Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 11:38:32 Player: UnderDoug Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (595) 595 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 2252 Bonus ------- Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 265/265 System Corruption 4% Temperature Cool (4) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Heavy Hammer > --- INVENTORY (15) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Hacking Suite AWS/Thermal Autogun Shotgun Improved Light Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod > --- WEAPON ----------- Autogun Heavy Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod Seismic Detector Hacking Suite AWS/Thermal Autogun Shotgun Improved Light Cannon Grenade Launcher Mining Claw [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 7 20 4 1 4 Power 7 | 1 4 . . 2 Engine 6 | 1 3 . . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 7 2 . . Treads 2 | . 2 . . . Leg 9 | 2 5 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 1 1 Device 2 | 1 1 . . . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 7 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 1 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 4 2 . . Power . | . . . . . Propulsion 4 | . 3 1 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Backups 12 | 6 9 14 14 13 Power 1 | . . 1 2 1 Propulsion 3 | 3 2 3 3 3 Utility 3 | . 2 4 4 3 Weapon 4 | 1 3 5 5 5 Tool/Special . | . . . . . Unused Backups 26 | 3 8 1 1 13 Power 5 | 1 1 1 . 2 Propulsion 3 | 1 1 . . 1 Utility 5 | . . . 1 4 Weapon 13 | 1 6 . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 Engine 7 | . 7 . . 11 Core 6 | . 6 14 14 2 Treads 1 | . 3 . . . Leg 26 | . 24 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 20 | . 22 21 28 14 Impact Weapon 5 | . . . . 13 Slashing Weapon 1 | . 3 3 . . Peak Build Rating 15 | 7 13 13 14 15 Average Rating 11 | 6 8 12 13 13 On Entrance 9 | . 7 12 13 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 15 33 32 32 37 Greatest Support 40 | 20 40 20 20 20 Greatest Overweight (x) 2 | 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 6 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1338 | 430 527 182 79 120 Remotely . | . . . . . Salvage Created 835 | 194 421 117 42 61 Parts 49 | 19 24 3 3 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 12 4 . . Guns 12 | . 12 . . . Cannons 3 | . . 3 . . AOE 1 | . . 1 . . Classes Destroyed 7 | 3 4 . . . Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Recycler 2 | 1 . . . 1 Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 12 | . 8 4 . . Subdweller 1 | . 1 . . . Best Kill Streak 4 | 3 3 4 . 1 Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 127 | . 86 39 . 2 Missed 31 | . 21 10 . . Hits 96 | . 65 29 . 2 Melee 2 | . . . . 2 Projectile 94 | . 65 29 . . Critical Strikes 4 | . . 3 . 1 Damage Taken 1489 | . 961 460 . 68 Core 279 | . 120 91 . 68 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 13 | . 13 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 90 | 21 51 17 . 1 Largest 2 | 2 2 2 . 1 Hottest 100 | 40 100 46 . 23 Shots Fired 156 | 42 89 20 2 3 Gun 134 | 42 78 9 2 3 Cannon 6 | . . 6 . . Launcher 5 | . . 5 . . Special 11 | . 11 . . . Kinetic 140 | 42 78 15 2 3 Thermal 11 | . 11 . . . Explosive 5 | . . 5 . . Electromagnetic . | . . . . . Robot Hit Streak 27 | 8 27 4 1 . Robot Miss Streak 3 | 2 3 2 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | 26 55 10 1 1 Core Hits 45 | 9 26 9 1 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 9 | . 5 . . 4 Impact 4 | . . . . 4 Slashing 5 | . 5 . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1481 | 372 723 279 33 74 Guns 1171 | 372 723 43 33 . Cannons 80 | . . 80 . . Explosions 156 | . . 156 . . Melee 74 | . . . . 74 Ramming . | . . . . . Kinetic 1251 | 372 723 123 33 . Thermal . | . . . . . Explosive 156 | . . 156 . . Electromagnetic . | . . . . . Impact 74 | . . . . 74 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 4 | . 4 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 87 | . 20 7 18 42 Message Errors 19 | . 3 2 4 10 Matter Fused 24 | . 6 2 7 9 Heat Flow Errors 11 | . 2 2 2 5 Energy Discharges 11 | . 2 . 1 8 Parts Rejected 1 | . 1 . . . Parts Fused 2 | . 1 . . 1 Data Loss (minor) 10 | . 3 1 1 5 Data Loss (major) 4 | . 1 . 1 2 Misfires 5 | . 1 . 2 2 Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles . | . . . . . Explosions . | . . . . . Melee 49 | . . . . 49 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . 43 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 442 | 6 258 442 164 183 Average Temperature 82 | 6 38 176 77 73 Received Heat Transfer 600 | . 333 267 . . Effects 6 | . . 6 . . Interference 4 | . . 4 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 148 | 10 148 111 . 5 Initial 3 | . 3 . . . Average 17 | 1 30 62 . . Influence Increases 578 | 40 340 191 . 