 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1115 | 250 208 372 285 Wait 40 | 7 5 5 23 Move 930 | 202 200 306 222 Hop . | . . . . Pick Up 28 | 11 . 13 4 Fast Attach 16 | 7 . 6 3 Attach 6 | . . 1 5 Detach 1 | . . 1 . Swap 10 | 1 1 6 2 Drop 26 | 3 1 17 5 Fire 58 | 19 1 17 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 8) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x2 744 | -9/Materials | Discovered new exit (range 15) 758 | -9/Materials | Identified exit to Mines 758 | -9/Materials | Identified exit to Storage 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Utility x2 1131 | -8/Materials | Core integrity fell below 50% 1135 | -8/Materials | Core integrity fell below 20% 1139 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01131_ Acquired Mni. Assault Cannon. 01132_ U-05 Engineer lays Concrete. 01132_ R-06 Scavenger inserts Adv. Beam Cannon into recycling unit. 01132_ Penetrated by Slug. 01132_ Hacking Suite destroyed. 01132_ Critical hit (Blast). 01132_ U-05 Engineer lays Concrete. 01134_ K-01 Serf collects debris. 01134_ U-05 Engineer lays Concrete. 01134_ Knocked back. 01135_ U-05 Engineer builds a Wall. 01135_ U-05 Engineer lays Concrete. 01135_ Mni. Assault Cannon severed. 01135_ R-06 Scavenger inserts Ion Engine into recycling unit. 01136_ Recycling unit begins recycling process. 01136_ U-05 Engineer lays Concrete. 01136_ U-05 Engineer builds a Wall. 01137_ Imp. Targeting Computer severed. 01137_ K-01 Serf collects debris. 01138_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????? #????????## ???????????? | | ????#+##+#############+########## ??????????? | | ????# ???????????? | | ????# % ???????????? | | ????# % % H ??????????? | | ????# % % ??????????? | | ????# ] % ??????????? | | ????##### #######"####+###;;####?????????????????? | | ????????# #?# # u!uk@ #?????????????????????? | | ######### ### """# " cc]#?????????????????????? | | # # """# ""]c #?????????????????????? | | # # """# " "% #?????????????????????? | | """ +*%T + #!= % #?????????????????????? | | """ # != # #= ##????????????????????? | | """ # # # #????????????????????? | | " ### ######### "Y" ##????????????????????? | | " #?# #???????# r""" #?????????????????????? | | " #?# #???????###+######?????????????????????? | | #+#####?# #?????????# #########??????????????????? | | #???#!########### # ! #??????????????????? | | #???#=%= + #??????????????????? | | !% #???# ######## # ######?????????????? | | [ #???# #?# ?# ########## **#?????????????? | | #???# #?# ?# #??#* *#?????????????? | | ##???# #?# # #??# ]#?????????????? | | %= #????# #?# /[ # #### ]]#?????????????? | | = #????# #?# / + =]!#?????????????? | | #????# #?# ##########+#### !!#?????????????? | | *%#????? ??# ???????# #####?????????????? | | /#?????+??# ????????# #?????????????????? | | #??????#?# ????????# " " #?????????????????? | | #????! #?###?????????# "R" #?????????????????? | | #?? #?????????????# """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 12 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeMissileFalx Manual? 0 Play Time 00:21:23 Cumulative 138.5 hours Start 2024.06.09 @ 16:26:12 End 2024.06.09 @ 16:43:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06100552-4434-480b-ba44-a37788629960