7 Destroy 0b10 Robot/C 300 | . 220 80 . . Destroy 0b10 Robot/NC 50 | 40 5 . . 5 Destroy Leader 70 | . 50 20 . . Successful Hack 11 | . 11 . . . Destroy Structure 42 | . 9 31 . 2 Lose Combat Pursuer 105 | . 45 60 . . Influence Decreases 578 | 35 345 190 1 7 Entered New Map 3 | . 2 . 1 . Time Decay 475 | 35 263 170 . 7 Lost Part 50 | . 30 20 . . Purge Threat 50 | . 50 . . . Squads Dispatched 6 | . 6 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 25 9 . 2 Peak Tracking Total 5 | . 5 4 . 2 Tactical Retreats 7 | . 5 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 32 . 1 . Successful 12 | . 11 . 1 . Failed 21 | . 21 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 21 | . 20 . 1 . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Unreport Threat 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 5033 | 117 1684 356 851 2025 Seismic 5033 | 117 1684 356 851 2025 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5136 | 217 1684 356 851 2028 Spaces Moved 2508 | 112 840 155 446 955 Core 11 | 11 . . . . Treads 62 | . 62 . . . Legs 2435 | 101 778 155 446 955 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 173 | 118 149 190 190 190 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . 5 . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 65 | 6 98 37 90 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 2 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . . 2 Spaces Dug 15 | . 12 . . 3 Terrain Destroyed 48 | . 12 33 . 3 Melee 4 | . 1 . . 3 Projectile 12 | . 11 1 . . AOE 32 | . . 32 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 3127 | 153 1159 198 453 1164 Wait 387 | . 188 17 . 182 Move 2503 | 111 838 154 445 955 Hop . | . . . . . Pick Up 53 | 11 28 3 2 9 Fast Attach 9 | 7 2 . . . Attach 9 | . 6 2 . 1 Detach . | . . . . . Swap 25 | . 16 4 1 4 Drop 40 | 3 24 1 4 8 Fire 90 | 21 51 17 . 1 Melee 9 | . 5 . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . 1 . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 12) 522 | -10/Materials | Crushed by falling debris 535 | -10/Materials | Discovered new exit (range 4) 718 | -10/Materials | Derelicts attacked the area 869 | -10/Materials | Repaired Seismic Detector 1083 | -10/Materials | Build established: Scavenger-Mutant 1178 | -10/Materials | Discovered new exit (range 12) 1389 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Learned 2 Mines zone layouts 1560 | -10/Materials | Identified exit to Subcaves 1604 | -10/Materials | Learned Storage emergency access door positions 1638 | -10/Materials | Learned location of 1 exit from Storage 1638 | -10/Materials | Discovered new exit (range 16) 1684 | -10/Materials | Learned location of 2 exits from Materials 1741 | -10/Materials | Learned location of Mines (-9) 1902 | -10/Materials | Entered Mines 1903 | -10/Mines | Identified exit to Materials 1903 | -10/Mines | Identified exit to Exiles 1904 | -10/Mines | Core integrity fell below 50% 1911 | -10/Mines | Met a Derelict bent on vengeance 1916 | -10/Mines | Assembled infested the area 1996 | -10/Mines | Met 8R-AWN 2016 | -10/Mines | Core integrity fell below 20% 2258 | -10/Mines | Entered Exiles 2304 | -10/Exiles | Welcomed by 8R-AWN 2350 | -10/Exiles | Met EX-HEX 2410 | -10/Exiles | Met EX-BIN 2445 | -10/Exiles | Aligned with FarCom system 2447 | -10/Exiles | Given EX-Vault access code 2492 | -10/Exiles | Opened EX-Vault 2503 | -10/Exiles | Found AWS/Thermal 2544 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2601 | -10/Exiles | Met EX-DEC 2750 | -10/Exiles | Visited The Gauntlet 3084 | -10/Exiles | Discovered new exit (range 14) 3109 | -10/Exiles | Left Exiles lab with AWS/Thermal 3109 | -10/Exiles | Entered Mines 3125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3349 | -9/Mines | Learned location of Storage (-8) 3431 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3722 | -9/Mines | Build established: Mutant 3985 | -9/Mines | Discovered new exit (range 9) 4859 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5137 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04882_ Dropped Ion Engine. 04886_ Acquired Unknown Engine. 04887_ Identified Imp. Ion Engine. 04889_ Acquired 20 matter. 04897_ L XHFSZ2027 GV 8FCXQRWQ8 04926_ System corrupted: Heat flow error (+137). 04945_ System corrupted: FCS attempts to trigger Autogun. 04945_ System corrupted: Autogun misfires. 04989_ System corrupted: Matter fused (-9). 05028_ ZSOPFCHQLANNIWILB665#GO,VBK=Z%,M6P:S64 05064_ System corrupted: Substantial component data lost. 05083_ System corrupted: Energy discharge (-66). 05103_ FU:6=UAJLEGPYLHOUUQAW0QKHJ5ZL7 05122_ System corrupted: Matter fused (-5). 05133_ C-30 ARC bursts open, deploying its payload. 05133_ B-36 Bruiser unfolds itself. 05133_ G-34 Mercenary unfolds itself. 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